Voodoo Doll

The Voodoo Doll is a support item unlockable and usable only after reaching. It shoots an abundance of arrows at any targeted mob while dealing damage.

Usage
The Voodoo Doll's ability must be activated by aiming at a mob within 18 blocks. Upon right-clicking, a volley of 9 arrows is spawned around the targeted mob: 4 arrows in the horizontal cardinal directions, 4 arrows aimed 45° downwards in the cardinal directions, and 1 directly downwards. All mobs hit by an arrow take the arrow's damage as well as 1500% of the player's as damage per second over 10 seconds. The effect is the same strength no matter how many arrows the mob was hit by. The ability costs 200 Mana to use.

Trivia

 * It's possible to stack 2 Voodoo Dolls' effect during 5 seconds on the same target.
 * Within Dungeons, the Mage class passive ability cooldown reduction allows Mages to stack the effect more times.
 * The Voodoo Doll could not be used against players in the Colosseum.
 * The Voodoo Doll can target player-summoned undead mobs, Berserk Ultimate ability minions and Wither Armor Witherborn withers.
 * It is the only non-minion item that requires a minion for the recipe.
 * Prior to the removal of its recipe, the Maddox Batphone required a Redstone minion.
 * There was a bug where using the Voodoo Doll against Bagheera and Azrael mythological creature would cause the doll to disappear.
 * Now, if you try to feed one to them it will say: "This animal doesn't eat voodoo".
 * The arrows from the Voodoo Doll inherit the arrow damage bonuses from the Archer class.
 * Sword Enchantments apply to the voodoo doll's damage over time.
 * It is possible to swap to a weapon before the arrows strike the mob, therefore dealing the damage the weapon would on arrow hit.