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Armor is a category of equippable items that increase a player's stats when put into the appropriate Armor slot. Armor comes in 4 categories: Helmets, Chestplates, Leggings and Boots. Most pieces of Armor increase stats, including but not limited to ❤ Health, ❈ Defense, ❁ Strength, ☠ Crit Damage, and ✎ Intelligence. Some Armor sets give full set bonuses for wearing the full set of armor.

Mechanics

Armor grants its stats and abilities when worn in the appropriate slot.

Some Armor grants bonuses when all pieces of the Armor are worn at the same time.

The Wardrobe can be used to store and freely swap between sets of Armor.

Armor Upgrades

These upgrades can be applied to any armor piece, increasing its stats and boosts.

Armor Upgrade
❁ Str
☣ Cr Chnc
☠ Cr Dmg
❤ HP
❈ Def
✦ Spd
✎ Int
⚔ Atk Spd
❂ Tru Def
Reforges (listed stats are for Common Armor)
Necrotic +30
Ancient +4 +3% +7 +7 +6
Fierce +2 +2% +4%
Pure +2 +2% +2% +2 +2 +1 +2 +1%
Wise +6 +1 +25
Enchantments
Growth V +75

Protection V

+15
True Protection I
(Chestplate only)
+5

Sugar Rush III
(Boots only)

+6%
Other Upgrades
Hot Potato Book
(1-10 Uses)
+4-40 +2-20

Armor Upgrade
❁ Str
☣ Cr Chnc
☠ Cr Dmg
❤ HP
❈ Def
✦ Spd
✎ Int
⚔ Atk Spd
❂ Tru Def
Reforges (listed stats are for Uncommon Armor)
Necrotic +60
Ancient +8 +5% +7 +7 +9
Fierce +4 +3% +7%
Pure +3 +4% +3% +3 +3 +1 +3 +1%
Wise +8 +1 +50
Enchantments
Growth V +75

Protection V

+15
True Protection I
(Chestplate only)
+5

Sugar Rush III
(Boots only)

+6%
Other Upgrades
Hot Potato Book
(1-10 Uses)
+4-40 +2-20

Armor Upgrade
❁ Str
☣ Cr Chnc
☠ Cr Dmg
❤ HP
❈ Def
✦ Spd
✎ Int
⚔ Atk Spd
❂ Tru Def
Reforges (listed stats are for Rare Armor)
Necrotic +90
Ancient +12 +7% +7 +7 +12
Fierce +6 +4% +10%
Pure +4 +6% +4% +4 +4 +1 +4 +2%
Wise +10 +1 +75
Enchantments
Growth V +75

Protection V

+15
True Protection I
(Chestplate only)
+5

Sugar Rush III
(Boots only)

+6%
Other Upgrades
Hot Potato Book
(1-10 Uses)
+4-40 +2-20

Armor Upgrade
❁ Str
☣ Cr Chnc
☠ Cr Dmg
❤ HP
❈ Def
✦ Spd
✎ Int
⚔ Atk Spd
❂ Tru Def
Reforges (listed stats are for Epic Armor)
Necrotic +120
Ancient +18 +9% +7 +7 +16
Fierce +8 +5% +14%
Pure +6 +8% +6% +6 +6 +1 +6 +3%
Wise +12 +2 +100
Enchantments
Growth V +75

Protection V

+15
True Protection I
(Chestplate only)
+5

Sugar Rush III
(Boots only)

+6%
Other Upgrades
Hot Potato Book
(1-10 Uses)
+4-40 +2-20

Armor Upgrade
❁ Str
☣ Cr Chnc
☠ Cr Dmg
❤ HP
❈ Def
✦ Spd
✎ Int
⚔ Atk Spd
❂ Tru Def
Reforges (listed stats are for Legendary Armor)
Necrotic +150
Ancient +25 +12% +7 +7 +20
Fierce +10 +6% +18%
Pure +8 +10% +8% +8 +8 +1 +8 +4%
Wise +15 +2 +125
Enchantments
Growth V +75

Protection V

+15
True Protection I
(Chestplate only)
+5

Sugar Rush III
(Boots only)

+6%
Other Upgrades
Hot Potato Book
(1-10 Uses)
+4-40 +2-20

Armor

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Armor Sets


Vanilla Armor

This is the original Minecraft armor. Defense point values correspond to the number of armor points given in vanilla gameplay. These armor sets are recommended to be never used, because of there being much better alternatives.

Icon Material Rarity Helmet
(❈ Defense)
Chestplate
(❈ Defense)
Leggings
(❈ Defense)
Boots
(❈ Defense)
Total
(❈ Defense)
Leather Helmet Leather Common +5 +15 +10 +5 +35
Golden Helmet Gold Common +10 +25 +15 +5 +55
Chainmail Helmet Chainmail Uncommon +12 +30 +20 +7 +69
Iron Helmet Iron Common +10 +30 +25 +10 +75
Diamond Helmet Diamond Uncommon +15 +40 +30 +15 +100
Pumpkin Pumpkin Common +0 +0

Armor Sets

Name Rarity Stats Bonus / Notes
Farm Suit.png
Farm Suit Common ❈ Defense +100 Full Set Bonus: Bonus Speed Increases your ✦ Speed by +20 near Farming Minions or farming islands.

Full Set Bonus: Farmer Aura Regrow an extra crop on farming islands every 3 seconds.

Farming Islands include the Farm, The Barn, and Mushroom Desert.

Mushroom Armor.png
Mushroom Armor Common ❤ Health +55
❈ Defense +15
Full Set Bonus: Night Affinity Grants the wearer with permanent Night Vision while worn, and during the night, the stats of the armor pieces are tripled.
Angler Armor.png
Angler Armor Common ❈ Defense +100 Full Set Bonus: Depth Champion Take -30% damage from Sea Creatures. Increases their spawn chance by 4%.

Full Set Bonus: Darkness Within Gain 10 per Fishing Level.

Pumpkin Armor.png
Pumpkin Armor Common ❤ Health +40
❈ Defense +40
Full Set Bonus: Pumpkin Buff Reduces all taken damage by +10% and deal +10% damage
Cactus Armor.png
Cactus Armor Common ❤ Health +35
❈ Defense +65
Full Set Bonus: Deflect Rebound 33.0% of the damage you take back at your enemy.
Leaflet Armor.png
Leaflet Armor Common ❤ Health +100 Full Set Bonus: Energy of the Forest While in a forest zone, you regain 5.0 ❤ Health every second.
Lapis Armor.png
Lapis Armor Set Uncommon ❤ Health +60 (set bonus)
❈ Defense +120
Full Set Bonus: Health Increases the wearer's maximum ❤ Health by 60.
Each piece of this armor grants +50% bonus experience when mining ores.
Rosetta's Armor.png
Rosetta's Armor Uncommon ❤ Health +60
❈ Defense +110
Squire Armor.png
Squire Armor Uncommon ❤ Health +115
❈ Defense +115
Celeste Armor.png
Celeste Armor Uncommon ❤ Health +40
❈ Defense +50
✎ Intelligence +120
Miner Outfit.png
Miner's Outfit Uncommon ❈ Defense +100 Full Set Bonus: Haste Grants the wearer with permanent Haste II while worn.
Ember Ash Armor.png
Ember Ash Armor Uncommon ⸕ Mining Speed +60
☘ Mining Fortune +20
No longer obtainable; is the new version of the original Flamebreaker Armor.
Golem Armor.png
Golem Armor Rare ❤ Health +205
❈ Defense +250
Full Set Bonus: Absorption Grants the wearer ❤ Absorption 3 for 20 seconds when they kill an enemy. (Equivalent to +60 hp)
Miner's Armor.png
Miner Armor Rare ❈ Defense +20

