Module:ItemInfo/Item Data

-- Quick Copy	[] = {		stats = {			-- any stat values using its 'shortcode' (see Module:Statname/Data)			-- example: dmg = 10,		},		type = ,		name = ,		rarity = ,		slots = ,		specialEffect = ,		ia = {			name = ,			activation = ,			desc = ,			soulflow_cost = ,			cost = ,			health_cost = ,			coin_cost = ,			cooldown = ,			charges = ,			max_souls = ,		},		ia2 = {			name = ,			activation = ,			desc = ,			soulflow_cost = ,			cost = ,			health_cost = ,			coin_cost = ,			cooldown = ,			charges = ,			max_souls = ,		},		tab = {			name = ,			desc = ,			required_pieces = ,			upgraded_by = '',		},	},

return { ['thunderbolt necklace'] = { stats = { scc = '1.5%', hp = '40', def = '30', },		type = 'Necklace', name = 'Thunderbolt Necklace', rarity = 'e', specialEffect = 'Damage taken by is reduced by  and damage dealt is increased by .', tab = { name = 'Static Charge', desc = 'Gains static charge every ➜➜➜ seconds. Hitting a target will cause a discharge, adding ➜➜➜ damage to that hit for each charge collected. Maximum Charge Capacity: ➜➜➜', required_pieces = 2, upgraded_by = '', },	},	['taurus helmet'] = { stats = { cd = 20, scc = 3, hp = 190, def = 150, },		name = 'Taurus Helmet', rarity = 'r', specialEffect = 'Damage taken by is reduced by  and damage dealt is increased by .', },	['flaming chestplate'] = { stats = { str = 25, scc = 3, hp = 210, def = 210, },		name = 'Flaming Chestplate', rarity = 'r', specialEffect = 'Damage taken by is reduced by  and damage dealt is increased by .', },	['moogma leggings'] = { stats = { cd = 15, scc = 3, hp = 190, def = 160, },		name = 'Moogma Leggings', rarity = 'r', specialEffect = 'Damage taken by is reduced by  and damage dealt is increased by .', },	['slug boots'] = { stats = { str = 20, scc = 3, hp = 110, def = 110, },		name = 'Slug Boots', rarity = 'r', ia = { name = 'Bouncy', activation = 'SNEAK', desc = 'When falling from a great height, you\'ll bounce straight up!' },	}, }