MediaWiki:Common.js/minetip.js

// Taken from https://minecraft.gamepedia.com/MediaWiki:Common.js // Creates minecraft style tooltips // Replaces normal tooltips. Supports minecraft formatting codes (except k), and a description with line breaks (/). $(function { "use strict"; (window.updateTooltips = function { var escapeChars = { "\\&": "&#38;", "<": "&#60;", ">": "&#62;" }; var escape = function(text) { // "\" must be escaped first return text.replace(/\\&|[<>]/g, function(char) { return escapeChars[char]; }); };	var $tooltip = $; var $win = $(window), winWidth, winHeight, width, height;

$(document.body).on({		"mouseenter.minetip": function(e) {			$tooltip.remove;

var $elem = $(this), title = $elem.attr("data-minetip-title"); if (title === undefined) { title = $elem.attr("title"); if (title !== undefined) { title = $.trim(title.replace(/&/g, "\\&")); $elem.attr("data-minetip-title", escape(title)); }			}

// No title or title only contains formatting codes if (title === undefined || title !== "" && title.replace(/&([0-9a-fl-or])/g, "") === "") { // Find deepest child title var childElem = $elem[0], childTitle; do { if (childElem.hasAttribute("title")) { childTitle = childElem.title; }					childElem = childElem.firstChild; } while(childElem && childElem.nodeType === 1); if (childTitle === undefined) { return; }

// Append child title as title may contain formatting codes if (!title) { title = ""; }				title += $.trim(childTitle.replace(/&/g, "\\&"));

// Set the retrieved title as data for future use $elem.attr("data-minetip-title", title); }

if (!$elem.data("minetip-ready")) { // Remove title attributes so the native tooltip doesn't get in the way $elem.find("[title]").addBack.removeAttr("title"); $elem.data("minetip-ready", true); }

if (title === "") { return; }

var content = ' &7' + escape(title) + "&r ";

var description = $.trim($elem.attr("data-minetip-text")); if (description) { // Apply normal escaping plus "/" description = escape(description).replace(/\\\\/g, "&#92;").replace(/\\\//g, "&#47;"); content += ' &7' + description.replace(/\//g, " ") + "&r "; }

// Add classes for minecraft formatting codes while (content.search(/&[0-9a-fl-o]/) > -1) { content = content.replace(/&([0-9a-fl-o])(.*?)(&r|$)/g, '$2 &r'); }			// Remove reset formatting content = content.replace(/&r/g, "");

$tooltip = $(' '); $tooltip.html(content).appendTo("body");

// Cache current window and tooltip size winWidth = $win.width; winHeight = $win.height; width = $tooltip.outerWidth(true); height = $tooltip.outerHeight(true);

// Trigger a mouse movement to position the tooltip $elem.trigger("mousemove", e); },		"mousemove.minetip": function(e, trigger) { if (!$tooltip.length) { $(this).trigger("mouseenter"); return; }

// Get event data from remote trigger e = trigger || e;

// Get mouse position and add default offsets var top = e.clientY - 34; var left = e.clientX + 14;

// If going off the right of the screen, go to the left of the cursor if (left + width > winWidth) { left -= width + 36; }

// If now going off to the left of the screen, resort to going above the cursor if (left < 0) { left = 0; top -= height - 22;

// Go below the cursor if too high if (top < 0) { top += height + 47; }			// Don't go off the top of the screen } else if (top < 0) { top = 0; // Don't go off the bottom of the screen } else if (top + height > winHeight) { top = winHeight - height; }

// Apply the positions $tooltip.css({ top: top, left: left }); },		"mouseleave.minetip": function { if (!$tooltip.length) { return; }

$tooltip.remove; $tooltip = $; },	}, ".minetip, .invslot-item");

$(document.body).on({		"mouseenter.invslot-item": function {			var $links = $(this).find("a:not(.invslot-hover-overlay)");			switch ($(this).find(".invslot-hover-overlay").length) {				case 0:					$(this).append( $("").addClass("invslot-hover-overlay").attr("href", $($links[0]).attr("href")) );					break;				case 1:					break;				default:					$(this).find(".invslot-hover-overlay").each(function(i, el) { if (!i) $(el).remove; });					break;			}		},		// "mousedown.invslot-item": function(e) {		// 	if (e.which !== 2) {		// 		// pick up slot item for 300ms		// 		// allowed: left/right click		// 		var $source = $(this).find("img");		// 		if ($source.length !== 0) {		// 			var $target = $source.clone;		// 			$source.hide;		// 			$target.addClass("slot-image-follow").css({ // 				"top": e.pageY - 16, // 				"left": e.pageX - 16, // 			}).appendTo("body");		// 			var timer = setInterval(function { // 				$source.show; // 				$target.remove; // 				clearInterval(timer); // 			}, 300);		// 		}		// 	}

// 	// ui switching // 	// allowed: all mouse button clicks // 	// $(this).click; // },	}, ".invslot-item");

// $(document.body).on("mousemove", function(e) {	// 	$(".slot-image-follow").each(function { // 		$(this).css({	// 			"top": e.pageY - 16,	// 			"left": e.pageX - 16,	// 		}); // 	});	// });

}); });