Inside a mine: ❈ Defense +275

Full Set Bonus: Regeneration Regenerates 5% of your max ❤ Health every second if you have been out of combat for 8 seconds.
Each piece of this armor dramatically increases your defense bonus when inside of a mine.
Hardened Diamond Armor.png
Hardened Diamond Armor Rare ❈ Defense +330 None
Fairy Armor.png
Fairy Armor Rare ❤ Health +4
❈ Defense +4
✦ Speed +40%
✎ Intelligence -4
Full Set Bonus: Fairy's Outfit Gain 1 per Fairy Soul found.

Additionally, a sound is played while the player is near a Fairy Soul they haven't discovered yet. The armor is animated, and cycles through pink and purple colors.

Farm Armor.png
Farm Armor Rare ❤ Health +80
❈ Defense +200
Full Set Bonus: Bonus Speed Increases your ✦ Speed by +25% while worn near Farming Minions or in the Farm, The Barn, and Mushroom Desert.
Growth Armor.png
Armor of Growth Rare ❤ Health +280
❈ Defense +145
Ability: Growth (not full set bonus) Heals you for 1.0% ❤ Health after killing a monster, and also increases the ❤ Health bonus for each piece of armor by 1, maximum 100 (so 400 for full set). 4 seconds cooldown.
Salmon Armor.png Salmon Armor Rare ❤ Health +330
❈ Defense +190

α Sea Creature Chance + 6

Full Set Bonus: Water Burst When wearing the full set, you can sneak to burst forward in water.
Monster Hunter Armor.png
Monster Hunter Armor Rare ❤ Health +220
❈ Defense +235
✎ Intelligence +50
✦ Speed +5%
A "secret" set; in addition, to a set bonus, each piece also has its own item ability.
Secret Full Set Bonus: Monster Hunter Take -25% damage when being attacked by Monsters, and deal +25% damage when attacking Monsters.
Monster Raider Armor.png
Monster Raider Armor Rare-Epic ❤ Health +290
❈ Defense +290
✎ Intelligence +50
✦ Speed +5%
A "secret" set; in addition, to a set bonus, each piece also has its own item ability.
Secret Full Set Bonus: Monster Raider Take -35% damage when being attacked by Monsters, and deal +35% damage when attacking Monsters.
Perfect Armor.png
Perfect Armor I-III Rare ❈ Defense +500-660 Can be upgraded (see below)
Goblin Armor.png
Goblin Armor Rare ❤ Health +395
✎ Intelligence -4
⸕ Mining Speed +40
Full Set Bonus: Smart Miner Converts your Intelligence into Mining Speed. +1
Mining Speed for every 15 Intelligence removed.
Heat Armor.png
Heat Armor Rare ❤ Health +105
❈ Defense +105
⸕ Mining Speed +40
☘ Mining Fortune +20
Full Set Bonus: Heat Resistance

Grants 2x reduced heat in Magma Fields.

Flamebreaker Armor.png
Flamebreaker Armor Epic ❤ Health +205
❈ Defense +205
⸕ Mining Speed +100
☘ Mining Fortune +40
Full Set Bonus: Heat Resistance

Grants 5x reduced heat in Magma Fields.

Pack Armor.png
Armor of the Pack Epic ❤ Health +300
❈ Defense +280
Extra ❈ Defense against animals +225
❂ True Defense against animals +20
Full Set Bonus: Armor of the Pack Gain +35 ❁ Strength and +80 ❈ Defense for each Armor of the Pack wearers within 30 blocks. Max of 3 players.
Magma Armor.png
Armor of Magma Epic ❤ Health +270
❈ Defense +85
Full Set Bonus: Absorb Every 10 Magma Cubes killed gives the wearer +1 ❤ Health and ✎ Intelligence while wearing the set. Max 200 each.
Emerald Armor.png
Emerald Armor Epic Base:
❈ Defense +270
Max:
❤ Health +350
❈ Defense +620
Full Set Bonus: Tank Increases the wearers maximum ❤ Health and ❈ Defense by 1 for every 3,000 Emeralds in your collection. Max 350 each.
Ember Armor.png
Ember Armor Epic ❤ Health +200
❈ Defense +180
✎ Intelligence +25
Full Set Bonus: Nether Lord Obsidian will be created below you when walking on Lava. It also increases the chance of Nether monsters dropping an item by 20%. Wearing this full set will also prevent you from taking Lava and Fire Damage.
Speedster Armor.png
Crystal Armor Epic ❈ Defense +100
✎ Intelligence +345
Full Set Bonus: Refraction The stats of this armor change from 0 to 200% depending on the current light level.
Zombie Armor.png
Zombie Armor Epic ❤ Health +480
❈ Defense +100
Full Set Bonus: Projectile Absorption Heals the wearer for 10 ❤ HP per second for 5 seconds when hit by a projectile.
Note: This set has no head item.
Blaze Armor.png
Blaze Armor Epic ❈ Defense +410
❁ Strength +40
✦ Speed +8%
Full Set Bonus: Blazing Aura Damages mobs within 5 blocks for 3% of their max ❤ Health per second. Max damage/s increased by +100 per 5,000 rods (5000 max damage cap). Also grants permanent Fire and Lava immunity.
Cheap Tuxedo.png
Cheap Tuxedo Epic ☠ Crit Damage +100%
✎ Intelligence +100
Full Set Bonus: Dashing Max health set to 75. Deals +50% damage!
Ender Armor.png
Ender Armor Epic ❤ Health +90
❈ Defense +170

In the End:

❤ Health +180

❈ Defense +340

Piece Bonus: each of the armor piece's stats are doubled while in The End island. this includes reforges, enchants, hot and fuming potato books.
Speedster Armor.png
Speedster Armor Epic ❈ Defense +350
✦ Speed +60% + 20% (set bonus) (full set +80%)
Full Set Bonus: Bonus Speed Increases ✦ Speed by +20%.
Sponge Armor.png
Sponge Armor Epic ❈ Defense +385 α Sea Creature Chance +7.2 Full Set Bonus: Absorb Doubles your ❈ Defense while in water.
Mastiff Armor.png
Mastiff Armor Epic ❤ Health +2000
❈ Defense -4,000,000
✎ Intelligence +150
Full Set Bonus: Absolute Unit - +50 ❤ HP per 1% ☠ Crit Damage. Regain 2% of max ❤ HP when hit (1s cooldown). Receive -20% damage from wolves. Your crit damage is 50% less effective.
Tarantula Armor.png
Tarantula Armor Epic ❤ Health +350
❈ Defense +300
✎ Intelligence +250
✦ Speed +5%
Full Set Bonus: Octodexterity Every 4th strike, deal double damage and apply Venom reducing healing by 40% for 4 seconds.
Piece Bonus: Spider Bulwark Kill Spiders to gain defense against them. Each piece has its separate defense bonus.

