Health

is one of the eleven core player statistics. It indicates how many health points a player has.

Health is also referred to as "Max Health" or "Max HP".

This is currently the only stat that is increased by 3 skills (Farming, Fishing, and The Catacombs). This is also the only stat that has a theoretical infinite limit (due to Bestiary not having a known cap).

Mechanics
represents the health points a player has. When reaches 0, the player dies.

The amount of a player has is displayed as hearts. By default, 10 hearts are shown. This amount increases up to 20 (2 rows of 10) as increases.

Having a high Base Health also increases Natural Regeneration. The base natural regeneration rate is 1.5% of the max per second.

Increasing Base Health
Players have a base of 100 by default. It can be increased by: With a max possible base HP being 1956.

Increasing Bonus Health
There are several ways to gain additional bonus.

Absorption Health
Main article: Absorption

Healing
Healing regenerates over time up to its maximum value.

Points de vie 生命 체력