Armor is a category of equippable items that increase a player's stats when put into the appropriate Armor slot. Armor comes in 4 categories: Helmets, Chestplates, Leggings and Boots. Most pieces of Armor increase stats, including but not limited to ❤ Health, ❈ Defense, ❁ Strength, ☠ Crit Damage, and ✎ Intelligence. Some Armor sets give full set bonuses for wearing the full set of armor.
Mechanics
Armor grants its stats and abilities when worn in the appropriate slot.
Some Armor grants bonuses when all pieces of the Armor are worn at the same time.
The Wardrobe can be used to store and freely swap between sets of Armor.
Armor Upgrades
These upgrades can be applied to any armor piece, increasing its stats and boosts.
- Reforges range in effects, with the power of the reforge depending on the Rarity of the item. Listed below is a small subset of the most popular armor reforges. Reforges cost more Coins to apply at higher rarities.
- Enchantments - Grant a variety of effects and stat boosts/bonuses, some of which effect stats directly (listed below), while others apply non-stat bonuses. Ultimate Enchantments can also be applied.
- Hot Potato Books - Grant +4 ❤ Health and +2 ❈ Defense each. Can be applied up to 10 times on a piece of armor, granting up to +40 ❤ Health and +20 ❈ Defense.
- Fuming Potato Books - Grant +4 ❤ Health and +2 ❈ Defense each. Can be applied up to 5 times on a piece of armor, granting up to +20 ❤ Health and +10 ❈ Defense on top of the bonus from Hot Potato Book.
- Recombobulator 3000 - Upgrades the rarity of an armor piece by 1 tier, thus amplifying its reforge to the next rarity.
- Gemstones - Adds stats to items with a Gemstone slot.
Necrotic | +30 | ||||||||
Ancient | +4 | +3% | +7 | +7 | +6 | ||||
Fierce | +2 | +2% | +4% | ||||||
Pure | +2 | +2% | +2% | +2 | +2 | +1 | +2 | +1% | |
Wise | +6 | +1 | +25 | ||||||
Growth V | +75 | ||||||||
+15 | |||||||||
True Protection I (Chestplate only) |
+5 | ||||||||
Sugar Rush III |
+6% | ||||||||
Hot Potato Book (1-10 Uses) |
+4-40 | +2-20 |
Necrotic | +60 | ||||||||
Ancient | +8 | +5% | +7 | +7 | +9 | ||||
Fierce | +4 | +3% | +7% | ||||||
Pure | +3 | +4% | +3% | +3 | +3 | +1 | +3 | +1% | |
Wise | +8 | +1 | +50 | ||||||
Growth V | +75 | ||||||||
+15 | |||||||||
True Protection I (Chestplate only) |
+5 | ||||||||
Sugar Rush III |
+6% | ||||||||
Hot Potato Book (1-10 Uses) |
+4-40 | +2-20 |
Necrotic | +90 | ||||||||
Ancient | +12 | +7% | +7 | +7 | +12 | ||||
Fierce | +6 | +4% | +10% | ||||||
Pure | +4 | +6% | +4% | +4 | +4 | +1 | +4 | +2% | |
Wise | +10 | +1 | +75 | ||||||
Growth V | +75 | ||||||||
+15 | |||||||||
True Protection I (Chestplate only) |
+5 | ||||||||
Sugar Rush III |
+6% | ||||||||
Hot Potato Book (1-10 Uses) |
+4-40 | +2-20 |
Necrotic | +120 | ||||||||
Ancient | +18 | +9% | +7 | +7 | +16 | ||||
Fierce | +8 | +5% | +14% | ||||||
Pure | +6 | +8% | +6% | +6 | +6 | +1 | +6 | +3% | |
Wise | +12 | +2 | +100 | ||||||
Growth V | +75 | ||||||||
+15 | |||||||||
True Protection I (Chestplate only) |
+5 | ||||||||
Sugar Rush III |
+6% | ||||||||
Hot Potato Book (1-10 Uses) |
+4-40 | +2-20 |
Necrotic | +150 | ||||||||
Ancient | +25 | +12% | +7 | +7 | +20 | ||||
Fierce | +10 | +6% | +18% | ||||||
Pure | +8 | +10% | +8% | +8 | +8 | +1 | +8 | +4% | |
Wise | +15 | +2 | +125 | ||||||
Growth V | +75 | ||||||||
+15 | |||||||||
True Protection I (Chestplate only) |
+5 | ||||||||
Sugar Rush III |
+6% | ||||||||
Hot Potato Book (1-10 Uses) |
+4-40 | +2-20 |
Armor
Armor Sets
Vanilla Armor
This is the original Minecraft armor. Defense point values correspond to the number of armor points given in vanilla gameplay. These armor sets are recommended to be never used, because of there being much better alternatives.
Icon | Material | Rarity | Helmet (❈ Defense) |
Chestplate (❈ Defense) |
Leggings (❈ Defense) |
Boots (❈ Defense) |
Total (❈ Defense) |
---|---|---|---|---|---|---|---|
![]() |
Leather | Common | +5 | +15 | +10 | +5 | +35 |
![]() |
Gold | Common | +10 | +25 | +15 | +5 | +55 |
![]() |
Chainmail | Uncommon | +12 | +30 | +20 | +7 | +69 |
![]() |
Iron | Common | +10 | +30 | +25 | +10 | +75 |
![]() |
Diamond | Uncommon | +15 | +40 | +30 | +15 | +100 |
![]() |
Pumpkin | Common | +0 | +0 |
Armor Sets
Name | Rarity | Stats | Bonus / Notes | |
---|---|---|---|---|
Farm Suit | Common | ❈ Defense +100 | Full Set Bonus: Bonus Speed Increases your ✦ Speed by +20 near Farming Minions or farming islands.