Helmet Bonus: Radioactive-gain 1% Crit Damage per 10 Strength,

Chestplate Bonus: Antitoxin-gain immunity to healing reduction

Boots Item Ability-Double Jump- be able to double jump! Mana Cost:40

Revenant Armor.png
Revenant Armor Epic ❈ Defense +150
❤ Health +400
Full Set Bonus: Trolling The Reaper Healing Wands heal +50%. Gain +100 ❈ Def against Zombies.
Piece Bonus: Zombie Bulwark Kill Zombies to accumulate defense against them.
Spooky Armor.png
Spooky Armor Epic ❈ Defense +135 Piece Bonus: Each armor piece grants a +5% chance to get Candy from mobs during the Spooky Festival.

Full Set Bonus: Candy Man Grants an additional +5% chance to find rare Candy.

Snow Suit.png
Snow Suit Epic ❤ Health +310
❈ Defense +125
Full Set Bonus: Cold Thumb Allows the wearer to shoot unlimited snowballs (without consuming them) from Frosty the Snow Cannon / Blaster.

Each armor piece grants +5% chance to get an extra gift for every present you earn during the event.

All stats of this piece are doubled in Jerry's Workshop!

Mineral Armor.png
Mineral Armor Epic ❈ Defense +390
✦ Speed +50
Each piece of this armor grants the ability to automatically mine 2 extra nearby blocks while mining (very short cooldown).
Glacite Armor.png
Glacite Armor Epic ❈ Defense +415(830 when on a mining island)
✦ Speed +50
⸕ Mining Speed +40
❂ True Defense +30
Full Set Bonus: Expert Miner Grants +2⸕ Mining Speed for
each of your mining levels.

The Defense of this item is doubled while on a mining island

Armor of the Rising Sun.png
Rising Sun Armor Epic Full Set Bonus: Power of the Resistance Provides a damage bonus while fighting against Dante, and reduces damage taken from Dante.
Perfect Armor.png
Perfect Armor IV-VII Epic ❈ Defense +740-980 None
Perfect Armor VIII-XII Legendary ❈ Defense +1060-1380
Shark Scale Armor.png
Shark Scale Armor Legendary ❤ Health +545 ❈ Defense +545 α Sea Creature Chance + 10 Full Set Bonus: Absorb Doubles your ❈ Defense while in water.

Full Set Bonus: Reflect Your sharp scales reflect 15% of damage onto attacker.

Bat Person Armor.png
Bat Person Armor Legendary ❈ Defense +85 Piece Bonus:Each armor piece grants x2 item stats during the night or x3 during the Spooky Festival! Additionally, it gives a +5% chance to get Candy from mobs during the event.

Full Set Bonus: Bat Power Activate! Upgrades your Grappling Hook and turns you into a true vigilante! Grants an additional +5% chance to find rare Candy.

Diver's Armor.png
Diver's Armor Legendary ❤ Health +300
❈ Defense +600
α Sea Creature Chance +8
Full Set Bonus: One with the Fish While touching the water you move incredibly fast and can breathe permanently.
Werewolf Armor.png
Werewolf Armor Legendary ❈ Defense +700
✎ Intelligence +200
Full Set Bonus: Regenerative Howl Upon activating ⫽ Ferocity heal players within 25 blocks for 10% of your ❈ Defense and gain 50 ❈ Defense for 5s (stacking)
Fancy Tuxedo.png
Fancy Tuxedo Legendary ☠ Crit Damage +150%
✎ Intelligence +300
Full Set Bonus: Dashing Max health set to 150. Deals +100% damage!
Elegant Tuxedo.png
Elegant Tuxedo Legendary ☠ Crit Damage +200%
✎ Intelligence +500
Full Set Bonus: Dashing Max health set to 250. Deals +150% damage!
Frozen Blaze Armor.png
Frozen Blaze Armor Legendary ❈ Defense +530
❁ Strength +160
✦ Speed +8%
Full Set Bonus: Frozen Blazing Aura Damages mobs in a 5 block range for 300 base damage + 3% of their max ❤ Health per second and applies Slowness 1 for 4 seconds. Max damage/s increased by +100 per 5,000 rods (5000 max damage cap). Also grants permanent Fire and Lava immunity.
Young Dragon Armor.png
Young Dragon Armor Legendary ❤ Health +350
❈ Defense +500
✦ Speed +80%
Full Set Bonus: Young Blood Gain +70% Walk Speed when you are above 50% HP. +100 Walk Speed Cap.
Old Dragon Armor.png
Old Dragon Armor Legendary ❤ Health +450
❈ Defense +490
Full Set Bonus: Old Blood Increases the strength of Growth, Protection, Feather Falling, Sugar Rush, and True Protection Enchantments while worn.
Wise Dragon Armor.png
Wise Dragon Armor Legendary ❤ Health +350
❈ Defense +500
✎ Intelligence +350
Full Set Bonus: Wise Blood All abilities cost 2/3 of the Mana cost.
Protector Dragon Armor.png
Protector Dragon Armor Legendary ❤ Health +350
❈ Defense +600
Full Set Bonus: Protective Blood Increases the defense of each armor piece by +1% Defense for every percent of missing HP.
Strong Dragon Armor.png
Strong Dragon Armor Legendary ❤ Health +350
❈ Defense +500
❁ Strength +100
Full Set Bonus: Strong Blood Improves the Aspect of the End:
  • +75 Base Damage
  • Ability improved: Teleport distance +2, Duration +3 seconds, +5❁ Strength on cast.
Unstable Dragon Armor.png
Unstable Dragon Armor Legendary ❤ Health +350
❈ Defense +500
☣ Crit Chance +20%
☠ Crit Damage +60%
✎ Intelligence +25
Full Set Bonus: Unstable Blood Sometimes strikes nearby mobs with lightning, and rarely strikes nearby players.
Superior Dragon Armor.png
Superior Dragon Armor Legendary ❤ Health +450
❈ Defense +600
❁ Strength +40
☣ Crit Chance +8%
☠ Crit Damage +40%
✦ Speed +12%
✎ Intelligence +100
Full Set Bonus: Superior Blood Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage.
Holy Dragon Armor.png
Holy Dragon Armor Legendary ❤ Health +545
❈ Defense +500
Full Set Bonus: Holy Blood Increases the natural health regeneration of you and all players in a 6 block radius by 3x.
Sorrow Armor.png
Sorrow Armor Legendary ✯ Magic Find +20
⸕ Mining Speed +200
☘ Mining Fortune +80
❂ True Defense +525
Full Set Bonus: Mist Aura Hides the wearer in a guise of mist.
Reaper Armor.png
Reaper Armor Legendary ❤ Health +400
❈ Defense +150
❁ Strength +75
✎ Intelligence +750
Full Set Bonus: Enrage Enrage for 6s gaining 100 Speed, 100 Damage, and 100 Strength
Cooldown: 25s

Full Set Bonus: Trolling the Reaper Healing Wands heal +50%. Gain +100 ❈ Defense against Zombies. Deal 200% damage to Zombies but 1% to all other Mobs

Piece Bonus: Zombie Bulwark Kill zombies to accumulate defense against them.

