Module:Attribute/Data

return { ['Arachno'] = { desc = '&7Grants &c+%d%% ❁ Damage/&7against &aspiders&7.', variables = { { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },		},	},

['Arachno Resistance'] = { desc = '&7Grants &a+%g%%❈ Defense &7against/&aspiders&7.', variables = { { 1.5, 3, 4.5, 6, 7.5, 9, 10.5, 12, 13.5, 15 },		},	},

['Attack Speed'] = { desc = '&7Grants &e+%d⚔ Bonus Attack/&eSpeed&7.', variables = { { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 },		},	},

['Blazing Fortune'] = { desc = '&7Grants &b+%d✯ Magic Find &7on/&7Lava Sea Creatures.', variables = { { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 },		},	},	['Breeze'] = { desc = '&7When you haven\'t been damaged in/&7the last &a5s &7or more, your/&7mana costs are decreased by/&a%d%%&7.', variables = { { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 },		},	},

['Combo'] = { desc = '&7Deal &a+%g%% &7more damage per/&7Grandma Wolf pet combo.', variables = { { 0.2, 0.4, 0.6, 0.8, 1, 1.2, 1.4, 1.6, 1.8, 2 },		},	},

['Dominance'] = { desc = '&7Gain &c+%g%% &7damage when at/&7full health.', variables = { { 1.5, 3, 4.5, 6, 7.5, 9, 10.5, 12, 13.5, 15 },		},	},

['Double Hook'] = { desc = '&7Has a &a%g%% &7chance to catch/&7two Sea Creatures at once.', variables = { { 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5 },		},	},

['Ender'] = { desc = '&7Grants &c+%d%% ❁ Damage/&7against mobs in &aThe End&7.', variables = { { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },		},	},

['Ender Resistance'] = { desc = '&7Grants &a+%g%%❈ Defense &7against/&amobs in The End&7.', variables = { { 1.5, 3, 4.5, 6, 7.5, 9, 10.5, 12, 13.5, 15 },		},	},

['Elite'] = { desc = '&7Grants &c+%d%% ❁ Damage/&7against &abosses &7and/&amini-bosses&7.', variables = { { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },		},	},

['Experience'] = { desc = '&7Gain &a+%d%% &7more experience/&7orbs from killing mobs.', variables = { { 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 },		},	},

['Fisherman'] = { desc = '&7Has a &a%d%% &7chance not to/&7consume any bait.', variables = { { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50 },		},	},	['Fishing Experience'] = { desc = '&7Grants &3+%g☯ Fishing Wisdom&7.', variables = { { 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5 },		},	},

['Fishing Speed'] = { desc = '&7Grants &b+%d☂ Fishing Speed&7.', variables = { { 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 },		},	},

['Hunter'] = { desc = '&7Grants &3+%gα Sea Creature/&3Chance&7.', variables = { { 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1 },		},	},

['Ignition'] = { desc = '&7Increases the duration of fire/&7damage that you inflict on/&7enemies by &a%d%%&7.', variables = { { 30, 60, 80, 120, 150, 180, 210, 240, 270, 300 },		},	},

['Infection'] = { desc = '&7Increases the chance of catching/&7corrupted sea creatures by/&a%g%%&7.', variables = { { 0.2, 0.4, 0.6, 0.8, 1, 1.2, 1.4, 1.6, 1.8, 2 },		},	},

['Lifeline'] = { desc = '&7When under &c20%% &7maximum HP,/&7your &c❁ Damage &7and &a❈/&aDefense &7increase by &a%g%%&7.', variables = { { 2.5, 5, 7.5, 10, 12.5, 15, 17.5, 20, 22.5, 25 },		},	},

['Life Recovery'] = { desc = '&7Heals for &a%g%% &7of your max/&7health each time you kill a mob.', variables = { { 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5 },		},	},

['Life Regeneration'] = { desc = '&7Grants &c+%g❣ Health Regen&7.', variables = { { 1.25, 2.5, 3.75, 5, 6.25, 7.5, 8.75, 10, 11.25, 12.5 },		},	},

['Mana Pool'] = { desc = '&7Increases your maximum mana by/&b+%d&7.', variables = { { 20, 40, 60, 80, 100, 120, 140, 160, 180, 200 },		},	},

['Mana Regeneration'] = { desc = '&7Increases your mana regeneration/&7by &b%g%%&7.', variables = { { 2.5, 5, 7.5, 10, 12.5, 15, 17.5, 20, 22.5, 25 },		},	},

['Mana Steal'] = { desc = '&7Regain &b&g%% of your max mana/&bevery time you hit a mob.', variables = { { 0.2, 0.4, 0.6, 0.8, 1, 1.2, 1.4, 1.6, 1.8, 2 },		},	},

['Midas Touch'] = { desc = '&7Gain &6+%d coins &7per kill.', variables = { { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 },		},	},

['Speed'] = { desc = '&7Grants &f+%d✦ Speed&7.', variables = { { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50 },		},	},

['Trophy Hunter'] = { desc = '&7Increases the chance to catch/&6Trophy Fish &7by &a%d%%&7.', variables = { { 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 },		},	},

['Undead'] = { desc = '&7Grants &c+%d%% ❁ Damage/&7against the &aundead&7.', variables = { { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },		},	},

['Undead Resistance'] = { desc = '&7Grants &a+%g%%❈ Defense/&7against &athe undead&7.', variables = { { 1.5, 3, 4.5, 6, 7.5, 9, 10.5, 12, 13.5, 15 },		},	},

['Veteran'] = { desc = '&7Grants &3+%g☯ Combat Wisdom&7.', variables = { { 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75, 7.5 },		},	},

['Vitality'] = { desc = '&7Grants &4+%d♨ Vitality&7.', variables = { { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },		},	}, }