Ice Walker

The Ice Walker is a Hostile mob that spawns in groups at the Great Ice Wall, which is located in the Dwarven Mines. They have high, but take heavily increased damage from Pickaxes.

Spawning
Ice Walkers spawn at the Great Ice Wall in the Dwarven Mines.

Commissions
The Ice Walker Slayer commission requires the player to kill 100 Ice Walkers.

Behavior
Ice Walkers are hostile to all players. They have and high. They take 90x damage from Pickaxes.

Ice Walkers will stop pursuing a player if the player stands inside or just outside the entrance to the Great Ice Wall from Divan's Gateway. The point at which they stop pursuit varies with each Ice Walker.

Tips

 * As Ice Walkers take 90x damage from Pickaxes, an early-game player with minimal gear can easily farm them with even a wooden Pickaxe. This can grant some early-game money from selling Glacite Jewels and also give a good amount of experience.
 * Using the Wither Cloak Sword ability and holding a pickaxe, the player can automatically kill Ice Walkers with the damage aura of the Creeper Veil. However, this is generally frowned upon by the community, and many will attempt to destroy the Creeper Veil and have a mob kill the user.(PATCHED at the release of Dungeons Master Mode)

Trivia

 * Much like Goblins and Treasure Hoarders, Ice Walkers are unstable, meaning if they are killed the first few frames upon spawning, in which they are labeled as Armor Stands, it may result in a game crash. This is due to the spawning of this mob will create a Team that is already existing and is a fatal error to the game program. Therefore, it is recommended to avoid spamming weapon abilities such as that of the Frozen Scythe or the Jerry-chine Gun, before they are about to spawn.