Module:Enchantment/Data

return { --	Quick Copy:	['Enchant'] = {		max = --

-- Normal Enchantments ['Angler'] = { max = 6, highLevelMark = 6, desc = '&7Increase chance to catch sea/creatures by &a{0}%&7.', req = 4, vars = { {1, 2, 3, 4, 5, 6},		},		cost = {nil, nil, nil, 36, 45, 68}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Aqua Affinity'] = { max = 1, desc = '&7Increases your underwater mining/rate.', req = 0, cost = {13}, rarity = {'C'}, },	['Bane of Arthropods'] = { max = 7, highLevelMark = 6, desc = '&7Increases damage dealt to Cave/Spiders, Silverfish, and/Spiders by &a{0}%.', req = 0, vars = { {8, 16, 24, 32, 40, 48, 56},		},		cost = {nil, nil, nil, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Big Brain'] = { max = 5,--Only exists as tiers 3, 4, and 5 desc = '&7Grants &b+{0}✎ Intelligence&7.', req = 21, vars = { {nil, nil, 15, 20, 25}, },		cost = {nil, nil, 55, 73, 91}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Blast Protection'] = { max = 7, highLevelMark = 6, desc = '&7Grants &a+{0} ❈ Defense/&7against explosions.', req = 0, vars = { {30, 60, 90, 120, 150, 180, 210},		},		cost = {nil, nil, nil, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Blessing'] = { max = 5, desc = '&a{0}% &7chance to get double/drops when fishing.', req = 9, vars = { {5, 10, 15, 20, 25},		},		cost = {nil, nil, nil, 36, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Caster'] = { max = 6, highLevelMark = 6, desc = '&a{0}% &7chance to not consume/bait.', req = 15, vars = { {1, 2, 3, 4, 5, 6},		},		cost = {nil, nil, nil, 36, 45, 68}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Cleave'] = { max = 6, highLevelMark = 6, desc = '&7Deals &a{0}% &7of your damage/dealt to other monsters within/&a{1} &7blocks of the target.', req = 4, vars = { {3, 6, 9, 12, 15, 18},			{3.3, 3.6, 3.9, 4.2, 4.5, 4.8},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Compact'] = { max = 10, noCombine = true, desc = '&7Gain &a{0}% &7extra Mining exp/with &a{1}% &7chance to drop an/enchanted item.', req = 0, vars = { {1, 2, 3, 4, 5, 6, 7, 8, 9, 10},			{0.1, 0.2, 0.2, 0.3, 0.3, 0.4, 0.4, 0.4, 0.5, 0.6},		},		upgrades = {100, 500, '1.5k', '5k', '15k', '50k', '150k', '500k', '1m', nil}, upgradeType = 'blocks', cost = {23, 23, 23, 23, 23, 23, 23, 23, 23, 23},--Assumed as Compact X is known to have 23 xp apply cost rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'},--Assumed based on Feather Falling/Infinite Quiver (Known Compact X is Supreme) },	['Counter-Strike'] = { max = 5,--Only exists as tiers 3, 4, and 5 desc = '&7Gain &a+{0}❈ Defense &7for &a7s/&7on the first hit from an/enemy.', req = 22, vars = { {nil, nil, 6, 8, 10}, },		cost = {nil, nil, nil, nil, 91}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Critical'] = { max = 7, highLevelMark = 6, desc = '&7Increases &9☠ Crit Damage &7by/&a{0}%&7.', req = 9, vars = { {10, 20, 30, 40, 50, 60, 70},		},		cost = {nil, nil, nil, 36, 45, 68, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Cubism'] = { max = 6, highLevelMark = 6, desc = '&7Increases damage dealt to/Magma Cubes, Slimes, and/Creepers by &a{0}%&7.', req = 3, vars = { {10, 20, 30, 40, 50, 60},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Cultivating'] = { max = 10, noCombine = true, desc = '&7Gain &a{0}% &7extra Farming exp/and &6+{1}☘ Farming Fortune.', req = 0, vars = { {1, 2, 3, 4, 5, 6, 7, 8, 9, 10},			{1, 2, 3, 4, 5, 6, 7, 8, 9, 10},		},		upgrades = {'1k', '5k', '25k', '100k', '300k', '1.5m', '5m', '20m', '100m', nil}, upgradeType = 'crops', cost = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0},--Note: Actually costs 1 exp level (assumed as old Compact was like that), but that isn't listed. rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'},--Assumed based on Feather Falling/Infinite Quiver (Known Compact X is Supreme) },	['Delicate'] = { max = 5,--Only exists as tier 5 noCombine = true, desc = '&7Avoids breaking stems and baby/crops.', req = 0, cost = {nil, nil, nil, nil, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Depth Strider'] = { max = 3, desc = '&7Reduces how much you are slowed/in the water by &a{0}%&7.', req = 0, vars = { {33, 67, 100},		},		cost = {nil, 18, 27}, rarity = {'C', 'C', 'C'}, },	['Dragon Hunter'] = { max = 5, highLevelMark = 1, desc = '&7Increases damage dealt to/Ender Dragons by &a{0}%&7.', req = 16, vars = { {8, 16, 24, 32, 40},		},		cost = {18, nil, nil, 73, 91}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Dragon Tracer'] = { max = 5, desc = '&7Arrows home towards dragons if/they are within &a{0} &7blocks.', req = 8, vars = { {2, 4, 6, 8, 10},		},		cost = {nil, nil, nil, 36, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Efficiency'] = { max = 10,--Doesn't go up to 10 in books, only up to 5 highLevelMark = 6, desc = '&7Increases how quickly your tool/breaks blocks.', req = 0, vars = { {30, 50, 70, 90, 110, 130, 150, 170, 190, 210},--Vars aren't displayed in lore, added in case that changes },		cost = {9, nil, nil, 23, 27, nil, nil, nil, nil, nil}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'}, },	['Ender Slayer'] = { max = 7, highLevelMark = 6, desc = '&7Increases damage dealt to/Ender Dragons and/Endermen by &a{0}%&7.', req = 11, vars = { {12, 24, 36, 48, 60, 72, 84},       },        cost = {nil, nil, nil, 27, 36, 68, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Execute'] = { max = 6, highLevelMark = 6, desc = '&7Increases damage dealt by &a{0}%/&7for each percent of health/missing on your target.', req = 14, vars = { {0.2, 0.4, 0.6, 0.8, 1, 1.2},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Experience'] = { max = 4, highLevelMark = 4, desc = '&7Grants a &a{0}% &7chance for/mobs and ores to drop double/experience.', req = 0, vars = { {12.5, 25, 37.5, 50},		},		cost = {nil, nil, 41, 60}, rarity = {'C', 'C', 'C', 'C'}, },	['Expertise'] = { max = 10, highLevelMark = 6, noCombine = true, desc = '&7Gain &a{0}% &7extra Fishing exp/and increases Sea Creatures/spawn chance by &e{1}%&7.', req = 0, vars = { {2, 4, 6, 8, 10, 12, 14, 16, 18, 20},			{0.6, 1.2, 1.8, 2.4, 3, 3.6, 4.2, 4.8, 5.4, 6},		},		upgrades = {50, 100, 250, 500, '1k', '2.5k', '5.5k', '10k', '15k', nil}, upgradeType = 'kills', cost = {23, 23, 23, 23, 23, 23, 23, 23, 23, 23},--Assumed as Compact X is known to have 23 xp apply cost rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'},--Assumed based on Feather Falling/Infinite Quiver (Known Compact X is Supreme) },	['Feather Falling'] = { max = 10, highLevelMark = 6, desc = '&7Increases how high you can fall/before taking fall damage by/&a{1} &7and reduces fall damage by/&a{1}%&7.', req = 0, vars = { {1, 2, 3, 4, 5, 6, 7, 8, 9, 10},			{5, 10, 15, 20, 25, 30, 35, 40, 45, 50},		},		cost = {nil, nil, nil, 23, nil, 55, 73, 91, 109, 127}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'}, },	['Fire Aspect'] = { max = 2, desc = '&7Ignites your enemies for &a{0}s&7,/dealing &a{1}% &7of your weapon/damage per second.', req = 0, vars = { {3, 4},			{50, 100},		},		cost = {13, 27}, rarity = {'C', 'C'}, },	['Fire Protection'] = { max = 7, highLevelMark = 6, desc = '&7Grants &a+&f{0}❂ True Defense/&7against fire and lava.', req = 0, vars = { {2, 4, 6, 8, 10, 12, 14},       },        cost = {9, nil, nil, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['First Strike'] = { max = 5, highLevelMark = 5, desc = '&7Increases melee damage dealt by/&a{0}% &7for the first hit on a/mob.', req = 10, vars = { {25, 50, 75, 100, 125},		},		cost = {nil, nil, 36, 68, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Flame'] = { max = 1, desc = '&7Arrows ignite your