Dungeon Skeletons

Like most other Dungeon Mobs, all the have a chance of spawning with a random modifier, such as Healthy, Flaming, Stormy, Speedy or Fortified, and their stats increase depending on which floor they spawn. Healthy increases the mob's. Flaming makes melee attacks light the player on fire. Stormy makes the mob strike lighting on nearby players, dealing. Speedy significantly increases the mob's movement. Fortified increases the mob's.

Undead Skeleton
The Undead Skeleton is a weak Skeleton found in The Catacombs that shoots players with a Machine Gun Bow. It can spawn on any floor but only respawn on Entrance, Floor 1, and Floor 2 when 3 skeleton skulls merge.

Drops

 * -|Lvl 40=
 * -|Lvl 40‎=
 * -|Lvl 60=
 * -|Lvl 60‎=
 * -|Lvl 70=
 * -|Lvl 70‎=
 * -|Lvl 80=
 * -|Lvl 80‎=
 * -|Lvl 90=
 * -|Lvl 90‎=
 * -|Lvl 100=
 * -|Lvl 100‎=
 * -|Lvl 110=
 * -|Lvl 110‎=
 * -|Lvl 120=
 * -|Lvl 120‎=

Scared Archer
Scared Archers are similar to Undead Skeletons, the only exception being that they run away from the player when their is low.

Drops

 * -|Lvl 42=
 * -|Lvl 62=
 * -|Lvl 72=

Super Archer
The Super Archer Skeleton is a dungeon mob that appears on Floor 4 and above. Its arrows have a chance to bounce to another target.

Drops

 * -|Lvl 90=
 * -|Lvl 100=
 * -|Lvl 110=
 * -|Lvl 120=

Skeleton Grunt
A Skeleton Grunt is a Skeleton that appears to be wearing Skeleton Grunt Armor. This Skeleton shoots extremely fast, and drops the Skeleton Grunt Armor.

Drops

 * -|Lvl 40=
 * -|Lvl 60=
 * -|Lvl 70=
 * -|Lvl 80=

Skeleton Soldier
Skeleton Soldiers are Dungeon Mobs that spawn on The Catacombs - Floor I and above. They use their bow to attack players, and drop the Skeleton Soldier Armor. Like most other, when it dies it turns into a skeleton skull. After 2 or 3 skulls are merged, an Undead Skeleton will spawn. On The Catacombs - Floor III and above, 3 skeleton skulls merging will have a chance of forming a Skeletor. On The Catacombs - Floor VI it can rarely turn into a Skeletor Prime, and on The Catacombs - Floor VII it is guaranteed to turn into a Skeletor Prime.

Drops

 * -|Lvl 46=
 * -|Lvl 66=
 * -|Lvl 76=
 * -|Lvl 86=
 * -|Lvl 96=
 * -|Lvl 106=
 * -|Lvl 116=
 * -|Lvl 126=

Skeleton Master
The Skeleton Master Is a Dungeon Mob that spawns on The Catacombs - Floor II and above. Like other ranged mobs, like the Skeleton Soldier, it attacks with its bow. However, if its target gets too close, it launches a wither skeleton skull that deals. Like most other, when it dies it turns into a skeleton skull. After 2 or 3 skulls are merged, an Undead Skeleton will spawn. On The Catacombs - Floor III and above, 3 skeleton skulls merging will have a chance of forming a Skeletor. On The Catacombs - Floor VI it can rarely turn into a Skeletor Prime, and on The Catacombs - Floor VII it is guaranteed to turn into a Skeletor Prime.

These have a chance to spawn as a runic variant as well as having another modifier, making it possible to get something like a Healthy Runic Skeleton Master.

Drops

 * -|Lvl 48=
 * -|Lvl 68=
 * -|Lvl 78=
 * -|Lvl 88=
 * -|Lvl 98=
 * -|Lvl 108=
 * -|Lvl 118=
 * -|Lvl 128=

Skeleton Lord
The Skeleton Lord is a mob in The Catacombs Floor 7. It deals much more damage than a Skeleton Soldier, and has a lot more health. It drops Skeleton Lord Armor and the Machine Gun Bow. Like most other, when it dies it turns into a skeleton skull. After 2 or 3 skulls are merged, an Undead Skeleton will spawn. On The Catacombs - Floor III and above, 3 skeleton skulls merging will have a chance of forming a Skeletor. On The Catacombs - Floor VI it can rarely turn into a Skeletor Prime, and on The Catacombs - Floor VII it is guaranteed to turn into a Skeletor Prime.

Sniper
The Sniper is a Dungeon Mob found in all floors of The Catacombs. They drop the Sniper Helmet and Sniper Bow.

The Sniper is normally located far away from the entrances to rooms normally in the corner or up on an object. Although it shoots slowly, it can be a dangerous threat, especially to new players. They usually spawn far away from the player, and can do thousands of if the player is not careful. Despite its high damage this mob is quite weak in terms of its Effective Health.
 * -|Lvl 43=
 * -|Lvl 63=
 * -|Lvl 73=
 * -|Lvl 83=
 * -|Lvl 93=
 * -|Lvl 103=
 * -|Lvl 113=
 * -|Lvl 123=

Trivia

 * The Super Archer was supposed to wear Bouncy Armor, and does on The Catacombs - Floor IV, but on all other floors it wears no armor, most likely due to a bug.
 * The Skeleton Grunt holds a Machine Gun Bow and uses its ability when the players gets too close to it.
 * The wither skulls fired by skeleton masters at close range do 400-600-800-1100-2500-4125 (based on floor), making them extremely deadly when the user is against multiple of them.
 * Skeleton Masters have been known to shred end-game dungeoneers because of this.
 * On F6 and above, the skeleton master becomes one of the deadliest mobs in the catacombs, and requires the player to either kill them from a range, or kill them quickly enough so that they don't notice the player.
 * For extremely early game archers, Skeleton Master Armor dropped from skeleton masters make for a great starter armor due to the extra arrow damage and being a dungeon armor set.
 * The zombie counterpart of the Skeleton Lord is the Zombie Lord.
 * Weirdly, the Skeleton Lord is the only mob missing from the Bestiary.
 * The Sniper's head is a tier 1 Skeleton Minion head retextured with night vision goggles.
 * Snipers cannot move, therefore making the Speedy modifier useless.