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⫽ Ferocity is a damage stat that increases the chance of attacks hitting multiple times.

The maximum number of hits per second with ⫽ Ferocity and ⚔ Bonus Attack Speed can be calculated using this calculator:

 calcpage  = Calculator:Hit Count
 template  = Template:Calculator/Hit Count
 form      = hitCountCalcForm
 calcname  = Hit Count Calculator
 result    = inner
 
 param     = basehitcount|Base Hit Amount|1|int
 param     = ferocity|Ferocity|0|int
 param     = attackspeed|Attack Speed|0|int
Loading Calculator...

If the calculator fails to load up, please report to a Code Editor.

This text is displayed because a JavaScript Calculator (JC) did not load. This feature is not available on FandomMobile.

Mechanics

Each point of ⫽ Ferocity grants a +1% chance for an attack to strike an extra time. For example, with 50⫽ Ferocity it grants the player a 50% chance for their attack to hit twice. ⫽ Ferocity above multiples of 100 also allow for extra triggers, meaning ⫽ Ferocity above 100 allows your attack to strike three times, and so on. For example, 250⫽ Ferocity would grant a 100% chance to strike three times, and a 50% chance to strike a fourth time.

⫽ Ferocity works on melee and arrows, but not magic.

⫽ Ferocity is always visible in player's stats tab.

⫽ Ferocity does not activate Life Steal or Syphon.

When using melee weapons, ⫽ Ferocity fails to activate when the player is more than 6 blocks away from the target.[1][2][3]

Highest Possible Ferocity

The highest possible ferocity is:

This all adds up to a grand total of 1308.84 ferocity if used on an Enderman. This means you will hit thirteen times and have a 8.84% chance to hit 14 times.

Increasing Ferocity

Icon Item Rarity Type ⫽ Ferocity
[Lvl 1➡100] Tiger Tiger Pet COMMON Combat Pet +0.1➡10%⫽ and +0.25➡25⫽
UNCOMMON and RARE +0.2➡20%⫽ and +0.25➡25⫽
EPIC and LEGENDARY +0.3➡30%⫽ and +0.25➡25⫽
[Lvl 1➡100] Bal Bal Pet LEGENDARY Combat Pet +0.15➡15%⫽ when inside the Magma Fields
[Lvl 1➡100] Lion Lion Pet COMMON to LEGENDARY Foraging Pet +0.5➡5⫽
[Lvl 1➡100] Hound Hound Pet EPIC to LEGENDARY Combat Pet +0.5➡5⫽
[Lvl 1➡100] Megalodon Megalodon Pet EPIC to LEGENDARY Fishing Pet +0.5➡5⫽
[Lvl 1➡100] Ghoul Ghoul Pet EPIC to LEGENDARY Combat Pet +0.5➡5⫽
[Lvl 1➡100] Pigman Pigman Pet EPIC to LEGENDARY Combat Pet +0.5➡5⫽
Note: The Tiger Pet gives up to +30% multiplicative and +25 additive.

Icon Item Rarity Type ⫽ Ferocity
Necron's Blade (Unrefined)HyperionAstraeaScylla Necron's Blade + Variants LEGENDARY Sword 30
Valkyrie Valkyrie LEGENDARY Sword 60
Voidedge Katana Voidedge Katana RARE Sword +200(when ability used)
Vorpal Katana Vorpal Katana EPIC Sword +300(when ability used)
Atomsplit Katana Atomsplit Katana LEGENDARY Sword +400(when ability used)
Shredder Shredder LEGENDARY Fishing Weapon +50
The Katanas ⫽ Ferocity bonus only affects Endermen.

Icon Item Rarity Type ⫽ Ferocity
Werewolf Armor Werewolf Armor LEGENDARY Armor Up to +40
Final Destination Armor Final Destination Armor LEGENDARY Armor Up to +200 against Endermen
Final Destination Armor's ⫽ Ferocity bonus only affects Endermen.

Icon Item Rarity Type ⫽ Ferocity
Magma Lord Gauntlet Magma Lord Gauntlet EPIC Gloves +2
Delirium Necklace Delirium Necklace EPIC Necklaces +1

Icon Item Rarity Type ⫽ Ferocity
Handy Blood Chalice Handy Blood Chalice COMMON Accessory +20
Ferocity Enrichment Ferocity Enrichment LEGENDARY Enrichment +0.3

Icon Item Rarity Type ⫽ Ferocity
Dirt Bottle Dirt Bottle RARE Reforge Stone Up to +15
Enchanted Book Vicious UNCOMMON Enchantments Up to +5
Enchanted Book Ferocious Mana MYTHIC Enchantments Up to 50 per piece

Trivia

  • Ferocity against Endermen can reach numbers higher than 500.
  • Killing an Enderman with a ⫽ Ferocity strike causes its death sound to not play.
  • Using a Bow can activate Ferocity from range.

History

SkyBlock Prototype
Oct 20, 20200.9.8Added ⫽ Ferocity.
July 11, 2022⫽ Ferocity was capped at 500.

References

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