Final Destination Armor.png
Final Destination Armor Legendary ❤ Health +600
❈ Defense +400
✎ Intelligence +400
Full Set Bonus: Vivacious Darkness

Costs 2 ⸎ Soulflow per 5s in combat:

Piece Bonus: Enderman Bulwark Kill Enderman to accumulate defense against them.

Divan Armor.png
Divan Armor Legendary ❤ Health +510
❈ Defense +540
⸕ Mining Speed +320
☘ Mining Fortune +120
None
Great Spook Armor.png
Great Spook Armor Epic ☠ Fear +20 Full Set Bonus: Spooky

Lets you spook other players while worn by punching them with the Great Spook Staff.

Crimson Armor.png
Crimson Armor (Basic) Legendary ❤ Health +725
❈ Defense +210
❁ Strength +120
☠ Crit Damage +80%
✎ Intelligence +30
Tiered Bonus: Dominus (0/4)

For every melee kill gain 1 stack of Dominus.
Each Dominus stack grants 0.1 melee range.
At 10 stacks also swipe in a random direction hitting every enemy in the path of the swipe.
Losing 1 stack after 4s of not gaining a stack.

Hot Crimson Armor.png
Crimson Armor (Hot) Legendary ❤ Health +915
❈ Defense +264
❁ Strength +152
☠ Crit Damage +75%
✎ Intelligence +37
Tiered Bonus: Dominus (0/4)

For every melee kill gain 1 stack of Dominus.
Each Dominus stack grants 0.1 melee range.
At 10 stacks also swipe in a random direction hitting every enemy in the path of the swipe.
Losing 1 stack after 4s of not gaining a stack.

Burning Crimson Armor.png
Crimson Armor (Burning) Legendary ❤ Health +1150
❈ Defense +333
❁ Strength +192
☠ Crit Damage +128%
✎ Intelligence +48
Tiered Bonus: Dominus (0/4)

For every melee kill gain 1 stack of Dominus.
Each Dominus stack grants 0.1 melee range.
At 10 stacks also swipe in a random direction hitting every enemy in the path of the swipe.
Losing 1 stack after 4s of not gaining a stack.

Fiery Crimson Armor.png
Crimson Armor (Fiery) Legendary ❤ Health +1450
❈ Defense +420
❁ Strength +240
☠ Crit Damage +160%
✎ Intelligence +60
Tiered Bonus: Dominus (0/4)

For every melee kill gain 1 stack of Dominus.
Each Dominus stack grants 0.1 melee range.
At 10 stacks also swipe in a random direction hitting every enemy in the path of the swipe.
Losing 1 stack after 4s of not gaining a stack.

Infernal Crimson Armor.png
Crimson Armor (Infernal) Legendary ❤ Health +1828
❈ Defense +530
❁ Strength +304
☠ Crit Damage +200%
✎ Intelligence +77
Tiered Bonus: Dominus (0/4)

For every melee kill gain 1 stack of Dominus.
Each Dominus stack grants 0.1 melee range.
At 10 stacks also swipe in a random direction hitting every enemy in the path of the swipe.
Losing 1 stack after 4s of not gaining a stack.

Aurora Armor.png
Aurora Armor (Basic) Legendary ❤ Health +725
❈ Defense +210
✎ Intelligence +565
Tiered Bonus: Arcane Vision (0/4)

Gives you the ability to see the runic affinity of enemies.
Using the proper Runic Spells of the Aurora Staff grants 1 stack of Arcane Vision.
Each Arcane Vision stack grants you +2% damage on your next Runic Spell.
At 10 stacks the Aurora Staff spells explode on hit.
Lose 1 stack after 4s of not gaining a stack.

Hot Aurora Armor.png
Aurora Armor (Hot) Legendary ❤ Health +915
❈ Defense +264
✎ Intelligence +713
Tiered Bonus: Arcane Vision (0/4)

Gives you the ability to see the runic affinity of enemies.
Using the proper Runic Spells of the Aurora Staff grants 1 stack of Arcane Vision.
Each Arcane Vision stack grants you +2% damage on your next Runic Spell.
At 10 stacks the Aurora Staff spells explode on hit.
Lose 1 stack after 4s of not gaining a stack.

Burning Aurora Armor.png
Aurora Armor (Burning) Legendary ❤ Health +1150
❈ Defense +333
✎ Intelligence +896
Tiered Bonus: Arcane Vision (0/4)

Gives you the ability to see the runic affinity of enemies.
Using the proper Runic Spells of the Aurora Staff grants 1 stack of Arcane Vision.
Each Arcane Vision stack grants you +2% damage on your next Runic Spell.
At 10 stacks the Aurora Staff spells explode on hit.
Lose 1 stack after 4s of not gaining a stack.

Fiery Aurora Armor.png
Aurora Armor (Fiery) Legendary ❤ Health +1450
❈ Defense +420
✎ Intelligence +1130
Tiered Bonus: Arcane Vision (0/4)

Gives you the ability to see the runic affinity of enemies.
Using the proper Runic Spells of the Aurora Staff grants 1 stack of Arcane Vision.
Each Arcane Vision stack grants you +2% damage on your next Runic Spell.
At 10 stacks the Aurora Staff spells explode on hit.
Lose 1 stack after 4s of not gaining a stack.

Infernal Aurora Armor.png
Aurora Armor (Infernal) Legendary ❤ Health +1828
❈ Defense +530
✎ Intelligence +1424
Tiered Bonus: Arcane Vision (0/4)

Gives you the ability to see the runic affinity of enemies.
Using the proper Runic Spells of the Aurora Staff grants 1 stack of Arcane Vision.
Each Arcane Vision stack grants you +2% damage on your next Runic Spell.
At 10 stacks the Aurora Staff spells explode on hit.
Lose 1 stack after 4s of not gaining a stack.

Fervor Armor.png
Fervor Armor (Basic) Legendary ❤ Health +815
❈ Defense +440
✎ Intelligence +30
Tiered Bonus: Fervor (0/4)

Blocking damage with your sword grants you 1 stack of Fervor.
Each Fervor stack reduces incoming damage by 10% (50% max).
At 5 stacks taunt enemies when you are hit (5s cd) and gain 3.0% damage reduction.
Lose 1 stack after 4s of not gaining a stack.

Hot Fervor Armor.png
Fervor Armor (Hot) Legendary ❤ Health +1028
❈ Defense +554
✎ Intelligence +37
Tiered Bonus: Fervor (0/4)

Blocking damage with your sword grants you 1 stack of Fervor.
Each Fervor stack reduces incoming damage by 10% (50% max).
At 5 stacks taunt enemies when you are hit (5s cd) and gain 3.0% damage reduction.
Lose 1 stack after 4s of not gaining a stack.

Burning Fervor Armor.png
Fervor Armor (Burning) Legendary ❤ Health +1294
❈ Defense +699
✎ Intelligence +48
Tiered Bonus: Fervor (0/4)

Blocking damage with your sword grants you 1 stack of Fervor.
Each Fervor stack reduces incoming damage by 10% (50% max).
At 5 stacks taunt enemies when you are hit (5s cd) and gain 3.0% damage reduction.
Lose 1 stack after 4s of not gaining a stack.

