Changelog/2020/July 3

Hello!

Since 0.7.11 we fixed 3 things impacting player damage:


 * 1) Fixed random damage (it was caused by all weapons applying the "Fabled" modifier on crit, even if they don't have it)


 * 1) Fixed Dark Goggles applying its damage bonus against all mobs


 * 1) Fixed Ability Damage Scaling applying differently for weapons with built-in intelligence bonuses (like Yeti Sword) and modifiers (like Heroic)

We also made a few bugfixes in the background which shouldn't impact gameplay.

Enjoy!