Archer


 * For tutorials, please go to Tutorials/Archer Guide.

Archer is a Dungeon class that specializes in dealing extreme through ranged attacks using bows. It shares the area-clearing ability of the Mage and the tank-slaying ability of the Berserker, but, in return, is extremely fragile. This class relies heavily on and, much like the Berserk class. It is the best class for damage per second (DPS).

Class Passives

 * 50% Chance to shoot a second arrow.
 * Reduces your next incoming hit by (scales with Archer level and )
 * X% chance for your arrow to bounce to an additional target.

Dungeon Orb Abilities

 * Shoots 3 arrows that explode on impact, dealing the same as your highest bow hit in the last minute in a 4 block radius. Can also explode things similarly to.
 * Shoots 5 arrows per second for 4 seconds! Arrows deal 75.0% of your highest bow hit in the last minute.

Ghost Abilities

 * Shoot a teammate to heal them for 20% of their max and grant them  for 10 seconds.  Note: does knockback to teammates.
 * Temporarily stuns any non-boss Dungeon monster for a short period of time when shot.

Leveling Bonus
You can level up the Archer class while playing as an Archer or if you have a teammate that is an Archer, both of which provide Archer XP as a team bonus.

For every Archer level up to level 49 you get:
 * +1% Extra Arrow Chance
 * +0.8% Arrow
 * +2 Bouncy Arrow Chance

At level 50, you get
 * +2% Extra Arrow Chance
 * +0.8% Arrow
 * +2 Bouncy Arrow Chance

For every 5 Archer levels you additionally get:
 * -2 Explosive Shot Cooldown

For every 10 Archer levels you additionally get:
 * +1 Rapid Fire Duration

At Archer level 50, you receive the following total buffs:
 * 101% Extra Arrow Chance
 * +40% Arrow Damage
 * 100% Chance for Arrows to bounce of to another target
 * -20s Explosive Shot cooldown, lowering the cooldown to 20s
 * +5s Rapid Fire Duration, for a total of 8s

Armor
For a high budget setup, use, as this provides the largest buff in the game. For a slightly lower budget setup, use which, whilst dealing less  than Skeleton Master, provides much more survivability. For a much cheaper setup, use, which does the second largest amount of ranged  in the game. Also, try to prioritize getting a due to its  ability.

Weapons
The best weapon for Archer is the, paired with a   or its upgraded versions. The second best weapon for Archer is the paired with a   or a. Using four  were the best weapons for Archers before the  nerf.

Pets
If you want the some extra and survivability, use an. If you want pure DPS, use a with  in your bank. Alternatively, you can use the or. Wither Skeleton is especially good for the Floor /Master Mode boss room, since you do more  to wither mobs. If you are struggling with staying alive, use the or. The Baby Yeti Pet could be better as the Archer class is focused on, and also can be helpful with a for even more.

Accessory Powers
Getting for early-game,  for mid-game, and / for late-game is your best option for Accessory Powers.

Milestones
The Archer class can reach its milestones by dealing bow damage in the Dungeon.

Trivia

 * The passive might be a reference to a League of Legends rune, as both function very similarly and have the same name.