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Mobs are computer-controlled entities, which will usually attack players. Enemies can be found at specific locations and can also spawn on a Player's Island if the light level is low enough and the Stone Sword Combat level is at least one. Killing enough of a specific kind of mob can grant the player levels for them in the Bestiary.

SkyBlock has modified vanilla mobs to give them health indicators, and classify them at a certain level. Some higher tier enemies may have modified drop tables that drop exclusive gear and other helpful items. Information can be seen above the mob's head.

In most cases, the higher level the enemy, the better loot and more Stone Sword Combat XP given, however there are a few exceptions to this rule.

Mobs[]

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Zombie Zombie [Lv1] Graveyard 100  20  6 Moves slowly in straight lines for the player when in range. Attacks with melee.
Zombie Villager Zombie Villager [Lv1] Graveyard 120  24  7 Only spawns at night. Sprints towards the player when in range. Attacks with melee.
Crypt Ghoul Crypt Ghoul [Lv30] Hub Crypts 2,000  350  32 Sprints towards the player and attacks with a stone sword.
Golden Ghoul Golden Ghoul [Lv60] Hub Crypts 45,000  800  50 Walks toward the player and attacks with a golden sword when provoked or in range.
Wolf Wolf [Lv15] Ruins 250  90  10 Moves quickly and attacks the player with melee.
Old Wolf [Lv50] 15,000  800  40 Moves very quickly and attacks players with high amounts of damage.

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Wolf Pack Spirit [Lv30] Howling Cave 6000  240  15 Sprints quickly towards the player. Deals high amounts of damage. Various Logs
Wolf Howling Spirit [Lv35] 7000  400 
Wolf Soul of the Alpha [Lv55] 31150  1140  50 Sprints quickly towards the player. Deals high amounts of ✷ True Damage. Various Logs

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Spider Splitter Spider [Lv4] Spider's Den 220  40  Melees the player. Spawns 2 Silverfish Sprite Silverfish upon death.
Spider Splitter Spider [Lv2] 180  30  9 Melees the player. Spawns 2 Silverfish Sprite Silverfish upon death.
Spider Dasher Spider [Lv4] 170  55  10 Can jump into the air and dash towards the player.
Spider Dasher Spider [Lv6] 210  70  Can jump into the air and dash towards the player. Indicated with a ! above it.
Spider Weaver Spider [Lv3] 160  35  6 Melees the player and occasionally shoots a web that deals damage.
Spider Jockey Spider Jockey 220  55  9 Spawns with a Skeleton Sprite Skeleton that shoots Silverfish Sprite Silverfish at the player. Skeleton dismounts the Spider Sprite Spider when the spider dies.
Skeleton Jockey Skeleton 250  40  9 Rides the Spider Jockey. Will dismount the spider upon its death. Performs ranged attacks with a Bow Bow by firing Silverfish Sprite Silverfish at the player.
Skeleton [Lv2] 100  35  9 Attacks from range with a bow.
Spider Voracious Spider [Lv10] 1,000  100  3 Swarms players in groups and deals contact damage. Spawns in large numbers higher up the den.
Silverfish Silverfish [Lv1] 50  20  5 Will slowly move towards the player and perform melee damage. Spawned by Jockey Skeleton or Splitter Spider. String 1x String
Slime Rain Slime [Lv8] 200/400  100  4 Spawns during rain in Spider's Den. Will jump on the player to deal damage. Slimeball 1x Slimeball

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Enderman Enderman [Lv42/45/50] The End 4500/6000/9000  500/600/700  40/42/44 Provoked when the player looks into their eyes. Teleports towards players from afar. Attacks with melee.
Enderman Voidling Fanatic [Lv85] Void Sepulture 8,000,000  13,500  110
Voidling Extremist [Lv100] 750,000 ❤ Health 3500  750
Zealot Bruiser [Lv100] Zealot Bruiser Hideout 65000  2500  78
Enderman Zealot [Lv55] Dragon's Nest
Zealot Bruiser Hideout
13000  1250  40
Ender Chest Zealot
Portal Frame Zealot 2000 
Watcher Watcher [Lv55] Dragon's Nest 9500  500  40 Shoots arrows and also occasionally Endermites at the player with its bow.
Obsidian Defender Obsidian Defender 10000  200  Dashes with quickly at the player, and inflicts the wither effect. Resistant to knockback and has a high amount of defense.
Endermite Endermite [Lv37/40] The End
Dragon's Nest
2000/2300  400/475  25 Crawls slowly towards the player to deal considerable damage.
Nest Endermite [Lv50] The End 4500  1000  0 Crawls quickly towards the player to deal considerable damage.