Full Set Bonus: Farmer Aura Regrow an extra crop on farming islands every 3 seconds. Farming Islands include the Farm, The Barn, and Mushroom Desert. | |
Mushroom Armor | Common | ❤ Health +55 ❈ Defense +15 |
Full Set Bonus: Night Affinity Grants the wearer with permanent Night Vision while worn, and during the night, the stats of the armor pieces are tripled. | |
Angler Armor | Common | ❈ Defense +100 | Full Set Bonus: Depth Champion Take -30% damage from Sea Creatures. Increases their spawn chance by 4%. | |
Pumpkin Armor | Common | ❤ Health +40 ❈ Defense +40 |
Full Set Bonus: Pumpkin Buff Reduces all taken damage by +10% and deal +10% damage | |
Cactus Armor | Common | ❤ Health +35 ❈ Defense +65 |
Full Set Bonus: Deflect Rebound 33.0% of the damage you take back at your enemy. | |
Leaflet Armor | Common | ❤ Health +100 | Full Set Bonus: Energy of the Forest While in a forest zone, you regain 5.0 ❤ Health every second. | |
Lapis Armor Set | Uncommon | ❤ Health +60 (set bonus) ❈ Defense +120 |
Full Set Bonus: Health Increases the wearer's maximum ❤ Health by 60. Each piece of this armor grants +50% bonus experience when mining ores. | |
Rosetta's Armor | Uncommon | ❤ Health +60 ❈ Defense +110 | ||
Squire Armor | Uncommon | ❤ Health +115 ❈ Defense +115 | ||
Celeste Armor | Uncommon | ❤ Health +40 ❈ Defense +50 ✎ Intelligence +120 | ||
Miner's Outfit | Uncommon | ❈ Defense +100 | Full Set Bonus: Haste Grants the wearer with permanent Haste II while worn. | |
Ember Ash Armor | Uncommon | ⸕ Mining Speed +60 ☘ Mining Fortune +20 |
No longer obtainable; is the new version of the original Flamebreaker Armor. | |
Golem Armor | Rare | ❤ Health +205 ❈ Defense +250 |
Full Set Bonus: Absorption Grants the wearer ❤ Absorption 3 for 20 seconds when they kill an enemy. (Equivalent to +60 hp) | |
Miner Armor | Rare | ❈ Defense +20
Inside a mine: ❈ Defense +275 |
Full Set Bonus: Regeneration Regenerates 5% of your max ❤ Health every second if you have been out of combat for 8 seconds. Each piece of this armor dramatically increases your defense bonus when inside of a mine. | |
Hardened Diamond Armor | Rare | ❈ Defense +330 | None | |
Fairy Armor | Rare | ❤ Health +4 ❈ Defense +4 ✦ Speed +40% ✎ Intelligence -4 |
Full Set Bonus: Fairy's Outfit Gain 1❤ per Fairy Soul found.
Additionally, a sound is played while the player is near a Fairy Soul they haven't discovered yet. The armor is animated, and cycles through pink and purple colors. | |
Farm Armor | Rare | ❤ Health +80 ❈ Defense +200 |
Full Set Bonus: Bonus Speed Increases your ✦ Speed by +25% while worn near Farming Minions or in the Farm, The Barn, and Mushroom Desert. | |
Armor of Growth | Rare | ❤ Health +280 ❈ Defense +145 |
Ability: Growth (not full set bonus) Heals you for 1.0% ❤ Health after killing a monster, and also increases the ❤ Health bonus for each piece of armor by 1, maximum 100 (so 400 for full set). 4 seconds cooldown. | |
![]() |
Salmon Armor | Rare | ❤ Health +330 ❈ Defense +190 |
Full Set Bonus: Water Burst When wearing the full set, you can sneak to burst forward in water. |
Monster Hunter Armor | Rare | ❤ Health +220 ❈ Defense +235 ✎ Intelligence +50 ✦ Speed +5% |
A "secret" set; in addition, to a set bonus, each piece also has its own item ability. Secret Full Set Bonus: Monster Hunter Take -25% damage when being attacked by Monsters, and deal +25% damage when attacking Monsters. | |
Monster Raider Armor | Rare-Epic | ❤ Health +290 ❈ Defense +290 ✎ Intelligence +50 ✦ Speed +5% |
A "secret" set; in addition, to a set bonus, each piece also has its own item ability. Secret Full Set Bonus: Monster Raider Take -35% damage when being attacked by Monsters, and deal +35% damage when attacking Monsters. | |
Perfect Armor I-III | Rare | ❈ Defense +500-660 | Can be upgraded (see below) | |
Goblin Armor | Rare | ❤ Health +395 ✎ Intelligence -4 ⸕ Mining Speed +40 |
Full Set Bonus: Smart Miner Converts your Intelligence into Mining Speed. +1 Mining Speed for every 15 Intelligence removed. | |
Heat Armor | Rare | ❤ Health +105 ❈ Defense +105 ⸕ Mining Speed +40 ☘ Mining Fortune +20 |
Full Set Bonus: Heat Resistance
Grants 2x reduced heat in Magma Fields. | |
Flamebreaker Armor | Epic | ❤ Health +205 ❈ Defense +205 ⸕ Mining Speed +100 ☘ Mining Fortune +40 |
Full Set Bonus: Heat Resistance
Grants 5x reduced heat in Magma Fields. | |
Armor of the Pack | Epic | ❤ Health +300 ❈ Defense +280 Extra ❈ Defense against animals +225 ❂ True Defense against animals +20 |
Full Set Bonus: Armor of the Pack Gain +35 ❁ Strength and +80 ❈ Defense for each Armor of the Pack wearers within 30 blocks. Max of 3 players. | |
Armor of Magma | Epic | ❤ Health +270 ❈ Defense +85 |
Full Set Bonus: Absorb Every 10 Magma Cubes killed gives the wearer +1 ❤ Health and ✎ Intelligence while wearing the set. Max 200 each. | |
Emerald Armor | Epic | Base: ❈ Defense +270 Max: ❤ Health +350 ❈ Defense +620 |
