Hypixel SkyBlock Wiki:Wiki Resources

External resources are crucial to this wiki's editing workflow, as most of the graphics of this wiki rely on these tools to be created. These tools can also assist in-game item menus and tooltip information parsing.

This guideline consists of useful information regarding external tools for wiki-related content. The most useful tools are listed and updated on this page for the convenience of editors.

List of All External Tools
 * NBT, Tooltip and UI Data
 * Skin, Skin ID, Entity and Armor Set Renderer
 * Item and Block Renderer
 * Heads, Sprites and Texture IDs
 * Isometric screenshots
 * Data Acquisition
 * Text Parsers and Command Line
 * Others

Wikitools


Wikitools Mod 2+ ( Download Link • GitHub ) - A mod that lets you render any entity (mob, player, NPC, item, anything) with a single click of a button. Wikitools is useful in many ways, and will be generally described here.

Entity/Armor Set Render
 * Usage:
 * (when facing an entity) - copies the entity you are looking at to memory; it can then be viewed inside Wikitools Interface
 * (when hovering on an item) - adds the item to the entity you have copied; useful in situations where you do not want to acquire an armor set in-game (Use to wear a skull/block as a helmet)
 * - copies the of an entity
 * - opens Wikitools Interface for entity rendering 

Wikitools Interface Context Buttons
 * First button: Copies yourself into the interface
 * Second button: Renders the texture image of the copied skin
 * Third button: Renders a 64x64 sprite image
 * Fourth button: Renders the skin image
 * Additionally, the interface provides a lot of additional settings for the final render

To take renders for this wiki:
 * Ensure use of the correct width arms (toggle "Small Arms" if needed, WikiTools doesn't always load the size correctly)
 * For armor sets, please use wide arms and "Set to Steve"
 * Do not use armor stands

UI/Item Data **Both types are supported by Head render thingy
 * - copies tooltip of that item you are hovering over, formatted for Tooltips Data
 * - copies UI of an opened menu with default Blank slots formatted for UI ( to copy UIs with default Empty slots)
 * - copies the of an item you are hovering over*
 * - copies the texture ID of a head*

SkyBlock Addons


SkyBlock Addons ( Direct Download • Website ) - A popular SkyBlock mod that has the function to copy NBT data.


 * Usage:
 * Use the command  to enter developer mode
 * Hover over an item and hit to copy its

Item Commands
Item Command Generator ( JSFiddle ) - A script that converts NBT data into Minecraft commands.


 * Usage:
 * Copy the or  from the Auction House, or from any inventory slot you can find it
 * Plug each NBT data into the script and generate the commands
 * On a vanilla world with cheats enabled, execute each generated command to give yourself such items
 * Use Wikitools to render the armor set

Skin Render with Blender


This method uses Blender to render a skin. To render a skin you first need to acquire the skin file, and then replace is as the input image in the blender file. The downloadable Blender Toolkit files require Blender to open. All skin renders with Blender should make use of Blender Toolkit for consistency.


 * Download Blender Toolkit Files
 * actual_player.blend - Used in infoboxes
 * actual_player_backwards.blend - Not used on wiki directly, but can be useful for map images

Cowlection
Cowlection Mod - A SkyBlock enhancement mod made by that allows copying of information of an entity, including the Skin ID.
 * Usage
 * When looking at the target NPC or mob, type /moo waila
 * The information, including the Skin ID, is then copied to clipboard

Entity Spawning
Entity Spawning - Spawn an entity in your own world and capture it with the


 * Usage
 * Download Green Screen Texturepack and use it. Sea lanterns will be solid green
 * Use the and enter a world in creative mode
 * Create a floor of solid green
 * Start flying so you won't fall when you teleport up
 * Run /summon CaveSpider ~ ~2 ~ $($NoAI:1,NoGravity:1,Riding:{id:Spider,NoAI:1}}|undefined (Note: It needs to be at least 2 blocks or so above the ground to prevent the shadow)
 * Run /tp ~ ~2 ~
 * Enter isometric view with 5
 * Zoom in with +
 * Take screenshot with F9 (Note: The default facing direction for summoned mobs and the default angle for Mineshot make it so that the angle doesn't need adjusted)
 * Remove background with paint.net (Note: The different sides of the green block can end up in different colors)

You can use the Sea Emperor as a reference: /summon Skeleton ~ ~3 ~ {NoAI:1,Equipment:[{id:bow},{id:leather_boots,tag:{display:{color:11546150}}},{id:leather_leggings,tag:{display:{color:11546150}}},{id:leather_chestplate,tag:{display:{color:11546150}}},{id:skull,Damage:3,Count:1b,tag:{SkullOwner:{Id:"8d9a70ad-6bff-4577-a8e5-732a8a8a9077",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMDQ0YjY1M2JiYjcyN2I1Yzg2NWE4ZWZjNzUwOTJhZmU5MzllMmMzZTY4NjEzZGI5YWJhZTRmMWI2NGY5OWY4In19fQ=="}]}}}}],Riding:{id:Guardian,NoAI:1}}
 * Spawning a complex entity

Minecraft Folder


Minecraft Folder - A more complicated way to obtain textures of items or entities, that requires no mods or tools.


