Armor of the Rising Sun

 is a set of armor received from Seraphine given to the player alongside the Staff of the Rising Sun when the Resistance voting ended.

Stats
The Armor of the Rising Sun's base stats are quite weak, but its perk gives, , and   for every vote you received during the resistance election. This perk can seriously buff the armor. In Technoblade's case because he received more than 200,000 votes, it would make it almost impossible for him to die and give him incredibly high damage, mana, and ability damage, as he would have more than 200,000 Health, Strength, and Intelligence.

Obtaining
Obtained from Seraphine (along with the Staff of the Rising Sun), after the Resistance Leader has been elected, and before the Dante fight starts.

There is also a player playtime limit to collect this set. It is currently unknown the minimum hours played to collect this set.

Tips

 * Enchant this item with and  before the revolution happens, as its base stats don't give much health or defense.
 * Reforging this to Necrotic or Wise is recommended, as the Staff of the Rising Sun ability scales with

Trivia

 * The full set bonus will grant Resistance Generals large bonuses because of their received votes.
 * This may be connected to the Fallen Star, because they have the exact opposite words.