User:Kwopy/Sandbox

Contacts

 * Giving.
 * Opens their shop interface.
 * Automatically granted from purchasing an Abiphone from Udel. Can be re-added to Abiphone by talking to Ziri if previously lost.
 * Grants dialogue during Crimson Isle faction questline.
 * Giving and.
 * Opens their shop interface.
 * Giving.
 * Opens the forging interface.
 * Giving the following items in said order:
 * Opens the Gemstone Grinder's interface.
 * Giving three of the following Pets, chosen at random, all at.
 * Ammonite
 * Armadillo
 * Bee
 * Blue Whale
 * Chicken
 * Elephant
 * Enderman
 * Giraffe
 * Griffin
 * Jerry
 * Monkey
 * Pig
 * Rabbit
 * Silverfish
 * Tiger
 * Wolf
 * Opens their interface.
 * Once their chickens are returned to them. Can be re-added to Abiphone by talking to Ziri if previously lost.
 * Grants dialogue and calls the player when Chickzilla is going to spawn.
 * Giving.
 * Opens their interface.
 * Paying or completing Target Practice in under.
 * Opens their interface.
 * Giving one of the following Abiphones:
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Calls the player when they are ready to train.
 * Giving.
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Giving and subsequently
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Giving.
 * Grants dialogue, telling the player which Pets they are currently offering.
 * Calls the player when they need a new flower.
 * Opens their interface.
 * Giving.
 * Opens the commissions interface.
 * Reaching.
 * Grants dialogue.
 * Calls the player when they are ready to train.
 * Opens their interface.
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Calls the player when they are ready to train.
 * Giving.
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Giving and subsequently
 * Opens their interface.
 * Giving.
 * Opens their interface.
 * Giving.
 * Grants dialogue, telling the player which Pets they are currently offering.
 * Calls the player when they need a new flower.
 * Opens their interface.
 * Giving.
 * Opens the commissions interface.
 * Reaching.
 * Grants dialogue.
 * Calls the player when they are ready to train.
 * Opens their interface.
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Giving.
 * Opens their interface.
 * Giving.
 * Grants dialogue, telling the player which Pets they are currently offering.
 * Calls the player when they need a new flower.
 * Opens their interface.
 * Giving.
 * Opens the commissions interface.
 * Reaching.
 * Grants dialogue.
 * Calls the player when they are ready to train.
 * Opens their interface.
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Giving.
 * Opens the commissions interface.
 * Reaching.
 * Grants dialogue.
 * Calls the player when they are ready to train.
 * Opens their interface.
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Opens their interface.
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Giving and.
 * Opens their interface.
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Grants dialogue, hinting at when they need to be fed Sulphur.
 * Typing the following phrase after they say it first:
 * Typing the following phrase after they say it first:
 * Typing the following phrase after they say it first:
 * Gives the player per SkyBlock Year.
 * Grants dialogue, telling the player which mob took Turd's.
 * Wearing complete.
 * Grants dialogue, hinting at where to find and repair 9f™ Network relays. Adds a to the player's Abiphone.
 * Giving.
 * Opens their interface.
 * Giving and.
 * Offers trapper quests.
 * Giving s.
 * Opens their interface.
 * Giving and having.
 * Opens their interface.
 * Having 5 max Pets in the player's Pet Menu.
 * Opens their interface.
 * }
 * Giving and.
 * Offers trapper quests.
 * Giving s.
 * Opens their interface.
 * Giving and having.
 * Opens their interface.
 * Having 5 max Pets in the player's Pet Menu.
 * Opens their interface.
 * }
 * Opens their interface.
 * Having 5 max Pets in the player's Pet Menu.
 * Opens their interface.
 * }
 * Opens their interface.
 * }