enemies for/&a3s&7.', req = 0, cost = {23}, rarity = {'C'}, },	['Fortune'] = { max = 3, desc = '&7Grants &a+{0} &6☘ Mining/Fortune&7, which increases your/chance for multiple drops.', req = 0, vars = { {10, 20, 30},		},		cost = {nil, 27, 41}, rarity = {'C', 'C', 'C'}, },	['Frail'] = { max = 6, highLevelMark = 6, desc = '&7Sea creatures start with &a{0}%/&7reduced health.', req = 0, vars = { {5, 10, 15, 20, 25, 30},		},		cost = {nil, nil, nil, 36, 45, 68}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Frost Walker'] = { max = 2, desc = '&7Ice blocks will be created below/you when you walk above water in/a radius of &a{0} &7blocks.', req = 0, vars = { {1, 2},		},		cost = {13, 27}, rarity = {'C', 'C'}, },	['Giant Killer'] = { max = 7, highLevelMark = 6, desc = '&7Increases damage dealt by &a{0}%/&7for each percent of extra/health that your target has/above you up to &a{1}%&7.', req = 8, vars = { {0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7},           {5, 10, 15, 20, 25, 30, 35},        },        cost = {nil, nil, nil, 36, 45, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Growth'] = { max = 7, highLevelMark = 6, desc = '&7Grants &a+{0} &c❤ Health&7.', req = 5, vars = { {15, 30, 45, 60, 75, 90, 105},       },        cost = {nil, nil, nil, 36, 45, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Harvesting'] = { max = 6, highLevelMark = 6, desc = '&7Grants &a+{0} &6☘ Farming/Fortune&7, which increases your/chance for multiple crops.', req = 2, vars = { {12.5, 25, 37.5, 50, 62.5, 75},		},		cost = {nil, nil, nil, 18, 23, 0},--No cost is listed for tier 6 rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Impaling'] = { max = 3, desc = '&7Increases damage dealt to/Squids and Guardians by/&a{0}%&7.', req = 12, vars = { {12.5, 25, 37.5},		},		cost = {nil, nil, 41}, rarity = {'C', 'C', 'C'}, },	['Infinite Quiver'] = { max = 10, highLevelMark = 6, desc = '&7Saves arrows &a{0}% &7of the time/when you fire your bow.', req = 2, vars = { {10, 20, 30, 40, 50, 60, 70, 80, 90, 100},		},		cost = {nil, nil, nil, 23, nil, 55, 73, 91, 109, 127}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E', 'L', 'M', 'Spr'}, },	['Knockback'] = { max = 2, desc = '&7Increases knockback by &a{0}/&7blocks.', req = 0, vars = { {3, 6},		},		cost = {13, 27}, rarity = {'C', 'C'}, },	['Lethality'] = { max = 6, highLevelMark = 6, desc = '&7Reduces the armor of your target/by &a{0}% &7for &68 &7seconds/each time you hit them with/melee. Stacks up to &a5 &7times.', req = 14, vars = { {3, 6, 9, 12, 15, 18},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Life Steal'] = { max = 5, highLevelMark = 4, desc = '&7Heals for &a{0}% &7of your max/health each time you hit a mob.', req = 5, vars = { {0.5, 1, 1.5, 2, 2.5},		},		cost = {nil, nil, 27, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Looting'] = { max = 5, highLevelMark = 4, desc = '&7Increases the chance of a/Monster dropping an item by/&a{0}%&7.', req = 0, vars = { {15, 30, 45, 60, 75},		},		cost = {nil, nil, 41, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Luck'] = { max = 7, highLevelMark = 6, desc = '&7Increases the chance for/Monsters to drop their armor by/&a{0}%&7.', req = 3, vars = { {5, 10, 15, 20, 25, 30, 35},       },        cost = {nil, nil, nil, 36, 45, 68, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Luck of the Sea'] = { max = 6, highLevelMark = 6, desc = '&7Increases the chance of fishing/treasure by &a{0}%&7.', req = 0, vars = { {1, 2, 3, 4, 5, 6},		},		cost = {nil, nil, nil, 23, 27, 45}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Lure'] = { max = 6, highLevelMark = 6, desc = '&7Shortens the maximum time it/takes to catch something by/&a{0}%&7.', req = 0, vars = { {5, 10, 15, 20, 25, 30},		},		cost = {nil, nil, nil, 23, 27, 