Experiments are performed on the Experimentation Table.
Experiments are minigames that grant Enchanting XP and Enchanting-related rewards. Experiments are performed on the Experimentation Table.
Mechanism[]
A player must first obtain an
Experimentation Table and place it on their Private Island. Right clicking on it opens the Experiments interface.
The
Experimentation Table has three charges, with every Main Experiment costing one charge. All charges get renewed after 24 hours and can purchase additional games up to 3 times, each being more expensive than the last.
| Reset | Cost |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
The table features two Add-On Experiments and the Main Experiment. The Main Experiment can be done once the player completes both Add-On Experiments.
Experiments[]
Add-On Experiments[]
Chronomatron[]
Chronomatron Completion Rewards
A visual and auditory memory game in which the player must memorize a sequence of color-coded "notes" and recite them. When the player successfully recites the sequence, the same sequence is played with an additional note added onto the end. The game ends when the player misses a note or completes 49 note chains, although the player is rewarded for completing at most 15 note chains. There are various tiers of this experiment:
| Type | Colors on board | Rewards | Enchanting Level Required | Longest Chain | |
|---|---|---|---|---|---|
| XP per note in longest chain (capped at) | Superpairs clicks | ||||
| High | 3 | 1500 (22,500 at 15th round) |
|
20 | 49 |
| Grand | 5 | 2500 (37,500 at 15th round) | 25 | ||
| Supreme | 7 | 3500 (52,500 at 15th round) | 30 | ||
| Transcendent | 8 | 4500 (67,500 at 15th round) | 35 | ||
| Metaphysical | 10 | 6000 (90,000 at 15th round) | Chain of 12: +3 | 40 | |
Ultrasequencer[]
A visual memory game in which the player must memorize numeric sequences which appear for a brief amount of time and then recite the sequences by clicking on the squares where they were. Each time the player successfully completes a sequence, a new, more difficult sequence with one additional number is displayed. The game ends when the player misses a number or finishes the round with all slots filled, though the maximum reward is always reached after completing the 20 slot sequence. This requires
Enchanting XXV.
| Type | Grid size | Rewards | Enchanting Level Required | |
|---|---|---|---|---|
| XP per number in highest series (capped at) | Superpairs clicks | |||
| Supreme | 7x3 | 3500 (70,000 at 20th round) |
|
25 |
| Transcendent | 7x4 | 5000 (100,000 at 20th round) | 30 | |
| Metaphysical | 9x4 | 7000 (140,000 at 20th round) | Series of 9: +3 | 40 |
Main Experiment[]
Superpairs[]
A memory matching game, where the player reveals two pieces of the board at a time and the goal is to match a pair. Each piece is labeled with a different reward, and if the player matches two pieces, they get the reward. Rewards include
Enchanting XP,
Enchanted Books, (some up to level VII), and
Experience Bottles. There is a set amount of time and a set amount of clicks, so players should be time-conscious and reserved with their limited clicks!
Note: The Possible pairs XP bottles does not represent how many pairs of that specific bottle that the player can get in one experiment but rather how many are given from one pair.
There are 'Power Ups' a player can get while doing Superpairs. These three are "+1 Click, +(Amount of Xp)," +3 Clicks, Instant Find, and "+1 Click, Powerup for next click!"
| Type | Grid size | Completion
XP |
Possible pairs | Clicks | Enchanting Level Required | Starting cost (in XP Levels) | ||
|---|---|---|---|---|---|---|---|---|
| XP | XP bottles | Enchanted Books | ||||||
| Beginner | 7x2 | 75k | 3.5k-20k | IV-V | 10 | 10 | 25 | |
| High | 5x4 | 200k | 10k-60k |
|
IV-V-VI | 12 | 20 | 50 |
| Grand | 5x4 | 300k | 15k-90k |
|
V-VI | 12 | 25 | 75 |
| Supreme | 7x4 | 400k | 60k-130k |
|
V-VI
Tiny chance to find VII |
14 | 30 | 100 |
| Transcendent | 7x4 | 500k | 80k-155k |
|
V-VI
Very rare chance to find VII |
16 | 40 | 200 |
| Metaphysical | 7x4 | 600k | 100k-200k |
|
V-VI
Rare chance to find VII |
12
Addon clicks doubled |
50 | 350 |
RNG Meter[]
Players can select any item that can be obtained from the
Experimentation Table in their RNG meter. Every +1,000
Enchanting XP[Confirm] obtained from Super-Pairs grants 1 Point towards RNG meter progress.
