Bows are ranged Weapons that fire arrows/special ammo from your inventory (or Quiver) which is consumed on use.
Bow Upgrades[]
These upgrades can be applied to any bow, increasing its stats.
- Reforges
- Enchantments
- Hot Potato Books
Bow Upgrades List[]
Unreal | +3 | +8% | +5% | |||
Rapid | +2 | +5% | ||||
Deadly | +0 | +10% | +5% | +0 | ||
Rich | +1% | +2% | +3 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +3 | +8% | +5% | |||
Rapid | +2 | +5% | ||||
Deadly | +0 | +10% | +5% | +0 | ||
Rich | +1% | +2% | +3 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +7 | +9% | +10% | |||
Rapid | +3 | +10% | ||||
Deadly | +0 | +13% | +10% | +0 | ||
Rich | +2% | +4% | +6 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +7 | +9% | +10% | |||
Rapid | +3 | +10% | ||||
Deadly | +0 | +13% | +10% | +0 | ||
Rich | +2% | +4% | +6 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +12 | +10% | +18% | |||
Rapid | +4 | +18% | ||||
Deadly | +0 | +16% | +18% | +0 | ||
Rich | +4% | +7% | +10 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +12 | +10% | +18% | |||
Rapid | +4 | +18% | ||||
Deadly | +0 | +16% | +18% | +0 | ||
Rich | +4% | +7% | +10 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +18 | +11% | +32% | |||
Rapid | +7 | +32% | ||||
Deadly | +0 | +19% | +32% | +0 | ||
Rich | +7% | +10% | +15 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +18 | +11% | +32% | |||
Rapid | +7 | +32% | ||||
Deadly | +0 | +19% | +32% | +0 | ||
Rich | +7% | +10% | +15 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +25 | +13% | +50% | |||
Rapid | +10 | +50% | ||||
Deadly | +0 | +22% | +50% | +0 | ||
Rich | +10% | +15% | +20 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +25 | +13% | +50% | |||
Rapid | +10 | +50% | ||||
Deadly | +0 | +22% | +50% | +0 | ||
Rich | +10% | +15% | +20 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
- Editor's Note: You can use the Template
{{BowUpData}}
to list these Upgrades[[]].
Bow Enchantments List[]
Ranged Weapon Enchantment | Description | Max Level | Effect | |
---|---|---|---|---|
Base Damage Enchantments | ||||
Power I-VII | Increases Bow damage by 8-56%. | Increases Bow Damage Dealt. | ||
Snipe I-IV | Increases bow damage by +1% per level for every 10 blocks traveled. | Increases Bow damage dealt over longer ranges | ||
Drop Enchanments | ||||
Telekinesis I | Block and mob drops go directly into your inventory | |||
Chance I-V | Increases chance of a mob dropping an item by 15% per level. | Increases the chance of a mob dropping an item | ||
Specific Mob Damage Enchants | ||||
Cubism I-VI | Increases Damage dealt to Creepers, Slimes, and Magma Cubes by 10-60%. | Increases Damage dealt to Creepers, Slimes, and Magma Cubes | ||
Dragon Hunter I-V | Increases Bow Damage dealt to Ender Dragons by 8-40%. | Increases Bow Damage dealt to Ender Dragons | ||
Impaling I-III | Increases Damage dealt to Sea Guardians and Squids 12.5-37.5% | Increases Damage dealt to Sea Guardians and Squids | ||
Other Enchantments | ||||
Dragon Tracer I-V | Arrow home towards dragons if they are within 2-10 blocks. | Arrow home towards dragons if they are within a Certain block range | ||
Flame I | Arrow ignites target for 3 seconds, dealing 5 damage every second. | Damaging enemies Deals extra damage per second in fire damage | ||
Piercing I | Arrows fired will go through enemies. The extra targets hit take 25% of the damage. | Arrows fired will go through enemies, Any extra targets after the first take a fraction of the damage | ||
Infinite Quiver I-X | Grants a 10-100% Chance to not consume an arrow when firing. | Grants a Chance to not consume an arrow when firing your bow. | ||
Punch I-II | Increases arrow knockback dealt by 3-6 blocks. | Arrows fired will deal increased knockback when striking targets |
Ranged Weapon Enchantment | Description | Max Level | Effect | |
---|---|---|---|---|
Base Damage Enchantments | ||||
Power I-VII | Increases Bow damage by 8-56%. | Increases Bow Damage Dealt. | ||
Snipe I-IV | Increases bow damage by +1% per level for every 10 blocks traveled. | Increases Bow damage dealt over longer ranges | ||
Drop Enchanments | ||||
Telekinesis I | Block and mob drops go directly into your inventory | |||
Chance I-V | Increases chance of a mob dropping an item by 15% per level. | Increases the chance of a mob dropping an item | ||
Specific Mob Damage Enchants | ||||
Cubism I-VI | Increases Damage dealt to Creepers, Slimes, and Magma Cubes by 10-60%. | Increases Damage dealt to Creepers, Slimes, and Magma Cubes | ||
Dragon Hunter I-V | Increases Bow Damage dealt to Ender Dragons by 8-40%. | Increases Bow Damage dealt to Ender Dragons | ||
Impaling I-III | Increases Damage dealt to Sea Guardians and Squids 12.5-37.5% | Increases Damage dealt to Sea Guardians and Squids | ||
Other Enchantments | ||||
Dragon Tracer I-V | Arrow home towards dragons if they are within 2-10 blocks. | Arrow home towards dragons if they are within a Certain block range | ||
Flame I | Arrow ignites target for 3 seconds, dealing 5 damage every second. | Damaging enemies Deals extra damage per second in fire damage | ||
Piercing I | Arrows fired will go through enemies. The extra targets hit take 25% of the damage. | Arrows fired will go through enemies, Any extra targets after the first take a fraction of the damage | ||
Infinite Quiver I-X | Grants a 10-100% Chance to not consume an arrow when firing. | Grants a Chance to not consume an arrow when firing your bow. | ||
Punch I-II | Increases arrow knockback dealt by 3-6 blocks. | Arrows fired will deal increased knockback when striking targets |
- Editor's Note: You can use the Template
{{BowEnchData}}
to list these Enchantments.
