Farming Fortune

is a stat that affects a player's chance to get more crops.

Increasing Base Farming Fortune

 * Farming Level - per level - up to  with  60
 * Extra Farming Drops Perk - with each level - up to  with 15 tiers
 * Garden Farming Fortune Account Upgrade - per level - up to  (only applied while on ).
 * The Garden
 * Crop Upgrades - with each level - up to, towards a specific crop.
 * Garden Plot Land - for each plot of land owned - up to  with all plots owned

Increasing Bonus Farming Fortune

 * -|Tools=


 * Crop specific:


 * -|Armors=
 * with Farming 60
 * with Farming 60
 * (if holding an axe) with Farming 60
 * with Farming 60
 * (if holding an axe) with Farming 60

{| class="wikitable" !Icon !Name !Additional Fortune !Notes
 * -|Equipment=
 * Lotus Belt
 * (max)
 * rowspan="4"| Max amount earned after 5000 Garden clients served
 * Lotus Bracelet
 * (max)
 * Lotus Cloak
 * (max)
 * Lotus Necklace
 * (max)
 * Lotus Cloak
 * (max)
 * Lotus Necklace
 * (max)
 * Lotus Necklace
 * (max)
 * Lotus Necklace
 * (max)


 * -|Enchants=
 * Enchantment (hoes only) - per enchantment level - up to  with Harvesting 6
 * Enchantment (axes only) - per enchantment level - up to  with Sunder 5
 * Enchantment (hoes and axes only) - with each tier - up to  with tier 5
 * Enchantment (hoes and axes only) - with each tier - up to  with tier 10
 * Enchantment (hoes and axes only) - with each tier, multiplied by your garden milestone for the crop you are farming - up to  per crop milestone with enchantment tier 4. Max  per crop (each crop milestone goes up to 46)
 * Enchantment (equipment only) - with each tier, multiplied by the amount of unique visitor served - up to  per unique visitor server with tier 5. With  78 possible visitors, that's a max of  each equipment piece, or  total.


 * -|Reforges=
 * Tools
 * (hoes only) - ///// depending on the rarity
 * (hoes only) - ///// depending on the rarity
 * (hoes and axes only) - Gives ///// depending on the rarity
 * (hoes and axes only) - Gives ///// depending on the rarity
 * (axes only) - Gives ///// depending on the rarity
 * Armor
 * - Gives ///// depending on the rarity
 * - Gives ///// depending on the rarity
 * Equipment
 * - Gives ///// depending on the rarity
 * - Gives ///// depending on the rarity


 * -|Pets=
 * - with each level - up to  with level 100
 * - with each level and additional  - up to  with level 100
 * ones (level 1 - 100) give per (39.8 - 20)


 * -|Pet Items=
 * - for each Garden level - up to  with Garden level 15
 * - with a Level 100
 * - with a Level 100


 * -|Accessories=
 * - when breaking Wheat, Carrots and Potatoes
 * - when breaking Wheat, Carrots, Potatoes, Melons, Pumpkins and Cocoa Beans
 * - when breaking any crops


 * -|Miscellaneous=
 * - with each book combine - up to  with 5 books on the held item

Scaling
Crop chances are additive; to calculate the crop chance, add the percentage of every bonus that the player has. For example, if the player had a farming level of 20, they would have a 80% chance. The first digit in someone's crop chance (if the number is 3 digits) is how many extra drops they are guaranteed to get. The following digits are the chance of getting 1 more drop. For example, if someone had a crop chance of 260%, they would get 3x drops every time and a 60% chance to get 4x drops.

Note that although the Farming Fortune in the Stat menu appears to max out in effectiveness at 300, higher farming fortunes affect the player's harvests.

Theoretical Maximum
The theoretical maximum can be achieved while farming in the Garden with the following:

Permanent sources
If using an axe for farming:
 * Farming Skill Level 60
 * Pet:
 * For mushrooms: Level 100 or   holding a Green Bandana while Garden Level 15
 * The 100% extra mushroom drop chance effectively counts as  when farming mushrooms.
 * For other crops: Level 100  holding a Green Bandana while Garden Level 15
 * Note: Technically, a  is better if you have enough strength. However, it's worse if you don't.
 * Recombobulated Fermento Armor (Fermento Boots or Rancher's Boots) reforged with
 * Recombobulated Lotus Belt + Lotus Bracelet + Lotus Cloak + Lotus Necklace equipments with 5000 guests served and reforge
 * Max Extra Farming Drops perk
 * enchantment
 * enchantment
 * enchantment with max garden milestone
 * enchantment on all equipment with all 79 visitors served
 * 5 Farming for Dummies on held item
 * Fermento Artifact
 * Maxed Community Shop Garden Farming Fortune upgrade
 * Max Garden Crop upgrades
 * All Garden Plots unlocked
 * Maxed Garden Bestiary
 * Personal Bonus
 * Note: It is currently not realistically possible to max out the Personal Bonus legitimately. You are only able to get around +50.
 * reforge on a axe
 * enchantment

If using a hoe for farming:
 * Dedicated Mathematical Hoe
 * reforge on a hoe
 * enchantment
 * Logarithmic Counter and Collection Analysis  assuming 1 quintillion (64-bit signed integer limit) on both the counter and the collection
 * Note: it is physically impossible to reach this maximum legitimately, as it would take over a billion years of 24/7 farming assuming a constant 20 BPS . The maximum ever achieved so far is 10 billion.

For carrots:

For pumpkins:

Temporary sources

 * Chocolate Century Cake ( for 48 hours)
 * Anita's Artifact ( for a random crop during a Jacob's Contest)
 * Harvest Harbringer Potion ( for 25 minutes)
 * Max Pesthunter Bonus ( for 30 minutes)
 * Atmospheric Filter
 * Note: Only in Spring.

Summary
The maximum theoretically achievable farming fortune (not counting the extra fortune achievable by using the Mushroom Eater perk of a  with sufficient strength) is:
 * 1828 universal fortune
 * 1923 for axe-based farming
 * 1935 for pumpkins
 * 1983 for mushrooms
 * 2333 for hoe-based farming
 * 2345 for pumpkins

Tips

 * Before the Garden 1.5 update, wearing Rancher's Boots with Fermento Armor gave the most farming fortune possible. Now with the Mossy reforge and the fact that Rancher's Boots are rarity locked at while Fermento Armor can go to, Fermento Boots can give more farming fortune than Rancher's. However, this is only the case until , at that point they become equal. They also increase the drop rate of the tiered bonuses from Melon, Cropie, and Squash Armor at the cost of being unable to adjust your  easily. You can try adjusting your speed by disabling potions and using Tuning Points instead.