Pets

Pets are summonable companions that grant bonus Stats and one or more passive beneficial effects. Pets can be leveled up, increasing the effectiveness of their stats and benefits. Players can have only one pet active at any time and will receive only that pet's bonuses. Inactive pets do not grant stats or passive effects (with the exception of the Bingo, Grandma Wolf, Spirit, Parrot, and Kuudra Pet). While summoned, they are visible in the world as mobs or floating custom heads.

Pets can be obtained from Crafting or as a rare drop from a mob. Some can be bought from the Dark Auction or from the Auction House. Pet Drop chances are affected by and.

All pets belong to one of nine types:, , , , , , and , All Skills, and Gabagool. Pets can be leveled up by gaining experience from any Skill, unless they are Gabagool Pets, in which case, they can only gain experience by being fed Gabagool.

A pet's type determines the effectiveness of the skill experience given to it. Informally, it also hints at the type of buffs granted by the pet. For example, the Tiger Pet is classified as a pet with three abilities granting buffs benefiting combat as well as gaining more Pet XP from combat. Note that this is not always true of all pets as their types may not match their abilities. Exceptions include the Lion, Baby Yeti, Blue Whale, Black Cat, Horse, Skeleton Horse, Bat, and Wither Skeleton Pets.

Pets Menu
Right-clicking with a Pet in hand will add it to the player's Pet menu.

The pets menu can be opened by using the Commands /viewpetsmenu, /petsmenu, /petmenu, /pets (empty by default), or by accessing it from the SkyBlock Menu. Players can see the level of their pets as well as the Stats and abilities in the menu. They can convert the pet back to an item in the Pets Menu, and it will go into the player's inventory or stash. They can also edit any Autopet Rules they have.

Pet Score
Players gain additional Pet Score for every unique pet they collect. Higher rarity pets will grant more pet score. Reaching thresholds of Pet Score awards additional. (Different rarities of the same pet don't add up in the score; only the highest rarity will be counted.)

Rarity
Most pets have multiple Rarities and gain increased effectiveness at higher rarities. Higher rarities also grant greater stat boosts and even more effective perks.

Additionally, pets gain passive abilities present only at higher rarities.

* Note: There are a number of exceptions to this rule.

Currently, there are four Pets that can be upgraded to :
 * 1)  - If the player adds a Vampire Fang on a Bat Pet, it will be upgraded to  rarity. This adds a 4th ability, . This ability grants a  chance to fish up spooky Sea Creatures at max level. Removing the Vampire Fang (by replacing it with another Pet Item) will remove the  rarity from the Pet.
 * 2)  - Using the Enderman Cortex Rewriter, it can be upgraded to the  rarity at Kat for . This adds a 4th ability, . This ability adds  more combat XP from endermen.
 * 3)  - It can be upgraded to  rarity by using the Jerry 3D Glasses to add a 4th ability, . This ability grants a tiny chance to find Jerry Candies when killing mobs. Removing the Jerry 3D Glasses (by replacing it with another Pet Item) will remove the  rarity from the Pet.
 * 4)  - It can be upgraded to  rarity by using the Radioactive Vial at Kat for . This will change some of its abilities:  gets replaced with, which does the same but with lava instead.  gets replaced by , which does the same, but for Magma Lord Armor instead. It also adds a 4th perk: , which increases the chance for the  enchant on a fishing rod to activate by max 50%.

Crafted Pet Rarity
When a pet recipe is crafted with an Enchanted Egg, the resulting rarity can be, , or.

When a Super Enchanted Egg is used, the resulting rarity is instead or. When crafted this way, the resulting pet has a base 80% chance of becoming and a 20% chance of becoming. The chance for it to be is increased based on the player's  stat, with this formula: $$Chance = \left( \frac{20 \times (1 + \frac{PetLuck}{100})}{80 + 20 \times (1 + \frac{PetLuck}{100})} \right)$$

Upgrading Rarity
At the Pet Collector's Shop, there is an NPC named Kat in the garden attached to it. Kat will take a pet and upgrade its rarity at the cost of. The cost varies depending on the pet, its rarity, and the level. There is a discount on the coin cost based on the level of the pet before it is upgraded. The upgraded pet will have its level adjusted based on its XP. For example, a pet with 4.6 million cumulative XP (level 86) will be adjusted to level 81 when it is upgraded to.

Using a Tier Boost Pet Item will boost the rarity of a pet by 1 (similar to a Recombobulator) until the Pet Item held by the Pet is changed.

Some pets cannot be rarity upgraded from Kat. For example, the Kuudra Pet, Griffin Pet and Grandma Wolf Pet cannot be upgraded using Kat.