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Exe Exe [Lv50] Mystic Marsh 100  Floats around in the same spot. Does not move nor can be damaged. Can be picked up with an Atominizer or merged with the same mob using a Charminizer to spawn a new mob.
Wai Wai
Zee Zee
Wither Skeleton Wither Skeleton [Lv70] Stronghold 600k  3000  120 Runs towards the player when sees them from up to 32 blocks. Applies the wither effect for 10 seconds after hitting a player.
Wither Spectre Wither Spectre 700k  Quickly attacks in groups with melee, afflicts the player with the wither effect for 10 seconds.
Blaze Blaze 110 Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 5 freballs in the player's direction, then stops attacking for 2 seconds.
Bezal Bezal [Lv80] 1M  120 Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 3 freballs in the player's direction, then stops attacking for about 8 seconds. On death explodes for 1000 ❁ Dmg.
Blaze Mutated Blaze [Lv70] 1.5M  3500  Behaves like a normal blaze.
Flare Flare [Lv90] Magma Chamber 5M  ?  Appears as 3 blazes stacked on each other, sharing the same 5M ❤ Health. Has short range, no melee attack and stops attacking for a while if misses a fireball shot. Doesn't contribute to spawning Inferno Demonlord, but is often used to spawn Vanquishers due to it's poor mobility.
Blaze Smoldering Blaze [Lv95] Smoldering Tomb 5.5M  4500?  240 Behaves like a blaze, accurately shoots one fireball per second.
Blaze Millenia-Aged Blaze [Lv110] 30M  ?  660
Ghast Dive Ghast [Lv90] The Wasteland 200k  10000  400 Does not shoot fireballs. Makes igniting sounds with particles around them before flying towards the player and exploding for 10k ❁ Dmg.
Ghast Ghast [Lv85] 2M  5000  Shoots fireballs at the player.
Hellwisp Hellwisp [Lv100] Crimson Isle next to the Matriarch's Lair 5M  Attempts to eat a nearby player and, if succeeded, instantly killing them. Shoots out tentacles into the player before trapping them and attempting to consume if the player shows no force.
Mooshroom Mushroom Bull [Lv80] Mystic Marsh 2.5M  5000  120 Hostile, sometimes walks in circles. Eats Mushroom Spores when walking over them.
Flaming Spider Flaming Spider Burning Desert 2000  Runs and jumps upon the player, attacking with melee.
Magma Cube Rider Magma Cube Rider [Lv90] 3M  ?  Hostile, attacks with melee when close to the player. Appears as a Pigman on a Magma Cube.
Magma Cube Magma Cube [Lv75] Crimson Fields 1M  3000  Hostile, shoots fireballs at the player. Slowly jumps towards the player and deals damage when near.
Magma Cube Pack Magma Cube [Lv90] Crimson Isle 1.5M  4000  Passive upon being hit. There is a chance of a pack magma cube to become two pack magma cubes (without turning smaller) when hit for the first time. Attacks with melee.
Kada Knight Kada Knight 2M  ?  Hostile. Spawns in the caves north and south of Magma Chamber. Despite being composed of 2 mobs, it works as one mob and cannot receive additional damage.
Matcho Matcho [Lv100] 300 Spawns from a Block of Coal spewed out during the Blazing Volcano eruption. Passive until hit. Moves quickly, attacks with melee.
Barbarian Barbarian [Lv75] Barbarian Outpost 2M  3500  120 Passive until hit. Wields an axe and attacks the player with it when provoked.
Fire Mage Fire Mage Mage Outpost 3000  Passive until hit. Switches between shooting fireballs at the player and attacking with melee.
Goliath Barbarian Goliath Barbarian [Lv80] Barbarian Outpost 5M  4000  Passive until hit. Wields an axe and attacks the player with it when provoked.
Krondor Necromancer Krondor Necromancer Mage Outpost Passive until hit. Switches between shooting fireballs at the player and attacking with melee.
Wither (Invulnerable) Vanquisher [Lv100] Crimson Isle 10M  5000  1000 Has a base 1/640 chance to spawn from most types of enemies when killed. Acts like a wither. Drops 3 Nether Stars to a player who spawned it and 1 Star to all players that have dealt at least 1M ❁ Damage.
Bladesoul Bladesoul [Lv200] Stronghold 50M  4000  4000 Attacks with melee. Sometimes uses various abilities and increases max ❤ HP by spawning wither guards. Only rolled when the player has dealt at least 1M ❁ Dmg
Mage Outlaw Mage Outlaw Courtyard 70M  (Abilities) Has 4 attack patterns, often switches between them. Often summons a End Crystal which zaps players in the Courtyard and does not let them leave. Cannot be damaged from outside of its arena. Only rolled when the player has dealt at least 1M ❁ Dmg
Barbarian Duke X Barbarian Duke X The Dukedom 4500  Deals 4500 melee damage. Sometimes jumps into the air; stuns, decreases FOV and deals damage when landing. Sometimes shoots Flaming Fists, dealing ❁ Dmg on hit. Cannot be damaged from outside. Only rolled when the player has dealt at least 1M ❁ Dmg
Ashfang Ashfang Ruins of Ashfang 50M  (Abilities) Passive until hit. Immune to all damage except the one from Blazing Souls, which are dropped from his minions. Uses various abilities. Only rolled when the player has dealt at least 1M ❁ Dmg
Magma Cube Magma Boss [Lv500] Magma Chamber 200M  ?  Has 3 phases.
Normal: the default phase during which shoots fireballs, creates circles of harmful fire particles and occasionally jumps into the air while using various abilities.
Split: splits every 40M ❁ Dmg taken. Jumps to the center and splits into many minor cubes. Once most of them are killed, the boss reforms into the Normal state and gains +20% ❁ Damage
Fleeing: becomes a small magma cube with 10M . Shoots fireballs. Moves faster as its ❤ Health decreases.
The Matriarch The Matriarch Matriarch's Lair Pulls the player towards itself and eats them. The player gets transported into the Belly of the Beast and has their Stats set to default. The player must avoid harmful acid displayed as water which deals ❁ Dmg of 5%  per second. The player is supposed to find 3 piles of Heavy Pearls, hit each of them 3 times to get a pearl, climb up and punch one of the stacks of pigs to escape. It can be done once a day or up to three using Matriarch's Perfume.

