Derpy

 is a Mayoral Candidate that, while elected, is located in the Community Center, which can be found in front of the Hub spawn. He is one of the three special candidates that doesn't appear often.

Mayoral Perks
Most mayors run with up to three unique perks, but as a special candidate, Derpy always runs with four perks. Two of Derpy's perks increase player rewards, while the other two will make the game harder in some areas.

Perks:


 * 1) TURBO MINIONS: Minions have double the output!
 * 2) AH CLOSED!!!: The Auction House will be closed while Derpy is elected!
 * 3) DOUBLE MOBS HP!!!: ALL monsters have double health!
 * 4) MOAR SKILLZ!!!: Gain more skill experience!

Dialogue

 * First Click
 * Do things always have to get better? Spice is all that matters.
 * I'm giving you a one time opportunity, don't blow it.


 * After first click
 * First variant
 * Have you noticed how...never mind you wouldn't understand.
 * Let's do a staring contest, I always win!


 * Second variant
 * I mostly sleep, but when I don't sleep, I awake.
 * Everyone is always a complete lack of surprise.


 * When interacting with an any Auction NPC when Derpy is elected or using /ah
 * I've the Auction House LOL!!!
 * It will be back in !

Perk Strategy
Derpy significantly changes most of the game for his duration as mayor, due to his perks having sweeping changes to the game.


 * TURBO MINIONS!!! - During Derpy's time as mayor, even though the Auction House is closed, the Bazaar remains open. This means players will be able to sell almost all the resources from their minions at Bazaar price. Due to everyone gaining 2x minion output, the Bazaar price of most resources may drop for the duration of Derpy's mayorship, but should almost fully recover shortly afterwards, as the chance Derpy returns soon is very low.
 * AH CLOSED!!! - During Derpy's time as mayor, the Auction House is closed. This puts far more emphasis on materials (as opposed to tools and weapons) for the duration of the mayorship. Trading between players is still possible during Derpy's mayorship, so players are still able to make purchases during this time, although players should be on higher alert for scams during this time. If players are uncomfortable with trading between players (due to the high risk for scams, or the possibility of overpaying), they should consider waiting until Derpy's mayorship has ended.
 * DOUBLE MOBS HP!!! - All monsters in the game have double health during Derpy's time as mayor. Most endgame players will have few problems with this, but early-to-midgame players should consider how strong their gear is before Derpy takes office. For most endgame players, this change increases the difficulty of farming Zealots in The End, Slayer quests, and Dungeons. Due to this effect, Bosses will take longer to kill, which changes the dynamic of many boss fights, and will make it more difficult for a single overpowered player to nuke the boss. The Defend Jerry's Workshop event will become significantly harder, as mobs during that event only take 1 damage per attack regardless of player power. This is also true for Spooky Mobs.
 * MOAR SKILLZ!!! - All skills gain more experience during Derpy's time as mayor. This should be universally good, however due to the increased difficulty of some activities due to the other mayoral perks, only some skills are easier to level during this time.
 * Gathering skills, , and will become significantly easier to level during this mayorship. However, leveling during the Cole Mayoral perks remains far superior on public islands and is far more common.
 * will become less efficient due to a 100% increase in mob health but only a 50% increase in their experience. This may also prevent some players from advancing their power gains if they are unable to source a quality weapon and armor set before the mayor is elected. This also affect Dungeons skills.
 * Slayer quests will become more difficult, but as Slayer requires to start, the efficiency of 50% increased experience vastly outweighs most of the dangers.
 * In, players will find various changes. Skill experience is increased, which will vastly increase the speed at which the skill is levelled; however, Sea Creatures will have 2x their regular health, which may cause some players to die more often than they expect, but the experience gains outweigh the losses from death in most circumstances. However, training fishing during Marina is more effective than during Derpy, as Marina also gives a 50% fishing boost but she also provides extra sea creature chances and Sharks. This means that training fishing during Marina will yield greater fishing XP per hour than training fishing during Derpy.
 * will become cheaper due to the increased number of materials from Minions and the Bazaar not closing. The 50% experience boost makes Derpy's mayorship the best time to level Alchemy.
 * Sourcing certain enchanted books may get harder with the loss of the Auction House, making enchanting specific items possibly more tedious. Leveling the Skill with the most popular method of using grand XP bottles becomes much cheaper in the amount of lapis and time required to grind the skills. At the time of writing, this has caused the price of Enchanted Lapis, used in the grand XP bottles, to rise sharply.
 * Due to the fact that this is a very rare event, it is NOT recommended to manually grind or . This is because these skills have regular mayors, Cole and Marina, that give bonuses greater than the ones Derpy will provide for those specific skills. Training Mining or Fishing during Derpy's term would be unwise as Derpy is very rare and training during the more common mayors for those skills is superior than training them during Derpy's term. Certain methods of combat training may be more difficult from the double mob HP, but there is no other mayor that gives a better direct combat XP buff than Derpy's.

Trivia

 * This is the only Mayor to have four perks at the time of writing.
 * The mayor may message random text faces while the player is inside the private island or some other places. (eg. Deep Caverns)
 * The first and fourth perks are positive while the second and third are negative.
 * All items that were in the Auction House will be extended up to 5 days.