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๑ Ability Damage is one of the player Stats. It is the damage dealt through any given item or weapon when using its ability.

Weapons with Intelligence Scaling, or Int Scaling, means that your damage will scale per intelligence point. The higher intelligence scaling, the more damage there is per point of ✎ Intelligence.

Mechanics

Calculator

 calcpage  = Calculator:Ability damage
 template  = Template:Calculator/Ability_damage
 form      = abilityDmgCalcForm
 calcname  = Ability Damage Calculator
 result    = inner

 param     = base|Base Ability Damage|30000|int|0
 param     = int|Intelligence|100|int|0
 param     = scaling|Ability Scaling|0.1|number|0
Loading Calculator...

If the calculator fails to load up, please report to a Code Editor.

This text is displayed because a JavaScript Calculator (JC) did not load. This feature is not available on FandomMobile.

This is a Advanced Damage Calculator with more features. If one of the Custom fields fields were empty at the beginning, leave them empty once you do not use them.

Regarding the information you require, you need to get the correct Base Ability Damage and Ability Scaling. You need to get the right amount of ✎ Intelligence taken from the /sbmenu at the Stat Breakdown viewer. It needs to be accurate.

If you have other stats like Loving, experiment with the Custom Multiplicator fields. The stat increase from Loving, is a Multiplicative one. Then look for Stars, as regular normal stars give +2% per normal star, atleast to the Base Ability Damage.

There are Enchantments that can affect ability damage. You can use the Custom Additive Mul. field, to add Enchantments like Cubism etc.

 calcpage  = Calculator:Adv_Ability_Damage_Calc
 template  = Template:Calculator/Adv_Ability_Damage_Calc
 form      = advAbilityDamageCalcForm
 calcname  = Advanced Ability Damage Calculator
 result    = inner

 param     = input_baseAbilityDmg|Base Ability Damage|500|number
 param     = input_intelligence|Intelligence|125|number
 param     = input_abilityScaling|Ability Scaling|0.2|number
 param     = input_abilityDmgStat|Ability Damage Stat|0|number
 param     = combatLevel|Combat Level|0|number
 param     = custom_ADD_MULTI|Custom Additive Mul. (%)|0|number
 param     = custom_MUL_MULTI|Custom Multiplicative Mul. (%)|0|number
 param     = NULL_DECORATION|-- Target/Player Stats --|-|fixed
 param     = target_HP|Target HP|1000|number
 param     = player_HP|Player HP|250|number
 param     = NULL_DECORATION|-- Enchantments --|-|fixed
Loading Calculator...

If the calculator fails to load up, please report to a Code Editor.

This text is displayed because a JavaScript Calculator (JC) did not load. This feature is not available on FandomMobile.

Increasing Base Ability Damage

Increasing Bonus Ability Damage

Pets

Certain Pets grant ๑ Ability Damage. The Pet must be equipped in order to take effect.

Slot Item Rarity Type
[Lvl 1➡100] Sheep Sheep Pet COMMON Alchemy Pet +0%+20%.
[Lvl 1➡100] Sheep UNCOMMON
[Lvl 1➡100] Sheep RARE
[Lvl 1➡100] Sheep EPIC
[Lvl 1➡100] Sheep LEGENDARY
[Lvl 1➡100] Blaze Blaze Pet EPIC Combat Pet Nether Embodiment
Increases all stats by 0.1%10% while on the Crimson Isle.
[Lvl 1➡100] Blaze LEGENDARY
[Lvl 1➡100] Bal Bal Pet LEGENDARY Combat Pet Made of Lava
Gain 0%15% on ALL stats when inside the Magma Fields.
[Lvl 1➡100] Ender Dragon Ender Dragon Pet LEGENDARY Combat Pet Superior
Increases most stats by 0%10%.

Pet Items

Certain Pet Items grant ๑ Ability Damage. The Pet Item must be equipped on the player's active Pet to take effect.

Slot Item Rarity Type
Minos Relic Minos Relic EPIC Pet Item Increases all pet stats by 33.3%.

Accessory Powers

Certain Accessory Powers grant ๑ Ability Damage. The Accessory Power at Maxwell Sprite Maxwell must be selected in order to take effect.