| Book | Cost (Insta-sell) | Cost (Sell Order) | Experimental XP required |
|---|---|---|---|
| 460,870 coins | 493,599 coins | 15,000 | |
| Not on Bazaar | 50,000 | ||
| 157,791 coins | 258,085 coins | 50,000 | |
| Scavenger V | 200,005 coins | 335,630 coins | 150,000 |
| Sharpness VI | 750,001 coins | 871,498 coins | 150,000 |
| Life Steal IV | 503.8 coins | 73,637 coins | 150,000 |
| Power VI | 0 coins | 16,875 coins | 150,000 |
| Ender Slayer VI | 130,865 coins | 232,023 coins | 150,000 |
| Thunderbolt VI | 1 coin | 846.2 coins | 150,000 |
| Growth VI | 4,292,728 coins | 4,622,092 coins | 150,000 |
| Chance IV | 69.7 coins | 10,697 coins | 150,000 |
| Blast Protection VI | 1.4 coins | 1,696.9 coins | 150,000 |
| Respite III | 20,008 coins | 49,999 coins | 150,000 |
| Projectile Protection VI | 3.3 coins | 12 coins | 150,000 |
| Not on Bazaar | 150,000 | ||
| Fire Protection VI | 1.3 coins | 8,098 coins | 150,000 |
| Giant Killer VI | 78,241 coins | 289,925 coins | 150,000 |
| Drain IV | 455,007 coins | 632,326 coins | 150,000 |
| Protection VI | 3,356,607 coins | 4,050,390 coins | 150,000 |
| Titan Killer VI | 2.1 coins | 8,738.2 coins | 150,000 |
| 6,900,006 coins | 8,069,997 coins | 500,000 | |
| 1,101,504 coins | 2,079,996 coins | 500,000 | |
| Chance V | 8,100,005 coins | 29,610,000 coins | 500,000 |
| Thunderlord VII | 5,608,153 coins | 7,319,091 coins | 500,000 |
| 10,341,131 coins | 14,005,454 coins | 500,000 | |
| Giant Killer VII | 100,050,015 coins | 111,349,501 coins | 500,000 |
| 35,617,143 coins | 44,995,799 coins | 500,000 | |
| 6,555,001 coins | 15,196,308 coins | 500,000 | |
| Critical VII | 105,533,101 coins | 120,000,000 coins | 500,000 |
| Bane of Arthropods VII | 0 coins | 0 coins | 500,000 |
| Snipe IV | 35,650,002 coins | 46,765,000 coins | 500,000 |
| Life Steal V | 4,807,722 coins | 7,952,441 coins | 500,000 |
| 9,361,117 coins | 10,919,348 coins | 500,000 | |
| Looting V | 101,000,001 coins | 118,989,086 coins | 500,000 |
| First Strike V | 103,000,001 coins | 117,999,999 coins | 500,000 |
| Thunderbolt VII | 2,045,011 coins | 5,499,999 coins | 500,000 |
| Fire Protection VII | 1,151,911 coins | 1,790,078 coins | 500,000 |
| Cubism VI | 48,681,889 coins | 54,999,995 coins | 500,000 |
| Triple-Strike V | 28,000,001 coins | 31,000,000 coins | 500,000 |
| 931,006 coins | 1,300,000 coins | 500,000 | |
| Drain V | 22,732,715 coins | 29,626,352 coins | 500,000 |
| Blast Protection VII | 1,458,215 coins | 2,670,000 coins | 500,000 |
| Cleave VI | 23,497,146 coins | 28,773,914 coins | 500,000 |
| 1,154,199 coins | 2,563,836 coins | 500,000 | |
| Titan Killer VII | 12,000,001 coins | 18,149,998 coins | 500,000 |
| Luck VII | 7,650,007 coins | 19,000,000 coins | 500,000 |
| 55,067,549 coins | 61,763,928 coins | 500,000 | |
| Execute VI | 30,636,816 coins | 31,000,000 coins | 500,000 |
| Power VII | 90,430,372 coins | 99,800,960 coins | 500,000 |
| 6,000,005 coins | 7,131,745 coins | 500,000 | |
| Projectile Protection VII | 1,162,997 coins | 3,000,000 coins | 500,000 |
| Growth VII | 55,014,986 coins | 64,999,998 coins | 500,000 |
| Sharpness VII | 108,133,804 coins | 115,000,000 coins | 500,000 |
