Sea Creature Chance

or is one of the seventeen core player Stats. It determines the likelihood of a Sea Creature spawning whilst fishing. Players have a base of.

Increasing Sea Creature Chance
* The Angler Armor set bonus displays the old description so it does not give any, the armor is only intended to have total.
 * -|Armor=
 * : (Gives  per piece)*
 * : to all stats, including, when wearing the full set
 * : (Gives  per piece)
 * : (Gives  per piece)
 * : (Gives  per piece)
 * : (Gives  per piece)
 * :  (Gives  on dungeon variant)
 * :  (Gives  on dungeon variant)

* These baits do not increase but instead increase the chance that specific Sea Creatures will spawn when the Sea Creature category is selected upon reeling in the rod.
 * -|Bait=
 * : chance to catch Sharks during the Fishing Festival*
 * : chance to catch Winter Sea Creatures*
 * : chance to catch Spooky Sea Creatures during the Spooky Festival*
 * /: Increases chance to catch rare Sea Creatures during the day/night*
 * : Increases chance to catch rare Sea Creatures*
 * : Increases chance to catch rare Sea Creatures*


 * -|Enchantments=
 * Fishing Rod:
 * Enchantment:
 * Enchantment:
 * Ultimate Enchantment: Copies of the active pet's stats, providing up to  . Can only be applied to Fishing Weapons (or other weapons)
 * Armor:
 * Ultimate Enchantment: boost to all stats, including, when there's nearby players


 * -|Fishing Rods=
 * : (While on the Winter Island)
 * : (While on the Winter Island)
 * : (While on the Winter Island)
 * : (While on the Winter Island)
 * : (While on the Winter Island)


 * -|Pets=
 * : bonus to all stats
 * : ( boost to the Blaze Armor/Frozen Blaze Armor, additional  bonus to all stats in the Blazing Fortress*
 * : up to ( boost to the Shark Scale Armor's stats)*
 * : up to ( boost to the Diver's Armor's stats)*
 * : up to
 * : up to
 * : up to
 * : bonus to all stats while in the

* The latter number includes  on the respective armor.


 * -|Pet Items=
 * : (pet item)
 * : to all pet stats (Including )


 * -|Reforges=
 * Fishing Rod:
 * : up to
 * : up to
 * : up to
 * : up to
 * Armor:
 * : ( bonus to all stats per piece)
 * : up to per piece of armor (best reforge for  in Armors)


 * -|Miscellaneous=
 * Mayors
 * Marina's perk Luck of the Sea 2.0 will give  while she is mayor.
 * Jerry's Statspocalypse perk gives boost to all stats while he is mayor. He can also obtain Marina's Luck of the Sea 2.0 perk via Perkpocalypse.
 * Eating Sea Emperor Century Cake grants.
 * Beacon buff grants   per tier up to  at Tier V.
 * Sea Creature Chance Enrichment gives.
 * Setting Island Biome to Deep Ocean gives
 * copies the stats of the player's active Pet's stats.

Maximum Sea Creature Chance

 * -|Outside Dungeons=


 * If you do find yourself needing to catch sea creatures without overkill, the maximum outside of dungeons is  for sea creatures with Spiked Bait and without mayor perks.
 * Players have 20 by default and a  Dolphin Pet with a Washed-up Souvenir giving.
 * The Rod of the Sea has already, and when Recombobulated, gives an additional  through the  or  reforges.  and  both give  . This leads to a total of of.
 * Alternatively, a Shredder paired with the level 100  Dolphin Pet with a Washed-up Souvenir gives another, leading to   from the rod, making it better than Rod of the Sea. However, this is very expensive and unrealistic to use.
 * Shark Scale Armor gives  in total and the  reforge gives a  boost to  when put on all pieces (and recombobulated). The Shark Scale Armor gives   in total.
 * Alternatively, dungeon Squid Boots with the Renowned reforge may be used to provide a flat  along with a 1.01 times multiplier to . This item is also not recommended as it was only obtainable for a limited time, leading to a very low quantity of such boots in existence, resulting in an unrealistically expensive item. Its estimated value suggests  Shredder's  bonus is more cost effective than that of Renowned dungeon Squid Boots.
 * Spiked Bait grants, the Sea Emperor Century Cake gives   and the Tier V Beacon gives.
 * 30 Enrichments provide $$28\times0.3=8.4$$.
 * The grand total is (Base Stat) +  (Dolphin Pet) +  (Rod of the Sea) +  (Shark Scale Armor) +  (Spiked Bait) +  (Sea Emperor Century Cake) +  (Tier V Beacon) +  (Enrichments) =.
 * Or it is  with Renowned dungeon Squid Boots,   with the  Shredder, and   with both.
 * This is done without Marina's Luck of the Sea 2.0 perk, Mayor Jerry's Statspocalypse perk, and.
 * While the more expensive alternatives such as the Shredder may seem useless, it is worth noting that Spiked Bait is not recommended for fishing in general, bringing the  back under 100% without inconsistent  boosts in play.
 * Renowned gives a larger boost when over 100%  than Submerged.

The maximum as of Version 0.10 is 344.3952, which is far over the limit of 100%. This can be mainly attributed to 2 items.
 * -|Inside Dungeons=
 * The Phantom Rod is the rod of choice, as it can be turned into a dungeons item, which means while inside dungeons its stats will be buffed. and  will give   each, a  or  reforge on a recombobulated one will give  .  will then increase that by another  due to the Dolphin Pet being equipped. That makes the base  of this rod . While in dungeons, a 5 starred one will boost the stats by 515%, meaning while in dungeons the rod alone will give 39 * 6.15 = 239.85 sea creature chance by the rod.


 * While it may seem that Shark Scale Armor is the obvious choice for armor, the actual best armor set for fishing is any dungeons armor. This can then be recombobulated to be  and then be put on the  reforge for   per piece. Once again, this gets buffed inside dungeons, so the actual buff from armor is 4* 6.15 = 24.6.


 * These are generally NOT recommended as this is far over the maximum . It is also extremely expensive, with costing about  on its own. As it is possible to reach 100  outside dungeons, these should only be seen as a niche alternative to what is seen in the section covering outside dungeons.

History
海洋生物机率