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The Loop (Games)
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The Golem Sword is a Rare
Sword unlocked through Iron Ingot VIII
.
Upon the abilities use, it causes iron blocks to fall from the sky that deals AOE damage to all enemies around you.
It is an early to mid-game Sword that does slightly less
than an Aspect of the End. It also gives you Damage
when held, a unique stat that only this sword, the Earth Shard, The Wither Cloak Sword, the Necromancer Sword, and the Astraea have.
Defense
Stats
Golem Sword Weapon Rarity: Rare Weapon Type: Sword |
Weapon Item Ability |
Item Ability: Iron Punch Punch the ground, damaging enemies in a hexagon around you for 250 base magic damage. |
Cooldown: 3 Mana Cost: 70 |
The information is outdated. Please be patient while this template is being rebuilt.
Upgrades
Upgrades Used:
- Spicy Reforge
- Critical V
- 5 Hot Potato Books
- See list of sword upgrades below for more details.
Notes:- This upgrade setup due to the low cost of the Weapon.
Melee Weapon Upgrade Damage
Str
Cr Chnc
Cr Dmg
Int
Atk Spd
Used Here Reforges (listed stats are for Rare
Swords)Spicy Reforge +4 +1% +45% +4% Yes
Sharp Reforge +14% +40% No
Legendary Reforge +12 +9% +15% +12 +5% No
Enchantments Critical V +50% Yes
Other Upgrades Hot Potato Book (5 Uses) +10 +10 Yes
Wood Singularity
(Wooden Swords only,
Also Raises the Rarity By 1)+100 No
Listed below is all the Weapon Enchantments. See Enchantments For More Details.
Melee Weapon Enchantment Description Max Level Effect Used Here Base
EnchantmentsDamage
Sharpness I-VII Increases Melee
dealt by 6-35%.Damage
(A Weapon with this enchant cannot have Smite or Bane of Arthropods)VII Increases Base Melee
DealtDamage
Yes
Giant Killer I-VII Increases
dealt by 0.1-0.7% for each percent of extra health that your target has above you, up to 5-35%.Damage
VII Increases Base Melee
Dealt Based On How Much more Max health your target hasDamage
Yes
Execute I-VI Increases
dealt by 0.2%-1.2% for each percent of health missing on your target.Damage
VI Increases Base Melee
Dealt for each percent of health missing on your target.Damage
Yes
First Strike I-V Increases
dealt by 25-125% On your first Hit on a Mob.Damage
V You Deal Increased
on your first hit on a mob.Damage
Yes
Critical I-VII Increases
by 10-70%.Crit Damage
VII Increases The
bonus of the Weapon when applied.Crit Damage
Yes
Healing Enchantments Life Steal I-V Heals you for 0.1-0.5% of the
you deal to mobs per level.Damage
V You Heal yourself For a Percentage of the
you deal to mobs whenever you hit them.Damage
Yes
Vampirism I-VI Heals You for 1-6% of your missing health whenever you kill an enemy. VI You Heal yourself for a percentage of your Missing health whenever you kill an enemy. Does Stack with Life steal.
