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Protector QOL + Pet Balance + More

Updated: 2020/May 21

Hello,

Today I bring you quality of life changes for the Endstone Protector boss, pet balancing and bug fixes, and some general fixes/QOL changes.

Protector Changes
  • Drop chances are now influenced by "Zealots Contributed" which caps at 100 representing how many zealot kills you contributed to spawning the boss
    • A high number of zealots contributed is required to get rare drops
    • You can see how many zealots you contributed via the summary after the boss has been defeated
    • Developer Note: this feature was added to provide a more fair experience and help prevent lobby-hopping in order to kill the boss without helping spawn it
  • Added more spawn points
  • Added more messaging/sounds
  • Added Crystal Fragments to the drop table for top 5 damagers
  • Changed poppies to Endstone Roses
    • These roses can be collected or sold to a shop
Pet Changes
  • Snowman
    • Replaced all perks
    • Changed mob to a flying head
  • Golem
    • Fixed Toss damage calculating incorrectly and being too high
  • Skeleton
    • Changed arrow damage to 30x your crit damage
  • Guardian
    • Stopped Lazer Beam from casting on players and killing them
  • Black Cat
    • Increased Pet Luck to 15
    • Clarified descriptions
  • Phoenix
    • Increased Fourth Flare damage to 15x crit damage
    • Fixed fourth flare sometimes not proccing
  • Endermite
    • Nerfed Pearl Muncher coins to 10
    • Allow player dropped pearls to be munched
  • Zombie
    • Increased Chomp hp gained to 25
  • Giraffe
    • Clarified description for Higher Ground
  • Yeti
    • Increased Yeti Fury intelligence buff to 100
  • Dolphin
    • Decreased Pod Tactics per-player speed to 5 but increased max players to 5
    • Increased Pod Tactics radius to 10 blocks and specified this in the perk description
  • Pig
    • Directly add the drops from Trample into the player inventory
  • Flying Fish
    • Buffed Quick Reel fishing speed to 15%
  • Ocelot
    • Fixed Tree Essence not giving xp
  • Blaze
    • Fixed Bling Armor not buffing the armor set ability
Quality of Life Changes
  • Removed potion limit
    • Developer Note: potion limits will play a part in dungeons and may play a part in other areas of the SkyBlock world in the future
  • Removed monster kill Combat XP on private islands
    • Developer Note: having private island mobs giving combat XP has promoted too much abuse and was not the way the combat skill was intended to be trained
  • Reintroduced Speed Ring and Speed Artifact
  • Added double-tap to drop on pets and pet items
  • Added item exclusivity for pet item drops
  • Added two more pet score rewards
  • Doubled the XP from all pet candy
  • Fixed blindness and knockback counting as positive effects
  • Made arrows picked up go directly into quiver
  • Added a toggle to stop picking up arrows when quiver is full
  • Added more details to the creative mind item
Bug Fixes
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