Catacombs

Catacombs is the first dungeon in SkyBlock. Catacombs Entrance is where the dungeon will begin from, or from the Dungeon Hub. Refer to Dungeons for other released dungeons.

Magical Map Locations
The following dot-points describe each location found on the magical map. A room with the minimal objective complete will display a white checkmark over it. A failed room displays a red X-cross. A fully completed room with all requirements and secrets will place a green checkmark over it.
 * Green Room: The Green Room is the room from which each dungeon run begins.


 * Brown Rooms: Brown Rooms are the most common rooms. They contain mobs to defeat and Secrets to find.


 * Yellow Room ( Room): Contains a  that is more difficult to beat than other  found in the dungeon.
 * Purple Rooms (Puzzle Rooms): Contains a random Puzzle to solve. Each floor contains more difficult puzzles.
 * Orange Room (Danger Room): Found on Floors 3 and above only. Contains a high number of traps. Players must avoid the traps to pull each lever in succession and eventually clear the room.
 * Pink Room (Fairy Room): Always spawns on the way to the Blood Room. Contains a healing pool and 4 Fairies which can be killed to revive a teammate, to get an extra Revive Stone or as a Ghost to revive.
 * Red Room (Blood Room): The final room containing The Watcher, with increasing difficulty on each consecutive floor. This will need to be cleared to get access to the room.
 * In The Catacombs - Entrance, the floor will be cleared after defeating The Watcher and Dungeon Score will be calculated instantly.
 * Question Mark Rooms: These rooms are unexplored, if at the door it contains a solid black line it usually indicated that there either is a wither door or a fairy room, and if there is a red line at the door of this room it indicated that this is the final mini-boss room.

Dungeon Puzzle Rooms
Dungeons have increasingly difficult Puzzle Rooms to be completed in each run for special bonuses.

Floors
Catacombs have seven floors and each floor contains a unique boss at the end and special loot. Everyone will start on the entrance floor and will have to beat the floor's boss to unlock the next one. Each floor will be exponentially harder than the last. When Necron is defeated (Floor 7) for the first time, a new difficulty, known as Master Mode, will be available.

Items
Every item found in Dungeons is new and unique. The Dungeoneering Skill also buffs Dungeon items, which allow players to fight against extremely strong monsters in the last few floors. Not including drops from mobs, Dungeon Bosses reward some of the strongest weapons in the game and powerful item modifiers, such as new reforges, ultimate enchantments, and more.

Chest Types Include (Wooden = W, Golden = G, Diamond = D, Emerald = E, Obsidian = O, and Bedrock = B).

Enchantment Books
This section includes all the lowest tier enchantment books you can get from dungeon chests at the end of dungeon runs.

Possible Chest Loots
Above is the article to a more descriptive look at each individual loot chest for each dungeon.

Dungeon Mobs
Due to the wide variety of mobs in The Catacombs, a separate article has been made to list them.

Revival
When a player dies, they are not removed from the Dungeons. They can be revived automatically after some time (until Floor 3), by a teammate which has selected the healer class, by themselves after 60 seconds if they are a healer, by a revive stone, by the killing of a fairy or by killing their respective Wandering Soul summoned by the watcher.

When all players die, they fail the dungeon.

Catacombs Levels
Catacombs levels are a sub-skill of the Dungeoneering Skill that upgrade the stats of Dungeon Items while inside the Catacombs by a certain percentage each time it levels up. A certain amount of xp is required for each level, and some items require certain catacomb levels to be used in The Catacombs at all.

(* as Dungeon Item) &lt;/div&gt;

Dungeoneering Skill
Dungeoneering is a skill that refers to the levelling up of all 5 class types, however, each class type has a separate amount of xp so all 5 classes are not normally the same level or total xp. It also has a separate subskill for each Dungeon (currently only the Catacombs).

History
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