User:Alex PG/Sandbox/draft1 Dragon Fights

Basics
Fighting dragons is popular among players for its drops and seen by many as a contest of. While the latter is partially true, damage alone should be less of a concern, especially for late-game players. The damage dealt to the dragon is capped at various points, where players dealing above 0.4% of the dragon's would see a large decrease of damage all the way up to a hard cap of 1% of the dragon's health. Below is how the damage is calculated as seen in the patch changelog:
 * Any damage below 0.4% of their total health remains the same.
 * Damage between 0.4% and 0.6% is reduced by 90%,
 * Damage between 0.6% and 0.8% is reduced by 99%
 * Damage between 0.8% and 1% is reduced by 99,9%.
 * Damage above 1% of their health is reduced by 100%.

For example, in the case of the Old Dragon with 15M, starting from the 60,000 damage mark, players will only deal slighly more than that all the way up to 150k damage

This is where stats such as Ferocity and Bonus Attack Speed (for shortbows) become more valuable for fights, as well as the act of dealing rapid melee damage to the dragon in melee range, as dragons do not have any invincibility frames like other mobs. Landing multiple hits in a second should be the interest of late-game players.

Summoning Eyes Placement
While fighting a dragon can be a rewarding challenge, the best items are only available if the player places some Summoning Eyes into the altar themselves, as individual eyes provide the Dragon Weight necessary to receive the finest items. In this case, the player may find themselves fighting mainly against luck as their Summoning Eyes or coins are rapidly drained away.

Thus, it is important to have the knowledge of how many eyes you should place in respect to how much  you could do, or if you are mainly focusing on  and/or  for better drops. Below are some different ways where players should place down eyes.


 * 4 - 4: Two players will place down four eyes each:
 * Placing 4 eyes alone will give the each players 400 Dragon Weight, and doing even minimum damage to the point of being placed in the bottom in terms of damage will still reward them with 75 weight. Combined with the weight from placing down eyes, this is the easiest way to achieve max weight for a party.
 * In this case, the player could focus simply on getting high and/or, mainly by using armor sets such as Sorrow Armor or Superior Dragon Armor alongside a Black Cat Pet equipped.
 * The main disadvantage with this strategy is that is that it is the most expensive one to do in many rows, with most type of dragons providing a net loss.
 * End Crystals should be destroyed to mitigate some of the potential loss, as the dragon would be distantly paid attention to.
 * 2 - 3 - 3: Two players will place down three eyes, and another stronger player will place down two:
 * Assuming the player who places two eyes can consistently get 1st place in damage, while the other two players who placed three eyes could place 2nd and 3rd, all three players will be able to achieve max Dragon Weight
 * For this to be consistent, the three players must be able to outperform the entire lobby in terms of damage, as being bested by a player who didn't place any eyes will surely void any chance of receiving the best loots.
 * 2 - 2 - 2 -2: Four players place down two eyes each.
 * Whereas the other methods provide equal chance for all players to receive max Dragon Weight, this on the other hand will only allow the those who placed 1st and 2nd to receive max weight, while the lower 2 players will end up losing potential goods, assuming all 4 place players reach top 4 in damage.
 * Thus, this method is less of a collaboration and more of a competition on who can do the most damage.
 * It is possible for the 3rd place player to reach exactly 450 Dragon Weight by landing the final blow, but with how many arrows flying towards the dragon at any given time, it is unlikely for them to land it.