Critical Chance

is one of the 17 core player statistics. It dictates the odds of landing a Critical Hit.

Mechanics
corresponds to the percentage chance that a melee or ranged hit will be a critical hit.

When landing a critical hit, damage dealt will be multiplied by.

When a Critical Hit lands, the damage displayed will not be shown in gray, but rather will be displayed in red, orange, yellow, and white colors instead.

above 100% is not shown in-game, but nevertheless takes effect (for etc.). It is shown in the Hypixel API.

Increasing Base Critical Chance
Base Critical Chance is the Critical Chance without potions, armor or weapons.

Players have a base of  by default. It can be increased by:
 * Leveling the Skill. ( per level)

Increasing Bonus Critical Chance
There are several ways to gain additional bonus.
 * Reforging equipment
 * Unreal, Legendary, Pure, Ancient, Renowned, Submerged, Sharp, Fierce and Waxed.


 * Base Stats of equipment
 * e.g.  from Pigman Sword
 * e.g.  from Unstable Dragon Armor (Any piece, 20% full set)


 * Some Pets grant additional
 * Critical Potions grant additional which is also included in God Potion

Maximum Critical chance (Outdated)
The max Critical Chance is 519.2% outside of dungeons

At combat 60 and spider slayer 7, you have base 61%

All talisman on unpleasant and recombed = 133%(hegemony ability is in there)

Armor recombed = 108%(unstable:20% ancient:60% Legion V:28%)

Weapon recombed = 150%(Livid dagger:100% odd:30% Chimera V:20%)

Pet = 20%(100 Legendary Ender Dragon:10% Bigger teeth:+10%)

Total = (61+133+108+150+20)x1.1(drag pet ability) = 519.2% cc

Credit for this goes to UEngima.

Decreasing Critical Chance

 * reforge
 * Terminator

暴击概率