Changelog/2021/November 8

Hey all!

Today we're bringing you a whole weeks worth of bug fixes and QOL updates to all areas of SkyBlock.

Bug Fixes

 * Fixed being able to spam titles with the Spirit Bow outside of dungeons.
 * Fixed the Melancholic Viking furnaces taking any type of raw fish, even special ones.
 * Fixed a coin dupe exploit with Kat.
 * Fixed being able to put rare flowers in Flower Pots, breaking the original item.
 * Fixed the Sky of Trees music track not playing on the Foraging island.
 * Fixed placing Minion skulls on custom tile entities.
 * Fixed an issue where items dropped from breaking doors would not stack properly.
 * Fixed a bug where falling entities would persist in worlds after players left.
 * Fixed Frosty's text being cut off in the Jerry Island.
 * Improved the logic of the Coco Chopper axe and enchantment so they should work better now.
 * Fixed a dupe with the Healing and Stun bows in dungeons when the player is a ghost.
 * Fixed the Crystal Hollows spawn protection not working when a player respawns at an entrance.
 * Fixed Pumpkin and Melon Minions not working when offline.
 * Fixed Pumpkin and Melon seeds not dropping when broken by hand.
 * Enchanted Bone Meal now works on Grass Blocks and Tall Grass.
 * Hard Stone from minions now give XP.
 * Fixed Hound pet perk "" increasing all drops.
 * Disabled some item abilities like "Great Spook Staff" in the Dark Auction.
 * Fixed getting 2 of the same dungeons reward items resulting in only 1 being given.
 * Stopped eggs hatching Chickens in Dungeons and Dungeon Hubs.
 * Fixed an exploit to get infinite Raw Soulflow from minions.
 * The "Your Skills" icon in the SkyBlock Menu now finally says "Click to view!" instead of "Click to show rankings!"
 * Fixed Leggings of the Pack and Helmet of the Pack using the same recipe.
 * Updated Oringo's message to reference the Flower House instead of the old Colosseum.
 * Fixed Efficient Miner and not working on Dwarven Gold.
 * Due to this Dwarven Gold by default now drops slightly less Gold.
 * Fixed Efficient Miner treating Redstone Ore and Glowing Redstone Ore as two different ores.
 * The Block Zapper now correctly removes "top-half" slabs instead of producing null blocks.
 * Fixed repelling candles being placeable in hubs on certain blocks.
 * Fixed bow runes not appearing on Bonemerangs.
 * Fixed the command that runs on the clickable text when the Carpenter says that you can now gain experience.
 * Fixed an issue where players could dye sheep outside of their island, and also with items using a dye material (Cake Souls, Tasty Mithril, etc.).
 * Fixed being able to enchant items in a stack size greater than one in the enchanting table.
 * Made the failed goblin raid message show the correct number of minutes.
 * Fixed items getting lost if warping servers with an item in the cursor.
 * This also means whenever an inventory is closed, the item will go into the inventory instead of dropping on the ground.
 * Made Rusty only accept items in a stack of one.
 * Fixed items in storage/backpacks not being salvaged in /coopsalvage.
 * Fixed an issue where clicking wardrobe slots would delete items on the cursor.
 * Fixed crafted Spooky Sacks overwriting the inventory of the previous Spooky Sack.
 * Fixed Endstone Protectors leaving behind blocks after dying.
 * Fixed Ember Armor glitching blocks in the Obsidian Sanctuary.
 * Fixed an issue with infinitely spawning Kalhuiki Tribe members in their village.
 * Fixed Tarantula and Spirit boots working in Dungeon danger rooms.
 * Fixed the Maddox Batphone recipe being incorrect.
 * Fixed a bug where rapidly equipping and un-equipping the Stereo pants would make the music persist.
 * Made improvements to the recent Quick Craft changes so its more responsive.
 * Fixed a lot of typos.
 * Fixes to warps:
 * "/warp forge" now exists along side "/warpforge" and now actually requires a Travel Scroll.
 * Crystal Hollows now have their own Travel Scroll.
 * Both the Dwarven Forge and Crystal Hollows Travel Scrolls are obtained from the Forge as an item cast.
 * Added new aliases to warps (/warp):


 * Build Fixes:
 * Fixed missing barrier blocks in the Obsidian Sanctuary and Dwarven Mines.
 * Fixed a hole leading out of the Dwarven Mines.
 * Made the floating Colosseum fairy soul accessible again.
 * Fixed floating Fairy Souls in the Spooky Festival hub.
 * Fixed Nether Wart growing on top of Nether Wart next to the Alchemist shop.
 * Fixed Wheat growing on Cobblestone in the water tank.
 * Fixed a light post in the Winter hub missing some blocks.
 * Fixed being able to Ender Pearl into the Dark Auction.
 * Fixed holes in the Birch Park, Dungeon Hub, and Winter Bazaar Alley.
 * Fixed many head items that should not be place-able being able to be placed.

QOL

 * Melody now has her own zone "Melody's Plateau".
 * When mining in the farming islands sand is now replaced with sandstone instead of bedrock.
 * The Chunk NPC in the Crystal Hollows now sells Superboom TNT.
 * Added new bazaar categories and items:
 * All Goblin Eggs
 * Arachne Keeper Fragments
 * Soul String
 * Cheese
 * Worm Membrane
 * The Hub and Jerry island no longer uses the custom mining tech (Mining Fatigue).
 * Added the player Vault to the Bank in the Jerry island.
 * Made numerous changes to items in Sacks:
 * Moved Ice from the Mining Sack to the Winter Sack.
 * Moved Enchanted Ice from Enchanted Mining Sack to the Winter Sack.
 * Added Enchanted Snow and Enchanted Packed Ice to Winter Sack.
 * Added Stone to the Mining Sack.
 * Enchanted Bone Meal:
 * Now uses the vanilla "green" particles as well as extra custom purple particles.
 * Now correctly uses the bone meal sound effect from 1.17+ or an alternative on lower versions.
 * Magical Lava Buckets can now be used as an infinite furnace fuel source.
 * Menus like the player trading menu and Dwarven Forge now use the Coin Talisman item textures to represent coins instead of Golden Nuggets.
 * Coin items in menus will also change color depending on the amount of coins associated with the item.
 * Crystal Hollows instances will now last longer (5 hours, instead of 2).
 * Diorite, Granite, and Andesite now drop Hard Stone in the Crystal Hollows.
 * The Crystal Hollows will now contain 3 Fairy biomes.
 * When entering the Crystal Hollows via a warp (not the Minecart track) it will now put you at a random entrance.
 * Crystal Hollows instances will now also prioritize newer instances so you don't join as one is ending.
 * Explosive Arrows can now destroy weak walls like Superboom TNT.
 * Titanium is no longer enchanted since it was not visible anyway.
 * The Block Zapper and Bazaar will now try to prioritize items into sacks over your inventory.

Temporary QOL
Whilst enchanting tables are disabled due to some fairly large bugs we have made some temporary QOL additions to allow players access to enchanting. These will be reverted once the underlying issue is resolved.
 * All players now have access to "/enchantmenttable", "/etable", "/et", etc.
 * The enchanting table in the Hub village has been buffed to be max level.

And that's it! Along with many more internal fixes and tweaks we have made that didn't make the list. Hope you enjoy all the new QOL features and bug fixes.

@TheMGRF - Bugs and QOL @TheBirmanator and @Dueces - Additional Bugs