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A Dungeonbreaker allows the player to temporarily break blocks in Dungeons, costing 1 charge. Up to 20 blocks can be broken at once. 2 charges are restored per 1s. After 10s, broken blocks reappear. It cannot be used in puzzle rooms, on doors, or to pass through walls into a separate room.
Trivia[]
This item was created to replace stonking, a glitch that allowed players to walk through blocks by using a Pickaxe enchanted with Efficiency X.
While inside dungeons, the item gains invisible Efficiency X and Unbreaking X enchantments, as well as the minecraft:tool={default_mining_speed: 1024.0f} which is effective on Minecraft 1.20.5 and above.
Despite being a pickaxe, this item is able to mine any block that is not part of a crypt inside the explored area of the dungeon, including trap rooms.
In most boss rooms, this item does not work. However, it works inside the Wither Lords boss fight.
Since the introduction of this item, players normally have the Mining Fatigue effect while in Dungeons—this disappears while holding a Dungeonbreaker.
A Dungeonbreaker can be used to mine in areas without Mining Fatigue, such as the ⏣ Coal Mine and Jerry's Workshop. However, since it cannot have any upgrades applied to it, it is not an efficient mining tool.