Template:SkinRender/doc

This category of templates is called Category:File Info Templates.


 * HeadRender is used on File pages to mark an image as a render of a player head. Category:Head Renders. 160x160px, 300x300px (Recommended!) or 512x512px.
 * SkinRender is used on File pages to mark an image as a render of a player skin. Category:Skin Renders. Usually 244x512px.
 * SpriteRender or SpriteRender/Skin is used on File pages to mark an image as a render of a player sprite. Category:Sprite Renders. 64x64px.
 * SpriteRender/Mob is same as the above, but without the requirement for a skin ID.
 * ArmorRender/Set is used on File pages to mark an image as a render of an armor set. Category:Armor Set Renders. 248x512px.
 * ArmorRender/Piece is used on File pages to mark an image as a render of an armor piece. Category:Armor Piece Renders. 160x160px (Recommended!), 300x300px or 512x512px.
 * MapRender is used on File pages to mark an image as a render of a map. Category:Map Renders. Any size.
 * PaintingRender is used to mark paintings, most likely sprays. Category:Spray Images. Any size.
 * Sprays should be named ... Spray.png.
 * MobRender is used on File pages to mark an image as a render of a mob that either does not use the standard rendering method of SkinRender or does not have a custom texture. Category:Mob Renders. Any size.
 * IconRender is used on File pages to mark an image as a render of a game icon. Category:Game Icon Renders. Should be scaled up to 128px (multiple of 16) or 144px (multiple of 12) standard height.
 * Stats should be named ... Stat Icon.png
 * Damage icons should be named ... Damage Icon.png
 * Other icons should be named ... Icon.png
 * WorldRender is used on File pages to mark an image as a Minecraft world render or location screenshot. Category:World Renders. Any size.
 * 3DRender is used on File pages to mark an image as a render of a 3D object. Category:3D Renders. Any size.
 * Furniture should be named ... Render.png. Please manually add Category:Furniture Images.
 * Minions should be named ... Minion Render.png. Please manually add Category:Placed Minion Images.
 * Minion Skins should be named ... Minion Skin Render.png. Please manually add Category:Minion Skin Files.
 * General rule: Add "Render" at the end.

Note: A new one will be added for renders of vanilla items, blocks, and their enchanted versions. It will most likely use Mcc.

Syntax
1, 1, 1/1
 * - the texture ID for the render
 * - the creator of the original skin (if known, otherwise Category:Missing skin credit will be automatically added)
 * - the editor of the original skin (if applicable)

color
 * - the color of a leather armor piece

1
 * - the texture ID of the mob (if any)
 * - a second texture ID of the mob (if any)
 * - static version(s) of the file (if any)
 * - animated version(s) of the file (if any)
 * - source link (if taken from another source)

IconRender
 * - source link (if taken from another source)

ArmorRender/Set, SpriteRender/Mob, MapRender, WorldRender, 3DRender
 * No parameter

Maintenance Categories

 * Category:Skins Missing Sprite Render
 * Category:Pages Missing Head Render ID
 * Category:Pages Missing Skin Render ID
 * Category:Armor Pieces Missing Color
 * Category:Unsafe Template Usage (Outdated)