MediaWiki:Common.js/minetip.js

// Taken from https://minecraft.gamepedia.com/MediaWiki:Common.js // Creates minecraft style tooltips // Replaces normal tooltips. Supports minecraft formatting codes (except k), and a description with line breaks (/). $(function { 'use strict'; (window.updateTooltips = function { var escapeChars = { '\\&': '&#38;', '<': '&#60;', '>': '&#62;' }; var escape = function(text) { // "\" must be escaped first return text.replace(/\\&|[<>]/g, function(char) { return escapeChars[char]; }); };	var $tooltip = $; var $win = $(window), winWidth, winHeight, width, height;

$(document.body).on({		'mouseenter.minetip': function(e) {			$tooltip.remove;			var $elem = $(this), title = $elem.attr('data-minetip-title');			if (title === undefined) {				title = $elem.attr('title');				if (title !== undefined) {					title = $.trim(title.replace(/&/g, '\\&'));					$elem.attr('data-minetip-title', escape(title));				}			}

// No title or title only contains formatting codes if (title === undefined || title !==  && title.replace(/&([0-9a-fl-or])/g, ) === '') { // Find deepest child title var childElem = $elem[0], childTitle; do { if (childElem.hasAttribute('title')) { childTitle = childElem.title; }					childElem = childElem.firstChild; } while(childElem && childElem.nodeType === 1); if (childTitle === undefined) { return; }

// Append child title as title may contain formatting codes if (!title) { title = ''; }				title += $.trim(childTitle.replace(/&/g, '\\&'));

// Set the retrieved title as data for future use $elem.attr('data-minetip-title', title); }

if (!$elem.data('minetip-ready')) { // Remove title attributes so the native tooltip doesn't get in the way $elem.find('[title]').addBack.removeAttr('title'); $elem.data('minetip-ready', true); }			if (title === '') { return; }			var content = ' &7' + escape(title) + '&r '; var description = $.trim($elem.attr('data-minetip-text')); if (description) { // Apply normal escaping plus "/" description = escape(description).replace(/\\\//g, '&#47;'); content += ' &7' + description.replace(/\//g, ' ') + '&r '; }			// Add classes for minecraft formatting codes while (content.search(/&[0-9a-fl-o]/) > -1) { content = content.replace(/&([0-9a-fl-o])(.*?)(&r|$)/g, '$2 &r'); }			// Remove reset formatting content = content.replace(/&r/g, '');

$tooltip = $(' '); $tooltip.html(content).appendTo('body');

// Cache current window and tooltip size winWidth = $win.width; winHeight = $win.height; width = $tooltip.outerWidth(true); height = $tooltip.outerHeight(true);

// Trigger a mouse movement to position the tooltip $elem.trigger('mousemove', e); },		'mousemove.minetip': function(e, trigger) { if (!$tooltip.length) { $(this).trigger('mouseenter'); return; }

// Get event data from remote trigger e = trigger || e;

// Get mouse position and add default offsets var top = e.clientY - 34; var left = e.clientX + 14;

// If going off the right of the screen, go to the left of the cursor if (left + width > winWidth) { left -= width + 36; }

// If now going off to the left of the screen, resort to going above the cursor if (left < 0) { left = 0; top -= height - 22;

// Go below the cursor if too high if (top < 0) { top += height + 47; }			// Don't go off the top of the screen } else if (top < 0) { top = 0; // Don't go off the bottom of the screen } else if (top + height > winHeight) { top = winHeight - height; }

// Apply the positions $tooltip.css({ top: top, left: left }); },		'mouseleave.minetip': function { if (!$tooltip.length) { return; }

$tooltip.remove; $tooltip = $; },		'mouseenter.invslot-item': function { var $links = $(this).find("a"); if ($(this).find(".invslot-hover-overlay").length === 0) { $(this).append(					$("").addClass("invslot-hover-overlay").attr("href", $($links[0]).attr("href"))				); }		},		'mouseleave.invslot-item': function { $(this).find(".invslot-hover-overlay").remove; },		// 'mousedown.invslot-item': function(e) { // 	if (e.which !== 2) { // 		// pick up slot item for 300ms // 		// allowed: left/right click // 		var $source = $(this).find("img"); // 		if ($source.length !== 0) { // 			var $target = $source.clone; // 			$source.hide; // 			$target.addClass("slot-image-follow").css({		// 				"top": e.pageY - 16,		// 				"left": e.pageX - 16,		// 			}).appendTo("body"); // 			var timer = setInterval(function {		// 				$source.show;		// 				$target.remove;		// 				clearInterval(timer);		// 			}, 300); // 		}		// 	}

// 	// ui switching // 	// allowed: all mouse button clicks // 	// $(this).click; // },	}, '.minetip, .invslot-item');

// $(document.body).on("mousemove", function(e) {	// 	$(".slot-image-follow").each(function { // 		$(this).css({	// 			"top": e.pageY - 16,	// 			"left": e.pageX - 16,	// 		}); // 	});	// });

}); });