45}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Magnet'] = { max = 6, highLevelMark = 6, desc = '&7Grants &a{0} &7additional/experience orbs every time you/successfully catch a fish.', req = 13, vars = { {1, 2, 3, 4, 5, 6},		},		cost = {nil, nil, nil, 36, 45, 68}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Overload'] = { max = 5, desc = '&7Increases &9☠ Crit Damage &7by/&a{0}% &7and &9☣ Crit Chance &7by/&a{0}%&7. Having a Critical chance/above &9100% &7grants a chance/to perform a Mega Critical Hit/dealing &9{1}% &7extra damage.', req = 33, vars = { {1, 2, 3, 4, 5},--Vars 1 and 2 are identical {10, 20, 30, 40, 50},		},		cost = {45, 91, 136, 179, 223}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Piercing'] = { max = 1, desc = '&7Arrows travel through enemies./&7The extra targets hit take &a25%/&7of the damage.', req = 17, cost = {27}, rarity = {'C'}, },	['Power'] = { max = 7, highLevelMark = 6, desc = '&7Increases bow damage by &a{0}%&7.', req = 0, vars = { {8, 16, 24, 32, 40, 48, 56},       },        cost = {nil, nil, nil, 36, 45, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Pristine'] = { max = 5, desc = '&7Grants &5+{0} ✧ Pristine&7,/which increases the chance to/improve the quality of dropped/&dGemstones&7.', req = 22, vars = { {1, 2, 3, 4, 5},		},		cost = {23, 45, 91, 136, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Projectile Protection'] = { max = 7, desc = '&7Grants &a+{0} ❈ Defense/&7against projectiles.', req = 0, vars = { {7, 14, 21, 28, 35, 42, 49},		},		cost = {nil, nil, nil, nil, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Protection'] = { max = 7, highLevelMark = 6, desc = '&7Grants &a+{0} ❈ Defense&7.', req = 0, vars = { {3, 6, 9, 12, 15, 18, 21},       },        cost = {9, nil, nil, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Punch'] = { max = 2, desc = '&7Increases arrow knockback by/&a{0} &7blocks.', req = 0, vars = { {3, 6},		},		cost = {13, 27}, rarity = {'C', 'C'}, },	['Rainbow'] = { max = 1, desc = '&7Causes sheep to drop a random/wool colour when sheared',--Yes, it used "colour" req = 6, cost = {9}, rarity = {'C'}, },	['Rejuvenate'] = { max = 5, desc = '&7Increases your natural/regeneration by &a+{0}%&7.', req = 10, vars = { {2, 4, 6, 8, 10},		},		cost = {9, 18, 27, 36, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Replenish'] = { max = 1, highLevelMark = 1, desc = '&7Upon breaking crops, nether/wart, or cocoa, automatically/replant from materials in your/inventory.', req = 7, cost = {45}, rarity = {'R'}, },	['Respiration'] = { max = 3, desc = '&7Extends your underwater/breathing time by &a{0}s&7.', req = 0, vars = { {10, 30, 45},		},		cost = {nil, 18, 27}, rarity = {'C', 'C', 'C'}, },	['Scavenger'] = { max = 5, highLevelMark = 4, desc = '&7Scavenge &6{0} Coins &7per/monster level on kill.', req = 1, vars = { {0.3, 0.6, 0.9, 1.2, 1.5},		},		cost = {nil, nil, 27, 36, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Sharpness'] = { max = 7, highLevelMark = 6, desc = '&7Increases melee damage dealt by/&a{0}%&7.', req = 0, vars = { {5, 10, 15, 20, 25, 30, 35},		},		cost = {9, 13, 18, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Silk Touch'] = { max = 1, desc = '&7Allows you to collect normally/unobtainable block drops.', req = 0, cost = {9}, rarity = {'C'}, },	['Smelting Touch'] = { max = 1, desc = '&7Automatically smelts broken/blocks into their smelted form.', req = 0, cost = {5}, rarity = {'C'}, },	['Smite'] = { max = 7, highLevelMark = 6, desc = '&7Increases damage dealt to/Skeletons, Withers,/Zombie Pigmen, and/Zombies by &a{0}%&7.', req = 0, vars = { {8, 16, 24, 32, 40, 48, 56},       },        cost = {9, nil, nil, 23, 27, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Snipe'] = { max = 4, highLevelMark = 4, desc = '&7Arrows deal &a+{0}% &7damage for/every 