Archer


 * For tutorials, please go to Tutorials/Archer Guide.

Archer is a dungeon class that specializes in dealing extreme Damage through ranged attacks using bows. It shares the area-clearing ability of the Mage and the tank-slaying ability of the Berserker, but in return, is extremely fragile. This class relies heavily on and, like the Berserk class. It is the best class for DPS (damage per second).

Class Passives

 * 50% Chance to shoot a second arrow.
 * Reduces your next incoming hit by X damage (scales with Archer Level and ) Cooldown: 250s
 * X% chance for your arrow to bounce to an additional target. Cooldown: 15s

Dungeon Orb Abilities

 * Shoots 3 arrows that explode on impact, dealing the same damage as your highest bow hit in the last minute in a 4 block radius. Can also explode things similarly to superboom TNT.
 * Shoots 5 Arrows per second for 4 seconds! Arrows deal 75.0% of your highest Bow hit in the last minute.

Ghost Abilities

 * Shoot a teammate to heal them for 20% of their max hp and grant them for 10 seconds. (Cooldown 10s) Note: does knockback to teammates.
 * Temporarily stuns any non-boss dungeon monster for a short period of time when shot. (Cooldown 5s)

Leveling Bonus
You can level up the archer class while playing as an archer or if you have a teammate that is archer, you get some archer XP as a team bonus.

For every archer level up to level 49 you get:
 * + 1% Extra Arrow Chance
 * + 0.8% Arrow Damage
 * + 2 Bouncy Arrow Chance

At level 50, you instead get +2% Extra Arrow Chance, along with +0.8% Arrow Damage and +2 Bouncy Arrow Chance

For every 5 archer level you additionally get:


 * + -2 Explosive Shot Cooldown

For every 10 archer levels you additionally get:
 * + 1 Rapid Fire Duration

At Archer level 50, you get the following total buffs:


 * 101% Extra Arrow Chance. Note: It is unconfirmed if the extra 1% gives a chance to shoot a third arrow
 * +40% Arrow Damage
 * 100% Chance for Arrows to bounce of to another target
 * -20s Explosive Shot cooldown, lowering the cooldown to 20s
 * +5s Rapid Fire Duration, for a total of 8s

Armor
For a high budget setup, use Necron's Armor, as this provides the largest damage buff in the game. For a slightly lower budget setup, use Shadow Assassin Armor which, whilst dealing less damage than Skeleton Master, provides much more survivability. For a much cheaper setup, use legendary Skeleton Master Armor, which does the second largest amount of ranged damage in the game. Also, try to prioritize getting a Tarantula Helmet due to its ability.

Weapons
The best weapon for archer is the Terminator, paired with a Necron Blade or its upgraded versions. The second best weapon for archer is the Juju Shortbow, maybe paired with a Livid Dagger or a Flower of Truth. Using 4 Bonemerangs were the best weapons for archer before the  nerf.

Pets
If you want the maximum damage, use an Ender Dragon Pet. Alternatively you can use the Wither Skeleton or Skeleton Pet. Wither Skeleton is especially good for the F7/M7 bossroom since you do more damage to wither mobs. If you are struggling with staying alive, use the Blue Whale or Baby Yeti Pet. The Baby Yeti Pet could be better as archer class is focused on, and also can be helpful with a Tarantula Helmet for even more damage.

Power Stones
Getting Warrior for early game, Shaded for midgame, and Strong/Scorching for late-game is your best option for power stones.

Milestones
Archer class can reach its milestones by dealing bow damage in the dungeon. Refer here for a table showcasing class milestones.

Trivia
The Bone Plating passive might be a reference to a League of Legends rune as both function very similarly and have the same name.