| Venomous VI | 1,016,285 coins | 1,520,000 coins | 500,000 |
| Protection VII | 41,754,346 coins | 51,600,000 coins | 500,000 |
| Prosecute VI | 93,406,679 coins | 114,999,998 coins | 500,000 |
| Not on Bazaar | 2,500,000 | ||
Interface[]
Tips[]
- A solver mod and good reaction time can cheese the Experimentation Table.
- The Experimentation Table is currently the best way to level up
Enchanting.
Trivia[]
- The player used to be able to receive the +3 click bonus on every difficulty, not just Metaphysical. This bug was patched in 0.19.4.
- The maximum experience reward is given after passing 15 chain of notes on Chronomatron or 20 numbers on Ultrasequencer.
- This means that even if the player passes more than 15 notes on the Chronomatron, they will receive only a maximum of 90,000 XP at most (on Metaphysical difficulty) and similar with 140,000 XP for the Ultrasequencer.
- It used to be possible to use an insta-find power-up on another power up, which would not trigger the effect, this was later patched [More Info Needed].
- Bits spent on renewing experiments used to not give the player Fame. This was later patched [More Info Needed].
- If the server the player is on reboots while the player is playing Chronomatron or Ultrasequencer, they will lose their progress. Players can restart, but the addons will be treated as if the player had never started it. Players are advised to wait for a bit If the servers are rebooting for an update.
- There are several mods that make Chronomatron and Ultrasequencer easier such as Danker's Skyblock Mod, the ExperimentationTable module in Chattriggers, and NEU. Note that enabling more than one of these modules at once may cause issues such as double-clicking which would fail the addons.
- The Ultrasequencer will always have each number follow a specific set of colors, allowing it to be solved more easily without the need of mods. The pattern of colors goes from white, light blue, blue, purple, magenta, pink, red, orange, yellow, lime green, green, and cyan. Once the player finishes 12 rounds, the color pattern will repeat for the next 12 and so on until the entire board is solved.
- It used to be possible to get more than one pair of Titanic Experience Bottles while playing Superpairs, with no visual indication of which items belong to which pair. This forced players to rely on luck when trying to pair these bottles. This was however later patched [More Info Needed]
- It is possible to obtain multiple tiers of the same enchantment in the same Superpairs, for example Protection VI and Protection VII.
- Completing the board on Ultrasequencer will only count as a sequence of 35, meaning it is impossible to obtain a sequence of 36.
History[]
| SkyBlock Prototype | ||
|---|---|---|
| Dec 4, 2020 | 0.10 | |
| Aug 1, 2023 | 0.19.2 | Added the Metaphysical Serum to Superpairs rewards. |
| Aug 22, 2023 | 0.19.3 | Removed Piscary from the loot table. |
| Sep 12, 2023 | 0.19.4 | Patched being able to get +3 clicks on every difficulty. |
| Apr 24, 2024 | 0.20.1 | Halved the XP costs of renewing the Experimentation Table. |
| Jan 21, 2025 | 0.21.1 | Added an RNG Meter to the Experimentation Table. |