Hypixel SkyBlock Wiki talk:Article of the Month/Archive 1

New Draft by MonkeysHK
Idea attributed to: User:ThatIPEditor https://hypixel-skyblock.fandom.com/wiki/Tutorials/Healer_Guide?diff=prev&oldid=300586
 * https://static.wikia.nocookie.net/hypixel-skyblock/images/2/25/Epic.jpg/revision/latest/scale-to-width-down/600?cb=20211023030648

Styling attributed to: User:Fisssion


 * Pending For Approval – Draft accepted for Jan 2022 approval procedure. Procedure starting in 24 hours, further edits can be done directly on draft before the procedure. Only (co-)authors are allowed to edit this draft before the procedure. - MonkeysHK (talk) 21:30, 24 December 2021 (UTC)
 * - Entered Procedure - Draft entered Jan 2022 approval procedure as Draft 1. - MonkeysHK (talk) 16:04, 26 December 2021 (UTC)
 * - Approved - Draft 1 is approved after Jan 2022 approval procedure. Article will be live for at least 30 days and until a next draft is approved. Article will be live immediately. See Project:Article of the Month/Jan 2022 for the final version. - MonkeysHK (talk) 18:54, 2 January 2022 (UTC)
 * - This thread has ended.

New draft by
Title: Unexpected rarities - Unintentional divine armors The divine rarity was only meant to be used on the divan's drill and recombobulated cake souls, but it has found its way into other items. When you unlock a piece of armor from a dungeon chest it has a small chance to come out with stars, recombobulated, or with growth or protection VI. The chance of the piece of armor being recombobulated is 1% and this has a 1 in 10,000 chance to be applied twice, creating an armor piece 2 rarities higher than it would normally be. This would make Wither Armor and its variants the divine rarity, and Shadow Assassin Armor mythic, after applying livid fragments to the Shadow Assassin Armor it would become divine.

These divine armor sets are extremely rare and can sell for billions of coins. Who knows? Maybe one day you'll open a chest and get an unexpected rarity.

Cuboidle (talk) 08:10, 31 January 2022 (UTC)


 * Pending For Approval – Draft accepted for Feb 2022 approval procedure. Procedure starting immediately. - MonkeysHK (talk) 06:26, 1 February 2022 (UTC)
 * - Entered Procedure - Draft entered Feb 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 06:28, 1 February 2022 (UTC)
 * - Approved - Draft 1 is approved after Feb 2022 approval procedure. Article will be live for at least 30 days and until a next draft is approved. Article will be live immediately. See Project:Article of the Month/Feb 2022 for the final version. - MonkeysHK (talk) 12:08, 8 February 2022 (UTC)
 * - This thread has ended.

New draft by
Fall from grace- The Bonemerang

When it was first released, it didn't quite catch the eyes of many. Back then, Mage was still the most popular class. However, by the release of Floor 6, people are starting to see the potential of the Bonemerang.

Bonemerangs used to be one of the most popular weapons in SkyBlock. It has decent damage, strength and a boomerang like mechanic. It can hit up to 10 mobs and dealt double damage while returning. Unlike other weapons, You can throw multiple bonemerangs and their damage would stack. an optimal amount was 4 bones but in theory you can use up to 8. What catapulted the Bonemerang into a state of the best archer weapon for it's time was the discovery of sword swapping. While flying, one can swap from a Giant Sword to a Magma Bow or Death Bow. It may be hard to pull off, but the result was hundreds of millions of damage. Before the damage cap was introduced, it could kill an Endstone Protector in one hit.when swapped correctly.

For months, one is only considered an Archer if they had Bonemerangs. it was the only usable Archer weapon. With it's sword swapping damage being out of control, the admins tried to nerf it by first reducing it's damage by 50. However, the community still used them as there was no substitutes. They tried again, this time removing the sword swap capability. However, this nerf only made using more than one bonemerang unviable. For weeks, Archers were without a weapon. That is, until the Enderman Slayer update. This was the final nail in the coffin for the Bonemerang. the introduction of the Juju Shortbow and Terminator completely killed the Bonemerang's viability as the two aforementioned bows are better in any way.

In the modern era, Bonemerangs are only usable against the Endstone Protector due to it's synergy with Ferocity. Maybe in the future when the admins fix bones again to be usable when you're using more than one of them, but until then, it's a shadow of it's former self.