Players can also use a Kat Flower, purchased in the Bits Shop for, to skip a day of waiting.

Selling
On the second floor of the Pet Collector's Shop, there is another NPC named George who sits behind a counter. Pets can be sold directly for Coins based on their type and Rarity. However, George doesn't give very good deals, so it's not recommended to sell pets to George because they are heavily underpriced.

Normal Pets
Summoned pets can be leveled up to level 100, excluding the Golden Dragon which can go to level 200. Non-Gabagool Pets gain experience equal to the player's skill experience gain if the skill and type of the Pet are the same. If not, 1/4 of the player's skill experience is given if the skill does not match the Pet's type. and skills reward 1/12th experience instead, and both  and  skill gains are given an additional  multiplier to the player's skill experience gain. The amount of experience that pets gain can also be increased by levelling up, which gives pet experience per level; and giving them Pet Items, which can give boosts to pet experience from specific skills or all skills. Pets do not gain experience from the skill. Instead, it occurs in reverse: the skill gains experience at 1/4 of the active pet's rate.

For example, with a summoned Magma Cube Pet (a Combat pet), 100% of combat experience earned will grant as much experience to that pet. However, experience will give only 25% of the experience earned to the pet.

Another way to level pets is by giving them Carrot Candies or Chyme. There are four types of Carrot Candies, each giving different amounts of pet experience: Simple Carrot Candy, Great Carrot Candy, and Superb Carrot Candy unlocked from Carrot Collection 2, 6, and 8 respectively. The Ultimate Carrot Candy can be crafted with 8 Superb Carrot Candies and the Ultimate Carrot Candy Upgrade, the latter bought from Elizabeth's Bits Shop for at the Community Center. Chyme gives Pet experience.

Pets can consume a maximum of ten candies during their lifetime. For example, after using three Simple Carrot Candies and five Great Carrot Candies, the pet will be able to use only two more candies.

Note that consuming a Skill XP boost potion will also increase experience gains for the active pet.

Gabagool Pets
Gabagool Pets do not level up through Skill experience gain, and instead gain experience by being fed Gabagool. The only Gabgool Pet is the Wisp Pet.

Pet Items
Pet Items are items that can boost the benefits given by pets. Each pet can hold only one item at a time; once used, the item cannot be retrieved. Pet items can be given by right-clicking the pet item onto the pet physically while it is active (not in the pets menu).

The Zog NPC sells various pet Items in exchange for. He is located inside the Pet Shop.

List of Pets
There are 56 pets available on the main server and additional 4 available on the Alpha Hypixel Network, each granting a variety of different benefits and advantages.


 * Notes
 * Pet stats are increased every level, but the number displayed in the tooltip is always rounded down. This means that, if a pet gives +3.75, the number displayed in the tooltip will be . On the other hand, the SkyBlock Profile will display numbers rounded properly.
 * Having a specific collection is required only to craft the pet. Players can use every pet without any restrictions.

Trivia

 * If the player's inventory is full and a slain mob drops a pet, the pet will drop on the ground instead of going into the stash. The person who earned the pet has priority over picking it up; however, it is greatly safer to try to keep the inventory as far from full as possible when farming/hunting for pets.
 * Patch 0.7.8 (dubbed Pets v2) was released on May 6, 2020. Additions include more pets, a new skill, pet items, and more.
 * The update caused the pet system to highly resemble Pokémon, adding Pet Items that resembles holding items in Pokémon. The Carrot Candies resemble Rare Candies and simulate the same effect of giving XP to the Pokémon in the Pokémon games.
 * Kat, one of the NPCs that got added in addition to the Pet update, has an appearance similar to that of Serena, the female protagonist from Pokémon X and Y.
 * The Sheep Pet is currently the only Alchemy Pet that can be crafted.
 * The Ocelot Pet is currently the only Foraging Pet that can be crafted.
 * The Spirit Pet is the only Pet which is purchasable from a Dungeon reward chest.
 * None of the fishing pets can be crafted.
 * Four achievements can be earned related to pets.
 * Getting a pet to level 80 will award the "" achievement.
 * The "" achievement is an extended version of the "Caretaker" achievement that is awarded upon taking a pet to level 100.
 * This can also be earned by purchasing a level 100 pet from an auction or obtaining a level 100 pet through a trade
 * Having 20 unique pets awards "" achievement.
 * Getting at least 100 pet score awards "" achievement.
 * The Guardian Pet was changed from a Combat Pet to the first-ever (and only) Enchanting Pet.

History
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