List of Bows[]
Image | Name | Rarity | Stats | Ability | ||||
---|---|---|---|---|---|---|---|---|
Bow | COMMON | ❁ Damage +30 | ||||||
Wither Bow | UNCOMMON | ❁ Damage +30 | Deals +100% damage to Withers and Wither Skeletons. | ,, | , | , | ||
Savanna Bow | UNCOMMON | ❁ Damage +50 | All damage dealt with this bow is doubled | |||||
Prismarine Bow | UNCOMMON | ❁ Damage +50 ❁ Strength +25 |
Will consume Prismarine Shards in your inventory or your Quiver to deal +300% damage to Squids, Guardians, and Elder Guardians. | |||||
Ender Bow | RARE | ❁ Damage +60 | Ability: Ender Warp Shoots an Ender Pearl. Upon landing, you deal damage to all Monsters in an 8.0 block radius for 10.0% of their Health. | |||||
Machine Gun Bow | RARE or EPIC | ❁ Damage +89-102
❁ Strength +25-68 ☠ Crit Damage +0-17% |
Item Ability:Rapid Fire
Shoot 5 arrows per second for 8 seconds! Each arrow deals 70% damage | |||||
Soulstealer Bow | RARE or EPIC | ❁ Damage +~75
✎ Intelligence +~235 |
Replaces all shot arrows with Wither Skulls. you can shoot up to 3 skulls before going on a 2 second cooldown. | |||||
Explosive Bow | EPIC | ❁ Damage +100 ❁ Strength +20 |
Ability: Explosive Creates an explosion on impact! Every Monster caught in this explosion takes the full damage of the weapon! | |||||
Magma Bow | EPIC | ❁ Damage +100 ❁ Strength +100 |
Consumes 1 Magma Cream from the Inventory or Quiver to x2 damage per shot. | |||||
Slime Bow | EPIC | ❁ Damage +100
☠ Crit Damage +50% |
Will consume Slime Balls in your inventory or Quiver to deal 5x damage to Magma Cubes and Slimes. | |||||
Scorpion Bow | EPIC | ❁ Damage +110 ❁ Strength +10 |
Ability: Stinger Fully charged shots while sneaking. Slows the victim and deal 35x your ❁ Strength as damage per second for 6s. Mana Cost: 150 | |||||
Hurricane Bow | EPIC | ❁ Damage +120 ❁ Strength +50 |
Ability: Tempest The more kills you get using this bow the more powerful it becomes! Reach 250 kills to unlock its full potential. | |||||
End Stone Bow | EPIC | ❁ Damage +140 | Ability: Extreme Focus Consumes all your mana, and your next hit will deal that much more damage! | |||||
Runaan´s Bow | LEGENDARY | ❁ Damage +160 ❁ Strength +50 |
Ability: Triple Shot Shoots 3 arrows at the same time! The extra arrows do 40.0% percent of the damage. | |||||
Mosquito Bow | LEGENDARY | ❁ Damage +251 ❁ Strength +101 ☠ Crit Damage +9% |
Ability: Nasty Bite Fully charged shots while sneaking Costs 11% of max ✎ Mana, deals +19% more damage, Heal for 2x the ✎ Mana cost | |||||
Spirit Bow | LEGENDARY | ❁ Damage +210
❁ Strength +100 |
Deals +2% damage to Undead
monsters for every 2% of your missing health. | |||||
Bonemerang | LEGENDARY |
❁ Damage +320 ❁ Strength +120 |
Ability: Swing Throw bone a short distance, dealing the damage an arrow would. Deals double damage when coming back. Pierces up to 10 foes. | |||||
History[]
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | Added Bow. |
Aug 2, 2019 | 0.7 | Bows will not be able to crit anymore if not fully drawn. |
Trivia[]
- Both the Hurricane Bow and the Runaan's Bow seem to be a homage to the item Runaan's Hurricane from the video game League of Legends.
Bows | ||
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Related Features |
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