Full Set Bonus: Tank Increases the wearers maximum ❤ Health and ❈ Defense by 1 for every 3,000 Emeralds in your collection. Max 350 each. | |
Ember Armor | Epic | ❤ Health +200 ❈ Defense +180 ✎ Intelligence +25 |
Full Set Bonus: Nether Lord Obsidian will be created below you when walking on Lava. It also increases the chance of Nether monsters dropping an item by 20%. Wearing this full set will also prevent you from taking Lava and Fire Damage. | |
Crystal Armor | Epic | ❈ Defense +100 ✎ Intelligence +345 |
Full Set Bonus: Refraction The stats of this armor change from 0 to 200% depending on the current light level. | |
Zombie Armor | Epic | ❤ Health +480 ❈ Defense +100 |
Full Set Bonus: Projectile Absorption Heals the wearer for 10 ❤ HP per second for 5 seconds when hit by a projectile. Note: This set has no head item. | |
Blaze Armor | Epic | ❈ Defense +410 ❁ Strength +40 ✦ Speed +8% |
Full Set Bonus: Blazing Aura Damages mobs within 5 blocks for 3% of their max ❤ Health per second. Max damage/s increased by +100 per 5,000 rods (5000 max damage cap). Also grants permanent Fire and Lava immunity. | |
Cheap Tuxedo | Epic | ☠ Crit Damage +100% ✎ Intelligence +100 |
Full Set Bonus: Dashing Max health set to 75❤. Deals +50% damage! | |
Ender Armor | Epic | ❤ Health +90 ❈ Defense +170 In the End: ❤ Health +180 ❈ Defense +340 |
Piece Bonus: each of the armor piece's stats are doubled while in The End island. this includes reforges, enchants, hot and fuming potato books. | |
Speedster Armor | Epic | ❈ Defense +350 ✦ Speed +60% + 20% (set bonus) (full set +80%) |
Full Set Bonus: Bonus Speed Increases ✦ Speed by +20%. | |
Sponge Armor | Epic | ❈ Defense +385 α Sea Creature Chance +7.2 | Full Set Bonus: Absorb Doubles your ❈ Defense while in water. | |
Mastiff Armor | Epic | ❤ Health +2000 ❈ Defense -4,000,000 ✎ Intelligence +150 |
Full Set Bonus: Absolute Unit - +50 ❤ HP per 1% ☠ Crit Damage. Regain 2% of max ❤ HP when hit (1s cooldown). Receive -20% damage from wolves. Your crit damage is 50% less effective. | |
Tarantula Armor | Epic | ❤ Health +350 ❈ Defense +300 ✎ Intelligence +250 ✦ Speed +5% |
Full Set Bonus: Octodexterity Every 4th strike, deal double damage and apply Venom reducing healing by 40% for 4 seconds. Piece Bonus: Spider Bulwark Kill Spiders to gain defense against them. Each piece has its separate defense bonus. Helmet Bonus: Radioactive-gain 1% Crit Damage per 10 Strength, Chestplate Bonus: Antitoxin-gain immunity to healing reduction Boots Item Ability-Double Jump- be able to double jump! Mana Cost:40 | |
Revenant Armor | Epic | ❈ Defense +150 ❤ Health +400 |
Full Set Bonus: Trolling The Reaper Healing Wands heal +50%. Gain +100 ❈ Def against Zombies. Piece Bonus: Zombie Bulwark Kill Zombies to accumulate defense against them. | |
Spooky Armor | Epic | ❈ Defense +135 | Piece Bonus: Each armor piece grants a +5% chance to get Candy from mobs during the Spooky Festival.
Full Set Bonus: Candy Man Grants an additional +5% chance to find rare Candy. | |
Snow Suit | Epic | ❤ Health +310 ❈ Defense +125 |
Full Set Bonus: Cold Thumb Allows the wearer to shoot unlimited snowballs (without consuming them) from Frosty the Snow Cannon / Blaster.
Each armor piece grants +5% chance to get an extra gift for every present you earn during the event. All stats of this piece are doubled in Jerry's Workshop! | |
Mineral Armor | Epic | ❈ Defense +390 ✦ Speed +50 |
Each piece of this armor grants the ability to automatically mine 2 extra nearby blocks while mining (very short cooldown). | |
Glacite Armor | Epic | ❈ Defense +415(830 when on a mining island) ✦ Speed +50 ⸕ Mining Speed +40 ❂ True Defense +30 |
Full Set Bonus: Expert Miner Grants +2⸕ Mining Speed for each of your mining levels. The Defense of this item is doubled while on a mining island | |
Rising Sun Armor | Epic | Full Set Bonus: Power of the Resistance Provides a damage bonus while fighting against Dante, and reduces damage taken from Dante. | ||
Perfect Armor IV-VII | Epic | ❈ Defense +740-980 | None | |
Perfect Armor VIII-XII | Legendary | ❈ Defense +1060-1380 | ||
Shark Scale Armor | Legendary | ❤ Health +545 ❈ Defense +545 α Sea Creature Chance + 10 | Full Set Bonus: Absorb Doubles your ❈ Defense while in water.
Full Set Bonus: Reflect Your sharp scales reflect 15% of damage onto attacker. | |
Bat Person Armor | Legendary | ❈ Defense +85 | Piece Bonus:Each armor piece grants x2 item stats during the night or x3 during the Spooky Festival! Additionally, it gives a +5% chance to get Candy from mobs during the event.
Full Set Bonus: Bat Power Activate! Upgrades your Grappling Hook and turns you into a true vigilante! Grants an additional +5% chance to find rare Candy. | |
Diver's Armor | Legendary | ❤ Health +300 ❈ Defense +600 α Sea Creature Chance +8 |
Full Set Bonus: One with the Fish While touching the water you move incredibly fast and can breathe permanently. | |
Werewolf Armor | Legendary | ❈ Defense +700 ✎ Intelligence +200 |
