Melody

Melody is an NPC found in at. She gives a quest to the player, which entails playing multiple songs using a harp nearby (only 1 player may play at a time). Getting either 90% or 100% accuracy on a song (depending on the song) will unlock the next song, and completing a song 100% accurately will reward an amount of. Upon completing the final song, "La Vie en Rose," she rewards the player with the Accessory.

She also has an option to buy a as a Furniture item that can be placed on a Private Island for. It cannot be bought until the player completes six different songs with 100% accuracy. Once bought, it can be traded to and used by everyone, even those who haven't unlocked it.

First interaction

 * Hello!
 * Want to learn the harp?
 * I'll teach you! 🧡
 * Pick a song to get started!

After completing all songs

 * Wow! 🧡
 * You perfected every Song!
 * Maybe you should teach me now!
 * Here's a gift so you always remember me! 🎶

Tips

 * Players with high ping may struggle with the quest and its gameplay, though some methods exist to solve ping and performance issues.
 * By going into Options > Controls and rebinding "Attack/Destroy" and "Pick Block" to the same button, notes will not be picked up when clicked, reducing time and ignoring cooldown.
 * Turning down render distance, closing other windows and turning off unused settings will increase performance.
 * Only one player may use the harp at a time, so it is suggested to find a lobby with little to no players around the harp.

Trivia

 * In total, the rewards are a permanent upgrade of +26 and the Melody's Hair accessory.
 * Through the Campfire and Pachelbel can only be accessed with the Personal Harp and give a reward of +1 upon completion, making the Personal Harp reward a total of 28  by completing all songs.
 * Through the Campfire, the last and hardest song in the Personal Harp, is a reference to Through the Fire and Flames by DragonForce, which is similarly considered the hardest song to play in Activision's Guitar Hero III: Legends of Rock.
 * If the song being played is canceled, a chicken noise will play, possibly indicating an insult that the player's too chicken to complete the song.