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Cow Cow [Lv1] The Barn 50  3 Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked.
Pig Pig Raw Porkchop 1x Raw Porkchop
Chicken Chicken 2

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Sheep Sheep [Lv1] Shepherd's Keep
Oasis
120  0  3 Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked.
Rabbit Rabbit Oasis 130  Raw Rabbit 1x Raw Rabbit
Mooshroom Mushroom Cow Mushroom Gorge 50  5

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Creeper Sneaky Creeper [Lv3] Gunpowder Mines 120  80  80 Attempts to explode themselves next to the player. Remains invisible until attacked, although they can be seen spawning quickly before becoming invisible. They become visible when starting to explode.
Lapis Zombie Lapis Zombie [Lv8] Lapis Quarry 200  50  12 Attacks with melee. Occasionally performs a ranged laser attack from its helmet as its helmet turns to a Sea Lantern Sea Lantern.
Zombie Pigman Redstone Pigman [Lv10] Pigmen's Den 250  75  20 Passive to the player unless a nearby pigman is attacked or the player mines Redstone Redstone near one. When a pigman becomes aggressive, all nearby pigmen also become aggressive
Slime Emerald Slime [Lv5/10/15] Slimehill 80/150/250  70/100/150  12/15/20 Varies in size, will jump on the player to attack. Larger slimes deal more damage. All variants deal incredible amounts of knockback.
Miner Zombie One Miner Zombie [Lv15] Diamond Reserve 250  200  20 Attacks with melee with a diamond sword. Sprints to the player.
Diamond Skeleton Miner Skeleton 150  Attacks from range with a bow.
Enchanted Diamond Zombie Miner Zombie [Lv20] Obsidian Sanctuary 300  275  24 Attacks with melee with an enchanted diamond sword. Sprints towards the player. Immune to fire.
Enchanted Diamond Skeleton Miner Skeleton 200  Attacks from range with an enchanted bow. Immune to fire.

Image Name Level Location ❤ Health ❁ Damage Combat XP Behavior Drops
Ice Walker Ice Walker [Lv45] Great Ice Wall 888  500  40 Sprints towards the player. Attacks with melee. Takes 45x damage from Pickaxes.
Treasure Hoarder Treasure Hoarder [Lv70] Upper Mines 22000  750  70 Sprints towards the player. Throws pickaxes at the player.
Goblin Goblin [Lv25] Goblin Holdout 800  300  20 Sprints towards the player. Attacks with melee.
Knifethrower Knifethrower 30 Sprints towards the player. Throws a knife.
Fireslinger Fireslinger 200  20  25 Sprints towards the player. Shoots a fireball at the player.
Star Sentry Star Sentry [Lv50] Varies 10  Hits 400  Runs to the player and attacks with a sword.
Powder Ghast Powder Ghast [Lv1] 100  Hits 1  50 Flies around. Mithril Powder
Ghost Ghost [Lv250] The Mist 1000000  1000 
100 
100 Uses AoE attack with a 4 blocks radius. Bag of Cash Bag of Cash
1,000,000 coins

