Module:Reforge/Data

-- -- For source, it's either Basic (obtainable without a reforge stone or the like) or Advanced (only obtainable with a reforge stone or the like) -- Don't include description or effect if there is none. --Quick Copy	[] = {		stats = {			c = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},			u = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},			r = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},			e = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},			l = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},			m = {				bas = ,				cc = ,				cd = ,				def = ,				dmg = ,				fmf = ,				fer = ,				frf = ,				hp = ,				int = ,				mf = ,				mnf = ,				mns = ,				scc = ,				spd = ,				str = ,			},		},		source = ,		description = ,		effect = ,	}, -- return { ['Armor'] = { ['Clean'] = { stats = { c = { cc = 2, def = 5, hp = 5, },				u = { cc = 4, def = 7, hp = 7, },				r = { cc = 6, def = 10, hp = 10, },				e = { cc = 8, def = 15, hp = 15, },				l = { cc = 10, def = 20, hp = 20, },				m = { cc = 12, def = 25, hp = 25, },			},			source = 'Basic', },		['Fierce'] = { stats = { c = { cc = 2, cd = 4, str = 2, },				u = { cc = 3, cd = 7, str = 4, },				r = { cc = 4, cd = 10, str = 6, },				e = { cc = 5, cd = 14, str = 8, },				l = { cc = 6, cd = 18, str = 10, },				m = { cc = 8, cd = 24, str = 12, },			},			source = 'Basic', },		['Heavy'] = { stats = { c = { cd = -1, def = 25, spd = -1, },				u = { cd = -2, def = 35, spd = -1, },				r = { cd = -2, def = 50, spd = -1, },				e = { cd = -3, def = 65, spd = -1, },				l = { cd = -5, def = 80, spd = -1, },				m = { cd = -7, def = 110, spd = -1, },			},			source = 'Basic', },		['Light'] = { stats = { c = { bas = 1, cc = 1, cd = 1, def = 1, hp = 5, spd = 1, },				u = { bas = 2, cc = 1, cd = 2, def = 2, hp = 7, spd = 2, },				r = { bas = 3, cc = 2, cd = 3, def = 3, hp = 10, spd = 3, },				e = { bas = 4, cc = 2, cd = 4, def = 4, hp = 15, spd = 4, },				l = { bas = 5, cc = 3, cd = 5, def = 5, hp = 20, spd = 5, },				m = { bas = 6, cc = 3, cd = 6, def = 6, hp = 25, spd = 6, },			},			source = 'Basic', },		['Mythic'] = { stats = { c = { cc = 1, def = 2, hp = 2, int = 20, spd = 2, str = 2, },				u = { cc = 2, def = 4, hp = 4, int = 25, spd = 2, str = 4, },				r = { cc = 3, def = 6, hp = 6, int = 30, spd = 2, str = 6, },				e = { cc = 4, def = 8, hp = 8, int = 40, spd = 2, str = 8, },				l = { cc = 5, def = 10, hp = 10, int = 50, spd = 2, str = 10, },				m = { cc = 6, def = 12, hp = 12, int = 60, spd = 2, str = 12, },			},			source = 'Basic', },		['Pure'] = { stats = { c = { bas = 1, cc = 2, cd = 2, def = 2, hp = 2, int = 1, spd = 2, str = 2, },				u = { bas = 1, cc = 4, cd = 3, def = 3, hp = 3, int = 3, spd = 1, str = 3, },				r = { bas = 2, cc = 6, cd = 4, def = 4, hp = 4, int = 4, spd = 1, str = 4, },				e = { bas = 3, cc = 8, cd = 6, def = 6, hp = 6, int = 6, spd = 1, str = 6, },				l = { bas = 4, cc = 10, cd = 8, def = 8, hp = 8, int = 8, spd = 1, str = 8, },				m = { bas = 5, cc = 12, cd = 8, def = 10, hp = 10, int = 10, spd = 1, str = 10, },			},			source = 'Basic', },		['Smart'] = { stats = { c = { def = 4, hp = 4, int = 20, },				u = { def = 6, hp = 6, int = 40, },				r = { def = 9, hp = 9, int = 60, },				e = { def = 12, hp = 12, int = 80, },				l = { def = 15, hp = 15, int = 100, },				m = { def = 20, hp = 20, int = 120, },			},			source = 'Basic', },		['Titanic'] = { stats = { c = { def = 10, hp = 10, },				u = { def = 15, hp = 15, },				r = { def = 20, hp = 20, },				e = { def = 25, hp = 25, },				l = { def = 35, hp = 35, },				m = { def = 50, hp = 50, },			},			source = 'Basic', },		['Wise'] = { stats = { c = { hp = 4, int = 25, spd = 1, },				u = { hp = 6, int = 50, spd = 1, },				r = { hp = 9, int = 75, spd = 1, },				e = { hp = 12, int = 100, spd = 2, },				l = { hp = 15, int = 125, spd = 2, },				m = { hp = 20, int = 150, spd = 3, },			},			source = 'Basic', },		['Perfect'] = { stats = { c = { def = 25, },				u = { def = 35, },				r = { def = 50, },				e = { def = 65, },				l = { def = 80, },				m = { def = 110, },			},			source = 'Advanced', description = 'Increase by/', effect = 'total_defense = total_defense * 1.02', },		['Necrotic'] = { stats = { c = { int = 30, },				u = { int = 60, },				r = { int = 90, },				e = { int = 120, },				l = { int = 150, },				m = { int = 200, },			},			source = 'Advanced', },		['Ancient'] = { stats = { c = { cc = 3, def = 7, hp = 7, int = 6, str = 4, },				u = { cc = 5, def = 7, hp = 7, int = 9, str = 8, },				r = { cc = 7, def = 7, hp = 7, int = 12, str = 12, },				e = { cc = 9, def = 7, hp = 7, int = 16, str = 18, },				l = { cc = 12, def = 7, hp = 7, int = 20, str = 25, },				m = { cc = 15, def = 7, hp = 7, int = 25, str = 35, },			},			source = 'Advanced', description = 'Grants +1 /per level.', effect = 'total_crit_damage = total_crit_damage + catacombs_level', },		['Spiked'] = { stats = { c = { bas = 1, cc = 2, cd = 3, def = 2, hp = 2, int = 3, spd = 1, str = 3, },				u = { bas = 1, cc = 4, cd = 4, def = 3, hp = 3, int = 4, spd = 1, str = 4, },				r = { bas = 2, cc = 6, cd = 6, def = 4, hp = 4, int = 6, spd = 1, str = 6, },				e = { bas = 3, cc = 8, cd = 8, def = 6, hp = 6, int = 8, spd = 1, str = 8, },				l = { bas = 4, cc = 10, cd = 10, def = 8, hp = 8, int = 10, spd = 1, str = 10, },				m = { bas = 5, cc = 12, cd = 12, def = 10, hp = 10, int = 12, spd = 1, str = 12, },			},			source = 'Advanced', },		['Renowned'] = { stats = { c = { bas = 1, cc = 2, cd = 3, def = 2, hp = 2, int = 3, spd = 1, str = 3, },				u = { bas = 1, cc = 4, cd = 4, def = 3, hp = 3, int = 4, spd = 1, str = 4, },				r = { bas = 2, cc = 6, cd = 6, def = 4, hp = 4, int = 6, spd = 1, str = 6, },				e = { bas = 3, cc = 8, cd = 8, def = 6, hp = 6, int = 8, spd = 1, str = 8, },				l = { bas = 4, cc = 10, cd = 10, def = 8, hp = 8, int = 10, spd = 1, str = 10, },				m = { bas = 5, cc = 12, cd = 12, def = 10, hp = 10, int = 12, spd = 1, str = 12, },			},			source = 'Advanced', description = 'Increases most stats by .', effect = 'define most Hypixel please.', },		['Cubic'] = { stats = { c = { hp = 5, str = 3, },				u = { hp = 7, str = 5, },				r = { hp = 10, str = 7, },				e = { hp = 15, str = 10, },				l = { hp = 20, str = 12, },				m = { hp = 25, str = 15, },			},			source = 'Advanced', description = 'Decreases damage taken from/Nether mobs by .', effect = 'Nothing representable in terms of stats', },		['Warped'] = { stats = { c = { bas = 2, spd = 1, str = 2, },				u = { bas = 3, spd = 1, str = 4, },				r = { bas = 4, spd = 2, str = 6, },				e = { bas = 5, spd = 2, str = 7, },				l = { bas = 6, spd = 3, str = 10, },				m = { bas = 7, spd = 3, str = 12, },			},			source = 'Advanced', description = 'Gain  for/.', effect = 'For 5s? 5s after what? Using an aote? Applying the reforge? Clarify hypixel', },		['Reinforced'] = { stats = { c = { def = 25, },				u = { def = 35, },				r = { def = 50, },				e = { def = 65, },				l = { def = 80, },				m = { def = 110, },			},			source = 'Advanced', },		['Loving'] = { stats = { c = { def = 4, hp = 4, int = 20, },				u = { def = 5, hp = 5, int = 40, },				r = { def = 6, hp = 6, int = 60, },				e = { def = 7, hp = 8, int = 80, },				l = { def = 10, hp = 10, int = 100, },				m = { def = 14, hp = 14, int = 120, },			},			source = 'Advanced', description = 'Increases ability damage by/.', effect = 'ability_damage = ability_damage*1.05', },		['Ridiculous'] = { stats = { c = { cc = 1, def = 10, hp = 10, },				u = { cc = 2, def = 15, hp = 15, },				r = { cc = 3, def = 20, hp = 20, },				e = { cc = 4, def = 25, hp = 25, },				l = { cc = 5, def = 35, hp = 35, },				m = { cc = 6, def = 50, hp = 50, },			},			source = 'Advanced', description = 'Fart when you sneak. Reduces/your by / for  but grants / for  and/ mana. Requires at least/ to/activate.', effect = 'I cannot put into equations because it only happens at a certain action', },		['Giant'] = { stats = { c = { hp = 50, },				u = { hp = 60, },				r = { hp = 80, },				e = { hp = 120, },				l = { hp = 180, },				m = { hp = 240, },			},			source = 'Advanced', },		['Submerged'] = { stats = { c = { cc = 2, scc = 0.5, },				u = { cc = 4, scc = 0.6, },				r = { cc = 6, scc = 0.7, },				e = { cc = 8, scc = 0.8, },				l = { cc = 10, scc = 0.9, },				m = { cc = 12, scc = 1, },			},			source = 'Advanced', },		['Jaded'] = { stats = { c = { mnf = 5, mns = 5, },				u = { mnf = 10, mns = 12, },				r = { mnf = 15, mns = 20, },				e = { mnf = 20, mns = 30, },				l = { mnf = 25, mns = 45, },				m = { mnf = 30, mns = 60, },			},			source = 'Advanced', },		['Empowered'] = { stats = { c = { hp = 10, def = 10, },				u = { hp = 15, def = 15, },				r = { hp = 20, def = 20, },				e = { hp = 25, def = 25, },				l = { hp = 35, def = 35, },				m = { hp = 50, def = 50, },			},			source = 'Advanced', description = 'Any healing on others is/increased by while in/Dungeons.', effect = 'Cannot represent as stat.', },	},	['Sword'] = { ['Gentle'] = { stats = { c = { bas = 8, str = 3, },				u = { bas = 10, str = 5, },				r = { bas = 15, str = 7, },				e = { bas = 20, str = 10, },				l = { bas = 25, str = 15, },				m = { bas = 30, str = 20, },			},			source = 'Basic', },		['Odd'] = { stats = { c = { cc = 12, cd = 10, int = -5, },				u = { cc = 15, cd = 15, int = -10, },				r = { cc = 15, cd = 15, int = -18, },				e = { cc = 20, cd = 