Slot Item Rarity Type
Ender Monocle Ender Monocle RARE Accessory Power +3
Eccentric Painting Eccentric Painting LEGENDARY +5

Weapons

Certain Weapons grant ๑ Ability Damage. They must be used or held to grant their effects.

Slot Item Rarity Type
Daedalus Axe Daedalus Axe LEGENDARY Sword Copies the stats from your active pet.

Armor

Certain Armor pieces grant ๑ Ability Damage. The Armor must be equipped to take effect.

Slot Item Rarity Type
Dark Goggles Dark Goggles RARE Helmet +25%
Shadow Goggles Shadow Goggles EPIC +35%
Wither Goggles Wither Goggles +45%
Superior Dragon HelmetSuperior Dragon Chestplate
Superior Dragon LeggingsSuperior Dragon Boots
Superior Dragon Armor LEGENDARY Armor Full Set Bonus: Superior Blood
Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage.

Modifiers

Certain modifiers can be applied to items to grant ๑ Ability Damage. The items with the modifiers applied to must be used to take effect.

Reforges

Certain Reforges can be applied to items via a Reforge Anvil Reforge Anvil or the Villager Sprite Blacksmith to grant ๑ Ability Damage. The items with the Reforge applied must be used to take effect.

Slot Item Rarity Applicable
COMMON UNCOMMON RARE EPIC LEGENDARY MYTHIC
Dragon Horn Renowned
Dragon Horn
EPIC Armor Renowned Bonus
Increases most stats by 1%.
Red Scarf Loving
Red Scarf
RARE Chestplate Loving Bonus
Increases ability damage by +5%.

Enchantments

Certain Enchantments can be applied to items via an Enchantment Table Enchantment Table or Anvil Anvil to grant ๑ Ability Damage. The items with the Enchantment applied must be used to take effect.

Slot Item Rarity Type Applicable
Enchanted Book Chimera COMMON Ultimate Enchantment Weapons +20%
Enchanted Book +40%
Enchanted Book +60%
Enchanted Book +80%
Enchanted Book UNCOMMON +100%
Enchanted Book Legion COMMON Armor +0.07%
Enchanted Book +0.14%
Enchanted Book +0.21%
Enchanted Book +0.28%
Enchanted Book UNCOMMON +0.35%

Slot Item Rarity Type Notes
Mayor Jerry Mayor Jerry Mayor +10% Perks only apply when Villager Sprite Mayor Jerry is elected.

Maximizing Ability Damage

While the Daedalus Axe Daedalus Axe + Chimera combo provides the most ability damage possible, this is mostly pointless as the weapon doesn't have a magic ability.

Trivia

  • Some abilities deal Magic Damage that ignore the target's Armor stat.
  • Dungeon Mobs takes less Magic Damage.
    • Melee Dungeon Mobs have 10% Magic Resistance.
    • Ranged Dungeon Mobs have 30% Magic Resistance.
    • The Chaos Guardian has 80% Magic Resistance.
    • Magic-type Dungeon Mobs (like the Withermancer) have 90% Magic Resistance.
    • Selective Dungeon bosses and mini-bosses have some Magic Resistance.
      • Necron has 99% Magic Resistance.[Confirm]
  • ๑ Ability Damage can be copied from a Sheep Pet Sheep Pet onto a weapon with Chimera.
  • The Sheep Pet Sheep Pet is the only pet that gives a specific amount of ๑ Ability Damage.
    • However, some pets that give % bonuses to stats, such as the Blaze Pet Blaze Pet, can increase it with their abilities

History

SkyBlock Prototype
June 11, 20190.1Added ๑ Ability Damage.
July 1, 20200.7.11๑ Ability Damage now correctly scales with ✎ Intelligence.
Aug 7, 2020Added Magic resistance to many Dungeon mobs.
Dec 4, 20200.10๑ Ability Damage is now a player stat, displayed in the profile menu.
Mar 31, 2021๑ Ability Damage is no longer boosted by The Catacombs Catacombs levels.
Aug 18, 20220.14A bug significantly reduced the damage scaling of ๑ Ability Damage.
Aug 23, 2022Fixed the bug of damage scaling of ๑ Ability Damage.


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