Magical Map

The Magical Map is an item that was added in the Dungeons Update. you receive one at the start of each dungeon run, replacing the SkyBlock Menu (You can still access it by right-clicking the map.).

Its current use is to show what rooms you have cleared, as well as connected rooms you have not. It also shows where all the member of your Dungeons party are.

After the final boss of the floor is defeated, the map will turn into a map that depict your stats and score during this dungeon run. It will then return to becoming the Skyblock menu after travelling out of this lobby.

Magical Map Locations
The following dot-points describe each location found on the magical map. It should also be noted that if the required monsters in a room are defeated, a white check mark will be placed over it. If a puzzle room is failed a red cross will appear. If a white check mark turns green, it is an indication that all secrets in that room have been found.


 * Green Room: The Green Room is where each Run begins.


 * Brown Rooms: Brown Rooms contain the most secrets for exploration, and contain normal mobs and sometimes a miniboss, which is often not as difficult to kill as the yellow room mini-bosses.


 * Yellow Room ( Room): Contain a floor specific that is more difficult to beat than other  found in the dungeon (except the watcher)
 * Purple Rooms (Puzzle Rooms): Contains a puzzle of a random selection, Different Floors have different puzzles.
 * Orange Room (Trap Rooms): Found on Floor 3 and above, this room is filled with traps and levers that must be found to reveal a chest at the end which can clear this floor
 * Pink Room: Fairy Room which can be used to heal in the pool, or kill fairies for revive stone.
 * Red Room (Blood Room): The final room containing The Watcher, with increasing difficulty on each consecutive floor. This will need to be cleared to get access to the  room.
 * In The Catacombs - Entrance, the floor will be cleared after defeating The Watcher and Dungeon Score will be calculated instantly.
 * Question Mark Rooms: These rooms are unexplored, if at the door it contains a solid black line it usually indicated that there is a wither door (not always) and if there is a red line at the door of this room it indicated that this is the final mini-boss room.