22, int = -32, },				l = { cc = 25, cd = 30, int = -50, },				m = { cc = 30, cd = 40, int = -77, },			},			source = 'Basic', },		['Fast'] = { stats = { c = { bas = 10, },				u = { bas = 20, },				r = { bas = 30, },				e = { bas = 40, },				l = { bas = 50, },				m = { bas = 60, },			},			source = 'Basic', },		['Fair'] = { stats = { c = { bas = 2, cc = 2, cd = 2, int = 2, str = 2, },				u = { bas = 3, cc = 3, cd = 3, int = 3, str = 3, },				r = { bas = 4, cc = 4, cd = 4, int = 4, str = 4, },				e = { bas =7 , cc = 7, cd = 7, int = 7, str = 7, },				l = { bas = 10, cc = 10, cd = 10, int = 10, str = 10, },				m = { bas = 12, cc = 12, cd = 12, int = 12, str = 12, },			},			source = 'Basic', },		['Epic'] = { stats = { c = { bas = 1, cd = 10, str = 15, },				u = { bas = 2, cd = 15, str = 20, },				r = { bas = 4, cd = 20, str = 25, },				e = { bas = 7, cd = 27, str = 32, },				l = { bas = 10, cd = 35, str = 40, },				m = { bas = 15, cd = 45, str = 50, },			},			source = 'Basic', },		['Sharp'] = { stats = { c = { cc = 10, cd = 20, },				u = { cc = 12, cd = 30, },				r = { cc = 14, cd = 40, },				e = { cc = 17, cd = 55, },				l = { cc = 20, cd = 75, },				m = { cc = 25, cd = 90, },			},			source = 'Basic', },		['Heroic'] = { stats = { c = { bas = 1, int = 40, str = 15, },				u = { bas = 2, int = 50, str = 20, },				r = { bas = 2, int = 65, str = 25, },				e = { bas = 3, int = 80, str = 32, },				l = { bas = 5, int = 100, str = 40, },				m = { bas = 7, int = 125, str = 50, },			},			source = 'Basic', },		['Spicy'] = { stats = { c = { bas = 1, cc = 1, cd = 25, str = 2, },				u = { bas = 2, cc = 1, cd = 35, str = 3, },				r = { bas = 4, cc = 1, cd = 45, str = 4, },				e = { bas = 7, cc = 1, cd = 60, str = 7, },				l = { bas = 10, cc = 1, cd = 80, str = 10, },				m = { bas = 15, cc = 1, cd = 100, str = 12, },			},			source = 'Basic', },		['Legendary'] = { stats = { c = { bas = 2, cc = 5, cd = 5, int = 5, str = 3, },				u = { bas = 3, cc = 7, cd = 10, int = 8, str = 7, },				r = { bas = 5, cc = 9, cd = 15, int = 12, str = 12, },				e = { bas = 7, cc = 12, cd = 22, int = 18, str = 18, },				l = { bas = 10, cc = 15, cd = 28, int = 25, str = 25, },				m = { bas = 15, cc = 18, cd = 36, int = 35, str = 32, },			},			source = 'Basic', },		['Dirty'] = { stats = { c = { bas = 2, fer = 2, str = 2, },				u = { bas = 3, fer = 3, str = 4, },				r = { bas = 5, fer = 6, str = 6, },				e = { bas = 10, fer = 9, str = 10, },				l = { bas = 15, fer = 12, str = 12, },				m = { bas = 20, fer = 15, str = 15, },			},			source = 'Advanced', },		['Fabled'] = { stats = { c = { cd = 15, str = 30, },				u = { cd = 20, str = 35, },				r = { cd = 25, str = 40, },				e = { cd = 32, str = 50, },				l = { cd = 40, str = 60, },				m = { cd = 50, str = 75, },			},			source = 'Advanced', description = 'Critical hits have a chance to/deal up to &a15% &7extra damage.', effect = 'Idk... Does it buff crit damage by 15%?', },		['Suspicious'] = { stats = { c = { cc = 1, cd = 30, },				u = { cc = 2, cd = 40, },				r = { cc = 3, cd = 50, },				e = { cc = 5, cd = 65, },				l = { cc = 7, cd = 85, },				m = { cc = 