Mobs are computer-controlled entities, which will usually attack players. Enemies can be found at specific locations and can also spawn on a Player's Island if the light level is low enough and the Combat level is at least one. Killing enough of a specific kind of mob can grant the player levels for them in the Bestiary.
SkyBlock has modified vanilla mobs to give them health indicators, and classify them at a certain level. Some higher tier enemies may have modified drop tables that drop exclusive gear and other helpful items. Information can be seen above the mob's head.
In most cases, the higher level the enemy, the better loot and more Combat XP given, however there are a few exceptions to this rule.
Mobs[]
Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Zombie | [Lv1] | ⏣ Graveyard | 100 ❤ | 20 ❁ | 6 | Moves slowly in straight lines for the player when in range. Attacks with melee. |
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Zombie Villager | [Lv1] | ⏣ Graveyard | 120 ❤ | 24 ❁ | 7 | Only spawns at night. Sprints towards the player when in range. Attacks with melee. |
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Crypt Ghoul | [Lv30] | ⏣ Hub Crypts | 2,000 ❤ | 350 ❁ | 32 | Sprints towards the player and attacks with a stone sword. |
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Golden Ghoul | [Lv60] | ⏣ Hub Crypts | 45,000 ❤ | 800 ❁ | 50 | Walks toward the player and attacks with a golden sword when provoked or in range. |
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Wolf | [Lv15] | ⏣ Ruins | 250 ❤ | 90 ❁ | 10 | Moves quickly and attacks the player with melee. |
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Old Wolf | [Lv50] | 15,000 ❤ | 800 ❁ | 40 | Moves very quickly and attacks players with high amounts of damage. |
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Pack Spirit | [Lv30] | ⏣ Howling Cave | 6000 ❤ | 240 ❁ | 15 | Sprints quickly towards the player. Deals high amounts of damage. | Various Logs
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Howling Spirit | [Lv35] | 7000 ❤ | 400 ❁ | |||||
Soul of the Alpha | [Lv55] | 31150 ❤ | 1140 ❁ | 50 | Sprints quickly towards the player. Deals high amounts of ✷ True Damage. | Various Logs
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Splitter Spider | [Lv4] | ⏣ Spider's Den | 220 ❤ | 40 ❁ | Melees the player. Spawns 2 Silverfish upon death. |
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Splitter Spider | [Lv2] | 180 ❤ | 30 ❁ | 9 | Melees the player. Spawns 2 Silverfish upon death. |
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Dasher Spider | [Lv4] | 170 ❤ | 55 ❁ | 10 | Can jump into the air and dash towards the player. | |||
Dasher Spider | [Lv6] | 210 ❤ | 70 ❁ | Can jump into the air and dash towards the player. Indicated with a ! above it. | ||||
Weaver Spider | [Lv3] | 160 ❤ | 35 ❁ | 6 | Melees the player and occasionally shoots a web that deals damage. | |||
Spider Jockey | 220 ❤ | 55 ❁ | 9 | Spawns with a Skeleton that shoots Silverfish at the player. Skeleton dismounts the Spider when the spider dies. | ||||
Jockey Skeleton | 250 ❤ | 40 ❁ | 9 | Rides the Spider Jockey. Will dismount the spider upon its death. Performs ranged attacks with a Bow by firing Silverfish at the player. | ||||
Skeleton | [Lv2] | 100 ❤ | 35 ❁ | 9 | Attacks from range with a bow. | |||
Voracious Spider | [Lv10] | 1,000 ❤ | 100 ❁ | 3 | Swarms players in groups and deals contact damage. Spawns in large numbers higher up the den. |
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Silverfish | [Lv1] | 50 ❤ | 20 ❁ | 5 | Will slowly move towards the player and perform melee damage. Spawned by Jockey Skeleton or Splitter Spider. | 1x String | ||
Rain Slime | [Lv8] | 200/400 ❤ | 100 ❁ | 4 | Spawns during rain in ⏣ Spider's Den. Will jump on the player to deal damage. | 1x Slimeball |
Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Exe | [Lv50] | ⏣ Mystic Marsh | 100 ❤ | Floats around in the same spot. Does not move nor can be damaged. Can be picked up with an Atominizer or merged with the same mob using a Charminizer to spawn a new mob. | ||||
Wai | ||||||||
Zee | ||||||||
Wither Skeleton | [Lv70] | ⏣ Stronghold | 600k ❤ | 3000 ❁ | 120 | Runs towards the player when sees them from up to 32 blocks. Applies the wither effect for 10 seconds after hitting a player. |
