Heat

is a player mechanic of the. Having high Heat results in taking fire. The player's current is shown in the sidebar.

Mechanics
increases within the, when within Y levels 31 - 63. Every seconds,  is added to the player. The player loses heat at the same rate above Y 63. This is unaffected by how deep the player is. When reaches, it stops increasing.

If the player is within, is added instead, and if the player is within ,  is subtracted instead.

At and above, the player will begin to take fire damage. This is dealt as and increases the longer the player remains above. is not removed on death, but is removed on changing servers.

Trivia

 * The full set bonus of Ember Armor fully protects against the fire damage from being above.
 * Within, will only increase at and below Y level 63.
 * It is possible to reach by being in.