Rift Time

is a Rift Stat. It determines the amount of time the player can spend in the Rift Dimension before being sent back to the Hub.

Mechanics
The player has a base of. Each the player has is equivalent to each second the player has left in the Rift Dimension.

Once the player's drops to, they will be alerted with the following message:

When the player's reaches, they will be removed from the Rift, and will be teleported to the  on the Hub Island.

The last of  is immune to any effects that removes your.

Increasing Bonus Rift Time

 * -|Pets=

Pets
Certain Pets grant. The Pet must be equipped in the Rift Dimension in order to take effect.

Pet Items
Certain Pet Items grant. The Pet Item must be equipped on the player's active Pet to take effect.


 * -|Armor=

Armor
Some sets of Armor grant while equipped.


 * -|Accessories=

Accessories
Certain Accessories grant. They must be in the player's inventory while in the Rift Dimension to take effect.
 * -|Equipment=

Equipment
Some pieces of Equipment grant while equipped.

Maximizing Rift Time
This totals to a maximum when entering the Rift of.
 * [All Steps]
 * [All Eyes]
 * [ Stacks]
 * [ Soul Pieces, ]
 * [ Rift Timecharms]
 * [ Enigma Souls]
 * [ ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [ ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]
 * [Shy, Shadow, Volt, Scribe, Frozille and Splatter Milestones ]