Mending

is a Stat that changes the amount of Healing received from the player.

Mechanics
increases the amount of Healing other players receive from the player. Healing received from the player is multiplied by $$\frac{Mending}{100}$$.

The player's base is.

Increasing Bonus Mending

 * -|Armor=
 * -|Deployables=
 * -|Miscellaneous=

Maximum Mending

 * Base
 * 3/4 (Star Icon.pngStar Icon.pngStar Icon.pngStar Icon.pngStar Icon.png)
 * 3/4 (Star Icon.pngStar Icon.pngStar Icon.pngStar Icon.pngStar Icon.png)

This totals to