Changelog/2022/January 13

Hi all!

Welcome to our first set of patch notes for 2022! Over the past few weeks we've been working to fix a bunch of issues that cropped up over the holiday period, so here is a nice break down of what we have done so far.

Fixes

 * Armadillo Pet
 * Fixed the pet not consuming energy when moving in some directions.
 * Fixed instant breaking of Gemstones regardless of item Breaking Power.
 * Fixed the Tunneler ability breaking string from traps in Crystal Hollows.
 * Prevented item requirements being bypassed whilst riding the pet.
 * Fixed an issue with autopet rules regenerating all the pet's energy.
 * Fixed general issues with the energy increasing faster than it should.
 * You can no longer shoot the Armadillo for points during the Jerry's Workshop event.
 * Fixed collections not being counted when not using Telekinesis on the pet.
 * Improved the responsiveness of the Armadillo Pet when you first get on it.


 * Double Jump Boots
 * Reworked how items that have the "Double Jump" item ability work to reduce exploits.
 * Instead of double tapping spacebar it now functions by pressing your sneak key (L-SHIFT by default) whilst in the air.
 * Fixed an issue where the Tarantula Pet perk "Eight Legs" was not decreasing the mana cost of these boots and Spirit Boots accordingly.
 * To help with this change the height of the jump has also been slightly buffed.
 * This change will also interfere less with Cookie Buff and Mushroom Soup flight.


 * General Pet Changes
 * We have taken this opportunity to rework how our internal pet system works to hopefully help prevent any further "pet stacking" issues.
 * This was tested on alpha for a few weeks but be aware that there may be some small differences from the old system to watch out for.
 * Due to this rework we now have the added benefit of Pet Rules now supporting custom items in the UIs properly.


 * Misc
 * Added distance checks to the following areas:
 * Dungeon Terminal Puzzles
 * Player Profile Menus
 * Added a cooldown to Slayer Minibosses spawning to prevent exploits.
 * Fixed an issue where player-specific mobs such as sea creatures or special zealots would give the pickup priority to the wrong player
 * You can now use "metric suffixes" (e.g 12k or 1m) on the Bazaar price input.
 * Fixed some client crashes when on 1.8-1.13 in certain menus.
 * Fixed some issues with Spirit Boots:
 * Fixed armor slot positioning being wrong.
 * Fixed the Tarantula pet perk "Eight Legs" not affecting the mana cost of this item.

@TheMGRF & @skyerzz - Bugs