Spirit Boots

Spirit Boots are Dungeon Boots obtained from Floor IV of The Catacombs Dungeon.

Like most Dungeon Reward Chest armor, it has a rare chance to be claimed starred, recombobulated or enchanted with and/or.

Dungeon Reward Chests
Spirit Boots can rarely be found in Emerald and Obsidian Dungeon Reward Chests. They can be bought for, depending on the Chest.

Thorn Collection
Spirit Boots can be obtained once as a reward from, which can be achieved by defeating Thorn 500 times.

Usage
The Spirit Boots', , lasts for approximately 5 seconds and grants the user flight and invincibility for that time. The works outside of dungeons, but it causes flying as a ghost to be disabled.

Apart from that, the Spirit Boots are still incredibly powerful due to multiple stats being higher than Storm's, Maxor's, or Necron's boots.

For example, the Spirit Boots have 5 more health than Storm and Maxor's Boots. They also have 50 Intelligence, making them useful for mages who have not beaten Floor 7. The 25 speed bonus makes them more viable than Maxor's boots for mages. The 25 Strength bonus can also make them an alternative for Maxor's boots for Archers and Berserks. Overall, one of the most underappreciated boots in the game, being better than all alternatives available prior to Floor 7.

Tips

 * Using the ability during the Thorn boss fight allows the user to get in point-blank range and greatly reduce the chance of missing with the Spirit Bow.
 * The Tarantula Pet decreases the mana cost of the Spirit Boots but refers to the Spirit Boots as Thorn's Boots.
 * Wearing the boots allow the user to not take fall damage.

Bugs

 * Both of these bugs were soon patched on the 0.10.0 Enchanting Update.
 * The ability was extremely glitchy and caused some visual bugs. It was quite dangerous since the Spirit Boots might have come out of a player's inventory.
 * If one were to use Spirit Boots at the Necron boss fight in Catacombs Floor VII, they could bypass the system of ability items being disabled. Not only that, but they were able to fly indefinitely rather than for 5 seconds.
 * There is a bug currently where players cannot fly while they are ghosts if they died with Spirit Boots on.
 * There used to be a bug that allows you to fly into the Dungeon Trap room by activating Spirit Boots before entering the room.
 * This has been patched.