Zombie Commander

Zombie Commanders are a stronger variant of Zombie Knights. They attack the player with their whip, capable of doing ranged and melee damage.

These mobs spawn on the Catacombs Floor VI and Floor VII. They don't spawn often on floor VI, while they appear regularly on floor VII. When a Zombie Commander is attacking, they strafe from left to right, making them harder to hit. They also are able to soak up multiple hits with their high health. However, since their damage is relatively minimal, they do not pose a threat if you have the proper gear.

Tips

 * Their form of attack/AI is reused in the Phantom Fisher sea creature, with the Zombie Commander having significantly higher damage however, which is understandable, as it is a Dungeon Mob.
 * It's drops are ironically less valuable than its weaker variants, the Zombie Knights and Zombie Soldiers, as they have a high Catacombs requirement, as well as lacking Damage bonuses.