Armor of the Rising Sun

 is a set of armor received from Seraphine given to the player alongside the Staff of the Rising Sun when the Resistance voting ended.

Stats
The Armor of the Rising Sun's base stats are quite weak, but its perk to give, , and   from the number of votes you receive during the resistance elections can seriously buff the armor. For example, Technoblade received more than 200,000 votes, making him nearly impossible to die and having ridiculously high amounts of damage and ability damage, because he received 200,000 Health, Strength, and Intelligence.

Obtaining
Obtained from Seraphine (along with the Staff of the Rising Sun), after the Resistance Leader has been elected, and before the Dante fight starts.

There is also a player playtime limit to collect this set. It is currently unknown the exact minimum hours played to collect this set but a player has been able to obtain it after only 36 hours of playtime.

Tips

 * Enchant this item with and  before the revolution happens, as its base stats don't give much health or defense.
 * Reforging this to Necrotic or Wise is recommended, as the Staff of the Rising Sun ability scales with

Bugs

 * BUG: Some players can collect the armor twice.

Trivia

 * Technoblade along with the other candidates will gain large stat bonuses because of the amount of people who voted for them. This is because of the full set bonus.
 * This may be connected to the Fallen Star, because they have the exact opposite words.