10 blocks travelled.', req = 6, vars = { {1, 2, 3, 4},		},		cost = {nil, nil, 27, nil}, rarity = {'C', 'C', 'C', 'C'}, },	['Spiked Hook'] = { max = 6, highLevelMark = 6, desc = '&7Fishing rod deals &a{0}% &7more/damage to monsters.', req = 18, vars = { {5, 10, 15, 20, 25, 30},		},		cost = {nil, nil, nil, nil, nil, 68}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Sugar Rush'] = { max = 3, highLevelMark = 1, desc = '&7Grants &a+{0} &f✦ Speed&7.', req = 7, vars = { {2, 4, 6},		},		cost = {18, nil, 27}, rarity = {'C', 'C', 'C'}, },	['Telekinesis'] = { max = 1, desc = '&7Block and mob drops go directly/into your inventory.', req = 0, cost = {5}, rarity = {'C'}, },	['Thorns'] = { max = 3, desc = '&7Grants a &a50% &7chance to/rebound &a{0}% &7damage dealt/back at the attacker.', req = 0, vars = { {3, 6, 9},		},		cost = {nil, nil, 41}, rarity = {'C', 'C', 'C'}, },	['Thunderlord'] = { max = 6, highLevelMark = 6, desc = '&7Strikes a Monster with lightning/every 3 consecutive hits,/dealing &a{0}% &7of your/Strength as damage.', req = 14, vars = { {30, 60, 90, 100, 125, 180},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['True Protection'] = { max = 1, highLevelMark = 1, desc = '&7Grants &f+5❂ True Defense&7.', req = 15, cost = {36}, rarity = {'C'}, },	['Turbo-Cacti'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking cactus.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'Nether Warts', cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Carrot'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking carrot.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'carrot',--lowercase is intentional cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Coco'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking cocoa beans.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'Cocoa Beans', cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Melon'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking melon.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'melon',--lowercase is intentional cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Mushrooms'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking mushrooms.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'Mushrooms', cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Warts'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking nether warts.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'Nether Warts', cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Potato'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking potato.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'potato',--lowercase is intentional cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Pumpkin'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking pumpkin.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'pumpkin',--lowercase is intentional cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Cane'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking sugar cane.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'Sugar Cane', cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Turbo-Wheat'] = { max = 5, desc = '&7Grants &a+{0} &6☘ Farming Fortune/&7when breaking wheat.', req = 0, vars = { {5, 10, 15, 20, 25},		},		cropReq = {nil, nil, nil, '&cBronze', '&fSilver'}, contest = 'wheat',--lowercase is intentional cost = {9, 18, 27, 39, 45}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Vampirism'] = { max = 6, highLevelMark = 6, desc = '&7Heals for &a{0}% &7of your missing/health whenever you kill an/enemy.', req = 15, vars = { {1, 2, 3, 4, 5, 6},		},		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Venomous'] = { max = 6, highLevelMark = 6, desc = '&7Reduces the target\'s walk speed/by &a{0}% and deals &2{0}/&7damage per