User:Voball/Sandbox-Suggestion

Hi, if you are reading these sentences, you might want to get a lobby, since I hope to remove these before giving the link to anyone.

Anywho

Cosmetic Suggestions

 * Before Stats were revamped to what they look like now, you would be able to see your base stats, I liked that and I think there should be a tiny icon showing base stats to boost my ego.
 * In Bestiary show drop chances both base and current (with current, , , and such).
 * has drop rates switchable between percentage and fractions by pressing shift, which could be implemented here as well.
 * Option to apply bow runes on Throwable weapons.
 * Like, , and others that might have been added without me noticing.
 * A + colour option for / ranks that changes randomly (or in order) after every message.
 * Not exactly SkyBlock thing but who cares.
 * and as helmet skins for Precursor Eye (with beam colour changed accordingly).
 * Add Reddit to the Social Media heads available in housing, as well as adding these heads to SkyBlock.
 * The brackets in SB level prefix should be customizable.
 * New colours or styles can be unlocked by having maxed a category (like slayers, skills, catacombs, dojo...) at one point (since all of them will be updated, so players don't lose it), alternative option is some level milestones or bingo shop for all I care
 * tasks split into 2 categories; player and coop | player tasks (skills, slayers, bestiary...) depend on each player individually while coop ones (collections, bank upgrades, minions...) are shared between members
 * Friends system (inspired by the system in Undercards, that's why I didn't bother changing the name) using an item (killing mobs with a weapon, using a tool appropriately, as in not foraging with a pickaxe) gives points, after reaching milestones from points, you get some cosmetics
 * Maybe special runes, dye (if you get too many points),, perhaps skins for the item (if it's a sword it could be turned to a different vanilla sword, which should not change how it's affected by or )

Furnitures

 * Carpentry levels should increase maximum number of Furnitures on.
 * Option for s to be stationary (for the item not to rotate).
 * A furniture, that makes particles.
 * I know hologram exists but that has limited amount and unbearably large hit box.
 * There should be an option to move a (and ) with its current dialogue to a different spot. (Move Jerry)
 * Add Skill and Bestiary Displays to the Bingo shop.

Rankings

 * Add Commission Milestone Rankings and Emblem.
 * Add Rankings for Bestiary Milestones (like the general thing, not just the specifics) and Emblem.
 * Rankings should also appear in s and the new displays suggested above.

♤ Sandbox Profile

 * The Spade is a pun, since I don't know of any Shovel emojis.
 * Exactly what you think, but stuck on private island to not bully anyone.
 * Obviously no trading.
 * Can team up with other Sandboxers for stuff like Kuudra, dungeons or bossfights.
 * Achievements are not obtainable on this profile.
 * Excluded from all rankings.
 * If you want you can make it a paid content (unless it violates EULA, but I don't think I would understand that if I tried).
 * Intended to be used for testing stuff or memeing.

Equipment

 * Add a special Equipment Wardrobe menu, in which you can insert all your equipment and then you can choose the inserted equipment and put it in several builds, taking it out via this menu or the thing in /equipment will remove the item from all slots (to prevent duping); maybe change wardrobe (as in actual armor) to work like this too
 * If this gets added, it should be testsed thoroughly
 * Furthermore, there should be 1 name for "Gloves" and "Bracelets", handwear?
 * Necklaces as equipment changed to head piece (I feel like this is a better idea than adding a 5th slot for things like Devilish Horns or Angelic Halo; head piece slot will still be able to have necklaces).

