Pest

A Pest is a Mob that has a chance of appearing when a Player breaks a crop in.

Spawning
Starting at Garden Level V, a Pest has a chance to spawn when a Player breaks a crop in. Once spawned, a minute cooldown will begin until the next one can appear.

There are types of Pest that can spawn, listed in the table below. The type of Pest that spawns is not influenced by the crop the player is farming, however specific Pests can be attracted using the and the 's  ability. Additionally, the reduces the spawning cooldown from  minutes to  minutes, and the  reduces the spawning cooldown by  when it is Autumn. increases the spawning cooldown to minutes, and  increases it to  minutes.

Behavior
When or more Pests are on  at once, the Player's  is reduced. will continue to be lost for each additional Pest, up to, after which no more Pests will spawn until at least one is killed. The maximum able to be lost is.

Uses
Pests can be exchanged at to gain temporary  for. A maximum of Pests can be exchanged at once, granting. If the player has more than 40 Pests in their Vacuum Bag, the leftover pests will remain in the bag and can be exchanged later.

The per pest is not retroactive, meaning that for example the first 10 Pests will always give the player  each, but the next 10 will only give  each, and so on, regardless of how many Pests are exchanged at once.

Drops
Instead of, Pest drops use. For drops with 5% or more chance, it is used as a multiplier for the amount of crops you get. For drops rarer than 5%, it increases your chance for the drop instead.

The amount that is used is your crop-specific fortune for the main crop that the Pest is guaranteed to drop (excluding any fortune added by your farming tool.)

The formula for drop chance for drops with a base drop chance of less than 5% is:

$$\text{Drop Chance} = \text{Base Drop Chance} \times (1 + \frac{\text{Universal Fortune} + \text{Crop Fortune}}{600})$$

For pet drops ( and ), the formula also includes :

$$\text{Drop Chance} = \text{Base Drop Chance} \times (1 + \frac{\text{Universal Fortune} + \text{Crop Fortune} + \text{Pet Luck}}{600})$$

Trivia

 * Additive damage bonuses from sources other than vacuums do not work on Pests, but multiplicative bonuses such as the 's ability do.
 * The base mob type is for Pests that can fly  and  for the rest.
 * While the formula for pet drops includes, the 600 divisor makes this stat effectively useless in increasing drop rates compared to.
 * It is not confirmed whether this is actually how it works or there is a mistake in the formula published on the official Hypixel wiki.