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Wither Spectre | 700k ❤ | Quickly attacks in groups with melee, afflicts the player with the wither effect for 10 seconds. |
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Blaze | 110 | Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 5 freballs in the player's direction, then stops attacking for 2 seconds. |
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Bezal | [Lv80] | 1M ❤ | 120 | Flies upwards when senses a player and tries to stay above them by 0.5-3.5 blocks. For 1 second shoots 3 freballs in the player's direction, then stops attacking for about 8 seconds. On death explodes for 1000 ❁ Dmg. |
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Mutated Blaze | [Lv70] | 1.5M ❤ | 3500 ❁ | Behaves like a normal blaze. |
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Flare | [Lv90] | ⏣ Magma Chamber | 5M ❤ | ? ❁ | Appears as 3 blazes stacked on each other, sharing the same 5M ❤ Health. Has short range, no melee attack and stops attacking for a while if misses a fireball shot. Doesn't contribute to spawning Inferno Demonlord, but is often used to spawn Vanquishers due to it's poor mobility. |
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Smoldering Blaze | [Lv95] | ⏣ Smoldering Tomb | 5.5M ❤ | 4500? ❁ | 240 | Behaves like a blaze, accurately shoots one fireball per second. |
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Millenia-Aged Blaze | [Lv110] | 30M ❤ | ? ❁ | 660 |
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Dive Ghast | [Lv90] | ⏣ The Wasteland | 200k ❤ | 10000 ❁ | 400 | Does not shoot fireballs. Makes igniting sounds with particles around them before flying towards the player and exploding for 10k ❁ Dmg. |
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Ghast | [Lv85] | 2M ❤ | 5000 ❁ | Shoots fireballs at the player. | ||||
Hellwisp | [Lv100] | ⏣ Crimson Isle next to the ⏣ Matriarch's Lair | 5M ❤ | Attempts to eat a nearby player and, if succeeded, instantly killing them. Shoots out tentacles into the player before trapping them and attempting to consume if the player shows no force. | ||||
Mushroom Bull | [Lv80] | ⏣ Mystic Marsh | 2.5M ❤ | 5000 ❁ | 120 | Hostile, sometimes walks in circles. Eats Mushroom Spores when walking over them. |
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Flaming Spider | ⏣ Burning Desert | 2000 ❁ | Runs and jumps upon the player, attacking with melee. |
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Magma Cube Rider | [Lv90] | 3M ❤ | ? ❁ | Hostile, attacks with melee when close to the player. Appears as a Pigman on a Magma Cube. |
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Magma Cube | [Lv75] | ⏣ Crimson Fields | 1M ❤ | 3000 ❁ | Hostile, shoots fireballs at the player. Slowly jumps towards the player and deals damage when near. |
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Pack Magma Cube | [Lv90] | ⏣ Crimson Isle | 1.5M ❤ | 4000 ❁ | Passive upon being hit. There is a chance of a pack magma cube to become two pack magma cubes (without turning smaller) when hit for the first time. Attacks with melee. |
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Kada Knight | 2M ❤ | ? ❁ | Hostile. Spawns in the caves north and south of ⏣ Magma Chamber. Despite being composed of 2 mobs, it works as one mob and cannot receive additional damage. |
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Matcho | [Lv100] | 300 | Spawns from a Block of Coal spewed out during the ⏣ Blazing Volcano eruption. Passive until hit. Moves quickly, attacks with melee. |
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Barbarian | [Lv75] | ⏣ Barbarian Outpost | 2M ❤ | 3500 ❁ | 120 | Passive until hit. Wields an axe and attacks the player with it when provoked. | ||
Fire Mage | ⏣ Mage Outpost | 3000 ❁ | Passive until hit. Switches between shooting fireballs at the player and attacking with melee. | |||||
Goliath Barbarian | [Lv80] | ⏣ Barbarian Outpost | 5M ❤ | 4000 ❁ | Passive until hit. Wields an axe and attacks the player with it when provoked. | |||
Krondor Necromancer | ⏣ Mage Outpost | Passive until hit. Switches between shooting fireballs at the player and attacking with melee. | ||||||
Vanquisher | [Lv100] | ⏣ Crimson Isle | 10M ❤ | 5000 ❁ | 1000 | Has a base 1/640 chance to spawn from most types of enemies when killed. Acts like a wither. Drops 3 Nether Stars to a player who spawned it and 1 Star to all players that have dealt at least 1M ❁ Damage. |
