Hidden Locations

Hidden Locations are areas in SkyBlock that are not meant to be accessible and can only be viewed by finding unintended ways in, or by downloading map data and finding where it is hidden.

Please note most of these locations require an Aspect of the End or glitching through walls by using the Horse Pet for example.

This page is just meant for fun, and this knowledge serves no practical purpose.

Windmill Roof
Location: You used to be able to get inside the roof of the windmill at the Farm with the Aspect of the End. You could stand inside the windmill and look up at the mossy stone brick, jump and use the Aspect of the End's ability twice. This no longer exists because of the new map.

Catacombs Entrance Cage
Location: -67, 61, -136

You can get inside the cage at Catacombs Entrance with an Ender Pearl.

Go away from the cage so you can throw an ender pearl into the cage (Pearls go through iron bars and glass)

Another way of getting into the cage is to sprint towards the cage and use an Aspect of the End to teleport into the catacombs entrance cage. This may take a few attempts.

Secret Spawn Bunker
Location:

The Secret Spawn Bunker is a small room at spawn with 2 torches, logs in 3 (or 5, depending on how you count) corners, and a staircase leading to nowhere.

Jungle Island Parkour
Location:

An unreleased parkour course. Much of the outside of the course is easily accessible (starting at ). There was a wall at that prevented further entry into the hidden internal part of the course, but it has been removed. It is actually possible to see hidden the area by looking down through the ice at. It is also possible to glitch through the stone wall using an Aspect of the End or a horse pet (which is easier). At the end of the course is a slime launcher which doesn't actually work yet. It leads to the surface but is currently closed off.

Inside of the Mountain Door
Location:

Also known as The Museum. In High Level there's a large door into the mountainside at that contains a large central area and 3 areas the come off of it. The central and 2 side areas contain a large number of glass blocks, arrayed in a way that hints at them being used the display objects inside them (although they are currently empty). In the last area in the middle, there are stone shelves, also likely to be used to display contents.



Stone Pillar Hallway
Location:

A large hallway with very tall stone pillars with sea lanterns attached to them. Nothing seems to naturally connect to this hallway, or hint at its use. It's located inside the hub Mountain, with one end near the Wizard Tower / over the right-wing of the High-Level Mountain area (see above), and the other end near the Carrot farm in the base of the Mountain (which is near the Library).

With the Hub revamp, while this structure still exists, it has been filled in with stone blocks replacing all air blocks. However, the andesite pillars remain intact.

Wizard Tower Roof
You can get inside the Roof of the Wizard Tower using an Aspect of the End. There is an odd stone pillar hanging from the roof.

Community Center 3rd Floor
You can find there's an extra floor in the Community Center. Using Aspect of the End you can teleport inside. First start breaking the glass at -3 77 -116. Then quickly teleport inside with your AOTE.

Or you can just teleport inside using an ender pearl. (Same as in Catacombs Entrance Cage)

This no longer exists due to the new map.

Community Center Basement
You can glitch into the Community Center's basement by using the Horse pet glitch on the rightmost wall panel on the back. Rats can be found here when 56ms is a Minister.

It is unknown whether this existed before the Village was destroyed by Dante.

Sponge Room
Location: You can find this small space with sponges by using rock pet and horse pet glitch at east south corner of Guild House 's basement.

Outside of The Dungeon Hub
You can find this location by spawning a Horse Pet in the dungeons hubs door, which is right behind Mort.

Dark Auction
You get in the Dark Auction by glitching thorough the iron door at the entrance, by using a Horse Pet. You can also access the basement using the horse pet.