 * Pending For Approval – Draft accepted for Mar 2022 approval procedure. Procedure starting immediately. (Fun fact, all staff can trigger this process, so you can technically start it yourself :D) - MonkeysHK (talk) 22:53, 10 March 2022 (UTC)
 * - Entered Procedure - Draft entered Mar 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 22:53, 10 March 2022 (UTC)
 * - Approved - Draft 1 is approved after Mar 2022 approval procedure. Article will be live for at least 30 days and until a next draft is approved. Article will be live immediately. See Project:Article of the Month/Mar 2022 for the final version. - MonkeysHK (talk) 13:53, 26 March 2022 (UTC)
 * - This thread has ended.

to commemorate the nether update
Heated Debate- The Frozen Blaze Armor and Blaze Pet

When it was first introduced, Frozen Blaze was one of the most expensive armor pieces in the game due to requiring 4 stacks of Enchanted Packed Ice. what did you get from such a large amount of materials? an armor piece barely better than the best set at the time: Superior Armor. However, this all changed when the Pets Update rolled around and gave the Frozen Blaze a companion in the form of a Blaze Pet. This pet has good perks. It boosted your stats while on the Blazing Fortress(Now Crimson Isle), it also doubled effects of Hot Potato Books and Fuming Potato Books. however, it's most significant perk is the ability to boost the stats of Frozen Blaze(and regular Blaze) Armor by up to 40% At Level 100!

This should make it a proper Superior Armor competitor, right? Unfortunately, despite getting a Blaze Pet, its still worse than Superior. In fact, by May of 2020, it got a buff by gaining a whopping 40 total Strength and increased Defense on all pieces, but it's still not enough.

It wasn't until almost a year later where Frozen Blaze was finally given attention by the community. It's rarity was buffed to Legendary, allowing it to attain Mythic rarity and have a more powerful Ancient reforge, which is the most common reforge applied to all damage armor pieces at that time. The community was now trying to determine whether it could compete with the new best set at the time, which was Necron Armor

It divided the community, with some agreeing that Frozen Blaze is better, but some refused this, and showed statistical evidence and damage tests that Necron Armor is still better.

Despite that, Frozen Blaze prevailed, and not for the reason you'd think. Introducing: Pet Stacking

As people figured out ways to speed up slaying of Tier 4 Voidgloom Seraphim, one discovered Pet Stacking. It was complicated to setup but it essentially gave you the perks of both the Blaze Pet and another pet of your choice. After the discovery, people started to use weird setups such as 2/4 Final Destination, Frozen Blaze Chestplate and a Warden Helm to take advantage of the exploit. Blaze Pet is a popular pet to abuse pet stacking with due to it's abilities to both boost Frozen Blaze Armor stats and double effects of Hot Potato Books.

While Pet Stacking mostly fell out of favor due to full Final Destination being the new optimal setup for Voidglooms, it didn't matter for the lifespan of Frozen Blaze and Blaze pet as they found new life as a good armor set to traverse the Crimson Isles with.


 * Pending For Approval – Draft accepted for May 2022 approval procedure. Procedure starting immediately. - MonkeysHK (talk) 22:04, 30 April 2022 (UTC)
 * - Entered Procedure - Draft entered May 2022 approval procedure as Draft 1. - MonkeysHK (talk) 11:52, 14 May 2022 (UTC)
 * - Approved - Draft 1 is approved after May 2022 approval procedure. Article will be live for at least 30 days and until a next draft is approved. Article will be live immediately. See Project:Article of the Month/May 2022 for the final version. - MonkeysHK (talk) 11:52, 14 May 2022 (UTC)
 * - This thread has ended.

New draft by
An Honest Review: The Flower of Truth

One of the most popular weapons in SkyBlock, the Flower of Truth has enjoyed consistent popularity due to it's sheer versatility. For a weapon that boasts 160 damage and 300 strength, it also exercises the privilege of not requiring any requirements whatsoever. Other weapons such as Aspect of the Dragons and a Livid Dagger require a certain Combat Level and a certain Catacombs Floor completion to use, but the Flower of Truth simply doesn't require anything, allowing one to use it very early on.