Yes
Drop Enchantments Looting I-V Increases the Chance of a mob dropping an Item by 15-75%. V Increased mob drops Yes
Luck I-VII Increases the chance for monsters to drop their armor pieces by 5-35% VII Increases the chance for monsters to drop the armor they are wearing Yes
Scavenger I-V Enemies drop 0.3-1.5 coins per level times the mob's level. V More Coins Will Drop from Monsters (ex. killing a level 10 mob with Scavenger IV will drop 12 additional coins on top of their normal coin drop). Yes
Experience I-IV Increases the chance for mobs and ores to drop double experience by 12.5-50% IV Increased Experience Orbs dropped form mobs Yes
Telekinesis I Blocks and mob drops go directly into your inventory I Yes
Specific Mob
EnchantmentsDamage
Smite I-VII
Increases Melee
dealt to zombies, zombie pigmen, skeletons, and withers by 8-56%.Damage
(A Weapon with this enchant cannot have Sharpness or Bane of Arthropods)VII Increases Melee
dealt to Undead class Mobs.Damage
No
Bane of Arthropods I-VII Increases Melee
dealt to spiders,cave spiders,and silverfish by 8-56%.Damage
(A Weapon with this enchant cannot have Sharpness or Smite)VII Increases Melee
dealt to Arthropod class Mobs.Damage
No
Ender Slayer I-VII Increases Melee
dealt to Ender Dragons and Endermen by 12-84%.Damage
VII Increases Melee
dealt to Ender Dragons and EndermenDamage
Yes
Dragon Hunter I-V Increases
dealt to Ender Dragons by 12-60%.Damage
V Increases
dealt to Ender DragonsDamage
No
Cubism I-VI Increases
dealt to Creepers, Slimes, and Magma Cubes by 10-60%.Damage
VI Increases
dealt to Creepers, Slimes, and Magma CubesDamage
Yes
Impaling I-III Increases
dealt to Sea Guardians and Squids 12.5-37.5%Damage
III Increases
dealt to Sea Guardians and SquidsDamage
Yes
Other Enchantments Cleave I-VI Deal 3-18% of your Melee
to nearby monsters within 3.3-4.8 blocks of your target.Damage
VI You deal a portion of your
to monsters within a range of your targetDamage
No
Thunderlord I-VI Strikes a monster with thunder every 3 consecutive hits, dealing 30-180% of your strength as
per level.Damage
VI Deal a portion of your
every 3 consecutive hits as extraStrength
|Damage
Yes
Lethality I-VI Reduces the Targets Armor by 1-6% for 8 Seconds. This Stacks up to 5 times. VI Reduces the targets armor by a percentage every time you hit them up to 5 times. Yes
Knockback I-II Increases Knockback when damaging mobs by 3-6 blocks. II Increases Knockback when damaging mobs No
Fire Aspect I-II Ignites your enemies upon damaging them for 3 seconds, dealing 15-20
per second.Damage
II Damaging enemies Deals extra
per second.Damage
No
Venomous I-VI Reduces the target's walking speed by 5-30% and deals 5-30
per level every second. This effect lasts for 4 seconds.Damage
VI Damaging enemies Deals extra
per second and slows them down for a time.Damage
Yes
Yes|
No}}}}
Upgraded Stats
List of Used Enchantments Final Stats Sharpness V, Execute V, First Strike IV, Giant Killer V, Critical V, Life Steal III, Vampirism V, Looting IV, Luck V, Scavenger IV, Experience III, Telekinesis I, Ender Slayer V, Cubism V, Impaling III, Lethality V, Thunderlord V Spicy Golem Sword
: +90 (+10)Damage
: +139 (+10) (Spicy +4)Strength
: +1% (Spicy +1%)Crit Chance
: +95% (Spicy +45%)Crit Damage
: +4% (Spicy +4%)Bonus Attack Speed
: +25Defense
Rare Sword
Tips
- This Tips Section Could Use Some Tips! You can Help by Expanding it.
- See list of sword upgrades below for more details.
Crafting
Recipe | Note |
---|---|
Requires 2 Enchanted Iron Blocks to craft.
Uses 51200 Iron Ingots in total (800 Stacks) |
Time to obtain using a minion
I | II | III | IV | V | VI | VII | VIII | IX | X | XI |
---|---|---|---|---|---|---|---|---|---|---|
20 | 20 | 17 | 17 | 16 | 16 | 14 | 14 | 11 | 11 | 9.4 |
History
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | ![]() |
Aug 2, 2019 | 0.7 | +150 (from 100 to 250). |
Trivia
- This is a sword that is directly related to another Hypixel minigame, Mega Walls. The ability of the Golem class in mega walls is the same as the item ability of the Golem Sword in SkyBlock.
- This is the only sword that provides
, with the exception of using the Pigman Sword's ability and the Earth Shard.Defense
Iron Ingot Collection | ||
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