Template:ArmorInfo/doc

Overview
ArmorInfo is a template used to display stats and other information of an armor set in a easy and accessible format.

Using Module:ItemInfo/Armor Data
1
 * or - The name of the Armor set, which is used to generate the table using data from Module:ItemInfo/Armor Data. If not specified, this is set to the page name.

Using template arguments
Template arguments can be used instead of data from Module:ItemInfo/Armor Data can be used. If they are used, a will appear on the table. Clicking on it will show a collapsible section containing data that can be added to Module:ItemInfo/Armor Data and used to generate an equivalent table.

Show/Hide Syntax 
 * type =
 * label =
 * name =
 * rarity =
 * labelText =
 *  =
 * effects =
 * full_set_bonus_name =
 * full_set_bonus_req =
 * full_set_bonus_desc =
 * full_set_bonus_name2 =
 * full_set_bonus_req2 =
 * full_set_bonus_desc2 =
 * tiered_armor_bonus_name =
 * tiered_armor_bonus_req =
 * tiered_armor_bonus_desc =
 * tiered_armor_bonus_required_pieces =
 * tiered_armor_bonus_upgraded_by =
 * tiered_armor_bonus_name2 =
 * tiered_armor_bonus_req2 =
 * tiered_armor_bonus_desc2 =
 * tiered_armor_bonus_required_pieces2 =
 * tiered_armor_bonus_upgraded_by2 =


 * helmet_exists =
 * helmet_label =
 * helmet_labelText =
 * helmet_name =
 * helmet_rarity =
 * helmet_slot =
 * helmet_ =
 * helmet_effects =
 * helmet_piece_bonus_name =
 * helmet_piece_bonus_req =
 * helmet_piece_bonus_desc =
 * helmet_piece_bonus_name2 =
 * helmet_piece_bonus_req2 =
 * helmet_piece_bonus_desc2 =


 * chestplate_exists =
 * chestplate_label =
 * chestplate_labelText =
 * chestplate_name =
 * chestplate_rarity =
 * chestplate_slot =
 * chestplate_ =
 * chestplate_effects =
 * chestplate_piece_bonus_name =
 * chestplate_piece_bonus_req =
 * chestplate_piece_bonus_desc =
 * chestplate_piece_bonus_name2 =
 * chestplate_piece_bonus_req2 =
 * chestplate_piece_bonus_desc2 =


 * leggings_exists =
 * leggings_label =
 * leggings_labelText =
 * leggings_name =
 * leggings_rarity =
 * leggings_slot =
 * leggings_ =
 * leggings_effects =
 * leggings_piece_bonus_name =
 * leggings_piece_bonus_req =
 * leggings_piece_bonus_desc =
 * leggings_piece_bonus_name2 =
 * leggings_piece_bonus_req2 =
 * leggings_piece_bonus_desc2 =


 * boots_exists =
 * boots_label =
 * boots_labelText =
 * boots_name =
 * boots_rarity =
 * boots_slot =
 * boots_ =
 * boots_effects =
 * boots_piece_bonus_name =
 * boots_piece_bonus_req =
 * boots_piece_bonus_desc =
 * boots_piece_bonus_name2 =
 * boots_piece_bonus_req2 =
 * boots_piece_bonus_desc2 =

Example 1

 * produces:

Example 2

 * produces: