Pets

Pets are summonable companions that grant bonus Stats and passive beneficial effects, with the exception being the Jerry Pet, which is intended to be a joke. Pets can be leveled up, increasing the effectiveness of their benefits. Players can have only one pet active at any time and will receive only that pet's bonuses. Inactive pets do not grant stats or passive effects (with the exception of the Grandma Wolf, Spirit Pet, and Parrot Pet). While summoned, they are visible in the world as mobs or floating custom heads.

Pets can be obtained from Crafting or as a rare drop from a mob. Some can be bought from the Dark Auction or from the Auction House. Pet Drop chances are affected by.

Every pet belongs to one of seven types, modeled after Skills (,, , , , , and ) present in SkyBlock. Pets can be leveled up by doing the skills above (see below).

A pet's type determines the effectiveness of the skill experience given to it. Informally, it also hints at the type of buffs granted by the pet. For example, the Tiger Pet is classified as a Combat pet with three abilities granting buffs benefiting combat as well as gaining more Pet xp from combat. Note that this is not always true of all pets as their types may not match their abilities. Exceptions include the Lion, Baby Yeti, Blue Whale, Black Cat, Horse, Skeleton Horse, Bat, and Wither Skeleton Pets.

Pets Menu
The pets menu can be opened by using the Commands /viewpetsmenu, /petsmenu, /petmenu, /pets (empty by default), or by accessing it from the SkyBlock Menu. Players can see the level of their pets as well as the Stats and abilities their pets grant from this screen. This screen is also used to spawn and despawn pets. Additionally, players can toggle the visibility of pets within the world from this screen, as well as turn their pets into trade-able item forms. Players can put a pet into the pet menu by right-clicking while holding the pet. They can convert the pet back to an item in the Pets Menu, and it will go into the player's inventory or stash.

Pet Score
Players gain additional Pet Score for every unique pet they collect. Higher rarity pets will grant more pet score. Reaching thresholds of Pet Score awards additional. (different rarities of the same pet don't add up in the score)

Rarity
Most pets have multiple Rarities and gain increased effectiveness at higher rarities. Higher rarities also grant greater stat boosts and even more effective perks.

Additionally, pets gain passive abilities present only at higher rarities.

This table shows the general pattern of the number of Pet Abilities according to their Rarity.

There are a few exceptions to this pattern:
 * The Pig Pet and the Rock Pet begin with 2 abilities at . They gain an ability at for a total of 3 abilities, and at  they have 4 abilities.
 * The Griffin Pet starts with 1 ability at . It gains a second ability at and a third ability at . At  it has 4 abilities.
 * The Phoenix Pet at gains an extra ability, for a total of 4 abilities.
 * The Bat Pet is the first pet which can be upgraded to rarity without Tier Boost item. If the player adds a Vampire Fang on a Bat Pet, it will be upgraded to  rarity, gaining a 4th perk, Sonar.
 * As of Jerry becoming mayor, the Jerry Pet can be upgraded to rarity by using the  Jerry 3D Glasses, adding its 4th perk, Jerry, which grants a "tiny chance to find Jerry Candies when killing mobs".

Crafted Pet Rarity
When a pet recipe is crafted with an Enchanted Egg, the resulting rarity can be, , or.

When a Super Enchanted Egg is used, the resulting rarity is instead or. When crafted this way, the resulting pet has a base 80% chance of becoming and a 20% chance of becoming. The chance is increased by 0.2% per 1 the player has gained either via their Taming skill, Pet Luck potions, or other sources.

Upgrading Rarity
At the Pet Collector's Shop, there is an NPC named Kat in the garden attached to it. Kat will take a pet and upgrade its rarity at the cost of resources. The cost varies depending on the pet, its rarity, and the level. There is a discount on the coin cost based on the level of the pet before it is upgraded. The upgraded pet will have its level adjusted based on its XP.

For example, a pet with 4.6 million cumulative XP (level 86) will be adjusted to level 81 when it is upgraded to.

Using a Tier Boost Pet Item will boost the rarity of a pet by 1 (similar to a Recombobulator) until the pet item is changed.