While it's meaty melee damage is impressive for it's price and accessibility, what makes the Flower of Truth very unique is it's ability: Heat Seeking Rose. It allows one to consume 10% of their maximum mana to throw a rose in front of them. What makes this rose special is that it automatically seeks enemies, dealing melee damage and bouncing to another foe, up to 3 times. This already sounds powerful in itself, but it used to be even more powerful. Before the Balancing Update of March 30, 2021, Flower of Truth used to benefit from melee Enchantments, including Syphon. With Syphon, one essentially has ranged lifesteal with the Flower of Truth. Despite the synergy with Syphon and other melee enchantments being removed, the Flower of Truth is still a popular weapon to this day.


 * Pending For Approval – Draft accepted for Jun 2022 approval procedure. Procedures will start on 6 June 2022. You may modify your draft before it enters procedures. Sidenote: feel free to leave a message on my message wall if I did not see your drafts. - MonkeysHK (talk) 17:28, 1 June 2022 (UTC)
 * - Entered Procedure - Draft entered Jun 2022 approval procedure as Draft 1. Procedures will last for one week. - MonkeysHK (talk) 07:33, 6 June 2022 (UTC)
 * - Approved - Draft 1 is approved after Jun 2022 approval procedure. Article will be live for at least 30 days and until a next draft is approved. Article will be live immediately. See Project:Article of the Month/Jun 2022 for the final version. - MonkeysHK (talk) 07:55, 13 June 2022 (UTC)
 * - This thread has ended.

New draft by Cuboidle
Pure Power: Tuxedos Most items and armor sets in Hypixel Skyblock give buffs, to improve the players stats. But some items also give nerfs to keep them balanced, like that gives you  based on your  but removes all of your. Another example of this are the tuxedos, which cap your, but in return give you large buffs.

There are three tiers of tuxedos, the, the , and the. Unlike most armor sets, the tuxedos do not include helmets. The tuxedos are bought from Seymour underneath Taylor's house in the hub.

The is the cheapest of the three, giving the least amount of stats and limiting your  to. It is mostly used to complete the Romero and Juliette quest.

The is the second tuxedo, it gives more stats and a higher  cap than the cheap tuxedo but less than the elegant tuxedo. It isn't used much as most people will opt to use the for the quest, and the  for damage.

The is the final tuxedo, capping the players  at, but in return giving , , and its full set bonus giving an additional. Bought with 75 million coins, it is the second most expensive item you can buy from an NPC, after the stack of reforge anvils. It is primarily used to deal lots of damage. In the past, people would pair the with a high damaging helmet such as the  to do high damage to  bosses, they would fill their inventories with remnant of the eyes to counter their low health. Now it sees less use as people already do lots of damage with new weapons and would rather use to bypass damage caps, or use  to increase their pet luck. The jacket also saw some use in enderman slayer since people used it for its high, but that strategy has now become obsolete as people use mage setups to kill the.

Despite their primary use being to complete the Romero and Juliette quest, tuxedos find their niche uses from time to time.


 * Pending For Approval – Draft accepted for Aug 2022 approval procedure. Procedure starts immediately. Sidenote: feel free to leave a message on my message wall right after a submission so that I won't miss it. - MonkeysHK (talk) 16:42, 11 August 2022 (UTC)
 * - Entered Procedure - Draft entered Aug 2022 approval procedure as Draft 1. Procedures will last for one week. - MonkeysHK (talk) 16:43, 11 August 2022 (UTC)
 * - Approved - Draft 1 is approved after Aug 2022 approval procedure. Article will be on the main page for at least 30 days and until a next draft is approved. See Project:Article of the Month/Aug 2022 for the final version. - MonkeysHK (talk) 16:00, 18 August 2022 (UTC)
 * - This thread has ended.

New draft by Lunatic Lunala
Weirdly Unique: The Soul Whip

The Soul Whip is a weapon crafted from Spooky Festival materials, namely Soul Fragments and Ectoplasm. Once crafted, it takes the appearance of a Fishing Rod, but its usage is anything but. When right clicked, it shoots a projectile that goes upwards for the first few blocks, then comes down. This scales off melee damage and benefits from enchantments, effectively making it a ranged melee weapon.