Full Set Bonus: Regenerative Howl Upon activating ⫽ Ferocity heal players within 25 blocks for 10% of your ❈ Defense and gain 50 ❈ Defense for 5s (stacking) | |
Fancy Tuxedo | Legendary | ☠ Crit Damage +150% ✎ Intelligence +300 |
Full Set Bonus: Dashing Max health set to 150❤. Deals +100% damage! | |
Elegant Tuxedo | Legendary | ☠ Crit Damage +200% ✎ Intelligence +500 |
Full Set Bonus: Dashing Max health set to 250❤. Deals +150% damage! | |
Frozen Blaze Armor | Legendary | ❈ Defense +530 ❁ Strength +160 ✦ Speed +8% |
Full Set Bonus: Frozen Blazing Aura Damages mobs in a 5 block range for 300 base damage + 3% of their max ❤ Health per second and applies Slowness 1 for 4 seconds. Max damage/s increased by +100 per 5,000 rods (5000 max damage cap). Also grants permanent Fire and Lava immunity. | |
Young Dragon Armor | Legendary | ❤ Health +350 ❈ Defense +500 ✦ Speed +80% |
Full Set Bonus: Young Blood Gain +70% Walk Speed when you are above 50% HP. +100 Walk Speed Cap. | |
Old Dragon Armor | Legendary | ❤ Health +450 ❈ Defense +490 |
Full Set Bonus: Old Blood Increases the strength of Growth, Protection, Feather Falling, Sugar Rush, and True Protection Enchantments while worn. | |
Wise Dragon Armor | Legendary | ❤ Health +350 ❈ Defense +500 ✎ Intelligence +350 |
Full Set Bonus: Wise Blood All abilities cost 2/3 of the Mana cost. | |
Protector Dragon Armor | Legendary | ❤ Health +350 ❈ Defense +600 |
Full Set Bonus: Protective Blood Increases the defense of each armor piece by +1% Defense for every percent of missing HP. | |
Strong Dragon Armor | Legendary | ❤ Health +350 ❈ Defense +500 ❁ Strength +100 |
Full Set Bonus: Strong Blood Improves the Aspect of the End:
| |
Unstable Dragon Armor | Legendary | ❤ Health +350 ❈ Defense +500 ☣ Crit Chance +20% ☠ Crit Damage +60% ✎ Intelligence +25 |
Full Set Bonus: Unstable Blood Sometimes strikes nearby mobs with lightning, and rarely strikes nearby players. | |
Superior Dragon Armor | Legendary | ❤ Health +450 ❈ Defense +600 ❁ Strength +40 ☣ Crit Chance +8% ☠ Crit Damage +40% ✦ Speed +12% ✎ Intelligence +100 |
Full Set Bonus: Superior Blood Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage. | |
Holy Dragon Armor | Legendary | ❤ Health +545 ❈ Defense +500 |
Full Set Bonus: Holy Blood Increases the natural health regeneration of you and all players in a 6 block radius by 3x. | |
Sorrow Armor | Legendary | ✯ Magic Find +20 ⸕ Mining Speed +200 ☘ Mining Fortune +80 ❂ True Defense +525 |
Full Set Bonus: Mist Aura Hides the wearer in a guise of mist. | |
Reaper Armor | Legendary | ❤ Health +400 ❈ Defense +150 ❁ Strength +75 ✎ Intelligence +750 |
Full Set Bonus: Enrage Enrage for 6s gaining 100 Speed, 100 Damage, and 100 Strength Cooldown: 25s Full Set Bonus: Trolling the Reaper Healing Wands heal +50%. Gain Piece Bonus: Zombie Bulwark Kill zombies to accumulate defense against them. | |
Final Destination Armor | Legendary | ❤ Health +600 ❈ Defense +400 ✎ Intelligence +400 |
Full Set Bonus: Vivacious Darkness
Costs 2 ⸎ Soulflow per 5s in combat:
Piece Bonus: Enderman Bulwark Kill Enderman to accumulate defense against them. | |
Divan Armor | Legendary | ❤ Health +510 ❈ Defense +540 ⸕ Mining Speed +320 ☘ Mining Fortune +120 |
None | |
Great Spook Armor | Epic | ☠ Fear +20 | Full Set Bonus: Spooky
Lets you spook other players while worn by punching them with the Great Spook Staff. | |
Crimson Armor (Basic) | Legendary | ❤ Health +725 ❈ Defense +210 ❁ Strength +120 ☠ Crit Damage +80% ✎ Intelligence +30 |
Tiered Bonus: Dominus (0/4)
For every melee kill gain 1 stack of Dominus. | |
Crimson Armor (Hot) | Legendary | ❤ Health +915 ❈ Defense +264 ❁ Strength +152 ☠ Crit Damage +75% ✎ Intelligence +37 |
Tiered Bonus: Dominus (0/4)
For every melee kill gain 1 stack of Dominus. | |
Crimson Armor (Burning) | Legendary | ❤ Health +1150 ❈ Defense +333 ❁ Strength +192 ☠ Crit Damage +128% ✎ Intelligence +48 |
Tiered Bonus: Dominus (0/4)
For every melee kill gain 1 stack of Dominus. | |
Crimson Armor (Fiery) | Legendary | ❤ Health +1450 ❈ Defense +420 ❁ Strength +240 ☠ Crit Damage +160% ✎ Intelligence +60 |
Tiered Bonus: Dominus (0/4)
For every melee kill gain 1 stack of Dominus. | |
Crimson Armor (Infernal) | Legendary | ❤ Health +1828 ❈ Defense +530 ❁ Strength +304 ☠ Crit Damage +200% ✎ Intelligence +77 |
Tiered Bonus: Dominus (0/4)
For every melee kill gain 1 stack of Dominus. | |
Aurora Armor (Basic) | Legendary | ❤ Health +725 ❈ Defense +210 ✎ Intelligence +565 |
Tiered Bonus: Arcane Vision (0/4)
Gives you the ability to see the runic affinity of enemies. | |
Aurora Armor (Hot) | Legendary | ❤ Health +915 ❈ Defense +264 ✎ Intelligence +713 |
Tiered Bonus: Arcane Vision (0/4)
Gives you the ability to see the runic affinity of enemies. | |
Aurora Armor (Burning) | Legendary | ❤ Health +1150 ❈ Defense +333 ✎ Intelligence +896 |
Tiered Bonus: Arcane Vision (0/4)
