Bat

Bats are mobs that spawn from the Roofed Forest Crystal on a, as well as in Dungeons.

They spawn in a 1 block radius from the crystal. The spawn area must be unblocked.

A bat spawns every 43 seconds until five are on the island. Spawning continues as long as this cap is not reached.

Drops
When killed by a player, the bat drops and a high amount of XP. It also has a chance to drop the  Bat Talisman. In Dungeons, it can drop multiple items or a blessing and is counted as a secret when killed.

During the Alchemist Experiments, bats drop a if killed using a  and an Icy Arrow. 5 can be traded to the for the

In Dungeons
Bats can spawn in Dungeons. They count as a Secret when killed by a player and can drop various dungeon items or a Blessing.

Trivia

 * A trapping system can lure Bats to one specific spot for easier killing.
 * A enables constant Bat spawning.
 * Bats can be AFK'd and will still drop when drowned (see AFK design).
 * If Bat secrets die by non-player means (e.g. fire or mob attacks such as Crypt Dreadlord skulls), they won't count as a secret found.
 * The Hurricane Bow with its ability maxed and the Runaan's Bow help with hitting Bats as they are very small and fast.

History
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