QoL

 * Option to access Bits Shop anywhere when having.
 * Ability to filter by runs where you only opened 0/1 chests.
 * Make certain items in sacks Toggle-able (I like to consume all soulflow I collect so it going to sack now is bit eh.
 * Vertices and Apexes to Nether Sack (They specifically should also send a message in chat when collecting them).
 * Add a feature to that won't require completing it.
 * Like, requires putting specific amount of effort into a thing before obtaining desired outcome, so instead of doing 100% in one attempt, you can alternatively get 10000% between several attempts and it will count as finished.
 * Furthermore I encourage developers to not add any more content like harp because it's not exactly same experience around the globe as it is in North America.
 * Animal Axes (sold by ) should work as a minion upgrades for their respective minion with reduced efficiency (+50% or double drops; triple would be a tad OP).
 * Pet rule for every phase of F7/M7 (when Maxor/when Storm/when Goldor/when Necron/when Kaeman spawns).
 * Claiming "Treasure" and killing burrow guardians should automatically claim the griffin burrow automatically similarly to how it automatically claims the fourth burrow in a chain.
 * Phoenix pet's "" and "" abilities should work even when the pet isn't summoned; this is so the pet isn't absolutely useless.
 * Furthermore the Phoenix Pet can save potion effects as well as Coins.
 * should still have 100% to not consume Flint arrows.
 * should give Flower Fortune, increasing the amount of Flowers Gained (should be in hundreds).
 * For the sweats that want without having to just buy out NPCs.
 * Hot potato books on equipment, just a small boost like    or even half that, but there should be one.
 * Attribute shards on Bazaar.
 * "but that will nerf prices"
 * Good.
 * Add an option to switch the order of the souls in necromancy item.
 * Add an option to add salvaged items from Coop members (/coop salvage) to a chest instead of spamming person's inventory 50 times due to all the storages; or if you don't want chest you can transfer stuff in sacks to sacks; potions from potion bag to potion bag etc; then, everything that doesn't fit to Stash.
 * Block all players to Spirit-Leaping to a person in Ice Fill puzzle room.
 * Guess how I got this idea.
 * 's and 's bonuses to Powder Gain should be active even without them equipped; or at least that if you equip 1 of the 2 you get powder bonuses from both pets.
 * Opal Gemstone should be applicable to Defensive Slots.

Bingo

 * Remove the requirement from Power Stones and Reforge Stones for Bingo Players, is useful if you grind the 1mil cost but noone is getting mining 25 on a regular Bingo.

New Content that is not Game Changing

 * Hot potato book stack.
 * Crafted from 30 pieces of paper and 10 enchanted hot potatoes, applying it to an item will work exactly the same way as applying 10 different potato books (so you cannot stack the Potato Book Stack and normal Potato Books; but you can apply 5 fuming potato books on each).
 * While I know Hex helps, it still takes a while.
 * Add new Enrichments; for example:
 * (0.5 per enrichment)
 * (2 per enrichment)
 * (0.5 per enrichment)
 * Specific (0.25 per enrichment)
 * (0.1 per enrichment)
 * (1 per enrichment)
 * (1 per enrichment)
 * Some of those stats can also be added to the Mithril Beacon, alongside which is not there for some reason.
 * Add new stats, such as:
 * Experience Wisdom
 * Tracks all bonuses to Vanilla XP gain (, and Experience Attribute,  levels, etc).
 * Tenacity
 * Tracks all forms of Damage Reduction (Black Belt, and various accessories which give Damage Reduction to specific stuff).
 * Additive and multiplicative damage boosts or the Damage stat in general should be listed in player's stat.
 * Neither of which should be boosted by E Drag, Legion or stuff like that.
 * Queue for forge Titanium Drill DR-X555 + mats for Titanium Drill DR-X655 in first slot and in second slot and  so you don't have to come in forge to start the forging, the second forge timer will trigger the very second the first one finishes, the queue however will take up an additional slot.

Spirit Pet

 * The 4th ability doesn't make players able to open the chests in Puzzle room, so the an alive player will still have to go there and take it.
 * Furthermore it could be made so that they cannot take secrets, because I imagine having 3-4 dead people flying in dungeons would be a weird thing to become meta. But it would be fun to be fair.
 * The item to upgrade the pet can come as a rare drop from Master Mode Floor 4, let's say 1% from Obsidian Chest.

Master Rock

 * Could be a reward for exceptionally high Bestiary Milestone, or something similar to Phoenix Pet, but much more common. If it will be obtainable from Bestiary, it should also be SoulBound.

Quest Master in Skyblock
TBA

Nerd Pet

 * Sprite is a placeholder.
 * "Nerd" written in obfuscated letters.
 * Ethereal pet is an idea that once appeared in my head, it would be a category of pets that would:
 * Not benefit from any pet xp bonuses.
 * Not even have an associated skill.
 * Cannot have pet item equipped.
 * Cannot be levelled at or sold to the other guy.
 * But, is also more powerful.
 * Book upgrades reffers to Art of War and Peace, Hot and Fuming Potato Book, Farming for dummies, and similar if I forgot any or there are more planned
 * My original idea on how to obtain this was Wizard Portal, but I am not so sure it would fit there now that it is released.