Module:DamageType/Aliases

return { ['sword']='melee', ['sword dmg']='melee', ['sword damage']='melee', ['melee dmg']='melee', ['melee damage']='melee', ['arrow']='projectile', ['arrow dmg']='projectile', ['arrow damage']='projectile', ['bow']='projectile', ['bow dmg']='projectile', ['bow damage']='projectile', ['proj']='projectile', ['proj dmg']='projectile', ['projectile damage']='projectile', ['projectile dmg']='projectile', ['projectile damage']='projectile',

['fall dmg']='fall', ['fall damage']='fall', ['water']='drown', ['water dmg']='drown', ['water damage']='drown', ['drown dmg']='drown', ['drown damage']='drown', ['lava dmg']='lava', ['lava damage']='lava', ['fire dmg']='fire', ['fire damage']='fire', ['mage']='magic', ['mage dmg']='magic', ['mage damage']='magic', ['ad']='magic', ['ability']='magic', ['ability dmg']='magic', ['ability damage']='magic', ['magic dmg']='magic', ['magic damage']='magic',

}