Module:DamageType/Aliases

return { ['sword'] = 'melee', ['sword dmg'] = 'melee', ['sword damage'] = 'melee', ['melee dmg'] = 'melee', ['melee damage'] = 'melee', ['true damage'] = 'true', ['true dmg'] = 'true', ['arrow'] = 'projectile', ['arrow dmg'] = 'projectile', ['arrow damage'] = 'projectile', ['bow'] = 'projectile', ['bow dmg'] = 'projectile', ['bow damage'] = 'projectile', ['proj'] = 'projectile', ['proj dmg'] = 'projectile', ['projectile damage'] = 'projectile', ['projectile dmg'] = 'projectile', ['projectile damage'] = 'projectile',

['fall'] = 'fall', ['fall dmg'] = 'fall', ['fall damage'] = 'fall', ['water'] = 'drown', ['water dmg'] = 'drown', ['water damage'] = 'drown', ['drown dmg'] = 'drown', ['drown damage'] = 'drown', ['drowning dmg'] = 'drown', ['drowning damage'] = 'drown', ['fire dmg'] = 'fire', ['fire damage'] = 'fire', ['lava dmg'] = 'lava', ['lava damage'] = 'lava', ['mage'] = 'magic', ['mage dmg'] = 'magic', ['mage damage'] = 'magic', ['ad'] = 'magic', ['ab'] = 'magic', ['ability'] = 'magic', ['ability dmg'] = 'magic', ['ability damage'] = 'magic', ['magic'] = 'magic', ['magic dmg'] = 'magic', ['magic damage'] = 'magic',

['void'] = 'void', ['void dmg'] = 'void', ['void damage'] = 'void', ['poison'] = 'poison', ['poison dmg'] = 'poison', ['poison damage'] = 'poison', ['wither'] = 'wither', ['wither dmg'] = 'wither', ['wither damage'] = 'wither', ['expl'] = 'explosion', ['explosion'] = 'explosion', ['explode'] = 'explosion', ['explosive'] = 'explosion', ['expl dmg'] = 'explosion', ['explosion dmg'] = 'explosion', ['explode dmg'] = 'explosion', ['explosive dmg'] = 'explosion', ['expl damage'] = 'explosion', ['explosion damage'] = 'explosion', ['explode damage'] = 'explosion', ['explosive damage'] = 'explosion', }