Changelog/2023/April 20

Hello again!

We're back with another round of testing on alpha. This session gives the community a glimpse into some planned balancing changes regarding Attributes while stress testing a bit more backend changes.

The following adjustments were made:


 * Attributes
 * Change Vitality from 3 Vitality per tier to 2 Vitality per tier
 * Fixed fortitude to be a % instead of a multiplier
 * Fixed Combo to work without Grandma Wolf equipped (but exists in your pet menu)
 * Elite now increases damage dealt to Mythological creatures
 * Dominance now works at 90% health instead of requiring 100%
 * Mana Steal attribute now procs on kill instead of on every hit and renamed to Mana Recovery
 * The Hunter attribute is buffed from 0.1 to 0.3 SCC per tier
 * Mana Pool has been reduced from 20 intelligence per tier to 10 intelligence per tier
 * Aurora Armor has been compensated accordingly with increased ability damage to compete with Storm's Armor
 * Mana Regeneration has been increased from 1% to 1.25% per tier
 * Dungeons
 * Mage beam now is affected by Attack Speed
 * Hitbox of mobs when using mage beam has been slightly increased
 * Mage beam range has been extended further for M7 dragon fight
 * Increased Storm's defense in M7 by 50%
 * Other Changes
 * Mana Steal and Life Steal enchants to proc off of magic weapon hits
 * Life Steal and Syphon enchants no longer conflict with Mana Steal.
 * We are also still testing some significant backend profile changes. Make sure to report any issues with data not loading on the forums.
 * These changes primarily affect the loading of profile-related data, such as collections and inventories. So, watch for missing or inaccurate data on your profile members when playing.