Unlike other weapons in SkyBlock, the Soul Whip is a niche. while it's not popular, it's used in various, weird methods across the game. One such method is grinding ghosts. Due to Ghosts stacking their damage the more of them are around, the Soul Whip has become a popular weapon in grinding them due to allowing you to stay safe from their damage while dealing damage to them. experienced ghost grinders may even sword swap while the projectile is in air with a high damage weapon like Giant Sword or Emerald Blade to increase the flay's damage even further. However, once grinding ghosts declined due to the reduction of Sorrow prices and better money making methods being introduced, so did the popularity of the Soul Whip. However, it would soon breathe a new life as a... mana restoring item?

That's right, Due to its flay technically counting as a Right Click ability, it works with the newly introduced Power Scrolls, once one applies the Sapphire Scroll into it, you gain free 5 Mana every time you cast it. It also synergizes well with the newly introduced Mana Steal enchant, which, when applied to a Soul Whip, can rapidly restore Mana when hitting enemies. This strategy is most widely used on the Voidgloom Seraph, where Mana is essential whether one's doing it the melee style or mage style.


 * Pending For Approval – Draft accepted for Sep 2022 approval procedure. Procedure will start on 4 September 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 17:02, 29 August 2022 (UTC)
 * - Entered Procedure - Draft entered Sep 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 17:44, 4 September 2022 (UTC)
 * - Procedure Extended - Due to my error, the procedure started one week early. To accommodate for the 30-days display time of the current article, it was decided to extend the procedure for one week. Please contact me if you need any assistance. - MonkeysHK (talk) 16:55, 11 September 2022 (UTC)
 * - Approved - According to the vote results, Draft 1 was approved. Article will be on the main page for at least 30 days and until a next draft is approved. See Project:Article of the Month/Sep 2022 for the final version. Results for Draft 1: 3 "Favourite", 0 "Waitlist", 0 "Decline". - MonkeysHK (talk) 17:09, 18 September 2022 (UTC)
 * - This thread has ended.

New draft by an anonymous user

 * Pending For Approval – Draft accepted for Sep 2022 approval procedure. Procedure will start on 4 September 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 17:02, 29 August 2022 (UTC)
 * - Entered Procedure - Draft entered Sep 2022 approval procedure as Draft 2. Procedure will last for one week. - MonkeysHK (talk) 17:44, 4 September 2022 (UTC)
 * - Procedure Extended - Due to my error, the procedure started one week early. To accommodate for the 30-days display time of the current article, it was decided to extend the procedure for one week. Please contact me if you need any assistance. - MonkeysHK (talk) 16:55, 11 September 2022 (UTC)
 * - Waitlisted - According to the vote results, Draft 2 has been waitlisted for the next round of approval procedure occurring 23 days later. Results for Draft 2: 2 "Favourite", 0 "Waitlist", 2 "Decline". If your draft was modified during the procedure, the final version will be pasted in place of your draft. You may revert any changes and/or modify your draft before it enters procedure. - MonkeysHK (talk) 17:09, 18 September 2022 (UTC)
 * - Entered Procedure - Draft entered Oct 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 12:26, 22 October 2022 (UTC)
 * - Waitlisted - According to the vote results, Draft 1 has been waitlisted for the next round of approval procedure occurring 23 days later. Results for Draft 1: 0 "Favourite", 3 "Waitlist", 0 "Decline". If your draft was modified during the procedure, the final version will be pasted in place of your draft. You may revert any changes and/or modify your draft before it enters procedure. - MonkeysHK (talk) 18:52, 29 October 2022 (UTC)
 * - Entered Procedure - Draft entered Nov 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 18:52, 21 November 2022 (UTC)
 * - Waitlisted - According to the vote results, Draft 1 has been waitlisted for the next round of approval procedure occurring 23 days later. Results for Draft 1: 0 "Favourite", 3 "Waitlist", 0 "Decline". If your draft was modified during the procedure, the final version will be pasted in place of your draft. You may revert any changes and/or modify your draft before it enters procedure. - MonkeysHK (talk) 16:05, 28 November 2022 (UTC)
 * - Entered Procedure - Draft entered Dec 2022 approval procedure as Draft 1. Procedure will last for one week. - MonkeysHK (talk) 16:47, 21 December 2022 (UTC)
 * - Declined - We regret to inform you that Draft 1 has been removed from future approval sessions with the following reason: Decline is over half the total votes. Thank you for your participation. Results for Draft 1: 0 "Favourite", 2 "Waitlist", 3 "Decline". - MonkeysHK (talk) 16:55, 28 December 2022 (UTC)
 * - This thread has ended.

