Module:Pet Item

local loader = require('Module:Loader') local table, UIText = loader.lazy.require('Table', 'UIText') local petItemData = loader.lazy.loadData('Pet Item/Data')

local p = {}

-- Transform all stats based on an op table using the 'statops' field --	Terms defined for description follows.	[stable] := a supplied pet stat list	[sfield] := a particular stat field key representable in a pet stat list	Description of all available ops follows.	[add sfield val] := add val to sfield	[mul sfield val] := multiply val to sfield	[mul_all val] := for all existing field F in stable, multiply val to F	[add_every_lv sfield val] := add (1 per val levels reached) to sfield function p._transformStatTable(statTable, petItemName, params) local function assignTo(field, value) statTable[field] = value end local params = params or {} local level = params.level local statops = petItemData[petItemName] and petItemData[petItemName].statops or {} for _, op in pairs(statops) do		local opname = op[1] if opname == 'add' then assignTo(op[2], (statTable[op[2]] or 0) + op[3]) elseif opname == 'mul' then assignTo(op[2], (statTable[op[2]] or 0) * op[3]) elseif opname == 'mul_all' then for k, v in pairs(statTable) do				assignTo(k, v * 1.333) end elseif opname == 'add_every_lv' then assignTo(op[2], (statTable[op[2]] or 0) + math.floor(level / op[3])) end end end

function p.heldItemTooltip(petItemName) local petItem = petItemData[petItemName] local str = '&6Held Item: &' .. UIText.getRarityColor(petItem.rarity, false) .. (petItem['name'] or petItemName) str = str .. '/&r' .. petItem.tooltip .. '//'	return str end

return p