Autopet Rules 2-Pack

 is an item that adds 2 more rule slots to the Pets Auto-Equipper after consuming, available at Elizabeth in the Community Center for. This has many special uses.

Rules and Exceptions
This section breaks down the rules and exceptions of the Pets Auto-Equipper.

Rules

 * On login


 * On gain [Skill] XP
 * On enter [Island]
 * On enter combat
 * On gain [Collection]
 * On select dungeon [class]
 * On [event] start
 * On equip wardrobe slot [#]
 * On [boss] spawn
 * On starting a slayer quest
 * On clicking the experimentation table
 * On going AFK
 * On digging a griffin burrow
 * On opening a winter gift
 * On throw fishing hook

Exceptions

 * Except if in [island]
 * Except if NOT in [island]
 * Except if already has [pet] equipped
 * Except if during [event]
 * Except if has active slayer quest
 * Except if it is Thursday

Tips
This section includes the special combinations of autopet which will allow you to more efficiently get skill xp ect. These might not be the best setups and are just suggestions. Autopet methods that use one singular pet will not be included here.

Fishing XP (Fishing XP Sea Creature)
Condition 1


 * : Enter Combat


 * : Squid Pet

Condition 2


 * On throw fishing hook


 * : Dolphin Pet

Fishing Rare Drops (Magic Find Sea Creature)
Condition 1


 * Enter Combat


 * Griffin Pet or Black Cat Pet or Ender Dragon Pet

OR


 * : Equip Wardrobe Slot (With Sorrow Armor)
 * : Griffin Pet or Black Cat Pet or Ender Dragon Pet

Condition 2


 * On throw fishing hook


 * Dolphin Pet

Or


 * : On throw fishing hook
 * : Bat Pet

Slayers (Magic Find Method)
Condition 1


 * You start a slayer quest
 * Wolf Pet

Condition 2


 * [Slayer You Are Doing Boss] spawns


 * : Griffin Pet or Black Cat Pet or Ender Dragon Pet

Trivia

 * This item takes the appearance of The Monster Book of Monsters from the Harry Potter franchise.