Experimentation Table

The Experimentation Table is a table that can be used daily where the player gets to play short games in exchange for rewards. The rewards obtainable by the table include Enchanting XP, level Books, and XP bottles. Players can play the games one time per day unless they pay to reset the cooldown, up to 3 resets per day. Paying to reset the cooldown costs Minecraft XP and  the first time,  Minecraft XP and  the second time, and  Minecraft XP and  for the third and final time. The recipe is unlocked when the player reaches.

Experiments
The table features two Add-On Experiments and the Main Experiment. The Main Experiment can be done only once the two Add-On Experiments are completed.

Add-On Experiments

 * Chronomatron:  A visual and auditory memory game in which the player must memorize a sequence of color-coded "notes" and recite them. When the player successfully recites the sequence, the same sequence is played with an additional note added onto the end. The game ends when the player misses a note or completes 49 note chains. Requires Enchanting XX. Rewards include: Enchanting XP, and extra clicks for Superpairs. The max reward for the metaphysical version is 90,000 Enchanting XP and 3 Superpairs clicks, requiring 15 notes or higher.


 * Ultrasequencer: A visual memory game in which the player must memorize numeric sequences which appear for a brief amount of time and then recite the sequences by clicking on the squares where they were. Each time the player successfully completes a sequence, a new, more difficult sequence with one additional number is displayed. The game ends when the player misses a number or finishes the round with all slots filled. Requires Enchanting XXV. The max reward for the metaphysical version is 140,000 Enchanting XP and 3 Superpairs clicks, requiring 20 clicks in a row or higher.

Main Experiments

 * Superpairs: A memory matching game, where the player reveals two pieces of the board at a time and the goal is to match a pair. Each piece is labeled with a different reward, and if the player matches two pieces, they get the reward. Rewards include: Enchanting XP, Enchanted books, (some up to level VII), and XP bottles. There is a set amount of time and a set amount of clicks, so players should be time-conscious and reserved with their limited clicks!
 * There are different levels to the Superpairs mini-game. Depending on the player's Enchanting Level, the player will get better rewards. There is a tiny chance to get level VII books at level 30, previously obtainable only through the dark auction. The chance becomes "rare" at level 50.