Spirit Boots

Spirit Boots are Dungeon Boots obtained from Floor 4 of The Catacombs Dungeon.

Its ability, Spirit Glide, lasts for approximately 5 seconds and grants the user flight and invincibility for that time.

The ability works outside of dungeons, but it causes flying as a ghost to be disabled.

Like most Dungeon Reward Chest armour, it has a rare chance to be claimed starred, recombobulated or enchanted with Growth VI or Protection VI.

Tips

 * Using the ability during the Thorn boss fight allows the user to get in point-blank range and greatly reduce the chance of missing with the spirit bow.
 * This pair of boots gives pretty good Effective Health and also gives which makes it very good for speedrunning Dungeons.
 * The Tarantula Pet decreases the mana cost of the Spirit Boots but refers to the Spirit Boots as Thorn's boots.

Bugs

 * Both of these bugs were soon patched on the 0.10.0 Enchanting Update.
 * The ability was extremely glitchy and caused some visual bugs. It was quite dangerous since the Spirit Boots might have come out of a player's inventory.
 * If one were to use Spirit Boots at the Necron boss fight in Catacombs Floor VII, for some reason, they could bypass the system of ability items being disabled. Not only that, but they were able to fly indefinitely rather than for 5 seconds. Players were able to cheese the dungeon with sub 5 minute runs. This has been patched.
 * There is a bug currently where players cannot fly while they are ghosts if they died with Spirit Boots on.
 * There is a new bug that has risen, allowing people to cheese trap room by activating the ability, then flying into the room. I believe this is still in the game