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Accessories are a category of items that grant buffs while held in a player's inventory or Accessory Bag.
Accessories come in groups known as Accessory Lines, with some accessories only being the only one in their line, such as Potato Talisman and some who have tiers such as Intimidation Talisman all the way to Intimidation Relic, each tier often comes with a higher rarity than its predecessor and often better stats and perks, only the best accessory from each accessory line will have its buffs and Magical Power count.
A lot of Accessories share a naming path to indicate where it stands in the Accessory Line, most often shown as: Talisman → Ring → Artifact → Relic.
However, there are exceptions to the rule, such as accessories that start as Ring or Artifact instead of Talisman, some than end at Ring or Artifact, some that are the only one in their Accessory Line with no higher or lower tiers, and some that don't use this naming path at all.
Accessories grant various perks, each unique to the accessory, some grant stats, some have abilities and some don't have any at all and only exist to benefit from other ways such as Magical Power.
When an Accessory is placed in the Accessory Bag it adds Magical Power to the player depending on the rarity of the Accessory which makes Recombing the Accessory grant more Magical Power. Magical Power influences the stats given from Power Stones and points in Stats Tuning.
Only one accessory per accessory line will grant Magical Power, so if the player has two of the same accessory or an upgraded variant only the highest tier accessory will count.
Some Accessories have different rules to how they grant Magical Power:
Enrichments are items that give small bonuses to LEGENDARY and higher accessories. They can be bought from Elizabeth for 5,000 Bits each or from the Auction House. Players can change the enrichments on all of their enriched accessories with an Accessory Enrichment Swapper.
Priority[]
If more than one accessory from the same Accessory Line are held, only the effects and Magical Power of the highest tier count. For example, if a player has the Feather Talisman, Feather Ring, and Feather Artifact simultaneously, only the Feather Artifact's effects and Magical Power count.
The only exceptions are the abilities of Personal Compactors and Personal Deletors, which can all work simultaneously with their separate configurations. However, only one of each will grant Magical Power.
When the game was first released to the Prototype Lobby, there were only a few talismans. Later, more types of accessories, like Rings, were added. To avoid confusion, this category of items was retroactively renamed to accessories; however, some players still use the misnomer talisman instead of accessory.
There used to be many bugs in the game that allowed the use of different tiers of the same family at a time. These have now been fixed.
There are, as of SkyBlock 0.21, 122 Accessories in the game (excluding their own upgrades) and the maximum Magical Power is 1,709 and another 138 from Dungeon Accessories, adding up to 1,847 in Dungeons. On top of that, 53 Accessories can be Enriched.
If an accessory has player head texture, it can be worn on player's head, which will make it give stats, but not Magical Power. Wearing an accessory on one's head and having it in Accessory Bag, will only grant stats once. Hatcessories on the other hand can grant the stats twice if worn on head and in Accessory Bag.