Some pets cannot be rarity upgraded from Kat. For example: Griffin Pet and Grandma Wolf Pet]].

Players can also use a Kat Flower, purchased in the Bits Shop for 500 Bits, to skip a day.

Selling
On the second floor of the Pet Collector's Shop, there is another NPC named George who sits behind a counter. Pets can be sold directly for Coins based on their type and Rarity. George doesn't give very good deals, however, so it's not recommended to sell pets to George (example: George buys Phoenix Pet for  despite the 1/5,000,000 rarity and it going for tens of millions on the auction house).

Leveling
Summoned pets can be leveled up to level 100. Pets gain experience equal to the player's skill experience if the skill and type are the same. If not, 1/4 of the player's skill experience is given if the skill does not match the pet type (except for the Alchemy and Enchanting skills where they rewards 1/12th of the experience instead). Also, both Mining and Fishing skill gains are given an additional 50% multiplier to the player's skill experience gain. The amount of experience that pets gain can also be increased by levelling up Taming, which gives +1% pet experience per level; and giving them Pet Items, which can give boosts to pet experience from specific skills or all skills. Pets do not gain experience from the Taming skill. Instead, it occurs in reverse: the skill gains experience at 1/4 of the active pet's rate.

For example, with a summoned Magma Cube Pet (a Combat pet), 100% of combat experience earned will grant as much experience to that pet. However, Mining experience will give only 25% of the experience earned to the pet.

Another way to level pets is by giving them Carrot Candies. There are four types of carrot candies, each giving different amounts of pet experience: Simple Carrot Candy, Great Carrot Candy, and Superb Carrot Candy unlocked from Carrot Collection 2, 6, and 8 respectively. The Ultimate Carrot Candy can be crafted with 8 Superb Carrot Candies and the Ultimate Carrot Candy Upgrade, the latter bought from Elizabeth's Bits Shop for 8,000 bits at the Community Center. Pets can consume a maximum of ten candies during their lifetime. As an example, after using three Simple Carrot Candies and five Great Carrot Candies, the pet will be able to use only two more candies.

Note that consuming a skill XP boost potion will also increase experience gains for the active pet.

Pet Items
Pet Items are items that can boost the benefits given by pets. Each pet can hold only one item at a time, and cannot be retrieved. Pet items can be given by right-clicking the pet item onto the pet physically (not in the pets menu).

The Zog NPC sells various pet Items in exchange for coins. He is located inside the Pet Shop.

List of Pets
There are 51 pets, each granting a variety of different benefits and advantages.

Trivia

 * If the player's inventory is full and a slain mob drops a pet, the pet will drop on the ground instead of going into the stash. The person who earned the pet has priority over picking it up; however, it is greatly safer to try to keep the inventory as far from full as possible when farming/hunting for pets.
 * Patch 0.7.8 (dubbed Pets v2) was released on May 6, 2020. Additions include more pets, a new skill, pet items, and more.
 * The update caused the pet system to highly resembles Pokémon, adding Pet Items that resembles holding items in Pokémon. The Carrot Candies resemble Rare Candies and simulate the same effect of giving EXP to the Pokémon in the Pokémon games.
 * This is also a coincidence that Kat, one of the NPCs that got added in addition to the Pet update, has an appearance similar to that of Serena, the female protagonist from Pokémon X and Y.
 * The Sheep Pet is currently the only Alchemy Pet that can be crafted.
 * The Ocelot Pet is currently the only Foraging Pet that can be crafted.
 * The Spirit Pet is the only Pet which is purchasable from a Dungeon reward chest.
 * None of the fishing pets can be crafted.
 * Four achievements can be earned related to pets.
 * Getting a pet to level 80 will award the "Caretaker" achievement.
 * The "Friend for Life" achievement is an extended version of the "Caretaker" achievement that is awarded upon taking a pet to level 100.
 * Having 20 unique pets awards "The Real Zoo Shady" achievement.
 * Getting at least 100 pet score awards "King Of The Pets" achievement.
 * The Guardian Pet was changed from a Combat Pet to the first-ever (and only) Enchanting Pet.

History
Mascotas펫寵物