New draft by an anonymous user
Is the livid dagger good?

Most people say that the livid dagger is one of the best weapons for mid/endgame dungeons

For berserkers and other classes yes, maybe. But what about the other ones. Maybe you play healer or tank or mage. As tanks and healers use tend to use low damage setups then it can reduce the damage of what the real number is by a lot. For example, i only do 5.8k damage with a livid dagger. This test was done with necromancer lord boots and leggings, adaptive chestplate and mender fedora. Livid dagger has an average price of 7m coins. (Not in Dungeons)

To summarize all of this i think this weapon should only be recommended to berserkers.

Note : these prices vary and can sometimes go up and the damage also can go up or down depending on what skill level you are. Im around catacombs 20.


 * Pending For Approval – Draft accepted for Sep 2022 approval procedure. Procedure will start on 4 September 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 17:02, 29 August 2022 (UTC)
 * - Entered Procedure - Draft entered Sep 2022 approval procedure as Draft 3. Procedure will last for one week. - MonkeysHK (talk) 17:44, 4 September 2022 (UTC)
 * - Procedure Extended - Due to my error, the procedure started one week early. To accommodate for the 30-days display time of the current article, it was decided to extend the procedure for one week. Please contact me if you need any assistance. - MonkeysHK (talk) 16:55, 11 September 2022 (UTC)
 * - Declined - We regret to inform you that Draft 3 has been removed from future approval sessions with the following reason: Decline is over half the total votes. Thank you for your participation. Results for Draft 3: 0 "Favourite", 0 "Waitlist", 4 "Decline". - MonkeysHK (talk) 17:09, 18 September 2022 (UTC)
 * - This thread has ended.

New draft by M8thegod

 * Pending For Approval – Draft accepted for Sep 2022 approval procedure. Procedure will start on 4 September 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 17:44, 4 September 2022 (UTC)
 * - Entered Procedure - Draft entered Sep 2022 approval procedure as Draft 4. Procedure will last for one week. - MonkeysHK (talk) 17:44, 4 September 2022 (UTC)
 * - Procedure Extended - Due to my error, the procedure started one week early. To accommodate for the 30-days display time of the current article, it was decided to extend the procedure for one week. Please contact me if you need any assistance. - MonkeysHK (talk) 16:55, 11 September 2022 (UTC)
 * - Waitlisted - According to the vote results, Draft 4 has been waitlisted for the next round of approval procedure occurring 23 days later. Results for Draft 4: 0 "Favourite", 4 "Waitlist", 0 "Decline". If your draft was modified during the procedure, the final version will be pasted in place of your draft. You may revert any changes and/or modify your draft before it enters procedure. - MonkeysHK (talk) 17:09, 18 September 2022 (UTC)
 * - Entered Procedure - Draft entered Oct 2022 approval procedure as Draft 2. Procedure will last for one week. - MonkeysHK (talk) 12:26, 22 October 2022 (UTC)
 * - Approved - According to the vote results, Draft 2 was approved. Article will be on the main page for at least 30 days and until a next draft is approved. See Project:Article of the Month/Oct 2022 for the final version. Results for Draft 2: 4 "Favourite", 0 "Waitlist", 0 "Decline". - MonkeysHK (talk) 18:52, 29 October 2022 (UTC)
 * - This thread has ended.

