Module:Infobox/Data

local allstats = { -- in the order of display {'ability_damage', 'abdmg'}, {'health', 'hp'}, {'defense', 'def'}, {'damage', 'dmg'}, {'strength', 'str'}, {'crit_chance', 'critchance'}, {'crit_damage', 'critdmg'}, {'attack_speed', 'atkspd'}, {'intelligence', 'int'}, {'speed', 'spd'}, {'true_defense', 'trudef'}, {'magic_find', 'mf'}, {'fishing_speed', 'fishspd'}, {'sea_creature_chance', 'scc'}, {'ferocity', 'fer'}, {'mining_speed', 'mspeed'}, {'breaking_power', 'bpower'}, {'mining_fortune', 'mfortune'}, {'farming_fortune', 'fmfortune'}, {'foraging_fortune', 'frfortune'}, }

local armorAliases = { helmet = 'Helmet', head = 'Helmet', chest = 'Chestplate', chestplate = 'Chestplate', legs = 'Leggings', leggings = 'Leggings', boots = 'Boots', }

local rarityList = { -- in the order of display { '_c', 'Com' }, { '_u', 'Uncom' }, { '_r', 'Rare' }, { '_e', 'Epic' }, { '_l', 'Legd' }, { '_m', 'Myth' }, { '_s', 'Suprm' }, { '_sp', 'Spec' }, { '_vsp', 'VSpec' }, }

return { allstats = allstats, armorAliases = armorAliases, rarityList = rarityList, MAX_TAB = 16, MAX_INDEX = 10, }