Accessories are a category of items that grant buffs while held in a player's inventory or Accessory Bag. Accessories can be Enriched, and they have Powers applied to them to grant additional stats on top of their original effects.
Mechanics[]
Accessories grant their buffs while held in the player's inventory or Accessory Bag.
Having Accessories in the Accessory Bag also grants the player Magical Power, depending on their rarities. They do not grant Magical Power if they are in the player's inventory. Having more unique Accessories will grant more Magical Power.
Accessory Powers can be applied to the player's Accessories, granting stat boosts based on the player's Magical Power. Accessories can also have Enrichments applied to them.
Accessories in the player's Ender Chest, Backpack, Personal Vault, or Private Island chests will not provide any of their buffs or Magical Power.
Many accessories are upgradable, often following the path of Talisman → Ring → Artifact → Relic → Heirloom → Chronomicon. An example of this is the Crux Talisman, Crux Ring, Crux Artifact, Crux Relic, Crux Heirloom, and Crux Chronomicon. The upgraded versions of each accessory are often found within higher tiers of the same Collection, and if the accessories are crafted, the recipes usually require using the previous tier accessory to craft next accessory. These upgraded accessories generally provide similar but stronger effects. They also have a higher Rarity.
Priority[]
If more than one accessory from the same upgrade path are held, only the effects and Magical Power of the highest rarity count. For example, if a player has the Feather Talisman, Feather Ring, and Feather Artifact simultaneously, only the Feather Artifact's effects and Magical Power count.
The only exceptions are the abilities of Personal Compactors and Personal Deletors, which can all work simultaneously with their separate configurations. However, only one of each will grant Magical Power.
Enrichments[]
Enrichments are items that give small bonuses to LEGENDARY and MYTHIC accessories. They can be bought from Elizabeth for 5,000 Bits each or from the Auction House. Players can change the enrichments on all of their enriched accessories with an Accessory Enrichment Swapper.
Upgrading[]
Slot | Upgrade | Effect | Notes |
---|---|---|---|
Recombobulator 3000 | Can be used in a Reforge Anvil or at the Dungeon Blacksmith to permanently increase the rarity of an Accessory by +1. | An item's rarity can only be upgraded once! | |
Enrichment | Can be combined in an Anvil with a LEGENDARY or MYTHIC Accessory' to enrich it with the power of a stat. | Only ONE enrichment can be applied to a given accessory. | |
Gemstone | Can be combined in the Gemstone Grinder with an Accessory with its respective Gemstone Slot to grant a small stat boost. | Only certain accessories accept gemstones! |
Accessories[]
Trivia[]
- When the game was first released to the Prototype Lobby, there were only a few talismans. Later, more types of accessories, like Rings, were added. To avoid confusion, this category of items was retroactively renamed to accessories; however, some players still use the misnomer talisman instead of accessory.
- There used to be many bugs in the game that allowed the use of different tiers of the same family at a time. These have now been fixed.
- There are, as of SkyBlock 0.20.5, 121 Accessories in the game (excluding their own upgrades) and the maximum Magical Power is 1,709 and another 138 from Dungeon Accessories, adding up to 1,847 in Dungeons.
- If an accessory has player head texture, it can be worn on player's head, which will make it give stats, but not Magical Power. Wearing an accessory on one's head and having it in Accessory Bag, will only grant stats once. Hatcessories on the other hand can grant the stats twice if worn on head and in Accessory Bag.