Gives you the ability to see the runic affinity of enemies. | |
Aurora Armor (Fiery) | Legendary | ❤ Health +1450 ❈ Defense +420 ✎ Intelligence +1130 |
Tiered Bonus: Arcane Vision (0/4)
Gives you the ability to see the runic affinity of enemies. | |
Aurora Armor (Infernal) | Legendary | ❤ Health +1828 ❈ Defense +530 ✎ Intelligence +1424 |
Tiered Bonus: Arcane Vision (0/4)
Gives you the ability to see the runic affinity of enemies. | |
Fervor Armor (Basic) | Legendary | ❤ Health +815 ❈ Defense +440 ✎ Intelligence +30 |
Tiered Bonus: Fervor (0/4)
Blocking damage with your sword grants you 1 stack of Fervor. | |
Fervor Armor (Hot) | Legendary | ❤ Health +1028 ❈ Defense +554 ✎ Intelligence +37 |
Tiered Bonus: Fervor (0/4)
Blocking damage with your sword grants you 1 stack of Fervor. | |
Fervor Armor (Burning) | Legendary | ❤ Health +1294 ❈ Defense +699 ✎ Intelligence +48 |
Tiered Bonus: Fervor (0/4)
Blocking damage with your sword grants you 1 stack of Fervor. | |
Fervor Armor (Fiery) | Legendary | ❤ Health +1630 ❈ Defense +880 ✎ Intelligence +60 |
Tiered Bonus: Fervor (0/4)
Blocking damage with your sword grants you 1 stack of Fervor. | |
Fervor Armor (Infernal) | Legendary | ❤ Health +2054 ❈ Defense +1109 ✎ Intelligence +77 |
Tiered Bonus: Fervor (0/4)
Blocking damage with your sword grants you 1 stack of Fervor. | |
Hollow Armor (Basic) | Legendary | ❤ Health +725 ❈ Defense +210 ❁ Strength +60 ✦ Speed +20 ☠ Crit Damage +40 ✎ Intelligence +385 |
None (Unreleased) | |
Hollow Armor (Hot) | Legendary | ❤ Health +915 ❈ Defense +264 ❁ Strength +76 ✦ Speed +24 ☠ Crit Damage +39 ✎ Intelligence +485 |
None (Unreleased) | |
Hollow Armor (Burning) | Legendary | ❤ Health +1150 ❈ Defense +333 ❁ Strength +96 ✦ Speed +32 ☠ Crit Damage +64 ✎ Intelligence +611 |
None (Unreleased) | |
Hollow Armor (Fiery) | Legendary | ❤ Health +1450 ❈ Defense +420 ❁ Strength +120 ✦ Speed +40 ☠ Crit Damage +80 ✎ Intelligence +770 |
None (Unreleased) | |
Hollow Armor (Infernal) | Legendary | ❤ Health +1828 ❈ Defense +530 ❁ Strength +152 ✦ Speed +52 ☠ Crit Damage +100 ✎ Intelligence +970 |
None (Unreleased) | |
![]() |
Terror Armor (Basic) | Legendary | ❤ Health +725 ❈ Defense +210 ✦ Speed +48 ☠ Crit Damage +200 ✎ Intelligence +30 |
Tiered Bonus: Hydra Strike (0/4)
Hitting enemies grants 1 stack of Hydra Strike. |
Terror Armor (Hot) | Legendary | ❤ Health +915 ❈ Defense +264 ✦ Speed +60 ☠ Crit Damage +252 ✎ Intelligence +37 |
Tiered Bonus: Hydra Strike (0/4)
Hitting enemies grants 1 stack of Hydra Strike. | |
![]() |
Terror Armor (Burning) | Legendary | ❤ Health +1150 ❈ Defense +333 ✦ Speed +76 ☠ Crit Damage +316 ✎ Intelligence +48 |
Tiered Bonus: Hydra Strike (0/4)
Hitting enemies grants 1 stack of Hydra Strike. |
![]() |
Terror Armor (Fiery) | Legendary | ❤ Health +1450 ❈ Defense +420 ✦ Speed +96 ☠ Crit Damage +400 ✎ Intelligence +60 |
Tiered Bonus: Hydra Strike (0/4)
Hitting enemies grants 1 stack of Hydra Strike. |
![]() |
Terror Armor (Infernal) | Legendary | ❤ Health +1828 ❈ Defense +530 ✦ Speed +120 ☠ Crit Damage +504 ✎ Intelligence +77 |
Tiered Bonus: Hydra Strike (0/4)
Hitting enemies grants 1 stack of Hydra Strike. |
Magma Lord Armor | Legendary | ❤ Health +895 ❈ Defense +805 ❁ Strength +40 ☠ Crit Damage +140 α Sea Creature Chance +18 |
Tiered Bonus: Fireproof (0/2)
Provides immunity to nether magma. | |
Thunder Armor | Epic | ❤ Health +820 ❈ Defense +750 ❁ Strength +100 α Sea Creature Chance +16 |
Tiered Bonus: Static Charge (0/5)
Gains 1 static charge every 30 seconds. | |
Hunter Armor (Bronze) | Uncommon | ❤ Health +545 ❈ Defense +545 |
Full Set Bonus: Peace Treaty
Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them. | |
Hunter Armor (Silver) | Rare | ❤ Health +585 ❈ Defense +585 |
Full Set Bonus: Peace Treaty
Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them. | |
Hunter Armor (Gold) | Epic | ❤ Health +625 ❈ Defense +625 |
Full Set Bonus: Peace Treaty
Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them. | |
Hunter Armor (Diamond) | Legendary | ❤ Health +665 ❈ Defense +665 |
Full Set Bonus: Peace Treaty
Gain immunity from Sea Creatures because they are immune to you and you can no longer catch them. | |
Rampart Armor | Rare | ❤ Health +500 ❈ Defense +200 ✎ Intelligence +30 |
Grants +50 ❤ Health, +20 ❁ Strength, and +15 ☠ Crit Damage while on the Crimson Isle. | |
Berserker Armor | Epic | ❁ Strength +170 ☠ Crit Damage +170 |
Tiered Bonus: Berserk
This armor gets stronger the more pieces you wear! | |
Shimmering Light Armor | Rare | ❤ Health +400 ❈ Defense +350 ✦ Speed +10 ✎ Intelligence +350 |
Tiered Bonus: Shimmer
This armor gets stronger the more pieces you wear! | |
Rekindled Ember Armor | Epic | ❤ Health +785 ❈ Defense +230 ❁ Strength +120 ☠ Crit Damage +75 ✎ Intelligence +30 |
Ability: Rekindle
Increase all burning damage by 0%. For each second you are on fire additionally increase all burning damage by 0% up to 0%. When wearing 2 or more armor pieces of this set, melee attacks from ignited mobs will set you on fire! |