second. Lasts &64/&7seconds.', req = 17, vars = { {5, 10, 15, 20, 25, 30},--Vars 1 and 2 are identical },		cost = {nil, nil, nil, 36, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Vicious'] = { max = 5,--Only exists as tiers 3, 4, and 5 desc = '&7Grants &c+{0}⫽ Ferocity&7.', req = 26, vars = { {nil, nil, 3, 4, 5}, },		cost = {nil, nil, 55, 73, 91}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Chance'] = { max = 5, desc = '&7Increases the chance of a/Monster dropping an item by/&a{0}%&7.', req = 11, vars = { {15, 30, 45, 60, 75},		},		cost = {nil, 27, 41, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Syphon'] = { max = 5, highLevelMark = 4, desc = '&7Heals for &a{0}% &7of your max/health per &9100 ☠ Crit Damage/&7you deal per hit, up to/&91,000 ☠ Crit Damage&7.', req = 15, vars = { {0.2, 0.3, 0.4, 0.5, 0.6},		},		cost = {nil, nil, 27, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Triple-Strike'] = { max = 5, highLevelMark = 5, desc = '&7Increases melee damage dealt by/&a{0}% &7for the first three hits/on a mob.', req = 19, vars = { {10, 20, 30, 40, 50},		},		cost = {nil, nil, 36, 68, 179}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Thunderbolt'] = { max = 6, highLevelMark = 6, desc = '&7Strikes Monsters within 2 blocks/with lightning every 3/consecutive hits, dealing &a{0}%/&7of your Strength as damage.', req = 20, vars = { {15, 30, 45, 60, 75, 90},		},		cost = {nil, nil, nil, nil, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Respite'] = { max = 5, desc = '&7Increases your natural/regeneration by &a+{0}% &7while/out of combat.', req = 23, vars = { {5, 10, 15, 20, 25},		},		cost = {9, 18, 27, 36, nil}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Prosecute'] = { max = 6, highLevelMark = 6, desc = '&7Increases damage dealt by &a{0}%/&7for each percent of health/your target has up to &a35%/&7damage.', req = 25, vars = { {0.1, 0.2, 0.3, 0.4, 0.5, 0.6},		},		cost = {nil, nil, nil, nil, 45, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R'}, },	['Titan Killer'] = { max = 7, highLevelMark = 6, desc = '&7Increases damage dealt by &a{0}%/&7for every 100 defense your/target has up to &a50%&7.', req = 28, vars = { {2, 4, 6, 8, 10, 12, 14},       },        cost = {nil, nil, nil, nil, 45, 91, 179}, rarity = {'C', 'C', 'C', 'C', 'U', 'R', 'E'}, },	['Mana Steal'] = { max = 3, highLevelMark = 1, desc = '&7Regain &b{0}% &7of your mana on/hit.', req = 20, vars = { {0.2, 0.5, 0.8},		},		cost = {18, 23, 27}, rarity = {'C', 'C', 'C'}, },	['Smarty Pants'] = { max = 5, highLevelMark = 1, desc = '&7Grants &b+{0}✎ Intelligence&7.', req = 21, vars = { {5, 10, 15, 20, 25},		},		cost = {18, 36, 55, 73, 91}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	-- Ultimate Enchantments ['Bank'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Chimera'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Combo'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Last Stand'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Legion'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['No Pain No Gain'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['One For All'] = { max = 1, noCombine = true, isUltimate = true, desc = '&7Removes all other enchants but/increases your weapon damage by/&a210%&7.', req = 0, cost = {0}, rarity = {'C'}, },	['Rend'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Soul Eater'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Swarm'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Ultimate Jerry'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Ultimate Wise'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, },	['Wisdom'] = { max = 5, isUltimate = true, desc = '&7', req = 0, vars = { {0, 0, 0, 0, 0},		},		cost = {nil, nil, 0, 0, 0}, rarity = {'C', 'C', 'C', 'C', 'U'}, }, }