Fiery Fervor Armor.png
Fervor Armor (Fiery) Legendary ❤ Health +1630
❈ Defense +880
✎ Intelligence +60
Tiered Bonus: Fervor (0/4)

Blocking damage with your sword grants you 1 stack of Fervor.
Each Fervor stack reduces incoming damage by 10% (50% max).
At 5 stacks taunt enemies when you are hit (5s cd) and gain 3.0% damage reduction.
Lose 1 stack after 4s of not gaining a stack.

Infernal Fervor Armor.png
Fervor Armor (Infernal) Legendary ❤ Health +2054
❈ Defense +1109
✎ Intelligence +77
Tiered Bonus: Fervor (0/4)

Blocking damage with your sword grants you 1 stack of Fervor.
Each Fervor stack reduces incoming damage by 10% (50% max).
At 5 stacks taunt enemies when you are hit (5s cd) and gain 3.0% damage reduction.
Lose 1 stack after 4s of not gaining a stack.

Hollow Armor.png
Hollow Armor (Basic) Legendary ❤ Health +725
❈ Defense +210
❁ Strength +60
✦ Speed +20
☠ Crit Damage +40
✎ Intelligence +385
None (Unreleased)
Hot Hollow Armor.png
Hollow Armor (Hot) Legendary ❤ Health +915
❈ Defense +264
❁ Strength +76
✦ Speed +24
☠ Crit Damage +39
✎ Intelligence +485
None (Unreleased)
Burning Hollow Armor.png
Hollow Armor (Burning) Legendary ❤ Health +1150
❈ Defense +333
❁ Strength +96
✦ Speed +32
☠ Crit Damage +64
✎ Intelligence +611
None (Unreleased)
Fiery Hollow Armor.png
Hollow Armor (Fiery) Legendary ❤ Health +1450
❈ Defense +420
❁ Strength +120
✦ Speed +40
☠ Crit Damage +80
✎ Intelligence +770
None (Unreleased)
Infernal Hollow Armor.png
Hollow Armor (Infernal) Legendary ❤ Health +1828
❈ Defense +530
❁ Strength +152
✦ Speed +52
☠ Crit Damage +100
✎ Intelligence +970
None (Unreleased)
cetner Terror Armor (Basic) Legendary ❤ Health +725
❈ Defense +210
✦ Speed +48
☠ Crit Damage +200
✎ Intelligence +30
Tiered Bonus: Hydra Strike (0/4)

Hitting enemies grants 1 stack of Hydra Strike.
Each Hydra Strike stack makes your arrows fly 30% faster, and deal +10% more damage.
At 10 stacks your bow fires 2 extra arrows.
Lose 1 stack after 4s of not gaining a stack.

Hot Terror Armor.png
Terror Armor (Hot) Legendary ❤ Health +915
❈ Defense +264
✦ Speed +60
☠ Crit Damage +252
✎ Intelligence +37
Tiered Bonus: Hydra Strike (0/4)

Hitting enemies grants 1 stack of Hydra Strike.
Each Hydra Strike stack makes your arrows fly 30% faster, and deal +10% more damage.
At 10 stacks your bow fires 2 extra arrows.
Lose 1 stack after 4s of not gaining a stack.

cetner Terror Armor (Burning) Legendary ❤ Health +1150
❈ Defense +333
✦ Speed +76
☠ Crit Damage +316
✎ Intelligence +48
Tiered Bonus: Hydra Strike (0/4)

Hitting enemies grants 1 stack of Hydra Strike.
Each Hydra Strike stack makes your arrows fly 30% faster, and deal +10% more damage.
At 10 stacks your bow fires 2 extra arrows.
Lose 1 stack after 4s of not gaining a stack.

cetner Terror Armor (Fiery) Legendary ❤ Health +1450
❈ Defense +420
✦ Speed +96
☠ Crit Damage +400
✎ Intelligence +60
Tiered Bonus: Hydra Strike (0/4)

Hitting enemies grants 1 stack of Hydra Strike.
Each Hydra Strike stack makes your arrows fly 30% faster, and deal +10% more damage.
At 10 stacks your bow fires 2 extra arrows.
Lose 1 stack after 4s of not gaining a stack.

cetner Terror Armor (Infernal) Legendary ❤ Health +1828
❈ Defense +530
✦ Speed +120
☠ Crit Damage +504
✎ Intelligence +77
Tiered Bonus: Hydra Strike (0/4)

Hitting enemies grants 1 stack of Hydra Strike.
Each Hydra Strike stack makes your arrows fly 30% faster, and deal +10% more damage.
At 10 stacks your bow fires 2 extra arrows.
Lose 1 stack after 4s of not gaining a stack.

Magma Lord Armor.png
Magma Lord Armor Legendary ❤ Health +895
❈ Defense +805
❁ Strength +40
☠ Crit Damage +140
α Sea Creature Chance +18
Tiered Bonus: Fireproof (0/2)

Provides immunity to nether magma.
Tiered Bonus: Lord's Blessing (0/5)
Grants +1 α Sea Creature Chance.
Grants +5 ✯ Magic Find on Lava Sea Creatures.
Damage taken by Lava Sea Creatures is reduced by 15% and damage dealt is increased by 1.3x.

Thunder Armor.png
Thunder Armor Epic ❤ Health +820
❈ Defense +750
❁ Strength +100
α Sea Creature Chance +16
Tiered Bonus: Static Charge (0/5)

Gains 1 static charge every 30 seconds.
Hitting a target will cause a discharge, adding 15% damage to that hit for each charge collected.
Damage taken by Lava Sea Creatures is reduced by 10% and damage dealt is increased by 1.2x.

Leather Armor.png
Hunter Armor (Bronze) Uncommon ❤ Health +545
❈ Defense +545
Full Set Bonus: Peace Treaty

Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them.

Iron Armor.png
Hunter Armor (Silver) Rare ❤ Health +585
❈ Defense +585
Full Set Bonus: Peace Treaty

Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them.
Full Set Bonus: Odger's Blessing
Increases the chance to catch Trophy Fish by 5%.

Gold Armor.png
Hunter Armor (Gold) Epic ❤ Health +625
❈ Defense +625
Full Set Bonus: Peace Treaty

Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them.
Full Set Bonus: Odger's Blessing
Increases the chance to catch Trophy Fish by 10%.

Diamond Armor.png
Hunter Armor (Diamond) Legendary ❤ Health +665
❈ Defense +665
Full Set Bonus: Peace Treaty

Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them.
Full Set Bonus: Odger's Blessing
Increases the chance to catch Trophy Fish by 15%.

Rampart Armor.png
Rampart Armor Rare ❤ Health +500
❈ Defense +200
✎ Intelligence +30
Grants +50 ❤ Health, +20 ❁ Strength, and +15 ☠ Crit Damage while on the Crimson Isle.
Berserker Armor.png
Berserker Armor Epic ❁ Strength +170
☠ Crit Damage +170
Tiered Bonus: Berserk

This armor gets stronger the more pieces you wear!
Reduces your health and defense by half and reduces the cost of health-consuming abilities by 20%.

