Tutorial:Maxing Items

A Maxed Item is an item that uses full Hot Potato Books, T6 Enchantments, and Reforges. Hypermaxed Items use all the Potato Books, Hot Potato Books and Fuming Potato Book, T7 Enchantments, Recombobulated, The Art of War, all Gemstone Slots with Perfect Gemstone. Generally, only end-game items are maxed as it is very expensive. The Hex is a convenient system for doing this, with the requirement of Prosperous Museum Rank, or 100 Million Coins of Museum Networth.

NOTE:  has been removed and replaced with Auto-pickup.

Swords
A "maxed" Sword (or Fishing Weapon) consists of the following upgrades:


 * 10 Hot Potato Books, 5 Fuming Potato Books (Total: +30, +30 )
 * ,, , , , , , or ,  or , , , ,  or , , ,  or , ,  or  or , ,  or , , , and  Enchantments
 * It is generally recommended to opt for rather than,  over ,  over ,  over , and  over  (when above 375 Critical Damage)


 * Players may choose to not use some of these depending on what the weapon is going to be used for. For example, if a sword is primarily going to be used for Zombie Slayer or Dungeons, is a better choice than.
 * Any level of these enchantments may be used. Usually, only the normal level of enchantments (V for many enchantments) is used. Tier 6 Enchantments are extremely cheap on the Bazaar, and is recommended to apply Tier 6 Enchants after applying all the regular Enchants. Tier 7 are the final tier of Enchantments (excluding Champion, Expertise, Compact, and Cultivating), and are extremely expensive. It is only recommended to apply Tier 7 Enchants on permanent weapons such as Necron's Blades, Axe of the Shredded, Terminator, et. cetera.
 *  can also be used, although only one can be used per weapon. For swords, the options are, , , ,,  , and .  should be used on a Giant's Sword or Emerald Blade if using enough coins. Make sure to use One for All first as all enchantments are removed. On Melee Weapons,  (when on a budget) or  are recommended. On Magic Weapons,  is a must.
 * On Magic Weapons, players should opt for, and . This is because Mage aims to one-shot all mobs,  and  provide the highest first-hit damage.  because  does not buff Ability Damage and most mobs in Dungeons are considered Undead.


 * The community consensus is generally that the best sword reforges (for ) are Fabled, and Withered when above Catacombs 32. Other good reforges are Suspicious, Dirty, and much more.
 * The best reforge for Magic Weapons is Heroic, the best for Bows is either Spiritual or Precise.

Bows
A "maxed" bow consists of the following upgrades:


 * 10 Hot Potato Books, 5 Fuming Potato Books (Total: +30, +30 ) , , , , , , , , , , , , , and Enchantments.


 * Players may choose to not use some of these depending on what the weapon is going to be used for. For example, if a bow is primarily going to be used in Dungeons, is not necessary, unless if the player is running Master Mode Floor 7, where the last phase of the boss fight involves fighting Dragons.
 * Any level of these enchantments may be used. Usually, only the normal level of enchantments (V for many enchantments), or Tier 6's, is used unless the player has a large amount of spare or enchanting an absolutely end-game weapon. An Exception for this rule is the  X Enchantment, which can be cheaply combined from  VI Books and proves to be a huge advantage, as it essentially works as the Vanilla Enchantment "Infinity".
 *  can also be used, although only one can be used per weapon. For bows, the options are, ,, and . For bows, , , and are all equally good, though  and  are recommended for Dungeon Clear.


 * The community consensus is generally that the best bow reforge (for ) is Spiritual or Precise. However, the best reforge can change depending on the player's preference and situation.

Armor
A "maxed" armor piece consists of the following upgrades:


 * 10 Hot Potato Books, 5 Fuming Potato Books (Total: +30, +60 )
 * ,, or  or  or , , ,  or , , ,  or , , , , and  Enchantments.


 * Players may choose to not use some of these depending on what the armor is going to be used for. For example, if an armor is primarily going to be used for the Trials of Fire, may be more useful than.
 * Any level of these enchantments may be used. Usually, only the normal level of enchantments (V for many enchantments), and Tier 6's, is used unless the player has a large amount of spare or is enchanting an absolutely permanent armor set.
 *  can also be used, although only one can be used per armor piece. For armor, the options are, , , , and.
 * It is generally agreed on that is the best armor ,  for Mage.


 * The community consensus is generally that the best armor reforge for is Ancient, the best reforge for  is Perfect, and the best reforge for  is Giant. However, the best reforge can change depending on the player's preference and situation.
 * A Maxed Damage Set might look like: Ancient Necron's Helmet (Recombobulated, 5 stared) Ultimate Enchant on the armor piece is based on personal preference, but for Damage sets Last Stand is the most popular.  (Fuming Potato Booked and Hot Potato Booked)  Last Stand V, Growth VII, Protection VII
 * A Maxed Defense set might look like: Absolutely Perfect Helmet - Tier XII (Recombobulated, 5 stared)  (Hot & Fuming Potato Booked)  Last Stand V, Growth VII, Protection VII
 * A Maxed Health / Tank set might look like: Giant Goldor's Helmet (Recombobulated, 5 stared)  (Hot and Fuming Potato Booked)  Last Stand V, Growth VII, Protection VII

Pickaxe/Drill
A "maxed" pickaxe or drill consists of the following upgrades:


 * ,, , , , or , and  Enchantments.


 * Any level of these enchantments may be used. Usually, only the normal level of enchantments (V for many enchantments) is used unless the player has a large amount of spare or enchanting an absolutely end-game weapon.
 * Silk Touch and Smelting Touch are usually not used on expensive pickaxes as the player may not want to get different drops (blocks usually drop the item that is wanted). However, they can be put on a cheaper pickaxe.
 * A Silex can be used on any pickaxe except a Stonk to upgrade the Efficiency level by 1, up to 10, although this is generally only recommended for endgame players due to the high price.


 * The best reforge can change depending on the player's preference and situation.


 * Heated is generally the best reforge for, as long as the player is mining in the Crystal Hollows or Dwarven Mines. Otherwise, Fleet is better for higher rarity drills, and Ambered is better for lower rarity pickaxes.
 * Auspicious is also commonly used for
 * The (proven) Community Consensus is that Auspicious is the best, only to use Heated when the extra mining speed moves you on to the next tick.


 * A Maxed Drill might look like: (The reforge, however is based on personal preference but Auspicious is usually more popular and more widely used.) Auspicious Divan's Drill (Recombobulated)  Compact X (Leveled up by Mining Ores, by default is level I), Efficiency X (Obtained with Silex), Experience IV, Fortune V, and Pristine V

Hoe
A "maxed" hoe consists of the following upgrades:


 * ,, , and the  enchantment for the crop the user is farming. Any level of these enchantments may be used.
 * The only hoe reforge is Blessed.
 * 5 Farming for Dummies books can also be added for extra.

Axe
A "maxed" axe (assuming the axe is being used for rather than ) consists of the following upgrades:


 * and Enchantments
 * The best axe reforge is Toil.

Fishing Rod
A "maxed" fishing rod (for fishing efficiency, not to sea creatures) consists of the following upgrades:


 * ,, , , , , , , , and Enchantments


 * Any level of these enchantments may be used. Usually, only the normal level of enchantments (V for many enchantments) is used unless the player has a large amount of spare or enchanting an absolutely end-game fishing rod.


 * The Treacherous or Lucky reforge.  Both provide the same Sea Creature Chance, but Lucky provides  for increased rare drops from Sea Creatures  while Treacherous provides.