Dungeon Sets
Name | Rarity | Stats | Bonus / Notes | Requirement | |
---|---|---|---|---|---|
![]() |
Rotten Armor | Rare or Epic | ❤ Health +252 ❈ Defense +60 |
Gain 15% knockback resistance to arrows per Piece Full Set Bonus: Sieve Body Gain additional 20% knockback resistance to arrows. |
![]() |
![]() |
Bouncy Armor | Rare | ❤ Health +345 ❈ Defense +60 |
Full Set Bonus: Bouncing Arrow Your arrows have a 25% chance to bounce to another target after it hits something. |
![]() |
![]() |
Heavy Armor | Rare or Epic | ❈ Defense +383 ✦ Speed -20 |
Full Set Bonus: Vindicate Grants +1 walk speed for every 50 ❈ Defense that you have. |
![]() |
![]() |
Skeleton Grunt Armor | Epic or Legendary | ❤ Health +72 ❈ Defense +115 ☠ Crit Damage +60 |
Increases the damage you deal with arrows by 5% per piece | ![]() |
![]() |
Skeleton Soldier Armor | Epic or Legendary | ❤ Health +80 ❈ Defense +128 ☣ Crit Chance +8 ☠ Crit Damage +68 |
Increases the damage you deal with arrows by 5% per piece Full Set Bonus: Skeleton Soldier Increase the damage you deal with arrows by 25% |
![]() |
![]() |
Skeleton Master Armor | Epic or Legendary | ❤ Health +84-201 ❈ Defense +140-319 ☣ Crit Chance +8-12 ☠ Crit Damage +88-164 |
Increases the damage you deal with arrows by 5% per piece (Chestplate only) Your bows don't consume arrows Full Set Bonus: Skeleton Master Increase the damage you deal with arrows by 25% |
![]() |
![]() |
Skeleton Lord Armor | Epic or Legendary | ❤ Health +428-500 ❈ Defense +328-459 ☣ Crit Chance +12 ☠ Crit Damage +148-216 |
Full Set Bonus: Dungeon Lord Gain +5 ❁ Strength and +10 ☠ Crit Damage for every minute spent in a dungeon. |
![]() |
![]() |
Zombie Soldier Armor | Epic or Legendary | ❤ Health +415-605 ❈ Defense +291-670 |
Full Set Bonus: Shoal Gain +30 ❈ Defense for each Zombie Soldier Set within 30 Blocks. |
![]() |
![]() |
Zombie Commander Armor | Epic or Legendary | ❤ Health +481-814 ❈ Defense +164-352 |
Full Set Bonus: Training
For every 50 zombies you kill, gain +5 ❤ Health while wearing the set(Max 500 HP) |
![]() |
![]() |
Zombie Knight Armor | Epic or Legendary | ❈ Defense +341-691 ❁ Strength +55-128 ✦ Speed +20-37 |
Full Set Bonus: Zombie Knight Gain +50 ❈ Defense when used with Zombie Knight Sword |
![]() |
![]() |
Skeletor Armor | Epic or Legendary | ❤ Health +87-182 ❈ Defense +140-292 ❁ Strength +0(+50 Full Set Bonus) ☣ Crit Chance +8-20 ☠ Crit Damage +94-200(+50 Full Set Bonus) |
Each piece grants a 1 second cooldown reduction on bone plating Full Set Bonus: Skeletor Grants +1 ❁ Strength and +1 ☣ Crit Chance for every 10 Skeletor Kills |
![]() |
![]() |
Zombie Lord Armor | Epic or Legendary | ❤ Health +488-732 ❈ Defense +218-328 ❁ Strength +52-80 ✎ Intelligence +52-80 |
Full Set Bonus: Dungeon Lord
Gains +10 ❁ Strength and +10 ❈ Defense every minute spent in the Dungeon |
![]() |
![]() |
Super Heavy Armor | Epic or Legendary | ❈ Defense +403-965 ✦ Speed -40 |
Each piece of this armor reduces the cooldown of Seismic Wave by 5s. Full Set Bonus: Vindicate Grants +1 walk speed for every 50 ❈ Defense that you have. |
![]() |
![]() |
Adaptive Armor | Epic | ❤ Health +515 ❈ Defense +245 ❁ Strength +60 ✎ Intelligence +60 |
Full Set Bonus: Efficient training Every 5 Catacombs levels, this armor piece gains +2% stats. |
F3 Completion |
![]() |
Shadow Assassin Armor | Epic | ❤ Health +735
❈ Defense +330 ❁ Strength +100 ✦ Speed +28% ☠ Crit Damage +100 |
Full Set Bonus: Shadow Assassin |
F5 Completion |
![]() |
Necromancer Lord Armor | Legendary | ❤ Health +930
❈ Defense +780 ✎ Intelligence +45 |
Full Set Bonus: Soul Whisper Increase the damage of your necromancer summoned mobs by 20%. Allows the wearer to store and summon an additional 1 souls in their necromancer weapon. |
F6 Completion |
![]() |
Wither Armor | Legendary | ❤ Health +930
❈ Defense +720 ✎ Intelligence +60 |
Full Set Bonus: Witherborn
Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies. |
F7 Completion |
![]() |
Goldor's Armor | Legendary | ❤ Health +935
❈ Defense +895 ✎ Intelligence +90 |
Full Set Bonus: Witherborn
Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies. |
F7 Completion |
![]() |
Storm's Armor | Legendary | ❤ Health +815
❈ Defense +370 ✎ Intelligence +1150 |
Full Set Bonus: Witherborn
Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies. |
F7 Completion |
![]() |
Necron's Armor | Legendary | ❤ Health +815
❈ Defense +450 ❁ Strength +160 ☠ Crit Damage +120 ✎ Intelligence +60 |
Full Set Bonus: Witherborn
Spawn a wither minion every 30 seconds up to a maximum 1 wither. Your withers will travel to and explode on nearby enemies. |
F7 Completion |
![]() |
Maxor's Armor | Legendary | ❤ Health +815
❈ Defense +370 ✦ Speed +120% ☠ Crit Damage +180 |
Reduces the damage you take from withers by 10% and increases damage dealt with arrows by 5% per piece.
|
F7 Completion |
Helmets
Helmets that are not part of a set.