Shimmering Light Armor.png
Shimmering Light Armor Rare ❤ Health +400
❈ Defense +350
✦ Speed +10
✎ Intelligence +350
Tiered Bonus: Shimmer

This armor gets stronger the more pieces you wear!
Increases all Experience Orbs gainbed by 20%

Rekindled Ember Armor.png
Rekindled Ember Armor Epic ❤ Health +785
❈ Defense +230
❁ Strength +120
☠ Crit Damage +75
✎ Intelligence +30
Ability: Rekindle

Increase all burning damage by 0%. For each second you are on fire additionally increase all burning damage by 0% up to 0%. When wearing 2 or more armor pieces of this set, melee attacks from ignited mobs will set you on fire!

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Dungeon Sets


Name Rarity Stats Bonus / Notes Requirement
Rotten Armor.png Rotten Armor Rare or Epic ❤ Health +252
❈ Defense +60
Gain 15% knockback resistance to arrows per Piece
Full Set Bonus: Sieve Body
Gain additional 20% knockback resistance to arrows.
The Catacombs.png Catacombs I
Bouncy Armor.png Bouncy Armor Rare ❤ Health +345
❈ Defense +60
Full Set Bonus: Bouncing Arrow
Your arrows have a 25% chance to bounce to another target after it hits something.
The Catacombs.png Catacombs XII
Heavy Armor.png Heavy Armor Rare or Epic ❈ Defense +383
✦ Speed -20
Full Set Bonus: Vindicate
Grants +1 walk speed for every 50 ❈ Defense that you have.
The Catacombs.png Catacombs II
Skeleton Grunt Armor.png Skeleton Grunt Armor Epic or Legendary ❤ Health +72
❈ Defense +115
☠ Crit Damage +60
Increases the damage you deal with arrows by 5% per piece The Catacombs.png Catacombs I
Skeleton Soldier Armor.png Skeleton Soldier Armor Epic or Legendary ❤ Health +80
❈ Defense +128
☣ Crit Chance +8
☠ Crit Damage +68
Increases the damage you deal with arrows by 5% per piece
Full Set Bonus: Skeleton Soldier
Increase the damage you deal with arrows by 25%
The Catacombs.png Catacombs IX
Skeleton Master Armor.png Skeleton Master Armor Epic or Legendary ❤ Health +84-201
❈ Defense +140-319
☣ Crit Chance +8-12
☠ Crit Damage +88-164
Increases the damage you deal with arrows by 5% per piece
(Chestplate only) Your bows don't consume arrows
Full Set Bonus: Skeleton Master
Increase the damage you deal with arrows by 25%
The Catacombs.png Catacombs XII
Skeleton Lord Armor.png Skeleton Lord Armor Epic or Legendary ❤ Health +428-500
❈ Defense +328-459
☣ Crit Chance +12
☠ Crit Damage +148-216
Full Set Bonus: Dungeon Lord
Gain +5 ❁ Strength
and +10 ☠ Crit Damage
for every minute spent in
a dungeon.
The Catacombs.png Catacombs XXV
Zombie Soldier Armor.png Zombie Soldier Armor Epic or Legendary ❤ Health +415-605
❈ Defense +291-670
Full Set Bonus: Shoal
Gain +30 ❈ Defense for each Zombie Soldier Set within 30 Blocks.
The Catacombs.png Catacombs IX
Zombie Commander Armor.png Zombie Commander Armor Epic or Legendary ❤ Health +481-814
❈ Defense +164-352
Full Set Bonus: Training

For every 50 zombies you kill, gain +5 ❤ Health while wearing the set(Max 500 HP)

The Catacombs.png Catacombs XVIII
Zombie Knight Armor.png Zombie Knight Armor Epic or Legendary ❈ Defense +341-691
❁ Strength +55-128
✦ Speed +20-37
Full Set Bonus: Zombie Knight
Gain +50 ❈ Defense when used with Zombie Knight Sword
The Catacombs.png Catacombs XIV
Skeletor Armor.png Skeletor Armor Epic or Legendary ❤ Health +87-182
❈ Defense +140-292
❁ Strength +0(+50 Full Set Bonus)
☣ Crit Chance +8-20
☠ Crit Damage +94-200(+50 Full Set Bonus)
Each piece grants a 1 second cooldown reduction on bone plating
Full Set Bonus: Skeletor
Grants +1 ❁ Strength and +1 ☣ Crit Chance for every 10 Skeletor Kills
The Catacombs.png Catacombs XV
Zombie Lord Armor.png Zombie Lord Armor Epic or Legendary ❤ Health +488-732
❈ Defense +218-328
❁ Strength +52-80
✎ Intelligence +52-80
Full Set Bonus: Dungeon Lord

Gains +10 ❁ Strength and +10 ❈ Defense every minute spent in the Dungeon

The Catacombs.png Catacombs XXV
Super Heavy Armor.png Super Heavy Armor Epic or Legendary ❈ Defense +403-965
✦ Speed -40
Each piece of this armor reduces the cooldown of Seismic Wave by 5s.
Full Set Bonus: Vindicate
Grants +1 walk speed for every 50 ❈ Defense that you have.
The Catacombs.png Catacombs XV
Adaptive Armor.png Adaptive Armor Epic ❤ Health +515
❈ Defense +245
❁ Strength +60
✎ Intelligence +60
Full Set Bonus: Efficient training
Every 5 Catacombs levels, this armor piece gains +2% stats.
F3 Completion
Shadow Assassin Armor.png Shadow Assassin Armor Epic ❤ Health +735

❈ Defense +330

❁ Strength +100

✦ Speed +28%

☠ Crit Damage +100


Full Set Bonus: Shadow Assassin
Collect the shadows of the enemies you kill increasing your damage for the rest of the dungeon while wearing this set. +1 ❁ Strength every kill.

F5 Completion
Necromancer Lord Armor.png Necromancer Lord Armor Legendary ❤ Health +930

❈ Defense +780 ✎ Intelligence +45

Full Set Bonus: Soul Whisper
Increase the damage of your necromancer summoned mobs by 20%.

Allows the wearer to store and summon an additional 1 souls in their necromancer weapon.
F6 Completion
Wither Armor.png Wither Armor Legendary ❤ Health +930

❈ Defense +720 ✎ Intelligence +60

Full Set Bonus: Witherborn

Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies.

Reduces the damage you take from withers by 10% per a piece.

F7 Completion
Goldor's Armor.png Goldor's Armor Legendary ❤ Health +935

❈ Defense +895 ✎ Intelligence +90

Full Set Bonus: Witherborn

Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies.

Reduces the damage you take from withers by 10% per a piece.

F7 Completion
Storm's Armor.png Storm's Armor Legendary ❤ Health +815

❈ Defense +370 ✎ Intelligence +1150

Full Set Bonus: Witherborn

Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies.

Reduces the damage you take from withers by 10% per a piece.

F7 Completion
Necron's Armor.png Necron's Armor Legendary ❤ Health +815

❈ Defense +450

❁ Strength +160

☠ Crit Damage +120

✎ Intelligence +60

Full Set Bonus: Witherborn

Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies.

Reduces the damage you take from withers by 10% per a piece.

