Module:DamageType/Data

local txtshdw = "; text-shadow: 1px 1px 1px black"

return { ['melee']={ name="Melee Damage", nameShort="Melee Dmg", icon="Melee Damage Icon.png", color="#EEE"..txtshdw, },	['true']={ name="True Damage", nameShort="Tru. Dmg", icon="Melee Damage Icon.png", color="#EEE"..txtshdw, },	['projectile']={ name="Projectile Damage", nameShort="Proj. Dmg", icon="Arrow.png", color="#AAAAAA", },	['fall']={ name="Fall Damage", nameShort="Fall Dmg", icon="Fall Damage Icon.png", color="#555555", },	['drown']={ name="Drowning Damage", nameShort="Drowning Dmg", icon="Drowning Damage Icon.png", color="#55FFFF", },	['fire']={ name="Fire Damage", nameShort="Fire Dmg", icon="Fire Damage Icon.png", color="#FF5555", },	['lava']={ name="Lava Damage", nameShort="Lava Dmg", icon="Lava_Block.png", color="#AA0000", },	['magic']={ name="Magic Damage", nameShort="Magic Dmg", icon="Magic Damage Icon.png", color="#00AAAA", },	['void']={ name="Void Damage", nameShort="Void Dmg", icon="Barrier.png", color="#B5B5B5", },	['poison']={ name="Poison Damage", nameShort="Poison Dmg", icon="Poison Damage Icon.png", color="#76DB4C", },	['wither']={ name="Wither Damage", nameShort="Wither Dmg", icon="Wither Damage Icon.png", color="#764857", }, }