Tutorial:Tank Guide

Tanks are one of the 5 available classes in SkyBlock Dungeons. This class primarily focuses on high, which can be achieved with high and  to absorb a lot of damage without dying. This guide is mostly made for Dungeons, but it can be used outside if the player feels that they take too much damage or die too often. It's recommended to get a high SkyBlock Levels, level, level and  level as these all increase either  or.

Recommended Weapons
Although tanks mostly absorb damage rather than deal it to mobs, weapons are still a necessity. These are recommended weapons for tanks.

Other Useful Tools

 * Power Orbs/Healing Wands - Power Orbs and Healing Wands can regenerate health, and if properly used, can regenerate more than enemies remove. Power Orbs should be used for a tank who has a large amount of, while Healing Wands should be used with a build with a lot of  (due to Healing Wands's healing being flat values).
 * Grappling Hook, Aspect of the End - Tanks need to be able to help any team members who are taking too much damage, so they must have mobility. Also very helpful to access secrets.
 * Potions - Regeneration Potions are extremely helpful to regain lost health, while Absorption, Adrenaline, and Resistance Potions can increase Effective Health. Tanks that feel that they are not dealing enough damage should consider a Critical Potion, and a Magic Find potion can greatly increase the chance for rare mob drops. Dungeon Potions are also recommended for any situation.

Recommended Armors, By floor
The Catacombs - Floor I

Rotten Armor or   Heavy Armor are both viable options for this floor, if you need the additional healing you can switch the helmet to the Crystallized Heart if you have the required Zombie Slayer LVL 3 level. If you have a lot of money, you can also buy a Bonzo mask. Also, Holy Dragon Armor is quite good for this.

 The Catacombs - Floor II 

Heavy Armor at the Legendary Rarity is a very good option for tank on this floor. As in Floor 1 ,you can switch the helmet to the Crystallized Heart if you have the required Zombie Slayer LVL 3 level. Support items such as Jingle Bells and Ornate Zombie Sword/Florid Zombie Sword will help from this floor and higher. Again, a Bonzo Mask is also helpful, but even more so due to the ability of it coming in handy. Also, like the last floor, Holy Dragon Armor is decent.

 The Catacombs - Floor III 

Legendary Heavy Armor will be your armor until you unlock Zombie Soldier Armor, which is a very good armor for all classes. On this floor the Shadow Assassin is introduced, these can be very deadly if you aren't careful, it is thus recommended to have a healer in your team if you can't survive these. This floor should also be more focused on reforges : if you can, use the Perfect reforge if you have the money, or the Reinforced reforge if you can't afford the other. Holy Dragon Armor is phased out on this floor due to not enough EHP.

 The Catacombs - Floor IV 

After completing Floor III you unlock Adaptive Armor, this armor is a very good armor set for any class because of its piece bonus, the tank class's being +30 and reducing damage taken by 5% for each piece. On this floor you should use the Giant reforge as the wolves, bulls, and the multiple spirit sheep that spawn deal True Damage. A Bonzo's Mask becomes a neccesity due to the ability now becoming optimal.

 The Catacombs - Floor V 

On Floor V you should still being using Adaptive Armor until you have the required Catacombs level for dungeonized Holy Dragon Armor. When using Holy Dragon Armor, it is advised to use the full set for the full set bonus. You should reforge this to Perfect or Giant.

 The Catacombs - Floor VI 

On this floor you should get a Floor 6 carry before running this floor, to unlock the Necromancer Lord Armor. It is recommended to switch the chestplate with a T12 Perfect Chestplate if you can't afford the Necromancer Lord Chestplate. On this floor it is essential to have a Legendary Blue Whale Pet as it gives a lot of much needed. Using a Reaper Mask for the increased healing is also a good investment, although it's more expensive than a Necromancer Lord Helmet.

 The Catacombs - Floor VII 

The armor on this floor will be a big jump from the earlier floor, it is highly recomanded to get a Floor VII carry to unlock Wither Armor and, in the tank's case, its Goldor variation focused on. To run this floor, you will need 2/4 Goldor's Armor (leggings & boots), either T12 Perfect or Necromancer Lord Chestplate. It is recommended to switch out the Goldor's Helmet with a Reaper Mask for the extra healing, and your pet to a Legendary Blue Whale Pet.

Recommended Pets
Having a good Tank pet can greatly improve your Tank abilities. These are some recommended ones.

Armor

 * Perfect - The Diamond Atom can apply the Perfect reforge to any armor. This gives the most of any in the game, and also gives a 2% multiplicative defense bonus. For a cheaper alternative, use Reinforced, which gives the same amount of  but doesn't give the 2% multiplicative bonus.
 * Giant - The Giant's Tooth can apply the Giant reforge to any armor. This reforge is the counterpart of Perfect, giving the most.
 * Titanic - The Titanic reforge gives a decent amount of both and . However, this is only recommended on a very low budget, as one piece with Giant and one piece with Perfect gives more  and  than two pieces with Titanic.
 * Ancient - The Precursor Gear can apply the Ancient reforge to any armor. This gives a lot of and  with also decent, but doesn't give much Effective Health. This should only be used if you have a lot of EHP already and want to deal more damage.

The most optimal setup in Master Mode is to use 2/4 Giant Goldor's Armor (Chestplate & Leggings), Giant Perfect T12 Boots with a Giant Reaper Mask, paired with an Astraea and a Blue Whale Pet.