Ferocity

is a damage stat that increases the chance of an attack triggering more than once. For example, with 50 it grants the player a 50% chance for their attack to hit twice. If their is greater than 100, then any number above that will give a chance to hit thrice and so on. For example, with 150, it grants the user a 100% chance to double-strike enemies, as well as another 50% chance to hit them three times instead.

The stat will not appear in the player's stats menu if they have 0 .

Unfortunately, this stat is heavily bugged and if you attack in the same tick Ferocity is supposed to attack, then Ferocity will not activate. This limits Ferocity usage to Archers, Thorn bossfight, and people without 100% attack speed.

 does not activate Lifesteal or Syphon.

Increasing Bonus Ferocity
Note: The Tiger Pet gives up to +50% multiplicative and +25 additive.