10, cd = 110, },			},			source = 'Advanced', description = 'Increases weapon damage by/&c+15&7.', effect = 'weapon_damage = weapon_damage + 15', },		['Gilded'] = { stats = { c = {}, u = {}, r = {}, e = {}, l = { dmg = 75, str = 75, },				m = { dmg = 90, str = 90, },			},			source = 'Advanced', description = 'Upon killing an enemy, you have/a rare chance to grant coins to/a player around you.', effect = 'Unrepresantable in stat form. Also, name of this reforge bonus is &1Byron\'s Compassion &7(Gilded)', },		['Warped'] = { stats = { c = {}, u = {}, r = { dmg = 165, str = 165, },				e = { dmg = 165, str = 165, },				l = { dmg = 165, int = 65, str = 165, },				m = {}, },			source = 'Advanced', },		['Withered'] = { stats = { c = { str = 60, },				u = { str = 75, },				r = { str = 90, },				e = { str = 110, },				l = { str = 135, },				m = { str = 170, },			},			source = 'Advanced', description = 'Grants &a+1 &7per/&cCatacombs &7level.', effect = 'total_str = total_str + catacombs_level', },		['Bulky'] = { stats = { c = { def = 2, hp = 4, },				u = { def = 3, hp = 6, },				r = { def = 5, hp = 9, },				e = { def = 8, hp = 12, },				l = { def = 13, hp = 15, },				m = { def = 21, hp = 20, },			},			source = 'Advanced', },	},	['Ranged Weapon'] = { ['Deadly'] = { stats = { c = { cc = 10, cd = 5, },				u = { cc = 13, cd = 10, },				r = { cc = 16, cd = 18, },				e = { cc = 19, cd = 32, },				l = { cc = 22, cd = 50, },				m = { cc = 25, cd = 78, },			},			source = 'Basic', },		['Fine'] = { stats = { c = { cc = 5, cd = 2, str = 3, },				u = { cc = 7, cd = 4, str = 7, },				r = { cc = 9, cd = 7, str = 12, },				e = { cc = 12, cd = 10, str = 18, },				l = { cc = 15, cd = 15, str = 25, },				m = { cc = 18, cd = 20, str = 33, },			},			source = 'Basic', },		['Grand'] = { stats = { c = { str = 25, },				u = { str = 32, },				r = { str = 40, },				e = { str = 50, },				l = { str = 60, },				m = { str = 75, },			},			source = 'Basic', },		['Hasty'] = { stats = { c = { cc = 20, str = 3, },				u = { cc = 25, str = 5, },				r = { cc = 30, str = 7, },				e = { cc = 40, str = 10, },				l = { cc = 50, str = 15, },				m = { cc = 75, str = 20, },			},			source = 'Basic', },		['Neat'] = { stats = { c = { cc = 10, cd = 4, int = 3, },				u = { cc = 12, cd = 8, int = 6, },				r = { cc = 14, cd = 14, int = 10, },				e = { cc = 17, cd = 20, int = 15, },				l = { cc = 20, cd = 30, int = 20, },				m = { cc = 25, cd = 40, int = 25, },			},			source = 'Basic', },		['Rapid'] = { stats = { c = { cd = 35, str = 2, },				u = { cd = 45, str = 3, },				r = { cd = 55, str = 4, },				e = { cd = 65, str = 7, },				l = { cd = 75, str = 10, },				m = { cd = 90, str = 15, },			},			source = 'Basic', },		['Unreal'] = { stats = { c = { cc = 8, cd = 5, str = 3, },				u = { cc = 9, cd = 10, str = 7, },				r = { cc = 10, cd = 18, str = 12, },				e = { cc = 11, cd = 32, str = 18, },				l = { cc = 13, cd = 50, str = 25, },				m = { cc = 15, cd = 70, str = 34, },			},			source = 'Basic', },		['Awkward'] = { stats = { c = { cc = 10, cd = 5, int = -5, },				u = { cc = 12, cd = 10, int = -10, },				r = { cc = 15, cd = 