Ghost

Ghosts are invisible Charged Creepers found in The Mist which is located in Dwarven Mines. They deal heavy damage which increases the closer one gets to them. Ghosts do not show their health totals above their heads, which makes it hard to tell how much health the Ghost has left.

Spawning
Ghosts spawn in large numbers in The Mist in the Dwarven Mines and are sometimes related or equal to the amount of players at the Dwarven Mines.

Drops
Ghosts have a unique loot-sharing mechanic. When multiple players are nearby each other killing Ghosts, those group of players will all receive the rare drops dropped from the Ghosts. This includes Candy during Spooky Festival, and, theoretically, the Phoenix Pet. Ironman players cannot share drops.

Behavior
Ghosts are hostile to any nearby players. They have and move slowly. They have a periodic AoE attack of a 4 block radius that deals more damage the closer they are to players. They deal 1000 damage along with 100 true damage; if the player gets within 1 block of them, the damage is doubled to 2000 and 200. They also do not take knockback.

Ghosts can take damage only from melee attacks; magic abilities, bows (including Bonemerangs), and damage over time effects (like Phoenix Pet's Fourth Flare and Wither Skeleton's Death Touch) will not affect Ghosts. Item abilities that deal melee damage(including fishing rods), such as those of Soul Whip, will damage Ghosts.

Their name tags and health bars do not show. The damage bonus of works on them.

Trivia

 * The first time the player kills a Ghost, they will receive the.
 * If the ghost drops, the following message will appear in chat:
 * Ghost farming with a Soul Whip is often used to level up one's Combat level, by walking around the ghosts as they follow the player while the player constantly uses the ability of the Soul Whip.
 * The looting enchantment increases the drop chance of sorrow, plasma and volta.