Module:DamageType/Data

local txtshdw = "; text-shadow: 1px 1px 1px black"

return { ['melee'] = { name = "Melee Damage", nameShort = "Melee Dmg", color = "#EEE" .. txtshdw, },	['true'] = { name = "True Damage", nameShort = "Tru. Dmg", color = "#EEE" .. txtshdw, },	['projectile'] = { name = "Projectile Damage", nameShort = "Proj. Dmg", color = "#AAAAAA", },	['fall'] = { name = "Fall Damage", nameShort = "Fall Dmg", color = "#555555", },	['drown'] = { name = "Drowning Damage", nameShort = "Drowning Dmg", color = "#55FFFF", },	['fire'] = { name = "Fire Damage", nameShort = "Fire Dmg", color = "#FFBD55", },	['lava'] = { name = "Lava Damage", nameShort = "Lava Dmg", color = "#AA0000", },	['magic'] = { name = "Magic Damage", nameShort = "Magic Dmg", color = "#00AAAA", },	['void'] = { name = "Void Damage", nameShort = "Void Dmg", color = "#B5B5B5", },	['poison'] = { name = "Poison Damage", nameShort = "Poison Dmg", color = "#76DB4C", },	['wither'] = { name = "Wither Damage", nameShort = "Wither Dmg", color = "#764857", },	['explosion'] = { name = "Explosion Damage", nameShort = "Expl. Dmg", color = "#FF5555", }, }