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Blaze Hat | Common | ❁ Strength +20 | |
![]() |
Chicken Head | Common | ❤ Health +20 | Lay Eggs when you sneak! Has a cooldown of 20 seconds. Also reduces fall damage by 5.0%. |
![]() |
Creeper Hat | Common | ❁ Strength +5 ☣ Crit Chance +5% ☠ Crit Damage +5% ❤ Health +5 ❈ Defense +5 ✎ Intelligence +5 |
Grants immunity to explosion damage. |
![]() |
Cow Head | Common | ❤ Health +10 ❈ Defense +5 |
Grants immunity to de-buffs when equipped. |
![]() |
Ghast Head | Common | ❤ Health +100 | Restores 1% of your maximum ❤ HP every second while worn. |
![]() |
Fish Hat | Common | ❤ Health +5 | Ability: Splash Crouch to splash some water around. ✎ Mana Cost: 10 Cooldown: 1s |
![]() |
Magma Cube Head | Common | ❤ Health +25 ❈ Defense +25 |
|
![]() |
Pufferfish Hat | Common | ❁ Strength +10 ❤ Health +20 |
Ability: Spiky While wearing, your attacks have a chance to deal 10 damage + 20% of your ❁ Str to nearby enemies. |
![]() |
Salmon Hat (Coming Soon) |
Common | ❁ Strength +15 ✦ Speed +2 |
Comes with Aqua Affinity I, Depth Strider I, and Respiration I enchantments already applied. |
![]() |
Skeleton Hat | Common | ✦ Speed +2% ✎ Intelligence +10 |
Your arrows have a 20% chance to explode on impact dealing 55 base Magic Damage to enemies within 8 blocks. |
![]() |
Slime Hat | Common | ❤ Health +50 | Grants immunity to knockback from mobs. |
![]() |
Spider Hat | Common | ☣ Crit Chance +25% | When worn, Spiders and Cave Spiders deal -30% damage. |
![]() |
Squid Hat | Common | ✦ Speed +1% | Extra chance to fish up Squids! |
![]() |
Zombie Hat | Common | ❈ Defense +10 | Gives +10 ❈ Defense for each Zombie within 8 blocks. |
![]() |
Golem Hat | Common | Ability Sneak for a bonus iron ingot! Cooldown: 5s | |
![]() |
Blobfish Hat | Uncommon | ❁ Strength +25 ✎ Intelligence -10 |
|
![]() |
Clownfish Hat | Uncommon | ✎ Intelligence +50 | |
![]() |
Magmafish Hat | Uncommon | ✎ Intelligence +50 | Ability: Splash Crouch to splash some magma around. ✎ Mana Cost: 10 Cooldown: 1s |
![]() |
Sea Lantern Hat | Uncommon | Breathe 5 times longer underwater while wearing this helmet. | |
![]() |
Enderman Mask | Uncommon | ❁ Strength +1 ❤ Health +1 ❈ Defense +1 ✎ Intelligence -99 |
You can look at an Enderman in the eyes and it will not attack you |
![]() |
Lantern Helmet | Uncommon | ❤ Health +20 (240 max) ❈ Defense +10 (130 max) |
Gains +2 ❈ Defense and +4 ❤ HP for every Farming skill level the player has (up to 240 ❤ HP and 130 ❈ Defense total). |
![]() |
Rabbit Hat | Uncommon | ✦ Speed +5% ✎ Intelligence +5 Permanent Jump Boost IV |
|
![]() |
Happy Mask | Uncommon | Allowed the player to access Official Buildings when Dante was the elected mayor. | |
![]() |
Crystallized Heart | Rare | ❤ Health +50 ❈ Defense +10 ✎ Intelligence +50 |
Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing. |
![]() |
Skeleton's Helmet | Rare | ❈ Defense +75 | Ability: Bone Shield A shield will surround you, nullifying damage you take but consuming a bone in the process. Bones regenerate every 30 seconds. |
![]() |
Taurus Helmet | Rare | ☠ Crit Damage +20% α Sea Creature Chance +3% ❤ Health +190 ❈ Defense +150 |
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x. |
![]() |
Witch Mask | Epic | ❤ Health +66 ❈ Defense +111 |
Ability: Bat Swarm Summons two Bats that will follow you and attack nearby enemies, dealing 3,000 damage upon exploding. Your bats will not spawn on your island. |
![]() |
Vampire Mask | Rare | ❈ Defense +111 | Ability: Rejuvenate While wearing, drains 5 health per second from all monsters within 8 blocks. |
![]() |
Vampire Witch Mask | Epic | ❤ Health +132 ❈ Defense +222 |
Ability: Bat Swarm Summons two bats that will follow you and attack nearby enemies, dealing 3,000 damage upon exploding. Your bats will not spawn on your island.
Ability: Rejuvenate While wearing, drains 5 health per second from all monsters within 8 blocks. |
![]() |
Zombie's Heart | Rare | ❤ Health +50 | Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing. |
![]() |
Krampus Helmet | Epic | Gains +1❤ per 50 Gifts given by wearer. Max 500❤. (Also functions as a Minion Upgrade) | |
![]() |
Reaper Mask | Legendary | ❤ Health +100 ❈ Defense +60 ✎ Intelligence +100 |
Ability: Disgusting Healing
|
![]() |
Revived Heart | Epic | ❤ Health +100 ❈ Defense +35 ✎ Intelligence +100 |
Ability: Healing Boost Doubles all healing effects, including your natural regeneration and healing you deal to others while wearing. |
![]() |
Spirit Mask | Epic | ❤ Health +100 ❈ Defense +50 ✦ Speed +15% ✎ Intelligence +20 |
Ability: Second Wind Instead of dying, gain +50✦ Speed and damage immunity for 3 seconds. Cooldown: 30s |
![]() |
Water Hydra Head | Epic | ❤ Health +100 ❈ Defense +100 α SCC +1.8 |
|
![]() |
Crown of Greed | Legendary | ❤ Health +130 ❈ Defense +90 ✯ Magic Find +4 |
Hits have +25% base damage, but cost the 100x the weapon's base damage in coins from your purse. |
![]() |
Warden Helmet | Legendary | ❤ Health +300 ❈ Defense +100 |
Ability: Brute Force
Halves your speed but grants +20% base weapon damage for every 25 speed. |
![]() |
Pig Mask | Legendary | ✦ Speed +1 |
Dungeon Helmets
These are helmets that are not part of any armor set that only come in Dungeon variants
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Mender Helmet | Rare | ❤ Health +80 | Any healing on other players is doubled while in Dungeons. |
![]() |
Sniper Helmet | Rare | ❤ Health +225 ❈ Defense +30 |
Increases arrow damage by 1% every 2 blocks that the arrow traveled above 20 blocks. |
![]() |
Dark Goggles | Rare | ✎ Intelligence +150 ๑ Ability Damage +25% | |
![]() |
Bonzo's Mask | Rare | ❤ Health +100 ❈ Defense +100 ✎ Intelligence +100 |
Instead of dying, gain damage immunity and X (20 base) ❁ Strength for 3s and fully replenish your health. The cooldown and Strength bonus you receive improve based on your Dungeoneering Skill level. This ability only works while in The Catacombs! Cooldown: Xs (360 base) |
![]() |
Mender Fedora | Epic | ❤ Health +220 | Any healing on other players and yourself is doubled while in Dungeons. |
![]() |
Shadow Goggles | Epic | ✎ Intelligence +200 ๑ Ability Damage +35% | |
![]() |
Mender Crown | Epic | ❤ Health +270 | Any healing on other players and yourself is doubled while in Dungeons. |
![]() |
Wither Goggles | Epic | ✎ Intelligence +300 ๑ Ability Damage +45% | |
![]() |
Precursor | Legendary | ❤ Health +222 ❈ Defense +222 ✎ Intelligence +222 |
Ability: Eye Beam Fire a laser in front of you dealing 4,000 damage and costing 40 ✎ Mana. The damage increases by 100% every second for 5 seconds and the mana cost increases by 25% every second. You can sneak again to de-activate the laser.
