Inferno Demonlord is a Slayer Boss in the Blaze Slayer branch. It requires Tier III
Voidgloom Seraph slain to start the Tier I
Boss.
Spawning[]
Tier | Cost | Combat XP Required |
Requirement |
---|---|---|---|
I
|
10,000 coins | +6,000 Combat XP | Voidgloom Seraph Tier III
|
II
|
25,000 coins | +14,400 Combat XP | Inferno Demonlord Tier I
|
III
|
60,000 coins | +18,000 Combat XP | Inferno Demonlord Tier II
|
IV
|
150,000 coins | +36,000 Combat XP | Inferno Demonlord Tier III
|
Drops[]
Behavior[]
Boss Stats[]
Tier | ❤ Health | ✷ True Damage | Ability | Slayer XP Reward | |
---|---|---|---|---|---|
I
|
2.5M❤ | 100 + 5% max ❤ at 100% ❤ HP 8% max ❤ at 66% ❤ HP 12% max ❤ at 33% ❤ HP |
Immolate | Deals 100 + some % of your max ❤ as ✷ True Damage every second.
At 100% HP: Deals 5%/5%/5%/20% of your max ❤ At 66% HP: Deals 8%/10%/10%/30% of your max ❤ At 33% HP: Deals 12%/15%/20%/50% of your max ❤ |
5 XP |
Demonsplit | Splits into Quazii and Typhoeus.
| ||||
II
|
10M❤ | 100 + 5% max ❤ at 100% ❤ HP 10% max ❤ at 66% ❤ HP 15% max ❤ at 33% ❤ HP |
Hellion Shield | The boss and its minion demons are attuned to either ASHEN, SPIRIT, AURIC, or CRYSTAL.
Match the attunement on your slayer daggers or your damage will be reduced by 99%. The shield switches attunement every 8 hits. |
25 XP |
Fire Pillars | The boss forms a fireball for 3.5s then throws it nearby.
A 4 blocks high pillar spawns, left click it 8 times to destroy it. Destroy it within 7s or it explodes and everybody dies. | ||||
III
|
45M❤ | 100 + 5% max ❤ at 100% ❤ HP 10% max ❤ at 66% ❤ HP 20% max ❤ at 33% ❤ HP |
DDR Apocalypse | Spawns 5 pits near the player which transform to fire after 1.5s.
Standing in that fire deals 200% of your max ❤ as true damage each second. |
100 XP |
IV
|
150M❤ | 100 + 20% max ❤ at 100% ❤ HP 30% max ❤ at 66% ❤ HP 50% max ❤ at 33% ❤ HP |
500 XP |
Demon Stats[]
Quazii[]
Tier | ❤ Health | ❁ Damage | Ability | |
---|---|---|---|---|
I
|
500k❤ | 2,500 | ||
II
|
1.75M❤ | 8,000 | [More Info Needed] | [More Info Needed] |
III
|
5M❤ | 15,000 | ROFLcopter | The demon has a beam of pain spinning around its body. Colliding with the beam deals 70% of your max ❤ HP as true damage and heals Quazii for 20% of its health. |
IV
|
10M❤ | 30,000 |
Typhoeus[]
Tier | ❤ Health | ❁ Damage | Ability | |
---|---|---|---|---|
I
|
500k❤ | 2,500 | Scorched Anger | Deals half of its damage in AOE. |
II
|
1.75M❤ | 8,000 | ||
III
|
5M❤ | 15,000 | ||
IV
|
10M❤ | 30,000 | Trail of Fire | The demon leaves a trail of fire behind him dealing 60% of your max ❤ as true damage if you touch it. |
Tier I
[]
The Inferno Demonlord shoots fireballs to its target rapidly, only dealing ⬱ Knockback. When the boss is alive, it deals ✷ True Damage depending on its health if players fighting it goes into its aggro range. The boss splits into demons at 50% HP (1,250,000), named Quazii and Typhoeus (a Wither Skeleton and a Pigman appearance respectively).
Upon spawning, only Quazii can be damaged. Typhoeus will be immune. Quazii will behave more aggressively, whereas Typhoeus, while immune, will be repelled by the player when within 5 blocks of them. When Quazii is defeated, Typhoeus will adopt more aggressive behavior and can be attacked. When Typhoeus is defeated, the Demonlord reforms and resumes attacking.
Tier II
[]
The Demonlord splits into its demons once at 50% HP (5,000,000).
