Skeleton Master

The Skeleton Master Is a Dungeon Mob that spawns on The Catacombs - Floor II and above. Like other ranged mobs, like the Skeleton Soldier, it attacks with its bow. However, if its target gets too close, it launches a wither skeleton skull that deals.

Its health, like any other Dungeon Mobs, scale on which floor they spawn in. It can also have modifiers such as Healthy, Flaming, Stormy, Speedy or Fortified. Healthy increases the mob's. Fortified increases the mob's. Flaming makes melee attacks light the player on fire. Speedy makes the mob move much faster. Stormy makes the mob strike lightning on nearby players, dealing true damage.

Respawning
When it dies, it turns into a skeleton skull. If there are 1 or 2 skulls nearby, they are merged, and an Undead Skeleton will spawn. On The Catacombs - Floor III and above, 3 skeleton skulls merging will form a Skeletor. On The Catacombs - Floor VI and above, it can rarely turn into a Skeletor Prime.

Trivia

 * The wither skulls fired by skeleton masters at close range do 400-600-800-1100-2500-4125(based on floor), making them extremely deadly when you are against multiple of them.
 * Skeleton Masters have been known to shred end-game dungeoneers because of this.


 * On F6 and above, the skeleton master becomes one of the deadliest mobs in the catacombs, and requires you to either kill them from a range, or kill them so quick they don't notice you.
 * For extremely early game archers, Skeleton Master Armor dropped from skeleton masters make for a great starter armor due to the extra arrow damage and being a dungeon armor set.