Sadan

"So you made it all the way here... and you wish to defy me? Sadan?! The audacity! I have been the ruler of these floors for a hundred years! I am the bridge between this realm and the world below! You shall not pass!"

- Sadan (Welcome Speech)

Sadan is the of The Catacombs - Floor VI.

Lore
Necromancy was always strong in his family. Says he once beat a Wither in a duel. Likes to brag.

Boss Fight
Sadan's fight is similar to that of The Professor and Thorn. It takes place in a large, tall hall with two wings, one of which the players emerge from. When the players enter, 16 dormant Terracottas stand along the hall. Sleeping Golems reside in the main chamber of Sadan's room, and attacking them will turn them into Woke Golems.

Phase 1
In Sadan's first phase, he reanimates the Terracottas and uses them to attack the players. The Terracottas have 14M HP and attack with melee and a ranged flower attack. Upon death, they turn into hardened clay blocks, and are revived after a short time. The players must survive until his interest meter depletes. The interest meter takes 1m 45s to deplete; killing Terracottas does not deplete it. Once Sadan's Interest Level is depleted, the second phase begins.

Phase 2
Sadan will then unleash 4 Giants hanging in the room, each with 25M HP. Each of them has a unique attack. The Diamond Giant can use the Sword of 10,000 Truths to attack players; Bigfoot can use Stomp, dealing damage to anyone in the vicinity; L.A.S.R. can shoot lasers at players without missing; and the Jolly Pink Giant can toss boulders similar to the Yeti Sword's ability. Players must defeat all 4 Giants to continue to the next phase.

Phase 3
A cutscene will play where Sadan will then merge with his "Ultimate Corpse", The Giant One, and become a Giant himself. Sadan has 40M HP and has all the perks of the previous Giants combined. Players win the fight by defeating Sadan in this Giant form. Strangely, his human form appears after the fight instead of dying as a Giant.

During the cutscene, players should be aware that a hole opens at the same place where The Giant One is being lifted up. Anyone unfortunate to fall into the hole dies instantly. After this cutscene, the hole closes, allowing players to safely walk over it again.

Collection
Killing Sadan increases the Sadan collection.

Quotes

 * "It was inevitable. You are fighting forces beyond your imagination. No adventurer can see what lays beyond this floor. Rest in peace." - If the players have lost
 * "NOOOOOO!!! THIS IS IMPOSSIBLE!!! FATHER, FORGIVE ME!!!" - If you have won
 * "GET OUT OF MY HEAD I'LL KILL YOU!" - Sadan to The Watcher in The Eye
 * "My Terracotta Army is using some of the finest souls - old warriors and wizards!"
 * "You will be humbled, reckless humans!"
 * "Can you at least enjoy my science, pushing the boundaries of Necromancy!"
 * "Corpses are deficient, full of weaknesses. Statues are stronger, faster, and easier to repair."
 * "Interesting strategy, waking up my Golems. Or was that unintentional, {Player Name}?" -If you have awoken a Golem
 * "Can't you see that there is no winning? This room will be your tomb."
 * "This is what peak Necromancy looks like!"
 * "So much effort, for what? You should have joined us instead, Necron will cure this world!"
 * "Reckless humans! You should know by now my Golems do not want to be awoken, {Player Name}!" -If you have awoken a Golem
 * "Rumor has it those are dead Precursors, legendary civilization."
 * "How many players does it take to kill a Giant?"
 * "Boulders, lasers, stomping, and giant swords! Oh my!"
 * "You killed my weakest Giant!" -If you have killed a Giant
 * "My first time using them, extremely interesting!"
 * "Wow, one Giant down already? You guys are good!" -If you have killed a Giant
 * "You've managed to kill a Giant! Good luck with the rest of them!" -If you have killed a Giant
 * "That Giant was weak! I clearly screwed up during the necromancy process." -If you have killed a Giant
 * "2 of my Giants down?! No matter, these last two are tough!" -If you have killed 2 Giants
 * "I'm starting to sweat!" -If you have killed 2 Giants
 * "Uh oh! Half of my Giant creations have bit the dust! Whatever will I do?" -If you have killed 2 Giants
 * "Whoops! There goes my third Giant!" -If you have killed 3 Giants
 * "Down to one Giant!" -If you have killed 3 Giants
 * "Which one is your favorite? Those laser eyes... beautiful!"
 * "How many more of my Golems will you disturb, {Player Name}?" -If you have awoken a Golem
 * "All of my Golems want some peace and quiet! Can you not, {Player Name}?!" -If you have awoken a Golem
 * "Wonderous! Not one of my Golems was left unperturbed by you reckless humans! Thanks, {Player Name}!" -If all Golems are awoken
 * "My Terracotta Army wasn't enough? You had to awaken a Golem on top, {Player Name}?!" -If you have awoken a Golem
 * "I've never seen such carelessness in my years as a Necromancer! So little regard for my Golems, and even less regard for your own lives! Blame {Player Name}! - If you have awoken a Golem
 * "Those Golems will be your undoing {Player Name}!" -If you have awoken a Golem
 * "Thanks to {Player Name}, all of my Golems have been awoken! Quite the feat!" -If all Golems have been awoken

Strategies

 * This boss is extremely difficult for newer players. It is recommended to grind lower floors until the player is at least 23.
 * For the first phase, make sure there is a wall or even better, a corner behind you, and tank the terracottas while using life steal to gain health back. This works especially well for players playing the Tank or Berserker class, but less well for players playing the Archer or Mage Class. For players struggling with this phase, it is recommended to get the healer to put down a healing circle to help heal.
 * There is a place on the arena that is 2 blocks tall where the golems have a hard time hitting the players, but the players can easily hit the golems. So a common strategy people use is standing up there, angering all the golems, then killing them. However, the player need to deal extremely high DPS for this to work, as the golems must die before the terracottas spawn. This strategy is used because waking up a golem on the second or third phase of the boss is extremely catastrophic, and can lead to perfect runs being ruined by a careless player accidentally waking a golem up.
 * For the second and third phases, watch out for Bigfoot/Sadan's stomp attack, as it deals extremely high damage, and may instantly kill players that have low . If Sadan/Bigfoot jumps very high, it is recommended to use an Aspect of the End to teleport out of its range, and resume attacking after that. The same precautions should be applied to Jolly Pink Giant's boulder toss ability, which also does a lot of damage, but is a bit harder to avoid.
 * On the transition to the third phase, do not stand in the middle, as a giant hole will appear and will kill all players standing in the middle of the arena.
 * Across the corridor the players spawn in is a smaller corridor, which giants are too tall to fit in. It is recommended that players camp there if they have trouble surviving. However, do keep in mind, the giants' special abilities CAN go through the gap. &lt;br /&gt;

Trivia

 * The boss appears to have a egotistical and self-centered nature.