Top Of The Meta: The Terminator
The Terminator is an end game weapon used by players who have reached quite far in the game, and buying one off the auction house will often cost you well over 500 million coins! It is crafted with Null Blade and Tessellated Ender Pearl as well as Tarantula Silk and Braided Griffin Feather and finally the most expensive item of them all, the Judgement Core coming in at well over 400 million coins on the auction. Once crafted it takes the appearence of a bow. While most bows on skyblock are only used as a support weapon along with your main sword or axe like the Last Breath or the Souls Rebound, this weapon is a completly different breed, although it doesn't have the word "shortbow" in it's name, it still has the perks of a shortbow, meaning it shoots instantly! Just like it's weaker counterpart the Juju Shortbow, however this weapon unlike it's weaker counterpart, can shoot 3 arrows at once! Just like the Runaan's Bow however, instead of having to wait a few seconds before shooting it, like the Runaan's Bow it can shoot instantly without any momentum loss, this is especially useful in the very dangerous, but also rewarding master mode of the Catacombs, where higher damage is needed to kill the mobs as they have much more health than in the regular Catacombs, as even weapons like the Hyperion and the Yeti Sword, does not have enough damage to clear as efficiently as the Terminator. The Terminator's triple shot ability also allows it to see use in Voidgloom Seraph with the combination of explosive arrows, on top of it's fast back-to-back arrows and it's triple arrow shot ability, allows it to blitz through the hit-phase of the Voidgloom Seraph. It also sees a lot of use in Kuudra as the ghasts in hot tier and above requires a ranged weapon to deal with them efficiently. Finally it is also very useful in the Dragon's Nest fighting the dragons to quickly burst them down with high damage arrows. Finally, it has a right-click-ability called "salvation" which upon hitting 3 shots, can shoot a beam that costs Soulflow to use, and has a 2 second cooldown, and is often used for extra damage in dungeons where dps matters a lot. However, with all these upsides, the Terminator has a really major flaw, which is that it divides your Critical Chance by 4 and makes it almost impossible to get to 100 Critical Chance outside of dungeons, however if reforged optimally, it can reach 100 Critical Chance inside of Dungeons. Overall, this weapon is incredible strong with it's high dps on top of it's triple fire ability, allowing it to clear very efficiently in dungeons, and it's ability, salvation, allowing it to deal extra damage on top of it's already insane dps, allows it to be at the top of the meta, however, it has already gotten some attention to it's weaker counterpart the Juju Shortbow, so there may be a nerf to Terminator very soon, however until then, it will still stay at the top of the meta until that day comes.


 * Pending For Approval – Draft accepted for Nov 2022 approval procedure. Procedure will start on 21 November 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 18:52, 21 November 2022 (UTC)
 * - Entered Procedure - Draft entered Nov 2022 approval procedure as Draft 2. Procedure will last for one week. - MonkeysHK (talk) 18:52, 21 November 2022 (UTC)
 * - Approved - According to the vote results, Draft 2 was approved. Article will be on the main page for at least 30 days and until a next draft is approved. See Project:Article of the Month/Nov 2022 for the final version. Results for Draft 2: 3 "Favourite", 0 "Waitlist", 0 "Decline". - MonkeysHK (talk) 16:05, 28 November 2022 (UTC)
 * - This thread has ended.

New draft by Lunatic Lunala
Gigantic Impact: The Giant's Sword

Very few weapons can claim they impacted the game for years to come. One such weapon is the Giant's Sword. obtained from a Bedrock Chest in Floor 6 of the Catacombs, it had a rough start. It was not yet seen as a meta-defining weapon as it is today. It boasted 500 damage, the highest damage stat from a weapon back in the day. Despite this, the sword wasn't seen as strong. It took the release of Floor 7 for people to realize the Giant Sword's potential. Two things made the Giant's Sword meta-defining: One for All and Sword Swapping. With the release of Floor 7 came the One for All ultimate enchant. It took away all enchantments and in return, increased your damage. When applied to a Giant's Sword and with Fuming Potato Books applied, One for All increased it's damage from 530 to 1,643, the highest in the game. With this in mind, Bonemerang users started to use Giant Swords within their setup to sword swap, causing flying bones to inherit the Giant Sword's damage. The Giant Sword stayed meta despite One for All being nerfed to be additive damage, sword swapping being fixed, and the release of a new, endgame melee weapon in the name of Dark Claymore. It still sees use on Berserker setups and out of dungeon bosses to this day.
 * Pending For Approval – Draft accepted for Dec 2022 approval procedure. Procedure will start on 21 December 2022. You may modify your draft before it enters the procedure. - MonkeysHK (talk) 16:05, 28 November 2022 (UTC)
 * - Entered Procedure - Draft entered Dec 2022 approval procedure as Draft 2. Procedure will last for one week. - MonkeysHK (talk) 16:47, 21 December 2022 (UTC)
 * - Approved - According to the vote results, Draft 2 was approved. Article will be on the main page for at least 30 days and until a next draft is approved. See Project:Article of the Month/Dec 2022 for the final version. Results for Draft 2: 5 "Favourite", 0 "Waitlist", 0 "Decline". - MonkeysHK (talk) 16:33, 28 December 2022 (UTC)
 * - This thread has ended.