Changelog/2023/October 4

Hey guys! Here are the patch notes for SkyBlock Patch 0.19.5. Today's update is a fairly minor patch with many bug fixes and adds many quality of life changes!

► Inferno Minion Economy Update
Following our announcement thread, we have made the following changes to the Inferno Minion and Gabagool in order to reduce the coins cost associated with Blaze Slayer content:

Hypergolic Fuel Drop Rates
Inferno Minions running Hypergolic-tier fuel will have higher drop rates:


 * 2.8x more Inferno Vertex
 * 20% more Inferno Apex
 * 15% more Chili Peppers

Other Cost-Slashing Measures

 * Hypergolic-tier fuels now take half the amount of Heavy Fuels (from 24 to 12, removing the corners of the crafting grid)
 * Gabagool distillates used to be a RARER drop than other distillates. It is now a more FREQUENT drop than other distillates.
 * Before, each distillate had 900 weight, except 500 for Gabagool
 * Now, each distillate has a 700 weight, except 1400 for Gabagool
 * Inferno Minion action speed has been multiplied by 0.92x, meaning it’s about 9% faster.

Furthermore, following feedback from the thread and SkyBlock Nerds, we have made the following changes:

Capsaicin Eyedrops
"We're giving this item a slight change in its recipe, and changing how it functions to allow it to be available in the Bazaar."


 * Now has 1 charge and is stackable
 * The recipe has been revamped (now includes… Exportable Carrots)
 * Now available in the Bazaar under Inferno Minions

All the existing Capsaicin Eyedrops with charges will still exist in the game but aren’t craftable anymore.

Wisp Pet
"We're hoping this pet sees a bit more use by making it more accessible to players by making it cheaper to upgrade along with a small buff."


 * Added +10/15/20/25 base damage to the pet
 * Upgraded Icehammer to provide healing over time after breaking a pillar.
 * Each upgrade recipe has been updated to be generally much cheaper.

Other Inferno/Blaze Changes

 * Inferno Demonlord now has good chances of dropping some Enchanted Blaze Powder as an EXTRA drop.
 * The Coldfused Reforge (from Chili Peppers Collection) now adds +15/20/25/35/45/55 Strength and +20/30/40/50/60/75 Crit Damage to the daggers.
 * Added Very Crude Gabagool item, which can be compacted using an Super Compactor 3000.
 * Cayenne Enchant now also grants 0.1 true defense per digit, per enchant level.
 * Amalgated Crimsonite recipe will now output 2 at a time (halved cost!)
 * Amalgated Crimsonite can also be crafted en-masse with the enchanted block/cube variants of the materials!
 * Enchanted Glowstone now costs 160 Enchanted Glowstone instead of 196.

► Island Entry Requirement and Crimson Isle Changes
We have lowered the requirements to enter the following zones:


 * Crimson Isle entry requirement has been lowered from Combat 24 to Combat 22.
 * All items from the Crimson Isle have had their item requirements lowered from Combat 24 to Combat 22.
 * Zealot Bruiser Hideout entry requirement has been lowered from Combat 22 to Combat 20.

While the Crimson Isle is intended to be mainly for endgame combat content, there are many other content on the island that players at earlier stages could still enjoy. In order to make the island more hospitable for newer players, we have nerfed the HP and damage of most mobs in the Crimson Isle. Combat EXP gained from these mobs have also been adjusted accordingly. Hopefully these changes will allow more players to enjoy the Crimson Isle’s expansive content!

► General Changes

 * The Mythological Ritual will now remember which last tier of Griffin pet you had equipped when generating your burrows, avoiding a common problem where players had to dig through 15-25 COMMON quality burrows if they forgot to equip their Legendary Griffin pet when joining the hub.
 * Added a way to reset your burrows in case it's still happening, or if you want easier burrows after upgrading your Griffin and realizing the mobs are maybe a bit too tough:


 * Revamped Shen's menu to avoid unintended high bidding.
 * Added sorting to the Abiphone contacts menu.


 * Modified the Teleport Pad item to not allow you to teleport to a location if the location was obstructed.
 * Changed the Auto-Pet item lore to indicate that it can also be consumed by left-click.
 * Changed the names of the Guildford Quest Objectives to show which race settings are required.
 * Changed the Guildford Quest in the Quest Log to open a new menu that displays your race progress in all the different races.
 * Reforge Stones now has the correct description explaining which items it is applicable on instead of just referring to the item as item.
 * Adjusted zone boundaries of the Hexatorum.

Item Fixes

 * Fixed Enchanted Red Sand Cube incorrectly being categorized as a Farming Recipe.
 * Fixed Simple Carrot Candy incorrectly being labelled as a brewing ingredient.
 * Fixed Scoville Belt not granting any defense whatsoever.
 * Fixed Blaze Belt and Ghast Cloak having the same ability name.
 * Fixed enchants/reforges/etc not transferring from the iron pickaxe when crafting a Lapis Pickaxe.

