Listed below are the profits of this minion when its items are sold to Bazaar. No Minion Fuel, Compactors, nor Diamond Spreading are used in the calculation. Values are shown when the player is online.
The Fishing Minion is the fourth slowest minion in the game when at tier 1, taking 78 seconds to produce 1 resource. The Inferno Minion is the slowest.
This minion has the largest amount of possible drops at 7 different items.
This minion has 10 storage slots at tier 1.
Currently, this minion has the same texture at Tier VI and VII, with Tier VII having the wrong head texture.
Note: The Fishing Minion only harvests a single fish per action, meaning the output table shows relative percents. The absolute percent chance of obtaining each fish is approximately as follows:
Raw Fish: 66.7%
Raw Salmon: 16.7%
Pufferfish: 8%
Clownfish: 2.67%
Prismarine Shard: 2%
Prismarine Crystal: 2%
Sponge: 2%
Note: The Profit Table calculations incorrectly evaluate the number of drops per day (underestimating high chance drops and overestimating low chance drops). The following calculation provides the proper results: Item Drops per day = iC * tDPM * 1440, where iC is the chance of the item dropping each harvest, tDPM is the total number of drops per minute from the minion, and 1440 is the number of minutes in a day. Examples at T12 Fishing Minion:
Raw Fish per day = .667 * 1.71 * 1440 = 1642x Raw Fish per day (408 more than predicted by table).
Sponge per day = .02 * 1.71 * 1440 = 49x Sponge per day (25 less than predicted by table).