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ᚏ Damage is a weapon stat that affects the overall ᚏ Damage output of the Item. The overall damage from a weapon takes into account ❁ Strength and ☠ Crit Damage. ☣ Crit Chance is the chance for ☠ Crit Damage to affect the total damage.

ᚏ Damage can also refer to the damage a player deals when attacking an entity or the damage done by item abilites. To keep clarity, this is often referred to as ᚏ Final Damage.

The weapon also deals more damage to the higher Stone Sword.png Combat level the player is, as well as having a pet that has combat stats active. This stat is not shown on the weapon but contributes to the overall damage the player deals to a target.

Ways to Increase

Stat

ᚏ Damage can be increased by holding Weapons or summoning certain Pets. It can also be directly increased by summoning the Snowman Pet.

Calculation

ᚏ Final Damage can also be increased through talisman spamming, a common tactic among players.

Other Types

Damage from other sources can come in a variety of forms:

Type Description Notes Effective Enchants (Increasing Damage, Directly) Effective Enchants (Reducing Damage, Directly) Player Related Stats
Melee Damage Icon.png Melee Damage Damage received from a mob standing within close proximity. Can be decreased by having ❈ Defense. Situational Protection ᚏ Damage, ❁ Strength, ☠ Crit Damage
Projectile Damage Icon.png Projectile Damage Damage received from a mob using a bow or other projectile weapon. Can be decreased by having ❈ Defense. Power Projectile Protection ᚏ Damage, ❁ Strength, ☠ Crit Damage
Fall Damage Icon.png Fall Damage Damage received when falling from a great height. Can be decreased with Feather Falling, Feather Talisman, and its upgrades. Feather Falling
Drowning Damage Icon.png Drowning Damage Damage received when staying underwater for too long. The time before receiving damage can be increased with Respiration and the Sea Lantern Hat, or removed with Diver's Armor or Water Breathing potion. The damage received can be reduced with ❂ True Defense. Respiration
Fire Damage Icon.png Fire Damage Damage received when on fire. Can be decreased with Fire Protection, ❂ True Defense, the Fire Talisman, and Fire Resistance, or removed with the Blaze, Frozen Blaze, or Ember armors' full set bonuses. Fire Aspect Fire Protection
Lava Damage Icon.png Lava Damage Damage received when in lava. Can be decreased with Fire Protection, ❂ True Defense, the Lava Talisman, and Fire Resistance, or removed with the Blaze, Frozen Blaze, or Ember armors' full set bonuses. Fire Protection
Magic Damage Icon.png Magic Damage Ability Damage dealt by players or certain types of mobs. (mobs e.g. Terracotta, Ghosts) ✎ Intelligence
Void Damage Icon.png Void Damage Damage received when in the void, found beneath all islands.
Poison Damage Icon.png Poison Damage Damage received while under the Poison effect. Can be negated with the Vaccine Talisman.
Wither Damage Icon.png Wither Damage Damage received while under the Wither effect. Can be negated with the Obsidian Chestplate. Can also be used by players using a Legendary Wither Skeleton Pet.
Explosion Damage Icon.png Explosion Damage Damage received when in the radius of an explosion. Can be removed with the Creeper Hat’s ability Blast Protection

Maximum Weapon Damage

The maximum ᚏ Damage can be obtained using:

This comes out to 2414.79 ᚏ Damage. This number can be further increased with the use of Dungeon Blessings.

History

SkyBlock Prototype
June 11, 20190.1Added ᚏ Damage.
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