Critical Damage

is one of the eleven core player statistics. It is how much damage will be increased by when a player lands a Critical Hit.

When a player lands a Critical Hit, the damage displayed will not be shown in grey, but will be displayed in red, orange, yellow, and white colors instead. The odds of landing a critical hit is based on.

Increasing Base Critical Damage
Players have a base of 50% by default. It can be increased by: The description of in-game notes:
 * Leveling Spider Slayer
 * Leveling Wolf Slayer

"'Increase your base Crit Damage by exploring the world!'. "

However, exploring new locations does not appear to increase base.

Increasing Bonus Critical Damage
There are several ways to gain additional bonus. The higher Rarity the equipment is, the more it will receive.
 * Base Stats of Equipment
 * e.g. +30% from Pigman Sword
 * e.g. +15% from Unstable Dragon Helmet
 * e.g. +5% from Red Claw Artifact
 * e.g. +50% from Livid Dagger
 * Critical Enchant on Swords
 * Critical and Spirit Potions
 * Leveling up certain Pets
 * - Max 75%
 * - Max 50%
 * - Max 50%
 * Refer to Pets page for comprehensive list
 * Reforging your equipment (refer to the table below)

Trivia

 * It is not recommended to focus on increasing your greatly until you have a high Critical Chance.
 * It is recommended to reach 80% or higher . This is to allow Critical III Potions to add another 20% (and thus having 100% ) as well as +30%.
 * Refer to Damage Calculation for how much damage you can deal with your

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