Image Name Level Location ❤ Health ❁ Damage[Confirm] Combat XP[Confirm] Behavior Drops
Slime Sludge [Lv5/10/100] Jungle 5000/10000/25000  0/700/900  15/1/1 Jumps on the player to deal damage. Larger versions will split into two smaller ones.
Kalhuiki Tribe Member Kalhuiki Tribe Member [Lv100] Jungle
Jungle Village
1B  800000  420 Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close.
Kalhuiki Elder Kalhuiki Elder Jungle Village Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close.
Kalhuiki Youngling Kalhuiki Youngling 1M  Does not attack. Runs very fast.
Key Guardian Jungle Key Guardian Key Guardian Temple 100  60 Melee attacks the player. Acts like a normal zombie. Jungle Key 1-3x Jungle Key
Endermite Thyst [Lv20] Spawns when mining Amethyst 5000  250  15 Crawls towards the player and attacks them. Rough Amethyst Gemstone 3-4x Rough Amethyst Gemstone
Grunt Grunt [Lv50] Mithril Deposits 15000  300  25 Hits the player with their pickaxe. Summons Silvo, a Silverfish to aid them.
Executive Sebastian Executive Sebastian [Lv100] 13000  450  35 Hits the player with their pickaxe. Summons Belle, a Wolf to aid them.
Executive Wendy Executive Wendy Hits the player with their pickaxe. Summons Cavitak, a Cave Spider to aid them.
Executive Viper Executive Viper Hits the player with their pickaxe. Summons Vittomite, an Endermite to aid them.
Boss Corleone Boss Corleone [Lv200] 1M  4000  150 Hits the player with their pickaxe. Summons Smog, a Wither to aid them.
Automaton Automaton [Lv100/150] Precursor Remnants 15000/20000  1000  40/45 Moves slowly towards the player to melee attack. Also shoots red beams with high damage.
Weakling Weakling [Lv5] Goblin Holdout 200  20  4 Moves slowly with low damage.
Fireslinger Fireslinger [Lv5/25] 200/800  20/300  4/25 Sprints towards the player. Shoots a fireball at the player.
Goblin Goblin [Lv25] 800  300  20 Sprints towards the player. Attacks with melee.
Knifethrower Knifethrower 30 Sprints towards the player. Throws a knife.
Pitfighter Pitfighter [Lv60] 30000  ?  5 Walks towards the player and melees using an iron axe.
Goblin Flamethrower Goblin Flamethrower [Lv100] 20000  500  40 Shoots fire at the player.
Creeperlobber Creeperlobber [Lv100] 20000  10  50 Throws creepers that explode when near the player. They can be killed in one hit.
Murderlover Murderlover [Lv200] 50000  ?  60 Moves towards the player. Attacks frequently using a fishing rod.
Yog Yog [Lv100] Magma Fields
Khazad-dûm
35000  1500  45 Jumps to the player to attack them. When killed, a countdown will appear, and they will explode, dealing high amounts of damage.
Butterfly Butterfly Fairy Grotto 100  1000  50 Passive until killed. Moves quickly towards the player and hits them once on death.
Worm Worm [Lv5] Spawns when mining a tunnel of any width and height[Confirm] in Hard Stone Hard Stone 5  Hits 30 Moves back and forth in a straight line.
Scatha Scatha [Lv10] 10  Hits

Slayer[]

Bosses only appear when completing a Slayer quest. Slayer minibosses can also spawn when a Slayer quest is active, and are stronger than normal mobs, but weaker than Slayer bosses.

Dungeons Mobs[]

Dungeon mobs spawn in Dungeons. They have high amounts of ❤ Health, damage and defense compared to regular mobs. Some need to be killed to earn a secret, whilst others protect rooms.

Spooky Mobs[]

Spooky Mobs spawn during the Spooky Festival and have a chance to drop Green Candy Green Candy or Purple Candy Purple Candy. Collecting candy grants points towards the Spooky Festival.

Sea Creatures[]

Sea Creatures have a chance to spawn when Fishing Rod Fishing. α Sea Creature Chance is the chance to fish up a Sea Creature. They drop unique fishing drops.

Mythological Ritual Mobs[]

Mythological Ritual Mobs will spawn when a red Griffin Burrow is dug up with an Ancestral Spade Ancestral Spade, or a mob is killed during the Mythological Ritual. They spawn with different strengths depending on the rarity of the Griffin Pet Griffin Pet equipped.

Trivia[]

History[]

SkyBlock Prototype
June 11, 20190.1Added Mobs.
May 22, 2020Mob kills no longer give Combat XP on private island.
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