Mana

is a player resource increased with. It is used to activate item abilities.

Mechanics
Similar to, the default maximum pool is 100. Each point of grants 1 extra.

Most mana abilities have a fixed mana cost, while some such as the Flower of Truth use a percentage of max mana. This mana cost is deducted from the mana pool upon usage. If there is less mana in the pool than the ability requires, the ability will not work.

Mana regenerates at a rate of 2% of the max mana per second. The Mana potion grants a bonus +1 Mana per second per level.

When the maximum Mana is decreased past the current Mana, due to losing or otherwise, the extra Mana above the cap is removed.

The maximum, current and stats can be viewed on the main information bar, along with  and .

Ways to get to max mana:

Overflow Mana
is a bonus pool of Mana. This pool does not naturally regenerate, and must be directly added to with the Soulflow Pile Accessory line or other means.

When attempting to use abilities with insufficient Mana in the main pool, it will take from the pool.

Certain abilities such as the Gloomlock Grimoire's 2nd ability take only from the pool.

Trivia

 * Due to a bug, it is possible to have a negative amount of . This effectively subtracts the value from the  pool, rendering any abilities which cost more than the difference unable to be used. This can be fixed by gaining  with a Soulflow Pile or other means.
 * If the negative exceeds, no abilities will be able to be used, including abilities which do not cost Mana.

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