Combat Fixes

 * Fixed some enemies triggering the "On Kill Zombie" auto pet rule when they are not Zombies.
 * Fixed cooldown message always appearing when recovering a Summoning Eye.
 * Fixed Thunderlord and Wither Impact sometimes applying on already-dead mobs.
 * Fixed all Remnants of the Eye in the inventory being consumed when dying in the Voidling Sepulture.
 * Fixed Brood Mother not respawning when using the Aspect of the Dragons ability.
 * Fixed Slayer Quest showing boss alive when it's already dead.

Dungeon Fixes

 * Fixed absorption hearts persisting after leaving a Dungeon.
 * Fixed Help of the Fairies perk not reviving yourself or other party members.
 * Fixed dying with a crystal during the Maxor fight (Dungeons Floor VII) softlocking your party.
 * Fixed an issue where Mort would say you need Combat Level 5 to start a Dungeon, when it reality you need Dungeon Level 15.

Mining Fixes

 * Fixed the hoverable tooltip on Mining Commission Milestone items erroring out when clicked.
 * Fixed Mithril Crystals not working on several mining minions.
 * Jungle Temple chests now spawn loot per player; in other words, one person's loot will not be the same as another's in the same lobby.
 * Fixed the Slime Hat and other anti-knockback item effects persisting when not using them.
 * Fixed Kalhuiki Tribe Members not acknowledging ability attacks as attacks on them.
 * Disabled the Rat Pet in the Jungle Temple.

Farming Fixes

 * Fixed the 'Next Tier' button on Pig Minion XI missing text about where to get the next tier.
 * Fixed Bits awarded from fulfilling Garden visitor requests being inconsistent with what you actually get.
 * Fixed Cultivating enchantment not appearing in the Hex.

Alchemy Fixes

 * Fixed Pet Luck potions not rewarding Alchemy XP (now giving 550).

Fishing Fixes

 * Fixed Nutcracker fishing mob not giving Fishing Skill XP when dying.
 * Fixed Prismarine Shards not going into the inventory when the player was using the Prismarine Rod.
 * Fixed Water Hydras and Magma Slugs not crediting Fishing Exp to the player that fished them if they were killed by another player.
 * Fixed hooks from the Phantom Fisherman counting towards the Ultimate Bobbin' Time enchantment.

Pet Fixes

 * Fixed Pets having a tooltip when viewing from the Profile Viewer.
 * Fixed Bingo Pet perk "Consumer" not increasing Alixer splash potions.

Misc. Fixes

 * Fixed being able to kill villagers on other players' Stranded islands with Grappling Hook.
 * Fixed Day/Night Crystals not being auctionable and changed their icons to custom skins.
 * Fixed wardrobe sounds when clicking your own inventory.
 * Fixed not being able to use the Caducous Feeder on pets with maxed pet candies.
 * Fixed Ditto Skin NPC dialogue not working for guests.
 * Fixed the "Go Back" button in the Rune Sack menu changing to a "Close" button when taking out runes.
 * Fixed being able to obtain a Null Red Sandstone Slab item when using a Block Zapper on it.
 * Fixed the Block Zapper only giving back 1 Red Sandstone Slab when Zapping a Red Sandstone Block made from 2 Slabs.
 * Fixed sometimes getting the Auto Recombobulator trigger message when no items were dropped.
 * Fixed Cake Souls not getting picked up by stash.
 * Fixed the "Go Back" button in the storage menu sometimes disappearing.
 * Fixed Plumber's Sponge not working on 1x1x1 water blocks.
 * Fixed being able to cheese Hard Mode in the Mirrorverse lava parkour.
 * Fixed bags playing their respective sounds when they were not able to be opened.
 * Fixed Egg Hunt count increasing even when it cannot be placed.
 * Fixed some of the Savanna Woodland trees giving Yellow Rocks from the Romero quest.
 * Fixed not being able to invite a player to visit your private island while on a public island.
 * Fixed a few blocks of the Mirrorverse Zone being visible from above the Mirrorverse.
 * Fixed the 'Flip Order' button in the Bazaar not giving feedback when you weren't able to flip the order yet.
 * Fixed Faction Rewards giving feedback about getting bits even when the player didn't have bits available.
 * Fixed Small and Large Dragon Sack textures being flipped.
 * Fixed Ice Rods not being salvageable through the Rare items button in the Salvaging menu.
 * Fixed Piscary enchantment showing as obtainable from the Experimentation Table in the Enchantments Guide.
 * Fixed Frozen Chicken accessory cost in the Rusty menu being too low relative to other accessories of the same rarity.
 * Fixed Cleave enchantment not working on Ghosts in the Dwarven Mines.
 * Fixed being able to spawn Golden Goblins in Dungeons.
 * Fixed Sleeping Eyes being placeable within Ender Chests and Backpacks.
 * Fixed a softlock in the Rift where upgrading the Detective Amog questline weapon can softlock you out of the questline.
 * Fixed some items not appearing as a result when searching for them on the Bazaar.
 * Fixed Jacobus not properly listing the Accessory Bag Slots from the Redstone Miner.
 * Fixed Booster Cookie flight on private islands being retained after Booster Cookie expires.
 * Made custom beacons unable to be blown up, as they would drop useless vanilla beacons.
 * Fixed many inconsistencies with several buttons in several menus across the game.
 * Fixed some spelling, grammar and formatting issues.

That is that!