Heat

is a player mechanic of the Magma Fields. Having high Heat results in taking fire.

Mechanics
is a mechanic of the Magma Fields. The player's current is shown in the sidebar.

increases within the Crystal Hollows, when within Y levels 31 - 63. Every 2 seconds, 1 is added to the player. This is unaffected by how deep the player is. When reaches 100, it stops increasing.

If the player is within, 5 is added instead. If the player is within, 1 is taken away instead.

When above Y level 63, is lost at the same rate of 1 every 2 seconds.

Several items affect the amount of gained:
 * - Gain 2x slower (1 every 4s)
 * - Gain 5x slower (1 every 10s)
 * - Full immunity to effects of ( does not increase)
 * - Full immunity to effects of ( does not increase)

Drinking any Potion, including, will instantly decrease by 40.

At 90 and above, the player will begin to take fire damage. This is dealt as and increases the longer the player remains above 90. is not removed on death, but is removed on changing servers.

Trivia

 * The full set bonus of Ember Armor fully protects against the fire damage from being above 90.
 * Within Khazad-dûm, will only increase at and below Y level 63.
 * It is possible to reach 104 by being in lava.