Changelog/2021/April 21

Hey Guys!

SkyBlock has now been updated to version 0.11.4. This update brings a variety of new and revamped content. By the way, did you know backpacks were back?

In this update:
 * Revamped Farming Islands
 * Catacombs - Master Mode Floor 6
 * Bug Fixes and QoL Changes

► Farming Islands: Revamped
Our first order of business are the Farming Island. The first thing you'll notice is that both the Barn and the Mushroom Desert are on the same server.

The Barn
The barn hasn't changed much. We have added a lot more crops and increased the respawn rate of them, and there is a new quest in the windmill with the goal of adding a vendor on the island.

The Mushroom Desert
Sometimes desert, sometimes caves, sometimes there are mushrooms, sometimes there's an oasis, the new Mushroom Desert island is a complete revamp of the old one - complete with all old collections, a new way to get sand, and a lot of new quests.

The Mushroom Desert is Farming peaceful content, you will not find an overpowered boss or any sort of danger here (unless you can't swim or fly). Take a breather from all this stressful combat and come check out the revamped farming islands!
 * Hunt various animals with Trevor The Trapper.
 * Look for treasures with the Treasure Hunter. Some people's parents aren't very original when naming their child.
 * Help Jake gather animals into his house (he really needs to move somewhere safer).
 * Or just relax at the new oasis and do some fishing.

►Catacombs - Master Mode Floor 6
It is finally time to challenge MASTER Sadan. Floor 6 has been balanced to be extremely difficult - it is a pretty hefty bump in difficulty from Floor 5.

Along with Floor 6, we're adding a variety of fixes and balance changes:
 * Reduced the amount of mobs in Master Mode Thorn fight, but made them stronger. This should help with the lag.
 * Added a more obvious visual clue during the Livid Boss fights, so players can tell which is the real one.
 * Master Mode Livid now deals less damage at the start, but will gain more damage than before when the wrong ones are killed.
 * Monster loot in Master Mode will now be stronger than in regular mode.
 * Berserker's passive "Lust for Blood" is now half as effective when there is more than one berserker. Berserkers are notorious for being selfish in their lust for blood.
 * All master mode floors will now have the same stacking completion EXP bonus as Regular Floor 7.
 * All 3 mage goggles have been nerfed to account for the stats they gain from stars. This makes them just as good as before, but not for free.
 * The Wither Shield ability has been changed to only reduce 10% damage (down from 30%), and the critical damage scaling has been reduced to 150% (from 200%). We still think it might be too good, but will be monitoring.
 * Changes to Sadan Boss Fight - Killing Terracotta now reduces the survival phase by 1 second.
 * Mana Potions now increase mana regeneration by 1 mana per second, per level of the potion.
 * This change came out last patch, we just thought we should mention it now since we forgot last time.

► Other bug fixes and QoL Features
This update also comes jam packed with bug fixes and QoL features. There is a lot, so buckle up.

"Very Nice and Convenient" Tier

 * Added the ability to shift click in quick crafting to craft stacks
 * Added an enchant to Anita to prevent breaking stems and not fully grown crops
 * Tuning Fork - allows Note Blocks to be set to a specific note value. There's also a new harp song!
 * New Winter Sack - It can hold white, green and red gifts, as well as snow blocks, snowballs, packed ice and more. You can acquire the sack from the Jerry island.
 * Show the pet milestones for Mining and Fishing in the appropriate skills
 * Added "Show all Stats” as a profile option while viewing your stats (and added back )
 * Added Ability Chat in personal settings to hide ability damage from your chat
 * Added a “Go Back” button in the view menu after creating an auction
 * Added the option to pick up a stack from sacks by right clicking on the item.
 * Added regular Blacksmith functionality to the Reforge Anvil
 * Century Cakes now show their remaining cooldown when you click them
 * God Potions now go in the Potion Bag again
 * God Potions in the tab list has been updated
 * Added an option to fill the quiver when buying arrows
 * Added a buy confirmation from NPCs (especially Ophelia) so you stop making expensive mistakes. (Toggleable)
 * Added Magical Lava Bucket to Netherrack (and Enchanted Netherrack to the game)
 * Added a chat message when buying an item from a shop
 * Added Skill Average and Oldest Profile Age to social display (right-clicking other players)
 * Dungeon Rewards rare drops are now broadcasted to the party to improve jolly celebration

"That's Pretty Cool my Dude" Tier

 * Added Aspiring Leap
 * Added a Weather Node - maintains a weather (rain / lightning) on your island, in the Prismarine Shard collection.
 * Krampus Helmet can now also be equipped to a minion to generate Red Gifts
 * Add the ability to star up dungeon floor boss heads with diamond or gold essence
 * Added Special Bazaar for iron man players who'd like to purchase Booster Cookies
 * Added as an RNGesus drop from T5 Revenant
 * Changed "Candy Sack" to "Spooky Sack" and added Pumpkin Guts, Ectoplasm and Werewolf Skin to it
 * Added Raw Beef, Rabbit’s Hide and Rabbit’s Foot to husbandry sack (and enchanted sacks)
 * One for all weapons can now be enchanted with Telekinesis
 * Added a chat message when the auto-recombobulator does its thing
 * Add support for currency suffixes (K, M, etc.) to bazaar Sign UIs

"Sure that's Kinda Neat" Tier

 * Added “Experiment the Fish” to the experiments rewards
 * Now revealing all pairs at the end of Superpairs, and fixed the Superannoying Superbugs
 * Rancher's Boots can now have a speed value under 100
 * Dwarven Mines Raffles - will no longer show the winner roulette when you did not participate
 * Midas Staff & sword minimum price for BIN has been lowered
 * Increase the spawn rate for Howling Cave and the Hub Crypt mobs
 * Changed the icon of Refined Titanium
 * Added brown mushroom to agronomy sack (and enchanted sacks)
 * Digging for griffin burrows now checks for 2 air blocks instead of one to avoid suffocating mob spawns
 * Digested Mosquito and Scythe Blade can now be clicked to view what they craft into
 * Changed the icon of the Ability Damage stat to ๑
 * Reformatted Adaptive Blade’s lore to fit on a 1080p screen
 * Added more fame ranks

"Bazaar Cleanup" Tier

 * Merged Flint & Gravel
 * Merged Red & Brown Mushrooms
 * Merged Wheat & Seeds
 * Merged Chicken & Feather
 * Merged all Dwarven-related materials into Dwarven Materials
 * Added Treasurite to Dwarven Materials
 * Added Dwarven Super Compactor to Compactors
 * Added Power Crystal to Fuels
 * Added Magma and Plasma Buckets to Fuels

That's everything for this patch. That was a lot of reading (or typing if you're me).

@Dueces - Farming Island Revamp, Lead Design/Development @Minikloon - Various features and fixes @Nitroholic_ - Dungeons Floor 6 + Balance changes @Relenter - Something cool @aPunch - Fixed the hub village after the Dante uprising

@BlocksKey @fudgiethewhale @AdamWho @Cheesey - Building the map @LadyBleu - Many amazing skins for items

@Sylent, @Bloozing, @RapidTheNerd, @Cham, @Citria, @Magicboys (QA Team) and HPC - Testing/QA @sfarnham, @xHascox, @Jayavarmen and I - Game Design Team / Production

Remember that this list is not exhaustive. Developers on these lists are often working on multiple projects.