 * Procedure
 * Clearance: Go to your  folder and delete the "skins" folder inside of it
 * Preparation: Open Minecraft, go to the loading zone right before the item you want. Re-delete the skins folder to minimize the number of unwanted items
 * Load the Entity: Load the item, then log out right away to prevent getting extra skins; You should now have a bunch of files in your skins folder
 * Search for the File: Append the ".png" file extension to each file to view them (a mass file rename tool can be useful); Find the one you want

NPC Skin Download
Mat Does Dev: NPC Skin Stealer ( Website • Main Page ) - A database of all SkyBlock NPCs.


 * Usage
 * Search for the NPC you want and click on it
 * Download and use the NPC skin

BlockRenderer Mod
BlockRenderer 0.3.3 ( Direct Download • Curseforge ) - A mod that allows quick rendering of any item, block and head.

Please note that enchanted items shall be handled differently.

Stone.png
 * Usage:
 * - generates a 512x512px render of the item you are hovering over
 * - renders in smaller resolution
 * - renders all the resources of the mod that the item belongs to
 * Renders are stored in    or

Enchanted Item Versions
Since screenshots end up with an inconsistent item glint, enchantment glint is applied to a render of the unenchanted form with an image editing software. To begin, you should download either Photoshop or GIMP as your image editing software, and one of the Glint Toolkit ZIP.


 * Download Glint Toolkit ZIP Files:
 * Photoshop Version
 * GIMP Version

Obsidian.png Enchanted Obsidian.png
 * Procedure:
 * Get Source: Take an unenchanted render with BlockRenderer, or a high-detailed render from Minecraft wiki or from Minecraft texture files.
 * Resize Image: Resize an item render to either 150px or 512px. Resize a block render to either 300px or 512px.
 * Launch Software: Open the corresponding PSD or XCF file from the Glint Toolkit. (Note that items and blocks uses different files. Notice the prefix  and  )
 * Apply Glint: Paste the source image into the software as a layer and remove the existing block/item used for demo.  
 * Generate Image: Export the result in PNG format.



Colored Leather Armor
Wise Dragon Chestplate.png Colored Armor Generator ( Website • GitHub • DecToHex Tool ) - An online tool used to make images of leather armor with a specific color. Requires no assets.

' Minecraft Armor Color Generator ( Website • DecToHex Tool''' ) - A website used to generate Minecraft commands for leather armor with a specific color, which can be used in a vanilla world with cheats enabled. Requires no assets.

Head Renderer


Head Render Thingy 4.0 ( Website • GitHub ) - A website used to render custom heads and sprites, and obtain the texture ID of the head render.

Player Head.png
 * Types of Accepted Input:


 * Head/Skin file
 * or
 * Head Command from a NameMC skin page (Note: NOT a player page!)
 * A known texture ID

Sprite Renderer


Bulvar_Sprite.png NPC Sprite Maker ( JSFiddle ) - Makes a 64x64 sprite image of an NPC's face from a skin file.

Sprite Upscaler ( JSFiddle ) - Turns any-sized sprite into a 64x64px version. (Note: It is only used for transforming the old mob/npc sprites from 16x16 to 64x64 images.)

Profile Skull Grab
Sky Lea Moe ( Website ) - A searcher for items carried by players. If an item cannot be obtained or viewed in an in-game menu, but is also owned by a player with API turned on, this method can be suitable.

&#62; USABLE FORM &#60;div class="piece-icon..." style="background-image: url("/head/LOTS OF NUMBER AND LETTERS (TEXTURE ID)")"... &#62; NON-USABLE FORMS &#60;div class="piece-icon..." style="background-image: url("/resourcepack/... &#60;div class="piece-icon..." style="background-image: url("data:image/png;base64,...
 * Usage:
 * Search for a specific player on a specific profile that has the item
 * To get the tooltip, simply click on an item
 * To get a render of a player head: (Note: This method can only apply to player heads)
 * Right click on the player head and click "Inspect (Element)"
 * The selected element should be of
 * Look for the NEXT ONE OR TWO element. If it is of usable form, take the TEXTURE ID and render it with Head Renderer
 * If it is of other forms, unfortunately the item cannot be rendered
 * Please note that, because of the texture and glint changes, the images on the site should never be directly downloaded and used

Decoder


Base64decode ( Website ) - Decodes a Base64 encoded string such as a Texture Value.


