Tutorial:Lowballing

Introduction
What is lowballing? Lowballing is a popular money making method used by mid to late game players. These players buy your items lower than the market price. Lowballing can be a way to sell your items fast when you're in need of coins.

Things to remember
Before you start: It is recommended that you get a booster cookie or open AH tracking website to check the lowest BIN.


 * 1) Think about what kind of items you want to lowball and their rarity.
 * 2) Make your island public and go to a hub. Advertise about you lowballing in the public chat and tell people to /visit you. Make sure to include what kind of items you want to buy and how much budget you have. Remember to follow the rules all the time when advertising.
 * 3) When someone comes to your island to sell something, make sure to give a reasonable price (ideally 10% below market value).
 * 4) The best lowballs are the ones that are auctionable. Items such as hoes, minions, books, exotics are usually not profitable.
 * 5) Make sure to have at least 20 million coins when lowballing to allow greater profits.

Lowball Price
There are plenty of variables to consider when lowballing, let's look at the most common ones.


 * The first variable to consider is the sell volume. The sell volume is how much an item sells per skyblock day. Popular skyblock mods such as NotEnoughUpdates, Skytils, and more can show the sell volume in the item's tooltips.
 * The second variable to consider is the item's rarity. The items rarity is determined by how difficult it is to get the item. Items such as the Shadow Assassin Chestplate is a great example as it only has a 1.03% drop chance in a Bedrock Chest with a S+ dungeon score. Because of this, the usual item of the chestplate is 20 million, even though it only costs 6 million to unlock.
 * The third and final variable to consider is the price of the item. The simplest version is to just price the item by 85% of the lowest BIN. There are plenty of sub-variables in the price of the item such as Craft Cost, Enchantment Cost, Hot-Potato book cost, and Acquire cost. The Craft Cost is how much it takes to get the materials needed to craft the item. The Enchantment Cost is how much EXP levels it takes to add the enchantments necessary. It can be determined by the number of EXP bottles it would take to get enough EXP levels to enchant. It can also be determined by the cost of the enchantment when buying the book in the Auction House (Ex. A Giant Killer 6 book costs 1.2m coins as of writing). The Hot-Potato book cost is how much it would cost to apply hot potato books. And the Acquire cost is how much it would take to get this item. It can be self-determined or determined by the opinion of others.
 * A special mention is the rarity of the item. Exotics can bring the price up very high. Lowballing exotics is a risky decision as not much people can afford Exotics. Exotics dyed before the Dye Patch can go to more than 100 million coins. Exotics dyed because of the Wither Armor bug can go to more than 50 million coins. Exotics dyed before the Crystal and Fairy Armor Patch can go to more than 20 million coins.

Lowballing Armor
Armor sets are one of the most popular choices when lowballing. The most popular ones are Wither Armor, Divan Armor, Frozen Blaze Armor, etc. When lowballing items, consider finding a similar armor piece on the Auction House. You can compare and set the price you want for the armor set.