15, int = -18, },				e = { cc = 20, cd = 22, int = -32, },				l = { cc = 25, cd = 30, int = -50, },				m = { cc = 30, cd = 35, int = -72, },			},			source = 'Basic', },		['Rich'] = { stats = { c = { cc = 10, cd = 1, int = 20, str = 2, },				u = { cc = 12, cd = 2, int = 25, str = 3, },				r = { cc = 14, cd = 4, int = 30, str = 4, },				e = { cc = 17, cd = 7, int = 40, str = 7, },				l = { cc = 20, cd = 10, int = 50, str = 10, },				m = { cc = 25, cd = 15, int = 60, str = 15, },			},			source = 'Basic', },		['Precise'] = { stats = { c = { cc = 8, cd = 5, str = 3, },				u = { cc = 9, cd = 10, str = 7, },				r = { cc = 10, cd = 18, str = 12, },				e = { cc = 11, cd = 32, str = 18, },				l = { cc = 13, cd = 50, str = 25, },				m = { cc = 15, cd = 70, str = 34, },			},			source = 'Advanced', description = 'Deal &a+10% &7extra damage when/arrows hit the head of a mob.', effect = 'Not representable in stats', },		['Spiritual'] = { stats = { c = { cc = 7, cd = 10, str = 4, },				u = { cc = 8, cd = 15, str = 8, },				r = { cc = 9, cd = 23, str = 14, },				e = { cc = 10, cd = 37, str = 20, },				l = { cc = 12, cd = 50, str = 28, },				m = { cc = 14, cd = 75, str = 38, },			},			source = 'Advanced', description = 'Grants a &a10% &7chance to spawn/a Spirit Decoy when you kill an/enemy in a dungeon.', effect = 'Not representable in stats.', },		['Headstrong'] = { stats = { c = { cc = 10, cd = 4, str = 2, },				u = { cc = 11, cd = 8, str = 5, },				r = { cc = 12, cd = 16, str = 10, },				e = { cc = 13, cd = 18, str = 16, },				l = { cc = 15, cd = 42, str = 23, },				m = { cc = 17, cd = 60, str = 33, },			},			source = 'Advanced', description = 'Deal &a+8% &7extra damage when/arrows hit the head of a mob.', effect = 'Not representable in stats', },	},	['Accessory'] = { ['Bizarre'] = { stats = { c = { cd = -1, hp = 1, int = 6, str = 1, },				u = { cd = -2, hp = 1, int = 8, str = 2, },				r = { cd = -2, hp = 1, int = 10, str = 2, },				e = { cd = -3, hp = 1, int = 14, str = 3, },				l = { cd = -5, hp = 1, int = 20, str = 5, },				m = { cd = -5, hp = 1, int = 30, str = 7, },			},			source = 'Basic', },		['Itchy'] = { stats = { c = { cd = 3, str = 1, },				u = { cd = 4, str = 1, },				r = { bas = 1, cd = 5, str = 1, },				e = { bas = 1, cd = 7, str = 2, },				l = { bas = 1, cd = 10, str = 3, },				m = { bas = 1, cd = 15, str = 4, },			},			source = 'Basic', },		['Ominous'] = { stats = { c = { cd = 1, def = 1, hp = 1, str = 1, },				u = { cd = 1, def = 1, hp = 1, int = 1, str = 1, },				r = { cd = 1, def = 1, hp = 2, int = 2, str = 1, },				e = { cd = 1, def = 2, hp = 3, int = 3, str = 2, },				l = { cd = 1, def = 3, hp = 4, int = 4, str = 3, },				m = { cd = 1, def = 5, hp = 5, int = 5, str = 4, },			},			source = 'Basic', },		['Pleasant'] = { stats = { c = { def = 4, },				u = { def = 5, },				r = { def = 7, },				e = { def = 10, },				l = { def = 15, },				m = { def = 20, },			},			source = 'Basic', },		['Pretty'] = { stats = { c = { hp = 1, int = 3, },				u = { hp = 1, int = 4, },				r = { bas = 1, hp = 2, int = 6, },				e = { bas = 1, hp = 2, int = 9, spd = 1, },				l = { bas = 1, hp = 3, int = 13, spd = 1, },				m = { bas = 1, hp = 4, int = 19, spd = 2, },			},			source = 'Basic', },		['Shiny'] = { stats = { c = { hp = 4, int = 1, },				u = { hp = 5, int = 2, },				r = { hp = 7, int = 2, },				e = { hp = 10, int = 3, },				l = { hp = 15, int = 5, },				m = { hp = 20, int = 5, },			},			source = 'Basic', },		['Simple'] = { stats = { c = { cd = 1, def = 1, hp = 1, int = 1, spd = 1, str = 1, },				u = { cd = 1, def = 1, hp = 1, int = 1, spd = 1, str = 1, },				r = { cd = 1, def = 1, hp = 1, int = 1, spd = 1, str = 1, },				e = { cd = 1, def = 1, hp = 1, int = 1, spd = 1, str = 1, },				l = { cd = 1, def = 1, hp = 1, int = 1, spd = 1, str = 1, },				m = { cd = 1, def = 2, hp = 1, int = 1, spd = 1, str = 1, },			},			source = 'Basic', },		['Strange'] = { stats = { c = { bas = -1, cd = 1, int = 1, spd = 1, str = 2, },				u = { bas = 2, cd = 2, def = 3, int = -1, str = 1, },				r = { def = 2, int = 2, spd = 1, str = -1, },				e = { bas = 4, cd = 1, def = -1, str = 3, },				l = { cd = 7, def = 1, int = 8, spd = 3, },				m = { bas = 5, cd = 9, def = 1, int = 11, spd = 3, str = 4, },			},			source = 'Basic', },		['Vivid'] = { stats = { c = { hp = 1, spd = 1, },				u = { hp = 2, spd = 2, },				r = { hp = 3, spd = 3, },				e = { hp = 4, spd = 4, },				l = { hp = 5, spd = 5, },				m = { hp = 6, spd = 6, },			},			source = 'Basic', },		['Godly'] = { stats = { c = { cd = 2, int = 1, str = 1, },				u = { cd = 2, int = 1, str = 2, },				r = { cd = 3, int = 1, str = 3, },				e = { cd = 4, int = 2, str = 5, },				l = { cd = 6, int = 4, str = 7, },				m = { cd = 8, int = 6, str = 10, },			},			source = 'Basic', },		['Demonic'] = { stats = { c = { int = 5, str = 1, },				u = { int = 7, str = 2, },				r = { int = 9, str = 2, },				e = { int = 12, str = 3, },				l = { int = 17, str = 5, },				m = { int = 24, str = 7, },			},			source = 'Basic', },		['Forceful'] = { stats = { c = { str = 4, },				u = { str = 5, },				r = { str = 7, },				e = { str = 10, },				l = { str = 15, },				m = { str = 20, },			},			source = 'Basic', },		['Hurtful'] = { stats = { c = { cd = 4, },				u = { cd = 5, },				r = { cd = 7, },				e = { cd = 10, },				l = { cd = 15, },				m = { cd = 20, },			},			source = 'Basic', },		['Keen'] = { stats = { c = { def = 1, hp = 1, int = 1, },				u = { def = 2, hp = 2, int = 1, },				r = { def = 3, hp = 3, int = 2, },				e = { def = 4, hp = 4, int = 3, },				l = { def = 5, hp = 5, int = 5, },				m = { def = 7, hp = 7, int = 7, },			},			source = 'Basic', },		['Strong'] = { stats = { c = { cd = 1, str = 1, },				u = { cd = 2, str = 2, },				r = { cd = 3, def = 1, str = 3, },				e = { cd = 5, def = 2, str = 5, },				l = { cd = 8, def = 3, str = 8, },				m = { cd = 12, def = 4, str = 12, },			},			source = 'Basic', },		['Superior'] = { stats = { c = { cd = 2, str = 2, },				u = { cd = 2, str = 3, },				r = { cd = 2, str = 4, },				e = { cd = 3, str = 5, },				l = { cd = 3, str = 7, },				m = { cd = 5, str = 10, },			},			source = 'Basic', },		['Unpleasant'] = { stats = { c = { cc = 1, },				u = { cc = 1, },				r = { cc = 1, },				e = { cc = 2, },				l = { cc = 2, },				m = { cc = 3, },			},			source = 'Basic', },		['Zealous'] = { stats = { c = { cd = 1, int = 1, str = 1, },				u = { cd = 2, int = 2, str = 2, r = { cd = 2, int = 2, spd = 1, str = 2, },				e = { cd = 3, int = 3, spd = 1, str = 3, },				l = { cd = 5, int = 5, spd = 1, str = 5, },				m = { cd = 7, int = 7, spd = 2, str = 7, },			},			source = 'Basic', },	},		['Silky'] = { stats = { c = { cd = 5, },				u = { cd = 6, },				r = { cd = 8, },				e = { cd = 10, },				l = { cd = 15, },				m = { cd = 20, },			},			source = 'Advanced', },		['Bloody'] = { stats = { c = { bas = 1, cd = 3, spd = 1, str = 1, },				u = { bas = 1, cd = 4, spd = 1, str = 1, },				r = { bas = 1, cd = 5, spd = 1, str = 1, },				e = { bas = 2, cd = 6, spd = 1, str = 2, },				l = { bas = 2, cd = 9, spd = 1, str = 3, },				m = { bas = 2, cd = 14, spd = 1, str = 4, },			},			source = 'Advanced', },		['Shaded'] = { stats = { c = { cd = 3, str = 2, },				u = { cd = 4, str = 3, },				r = { cd = 5, str = 4, },				e = { cd = 6, str = 5, },				l = { cc = 1, cd = 9, str = 6, },				m = { cc = 1, cd = 14, str = 8, },			},			source = 'Advanced', },		['Sweet'] = { stats = { c = { def = 1, hp = 3, spd = 1, },				u = { def = 1, hp = 4, spd = 1, },				r = { def = 2, hp = 6, spd = 2, },				e = { def = 3, hp = 8, spd = 2, },				l = { def = 4, hp = 12, spd = 3, },				m = { def = 4, hp = 16, spd = 4, },			},			source = 'Advanced', },	},	['Tool'] = { ['Moil'] = { stats = { c = { xpbonus = '1%', },				u = { xpbonus = '1%', },				r = { xpbonus = '2%', },				e = { xpbonus = '2%', },				l = { xpbonus = '3%', },				m = { xpbonus = '3%', },			},			source = 'Advanced', description = '&7Gain &a+s% &7Foraging exp.', substitution = 'xpbonus', effect = 'None', tool = 'Axe', },		['Toil'] = { stats = { c = { cd = 5, str = 5, xpbonus = '1%', },				u = { cd = 7, str = 7, xpbonus = '2%', },				r = { cd = 9, str = 9, xpbonus = '3%', },				e = { cd = 13, str = 13, xpbonus = '4%', },					l = { cd = 16, str = 16, xpbonus = '5%', },				m = { cd = 20, str = 20, xpbonus = '6%', },			},			source = 'Advanced', description = '&7Gain &a+s% &7Foraging exp.', substitution = 'xpbonus', effect = 'None', tool = 'Axe', },	},	['Fishing Rod'] = { ['Salty'] = { stats = { c = { scc = 1, },				u = { scc = 2, },				r = { scc = 2, },				e = { scc = 3, },				l = { scc = 5, },				m = { scc = 7, },			},			source = 'Advanced', },		['Treacherous'] = { stats = { c = { scc = 1, str = 5, },				u = { scc = 2, str = 10, },				r = { scc = 2, str = 15, },				e = { scc = 3, str = 20, },				l = { scc = 5, str = 25, },				m = { scc = 7, str = 30, },			},			source = 'Advanced', },		['Stiff'] = { stats = { c = { scc = 1, str = 2, },				u = { scc = 2, str = 4, },				r = { scc = 2, str = 6, },				e = { scc = 3, str = 8, },				l = { scc = 5, str = 10, },				m = { scc = 7, str = 12, },			},			source = 'Advanced', },		['Lucky'] = { stats = { c = { mf = 1, scc = 1, },				u = { mf = 2, scc = 2, },				r = { mf = 3, scc = 2, },				e = { mf = 4, scc = 3, },				l = { mf = 5, scc = 5, },				m = { mf = 6, scc = 7, },			},			source = 'Advanced', },	}, }