Potions

Potions are consumable liquids which are brewed in Brewing Stands. They grant special effects when consumed.

Brewing
A Brewing Stand is required to make potions, which can be bought from the Alchemist for 30 coins each.

Potion brewing is similar to vanilla brewing, with Nether Wart turning water bottles to awkward potions, Glowstone Dust increasing its potency, and Redstone increasing its length. However, unlike vanilla Minecraft, Glowstone and Redstone can be stacked on each other (but only one of each kind)

There are some notable differences to how brewing works in SkyBlock, such as:
 * Brewing does not require Blaze Powder (unlike vanilla 1.8)
 * The brewing stand uses a custom UI, and players can hover over the colored panels to see time remaining (20s total)
 * Potion duration is affected by the brewer's Level
 * Enchanted items will result in stronger and/or longer potions

Potions are brewed by placing bottles in the lower slots and an ingredient in the upper slot. When a potion is brewing, the glass panes in the middle will flash orange and yellow. After 20 seconds, the potion will finish brewing.

Most potions last 3 minutes, which is increased by level and adding Redstone. The default level of the potions depends on the base ingredient; enchanted forms give a higher base level.

Modifiers
After creating potions, players can add certain additional items to boost or alter their effect. Each effect can be combined with the others, although each effect can be applied only once.

If the Enchanted Redstone Block is added before the Enchanted Redstone Lamp, the potion duration will be extended to the 3rd level. However, if done the other way round, the duration will not be extended to the 3rd level.

Show/Hide Potion Modifiers

Brews
The Bartender, the Melancholic Viking and Shifty sell Brews that can be used instead of awkward potions to boost the stat of a potion. These boosts work only on potions that already have the stat or are specified for use, and any percentage boost is to the potion's stats, not the player's.

Potions
There are two kinds of potions:
 * , which give positive effects and stat boosts
 * , which give negative effects and stats

Potions give time-limited or  when used. Potions do not stack. Using a potion will set the timer/potency of that effect, to what you consumed. The only exception to this, is the God Potion, which takes precedence over all other effects, and cannot be altered by taking a different length/strength  potion.

Upon death (except to the void on a Private Island), all potion effects are lost. Having a Cookie Buff active prevents loss of potion effects.

The God Potion grants all to players for between 12 and 24 hours depending on their  level.

Entering a Dungeon pauses and stores all existing potion effects the player has. The player can then receive potion buffs separately within Dungeons; however, only 1 potion may be consumed or splashed per run.

List of Potions
Show/Hide All Potions

Vanilla Potions
Vanilla potions have no unlock requirement to use before brewing. Their recipes can still be found in the Recipe Book.

Show/Hide Vanilla Potions

Non-Vanilla Potions
These are custom potions that require certain collections to be unlocked its recipe before being able to brew it.

Show/Hide Non-Vanilla Potions

Non-Brewable Potions
The following potions cannot be brewed and must be obtained in other ways. However, they can still have their level and duration increased using modifiers like normal potions. They can also be made into splash potions like normal potions.

Show/Hide Non-Brewable Potions

Skill XP Boost Potions
These potions can be obtained only from Gifts. Each of these potion's duration is always 12/24/36 Minutes, depending on its level.

Most modifiers won't work on Skill XP Boost potions, but an Enchanted Redstone Lamp will modify them by increasing their level to 3 and duration to 36 minutes (plus Alchemy level bonus), regardless of the base level of the potion. If one non-Skill XP Boost potion is brewed along with 2 Skill XP Boost potions, the effects of Glowstone and Redstone will apply as normal.

Show/Hide Skill XP Boost Potions

Potion Rarity
A potion's rarity is dictated by its potion level The God Potion is.
 * Level I -
 * Level II -
 * Level III -
 * Level IV -
 * Level V -
 * Level VI -
 * Level VII -
 * Level VIII -

Alchemy Experience
Brewing potions grants XP. The base item used to brew a potion determines the amount of XP which will be earned once the potion is removed from its Brewing Stand.

Only the first ingredient after the awkward potion affects brewing leveling XP. In some cases, players can get a tier V potion that is not in the recipe book by adding enchanted glowstone to a tier III potion, provided that the tier V version can be made without modifiers. Although the result will be a tier V potion, only the tier III XP reward will be awarded.

The Cost-Effectiveness of a potion is calculated using the ingredient's purchasing price. If there is no purchasing price available, the material price will be used instead. If there is neither, then the theoretical purchasing price used for calculation is 2.5x the selling price.

Show/Hide Alchemy XP Yields

Splashes
Splashes were player-hosted events where someone used splash potions to give multiple people effects at once at a fraction of the cost-per-person.

Typically, a splasher would gather between 20 and 30 people in a party, and charge each person according to the types of potions; a full suite of positive effects would cost, while more specific effects may cost less. After the party reached capacity, the splasher would warp everyone to an empty lobby and splash all the potions on them. This allowed the splasher to take a profit from brewing potions, while providing positive effects to individuals at a fraction of the cost.

With the 0.9 Community Center Update, these have decreased in popularity heavily due to the addition of the God Potion which can provide all these potion effects at a more efficient cost. However, it is still common for players to splash themselves and their teammates with a potion at the beginning of a Dungeon, since their God Potion would be paused and inactive.

Show/Hide Splash List

Some potions tended to be splashed at the end with a warning so that attendees may forgo them. Haste potion negatively impacts melee notably during dragon fights.

Notable Costs Table
This table just has the NPC, Bazaar and a couple assumed prices that were used in the calculation. Note the bazaar prices update quite regularly.

Tips

 * A Haste Potion III allows the player to mine Stone instantly with a Golden Pickaxe enchanted with . If one has a Haste II potion and Stonk, Cobblestone can be instantly broken as well.
 * Magic Find Potion doesn't affect the chance to spawn a Special Zealot.
 * The appropriate Skill XP Boost Potion increases Skill XP gained from collecting items from Minions.
 * Currently, the best method of gaining Alchemy XP is brewing Speed Potions with Enchanted Sugar Cane or brewing Weakness Potions with Enchanted Fermented Spider Eye. One Enchanted Sugar Cane/Enchanted Fermented Spider eye yields 45,000 Alchemy Experience (15,000 per potion) and while Speed potions with normal Glowstone sell for 13k total, Weakness potions with Glowstone sell for 39k total.

Potions are great for making minor amounts of coins. You can make 1000 coins at least if people buy them.

History
Pociones포션藥水Potions