F7 Completion
Maxor's Armor.png Maxor's Armor Legendary ❤ Health +815

❈ Defense +370

✦ Speed +120%

☠ Crit Damage +180

✎ Intelligence 45

Reduces the damage you take from withers by 10% and increases damage dealt with arrows by 5% per piece.


Full Set Bonus: Witherborn Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies. Deal 5% for arrow damage

F7 Completion

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Helmets


Helmets that are not part of a set.
Icon Name Rarity Stats Ability
Blaze Hat Blaze Hat Common ❁ Strength +20
Chicken Head Chicken Head Common ❤ Health +20 Lay Eggs when you sneak! Has a cooldown of 20 seconds. Also reduces fall damage by 5.0%.
Creeper Hat Creeper Hat Common ❁ Strength +5
☣ Crit Chance +5%
☠ Crit Damage +5%
❤ Health +5
❈ Defense +5
✎ Intelligence +5
Grants immunity to explosion damage.
Cow Head Cow Head Common ❤ Health +10
❈ Defense +5
Grants immunity to de-buffs when equipped.
Ghast Head Ghast Head Common ❤ Health +100 Restores 1% of your maximum ❤ HP every second while worn.
Fish Hat Fish Hat Common ❤ Health +5 Ability: Splash Crouch to splash some water around.
✎ Mana Cost: 10
Cooldown: 1s
Magma Cube Head Magma Cube Head Common ❤ Health +25
❈ Defense +25
Pufferfish Hat Pufferfish Hat Common ❁ Strength +10
❤ Health +20
Ability: Spiky While wearing, your attacks have a chance to deal 10 damage + 20% of your ❁ Str to nearby enemies.
Salmon Hat Salmon Hat
(Coming Soon)
Common ❁ Strength +15
✦ Speed +2
Comes with Aqua Affinity I, Depth Strider I, and Respiration I enchantments already applied.
Skeleton Hat Skeleton Hat Common ✦ Speed +2%
✎ Intelligence +10
Your arrows have a 20% chance to explode on impact dealing 55 base Magic Damage to enemies within 8 blocks.
Slime Hat Slime Hat Common ❤ Health +50 Grants immunity to knockback from mobs.
Spider Hat Spider Hat Common ☣ Crit Chance +25% When worn, Spiders and Cave Spiders deal -30% damage.
Squid Hat Squid Hat Common ✦ Speed +1% Extra chance to fish up Squids!
Zombie Hat Zombie Hat Common ❈ Defense +10 Gives +10 ❈ Defense for each Zombie within 8 blocks.
Golem Hat Golem Hat Common Ability Sneak for a bonus iron ingot!
Cooldown: 5s
Blobfish Hat Blobfish Hat Uncommon ❁ Strength +25
✎ Intelligence -10
Clownfish Hat Clownfish Hat Uncommon ✎ Intelligence +50
Magmafish Hat Magmafish Hat Uncommon ✎ Intelligence +50 Ability: Splash Crouch to splash some magma around.
✎ Mana Cost: 10
Cooldown: 1s
Sea Lantern Hat Sea Lantern Hat Uncommon Breathe 5 times longer underwater while wearing this helmet.
Enderman Mask Enderman Mask Uncommon ❁ Strength +1
❤ Health +1
❈ Defense +1
✎ Intelligence -99
You can look at an Enderman in the eyes and it will not attack you
Lantern Helmet Lantern Helmet Uncommon ❤ Health +20 (240 max)
❈ Defense +10 (130 max)
Gains +2 ❈ Defense and +4 ❤ HP for every Farming skill level the player has (up to 240 ❤ HP and 130 ❈ Defense total).
Rabbit Hat Rabbit Hat Uncommon ✦ Speed +5%
✎ Intelligence +5
Permanent Jump Boost IV
Happy Mask Happy Mask Uncommon Allowed the player to access Official Buildings when Dante was the elected mayor.
Crystallized Heart Crystallized Heart Rare ❤ Health +50
❈ Defense +10
✎ Intelligence +50
Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing.
Skeleton's Helmet Skeleton's Helmet Rare ❈ Defense +75 Ability: Bone Shield A shield will surround you, nullifying damage you take but consuming a bone in the process. Bones regenerate every 30 seconds.
Taurus Helmet Taurus Helmet Rare ☠ Crit Damage +20%
α Sea Creature Chance +3%
❤ Health +190
❈ Defense +150
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x.
Witch Mask Witch Mask Epic ❤ Health +66
❈ Defense +111
Ability: Bat Swarm Summons two Bats that will follow you and attack nearby enemies, dealing 3,000 damage upon exploding. Your bats will not spawn on your island.
Vampire Mask Vampire Mask Rare ❈ Defense +111 Ability: Rejuvenate While wearing, drains 5 health per second from all monsters within 8 blocks.
Vampire Witch Mask Vampire Witch Mask Epic ❤ Health +132
❈ Defense +222
Ability: Bat Swarm Summons two bats that will follow you and attack nearby enemies, dealing 3,000 damage upon exploding. Your bats will not spawn on your island.

Ability: Rejuvenate While wearing, drains 5 health per second from all monsters within 8 blocks.

Zombie's Heart Zombie's Heart Rare ❤ Health +50 Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing.
Krampus Helmet Krampus Helmet Epic Gains +1 per 50 Gifts given by wearer. Max 500. (Also functions as a Minion Upgrade)
Reaper Mask Reaper Mask Legendary ❤ Health +100
❈ Defense +60
✎ Intelligence +100
Ability: Disgusting Healing
Revived Heart Revived Heart Epic ❤ Health +100
❈ Defense +35
✎ Intelligence +100
Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing.
Spirit Mask Spirit Mask Epic ❤ Health +100
❈ Defense +50
✦ Speed +15%
✎ Intelligence +20
Ability: Second Wind Instead of dying, gain +50✦ Speed and damage immunity for 3 seconds.
Cooldown: 30s
Water Hydra Head Water Hydra Head Epic ❤ Health +100
❈ Defense +100
α SCC +1.8
Crown of Greed Crown of Greed Legendary ❤ Health +130
❈ Defense +90
✯ Magic Find +4
Hits have +25% base damage, but cost the 100x the weapon's base damage in coins from your purse.
Warden Helmet Warden Helmet Legendary ❤ Health +300
❈ Defense +100
Ability: Brute Force

Halves your speed but grants +20% base weapon damage for every 25 speed.