 * Procedure

 {... { "textures": [{ "Value": "eyJ0aW1lc3RhbXAiOjE1MjM1MzYyNDI5NDMsInByb2ZpbGVJZCI6IjQxZDNhYmMyZDc0OTQwMGM5MDkwZDU0MzRkMDM4MzFiIiwicHJvZmlsZU5hbWUiOiJNZWdha2xvb24iLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzU3NTFiMmMzMTFhY2Q0OGUwNmY3MTUwOGM2ODczNWZlOWYzYTRmNGQ3NWI5ZWYxYTI0ZmExMzMzZDc3In19fQ==" }] }, ...}
 * First, obtain or . Here an example NBT Data:

 {"timestamp":1523536242943,"profileId":"41d3abc2d749400c9090d5434d03831b","profileName":"Megakloon","signatureRequired":true,"textures":{"SKIN":{"url":"http://textures.minecraft.net/texture/5751b2c311acd48e06f71508c68735fe9f3a4f4d75b9ef1a24fa1333d77"}}}
 * Putting the "Value" bit without the equal signs into the website, we can decode it as:

Texture URL: http://textures.minecraft.net/texture/5751b2c311acd48e06f71508c68735fe9f3a4f4d75b9ef1a24fa1333d77 Texture Id: 5751b2c311acd48e06f71508c68735fe9f3a4f4d75b9ef1a24fa1333d77
 * Thus, the URL can be found, along with the texture ID:

Mineshot Mod
Mineshot v1.7-1.8.9 ( Direct Download • Website 1 (1.7.10-1.12) • Website 2 (1.4.5-1.8.0) ) - A mod used to take isometric and screenshots of high-resolution in a single-player world.

Please note that this tool cannot be used on servers: The world has to be first downloaded using World Downloader.


 * Usage:
 * - toggles the isometric view
 * ( on macOS) - allows you to customize your screenshot
 * or - allows to rotate the screenshot 
 * ( on MacOS) - renders a screenshot (Note: This action may freeze your game depending on the size of the render and your machine's computing power)


 * During the Render:
 * Make sure all GUI elements are hidden, by pressing
 * The image has to be later  post-processed  to perform tasks such as removing the background (Note: While in most cases it is necessary, sometimes no post-processing is needed.)
 * Make sure the file is a PNG

World Downloader Mod
World Downloader ( Download (Choose Version) • GitHub ) - A mod used to download a multiplayer server world.

Liteloader (Optional) ( Download (Choose Version) • GitHub )


 * Instructions
 * World Downloader 4.0.x series can support 1.9-1.16.4, while the 3.0.x series can support 1.7.10-1.11. If you intend to use 1.8.9, please expand the section as shown in the image.
 * You may use the Base edit version (best used with MultiMC, see instructions) or the Liteloader version of this mod. Follow the instructions on Installation Instructions
 * For mod usage, please read How to use World Downloader

HyblockRngAnalyzer


HyblockRngAnalyzer ( Download Link • GitHub ) - A mod that lets you collect drop chances in Hypixel SkyBlock. The tool is useful for recording and analyzing data from different aspect of the game, to estimate the drop/loot chances.


 * Features:
 * Get the Dungeon Chest contents and write them to a file in the config folder
 * Get the Treasure and Loot Chest contents and write them to two file in the config folder
 * Get the Crystal Nucleus Loot contents and write them to a file in the config folder
 * Get Jerry Box Loot contents grouped by box type and write them to four files in the config folder
 * /csv command to create more readable csv files from the database txt files

Text Parsers and Command Line
Book and Quill.png Enchanted Book.png

UI Parsers


UI Multi-parser and Generator ( JSFiddle ) - Generates the Slot part for Shop UIs.

Usage:
 * Copy the NBT of the item, paste it into the input box
 * Use the option you prefer to generate
 * Copy the output to destination and fill in the  fields such as NAME and ID

1.8.9 Command Line Helper
MCStacker Command Generator ( Website ) - Generates other useful commands for vanilla Minecraft worlds with cheats enabled.

Articles
Formatting ( MediaWiki Article ) - Instructions on formatting text with wiki markup. Magic Words ( MediaWiki Article ) - List of magic words that helps editing in source mode.

NEU Repo
Not Enough Updates (NEU) Repository ( GitHub ) - As NEU has a larger team of testers, patrons and players with substantial amounts of in-game coins, their data gathering is usually more efficient than Wiki Editors. It is therefore useful to reference and use data from the NEU Repo. See also:

Note that minions are referenced as items named as _GENERATOR_.json

Leaked Textures
Megakloon's profile on namemc.com ( NameMC ) - Hypixel Admin Minikloon sometimes wear new skins created for SkyBlock. This is where you can see the skins Minikloon used.