Mana is consumed on damage. |
![]() |
Golden Bonzo Head | Special | ❁ Strength +5 ❤ Health +20 ❈ Defense +10 |
Grants 2x stats on The Catacombs Floor I |
![]() |
Diamond Bonzo Head | Special | ❁ Strength +10 ❤ Health +50 ❈ Defense +20 |
Grants 2x stats on The Catacombs Floor I |
![]() |
Golden Scarf Head | Special | ❁ Strength +10 ❤ Health +30 ❈ Defense +15 |
Grants 2x stats on The Catacombs Floor II |
![]() |
Diamond Scarf Head | Special | ❁ Strength +15 ❤ Health +70 ❈ Defense +30 |
Grants 2x stats on The Catacombs Floor II |
![]() |
Golden Professor Head | Special | ❁ Strength +10 ❤ Health +40 ❈ Defense +20 |
Grants 2x stats on The Catacombs Floor III |
![]() |
Diamond Professor Head | Special | ❁ Strength +20 ❤ Health +100 ❈ Defense +40 |
Grants 2x stats on The Catacombs Floor III |
![]() |
Golden Thorn Head | Special | ❁ Strength +15 ❤ Health +50 ❈ Defense +25 |
Grants 2x stats on The Catacombs Floor IV |
![]() |
Diamond Thorn Head | Special | ❁ Strength +25 ❤ Health +130 ❈ Defense +50 |
Grants 2x stats on The Catacombs Floor IV |
![]() |
Golden Livid Head | Special | ❁ Strength +15 ❤ Health +60 ❈ Defense +30 |
Grants 2x stats on The Catacombs Floor V |
![]() |
Diamond Livid Head | Special | ❁ Strength +30 ❤ Health +160 ❈ Defense +60 |
Grants 2x stats on The Catacombs Floor V |
![]() |
Golden Sadan Head | Special | ❁ Strength +15 ❤ Health +70 ❈ Defense +35 |
Grants 2x stats on The Catacombs Floor VI |
![]() |
Diamond Sadan Head | Special | ❁ Strength +35 ❤ Health +190 ❈ Defense +70 |
Grants 2x stats on The Catacombs Floor VI |
![]() |
Golden Necron Head | Special | ❁ Strength +15 ❤ Health +80 ❈ Defense +40 |
Grants 2x stats on The Catacombs Floor VII |
![]() |
Diamond Necron Head | Special | ❁ Strength +40 ❤ Health +220 ❈ Defense +80 |
Grants 2x stats on The Catacombs Floor VII |
Chestplates
Chestplates that are not part of a set.
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Guardian Chestplate | Rare | ❤ Health +20 ❈ Defense +50 |
Ability: Block Defense If you are at full ❤ Health, the first damage you take will be nullified. Cooldown: 60s |
![]() |
Flaming Chestplate | Rare | ❁ Strength +20 α Sea Creature Chance +3% ❤ Health +210 ❈ Defense +210 |
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x. |
![]() |
Obsidian Chestplate | Epic | ❈ Defense +250 | While worn, you will gain +1% ✦ Speed for every 20 pieces of Obsidian in your inventory. Grants immunity to the Wither effect. |
![]() |
Mithril Coat | Epic | ❈ Defense +125
✦ Speed +15 |
Ability: Mithril's Protection Any damage taken is max 40% of the wearer's ❤ Health. Gain Regeneration when this ability activates. |
Dungeon Chestplates
Dungeon exclusive chestplates that don't belong to any set.
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Stone Chesplate | Rare | ❈ Defense +130 | While in Dungeons, players within 8 blocks of you take 5% less damage. |
![]() |
Metal Chesplate | Epic | ❈ Defense +230 | While in Dungeons, players within 8 blocks of you take 8% less damage. |
![]() |
Steel Chestplate | Epic | ❈ Defense +330 | While in Dungeons, players within 8 blocks of you take 10% less damage. |
Leggings
Leggings that are not part of a set.
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Creeper Pants | Rare | ❤ Health +200 ❈ Defense +65 |
Ability: Detonate It causes an explosion when below 20% HP, damaging and knocking back all monsters around you. Cooldown: 60s |
![]() |
Moogma Leggings | Rare | ☠ Crit Damage +15% α Sea Creature Chance +3% ❤ Health +190 ❈ Defense +160 |
Damage taken from Lava Sea Creatures is reduced by 5% and damage dealt is increased by 1.1x. |
![]() |
Stereo Pants | Epic | ❈ Defense +35 | Become a walking, talking Jukebox! |
Boots
Boots that are not part of a set.
Icon | Name | Rarity | Stats | Ability |
---|---|---|---|---|
![]() |
Farmer Boots | Uncommon | ❤ Health +40 ❈ Defense +20 ✦ Speed +10% |
These boots gain +2 ❈ Defense and +4% ✦ Speed for every Farming Skill level you have. |
![]() |
Squid Boots | Uncommon | ❤ Health +100 α SCC +1.5 | Your shoes spit out squid ink! |
![]() |
Spider's Boots | Rare | ❈ Defense +45 ✎ Intelligence +50 ✦ Speed +5% |
Ability: Double Jump Allows you to double jump! ✎ Mana Cost: 50 |
![]() |
Spirit Boots | Epic | ❤ Health +150 ❈ Defense +50 ❁ Strength +25 ✦ Speed +25 ✎ Intelligence +50 |
Ability: Spirit Glide Double jump to fly around as a spirit. ✎ Mana Cost: 250 Cooldown: 60s |
![]() |
Rancher's Boots | Epic | ❤ Health +100 ❈ Defense +70 ✦ Speed +50 |
These boots gain +2 ❈ Defense and +4% ✦ Speed for every Farming Skill level you have.
Ability: Farmer's Speed Change your speed cap Ability: Farmer's Grace Crops won't trample while wearing |
![]() |
Slug Boots | Rare | ❤ Health +110 ❈ Defense +110 ❁ Strength +20 α Sea Creature Chance +3% |
Ability: Bouncy
When falling from a great height, you'll bounce straight up! |
Unreleased / Admin
- Main article: Admin-only
Anubis (Helmet)
The Fast (Helmet)
Boss (helmet) (Helmet)
Kindred (Helmet)
Emperor Head (Helmet)
Arenjey God (Helmet)
Titan's Armor
Armor of the Stars
Dueces's Builder Clay (Helmet)
Formulas
The formula for Effective Health Points or EHP for short:
The formula for Damage Reduction as a percentage:
Trivia
- 4 additional Armor slots have been release with SkyBlock 0.13: Cloaks, Gauntlets, Belts and Necklaces.[1]
History
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | Added Armor. |