Pig Mask Pig Mask Legendary ✦ Speed +1

Dungeon Helmets

These are helmets that are not part of any armor set that only come in Dungeon variants

Icon Name Rarity Stats Ability
Mender Helmet Mender Helmet Rare ❤ Health +80 Any healing on other players is doubled while in Dungeons.
Sniper Helmet Sniper Helmet Rare ❤ Health +225
❈ Defense +30
Increases arrow damage by 1% every 2 blocks that the arrow traveled above 20 blocks.
Dark Goggles Dark Goggles Rare ✎ Intelligence +150
๑ Ability Damage +25%
Bonzo's Mask Bonzo's Mask Rare ❤ Health +100
❈ Defense +100
✎ Intelligence +100
Instead of dying, gain damage immunity and X (20 base) ❁ Strength for 3s and fully replenish your health. The cooldown and Strength bonus you receive improve based on your Dungeoneering Skill level. This ability only works while in The Catacombs!
Cooldown: Xs (360 base)
Mender Fedora Mender Fedora Epic ❤ Health +220 Any healing on other players and yourself is doubled while in Dungeons.
Shadow Goggles Shadow Goggles Epic ✎ Intelligence +200
๑ Ability Damage +35%
Mender Crown Mender Crown Epic ❤ Health +270 Any healing on other players and yourself is doubled while in Dungeons.
Wither Goggles Wither Goggles Epic ✎ Intelligence +300
๑ Ability Damage +45%
Precursor Eye Precursor

Eye

Legendary ❤ Health +222
❈ Defense +222
✎ Intelligence +222
Ability: Eye Beam Fire a laser in front of you dealing 4,000 damage and costing 40 ✎ Mana. The damage increases by 100% every second for 5 seconds and the mana cost increases by 25% every second. You can sneak again to de-activate the laser.

Mana is consumed on damage.

Golden Bonzo Head Golden Bonzo Head Special ❁ Strength +5
❤ Health +20
❈ Defense +10
Grants 2x stats on The Catacombs Floor I
Diamond Bonzo Head Diamond Bonzo Head Special ❁ Strength +10
❤ Health +50
❈ Defense +20
Grants 2x stats on The Catacombs Floor I
Golden Scarf Head Golden Scarf Head Special ❁ Strength +10
❤ Health +30
❈ Defense +15
Grants 2x stats on The Catacombs Floor II
Diamond Scarf Head Diamond Scarf Head Special ❁ Strength +15
❤ Health +70
❈ Defense +30
Grants 2x stats on The Catacombs Floor II
Golden Professor Head Golden Professor Head Special ❁ Strength +10
❤ Health +40
❈ Defense +20
Grants 2x stats on The Catacombs Floor III
Diamond Professor Head Diamond Professor Head Special ❁ Strength +20
❤ Health +100
❈ Defense +40
Grants 2x stats on The Catacombs Floor III
Golden Thorn Head Golden Thorn Head Special ❁ Strength +15
❤ Health +50
❈ Defense +25
Grants 2x stats on The Catacombs Floor IV
Diamond Thorn Head Diamond Thorn Head Special ❁ Strength +25
❤ Health +130
❈ Defense +50
Grants 2x stats on The Catacombs Floor IV
Golden Livid Head Golden Livid Head Special ❁ Strength +15
❤ Health +60
❈ Defense +30
Grants 2x stats on The Catacombs Floor V
Diamond Livid Head Diamond Livid Head Special ❁ Strength +30
❤ Health +160
❈ Defense +60
Grants 2x stats on The Catacombs Floor V
Golden Sadan Head Golden Sadan Head Special ❁ Strength +15
❤ Health +70
❈ Defense +35
Grants 2x stats on The Catacombs Floor VI
Diamond Sadan Head Diamond Sadan Head Special ❁ Strength +35
❤ Health +190
❈ Defense +70
Grants 2x stats on The Catacombs Floor VI
Golden Necron Head Golden Necron Head Special ❁ Strength +15
❤ Health +80
❈ Defense +40
Grants 2x stats on The Catacombs Floor VII
Diamond Necron Head Diamond Necron Head Special ❁ Strength +40
❤ Health +220
❈ Defense +80
Grants 2x stats on The Catacombs Floor VII

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Chestplates


Chestplates that are not part of a set.
Icon Name Rarity Stats Ability
Guardian Chestplate Guardian Chestplate Rare ❤ Health +20
❈ Defense +50
Ability: Block Defense If you are at full ❤ Health, the first damage you take will be nullified.
Cooldown: 60s
Flaming Chestplate Flaming Chestplate Rare ❁ Strength +20
α Sea Creature Chance +3%
❤ Health +210
❈ Defense +210
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x.
Obsidian Chestplate Obsidian Chestplate Epic ❈ Defense +250 While worn, you will gain +1% ✦ Speed for every 20 pieces of Obsidian in your inventory.
Grants immunity to the Wither effect.
Mithril Coat Mithril Coat Epic ❈ Defense +125

✦ Speed +15

Ability: Mithril's Protection Any damage taken is max 40% of the wearer's ❤ Health. Gain Regeneration when this ability activates.

Dungeon Chestplates

Dungeon exclusive chestplates that don't belong to any set.

Icon Name Rarity Stats Ability
Stone Chestplate Stone Chesplate Rare ❈ Defense +130 While in Dungeons, players within 8 blocks of you take 5% less damage.
Metal Chestplate Metal Chesplate Epic ❈ Defense +230 While in Dungeons, players within 8 blocks of you take 8% less damage.
Steel Chestplate Steel Chestplate Epic ❈ Defense +330 While in Dungeons, players within 8 blocks of you take 10% less damage.

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Leggings


Leggings that are not part of a set.
Icon Name Rarity Stats Ability
Creeper Pants Creeper Pants Rare ❤ Health +200
❈ Defense +65
Ability: Detonate It causes an explosion when below 20% HP, damaging and knocking back all monsters around you.
Cooldown: 60s
Moogma Leggings Moogma Leggings Rare ☠ Crit Damage +15%
α Sea Creature Chance +3%
❤ Health +190
❈ Defense +160
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x.
Stereo Pants Stereo Pants Epic ❈ Defense +35 Become a walking, talking Jukebox!

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Boots


Boots that are not part of a set.
Icon Name Rarity Stats Ability
Farmer Boots Farmer Boots Uncommon ❤ Health +40
❈ Defense +20
✦ Speed +10%
These boots gain +2 ❈ Defense and +4% ✦ Speed for every Farming Skill level you have.
Squid Boots Squid Boots Uncommon ❤ Health +100 α SCC +1.5 Your shoes spit out squid ink!
Spider's Boots Spider's Boots Rare ❈ Defense +45
✎ Intelligence +50
✦ Speed +5%
Ability: Double Jump Allows you to double jump!
✎ Mana Cost: 50
Spirit Boots Spirit Boots Epic ❤ Health +150
❈ Defense +50
❁ Strength +25
✦ Speed +25
✎ Intelligence +50
Ability: Spirit Glide Double jump to fly around as a spirit.
✎ Mana Cost: 250
Cooldown: 60s
Rancher's Boots Rancher's Boots Epic ❤ Health +100
❈ Defense +70
✦ Speed +50
These boots gain +2 ❈ Defense and +4% ✦ Speed for every Farming Skill level you have.

Ability: Farmer's Speed Change your speed cap

Ability: Farmer's Grace Crops won't trample while wearing

Slug Boots Slug Boots Rare ❤ Health +110
❈ Defense +110
❁ Strength +20
α Sea Creature Chance +3%
Ability: Bouncy

When falling from a great height, you'll bounce straight up!

Unreleased / Admin

Formulas

The formula for Effective Health Points or EHP for short:

The formula for Damage Reduction as a percentage:

Trivia

  • 4 additional Armor slots have been release with SkyBlock 0.13: Cloaks, Gauntlets, Belts and Necklaces.[1]

History

SkyBlock Prototype
June 11, 20190.1Added Armor.

References

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