Stats

Stats are values that players / mobs have that affect how well they perform certain actions.

Player Stats
Stats listed as not initially visible will require the player to have a stat value above 0 for it to be visible in-game from the SkyBlock Menu. * Note that it appears that the speed cap can not exceed 500% with the popular mod SkyBlock Addons, as it only supports up to 500% speed. The SkyBlock Menu's profile will correctly display the speed.

** Crit Chance can be increased more than 100% but does not actually do anything unless using a bow with the enchantment.

*** When less than 100, it increases the chance for double drop. If 100–200, it is guaranteed to double drop, and increases the chance for triple drop, and so on.

Other Stats
Dodge Chance is not technically a statistic, as it is not shown in the Skyblock Menu or anywhere on the GUI but can be increased by the Giraffe Pet, Dodge Potion, and Agility Potion. Because it has more than one source, it can be considered a "statistic" rather than just an ability of one item.

Weapon Stats

 * - Base damage of a weapon (applied damage is increased based on the player's and if they perform a critical hit and deal.
 * - Increases how often you can attack

Tool Stats

 * - found on a pickaxe or drill to describe what it can or cannot break.

Armor stats

 * (EHP) - Effective health is a measurement of and  combined as one. It is the amount of  you can lose with 0 . The formula is:

x ( ÷ 100 + 1) = Effective Health

So if a player has 1000 and 300, they could take the same amount of damage as a person with 4000  and 0. Effective Health is a good way to compare armor sets.

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