The boss has 99% Damage reduction from all sources. Only direct strikes from Blaze Slayer Daggers (Twilight Dagger, Firedust Dagger, Kindlebane Dagger, Mawdredge Dagger, Pyrochaos Dagger, Deathripper Dagger) attuned identically to the attunement of the boss's shield, enchantment damage from those strikes, as well as suffocation damage(deals 5% of the demons' health as ✷ True Damage), will ignore the shield and deal full damage to the boss. This excludes ⫽ Ferocity, so ⫽ Ferocity upgrades are ineffective. Every 8 strikes with the correct attunement, the shield will change its attunement, in order of Ashen > Spirit > Auric > Crystal then it goes back to Ashen. All other attacks have their damage reduced by aforementioned 99%.
The demons behave as before, but now also have shields, which similarly to Demonlord change every 8 hits. Quazii will alternate only between Spirit and Crystal, while Typhoeus alternates only between Ashen and Auric. When a shield switches, the immunity between Quazii and Typhoeus also switches. Regardless the immunity, both demons walks towards their target, but whoever gets the immunity keeps walking and retreating within a 5 block radius of the target. For example, when Quazii is spawned with Spirit and is hit correspondingly 8 times, Quazii becomes immune to damage, leaves and Typhoeus grants Ashen. Once Typhoeus is hit correspondingly 8 times, Typhoeus becomes immune to damage, leaves and Quazii grants Crystal. This process goes on until the demons are both defeated and the Inferno Demonlord reforms and resumes attacking.
Beginning at 50% HP, every 20 seconds, the boss will prepare a fireball above its head for 3.5 seconds. Then, it will throw it in a random direction, where a 4-block high orange pillar will form. Such pillars must be destroyed within 7 seconds of being placed, by clicking them 8 times while having any Wisp Pet active. The pillar has no invincibility frames. The pillar gets 1 block shorter every two times it is hit until at 8 hits, it is no longer present. If it is not destroyed, all players fighting the Demonlord will take 1000 times their health as ✷ True Damage. This can be blocked by using the Wither Cloak Sword and Mithril Coat's abilities.
Tier III
[]
The Demonlord splits into its demons twice, at 2/3 HP and 1/3 HP.
Quazii gains a beam which spins slowly and is centered on Quazii's hitbox. If the player touches the beam, they will take 70% of their ❤ Health in ✷ True Damage, and Quazii will heal 20% of its health (1,000,000 hp at Tier III
, and 2,000,000 hp at Tier IV
).
Fire pillars begin at 2/3 HP (30,000,000).
Beginning at 1/3 HP (15,000,000), the boss will spawn up to 5 fire pits near the player regularly. Orange terracotta blocks will form in small cross shapes near the player, which turn to fire after 1.5 seconds. The fire deals 200% ❤ Health as ✷ True Damage per second(meaning an instant kill with 100 ❂ True Defense or less, since it reduces the damage of bosses abilities [Confirm]). Note that fire pits spawn immediately before the demons spawn as well as immediately after.
Tier IV
[]
The Demonlord functions identically to previous tiers. It splits into its demons twice, at 2/3 HP (100,000,000) and 1/3 HP (50,000,000).
Typhoeus gains a trail of fire following it. The fire deals 60% of the player's ❤ Health as ✷ True Damage if contact is made.
Fire pillars begin spawning at 2/3 HP. Fire pits begin spawning at 1/3 HP.
Tips[]
- While the boss does ✷ True Damage its demons deal high amount of regular ❁ Damage, therefore prioritizing one over the other too much will not work against the Slayer.
Trivia[]
- Because of vanilla Minecraft AI and abilities, Typhoeus is stronger than Quazii. Therefore, the Firedust Dagger, Kindlebane Dagger and Pyrochaos Dagger are respectively stronger than the Twilight Dagger, Mawdredge Dagger and Deathripper Dagger if the Burning Vengence ﬗ ability is counted.
- If both Quazii and Typhoeus spawn in a place which is one block large and get pushed, Quazii always gets pushed into the wall and take suffocation damage first.
History[]
Alpha Hypixel Network | ||
---|---|---|
Mar 21, 2022 | Added Inferno Demonlord. | |
Mar 22, 2022 | Hellion Shield protection increased from 90% to 99%. | |
SkyBlock Prototype | ||
Mar 5, 2022 | [MVP+] Minikloon leaks Quazii and Typhoeus. | |
Apr 20, 2022 | 0.13 | Added Inferno Demonlord. |