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Bladesoul | [Lv200] | ⏣ Stronghold | 50M ❤ | 4000 ❁ | 4000 | Attacks with melee. Sometimes uses various abilities and increases max ❤ HP by spawning wither guards. | Only rolled when the player has dealt at least 1M ❁ Dmg
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Mage Outlaw | ⏣ Courtyard | 70M ❤ | (Abilities) | Has 4 attack patterns, often switches between them. Often summons a End Crystal which zaps players in the ⏣ Courtyard and does not let them leave. Cannot be damaged from outside of its arena. | Only rolled when the player has dealt at least 1M ❁ Dmg
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Barbarian Duke X | ⏣ The Dukedom | 4500 ❁ | Deals 4500 melee damage. Sometimes jumps into the air; stuns, decreases FOV and deals damage when landing. Sometimes shoots Flaming Fists, dealing ❁ Dmg on hit. Cannot be damaged from outside. | Only rolled when the player has dealt at least 1M ❁ Dmg
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Ashfang | ⏣ Ruins of Ashfang | 50M ❤ | (Abilities) | Passive until hit. Immune to all damage except the one from Blazing Souls, which are dropped from his minions. Uses various abilities. | Only rolled when the player has dealt at least 1M ❁ Dmg
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Magma Boss | [Lv500] | ⏣ Magma Chamber | 200M ❤ | ? ❁ | Has 3 phases. Normal: the default phase during which shoots fireballs, creates circles of harmful fire particles and occasionally jumps into the air while using various abilities. Split: splits every 40M ❁ Dmg taken. Jumps to the center and splits into many minor cubes. Once most of them are killed, the boss reforms into the Normal state and gains +20% ❁ Damage Fleeing: becomes a small magma cube with 10M ❤. Shoots fireballs. Moves faster as its ❤ Health decreases. |
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The Matriarch | ⏣ Matriarch's Lair | Pulls the player towards itself and eats them. The player gets transported into the ⏣ Belly of the Beast and has their Stats set to default. The player must avoid harmful acid displayed as water which deals ❁ Dmg of 5% ❤ per second. The player is supposed to find 3 piles of Heavy Pearls, hit each of them 3 times to get a pearl, climb up and punch one of the stacks of pigs to escape. It can be done once a day or up to three using Matriarch's Perfume. |
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Cow | [Lv1] | ⏣ The Barn | 50 ❤ | 3 | Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked. | |||
Pig | 1x Raw Porkchop | |||||||
Chicken | 2 |
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Sheep | [Lv1] | ⏣ Shepherd's Keep ⏣ Oasis |
120 ❤ | 0 ❁ | 3 | Passive. Does not attack the player. Moves slowly. Runs quickly in a random direct when attacked. |
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Rabbit | ⏣ Oasis | 130 ❤ | 1x Raw Rabbit | |||||
Mushroom Cow | ⏣ Mushroom Gorge | 50 ❤ | 5 |
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Sneaky Creeper | [Lv3] | ⏣ Gunpowder Mines | 120 ❤ | 80 ❁ | 80 | Attempts to explode themselves next to the player. Remains invisible until attacked, although they can be seen spawning quickly before becoming invisible. They become visible when starting to explode. |
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Lapis Zombie | [Lv8] | ⏣ Lapis Quarry | 200 ❤ | 50 ❁ | 12 | Attacks with melee. Occasionally performs a ranged laser attack from its helmet as its helmet turns to a Sea Lantern. |
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Redstone Pigman | [Lv10] | ⏣ Pigmen's Den | 250 ❤ | 75 ❁ | 20 | Passive to the player unless a nearby pigman is attacked or the player mines Redstone near one. When a pigman becomes aggressive, all nearby pigmen also become aggressive |
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Emerald Slime | [Lv5/10/15] | ⏣ Slimehill | 80/150/250 ❤ | 70/100/150 ❁ | 12/15/20 | Varies in size, will jump on the player to attack. Larger slimes deal more damage. All variants deal incredible amounts of knockback. |
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Miner Zombie | [Lv15] | ⏣ Diamond Reserve | 250 ❤ | 200 ❁ | 20 | Attacks with melee with a diamond sword. Sprints to the player. |
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Miner Skeleton | 150 ❁ | Attacks from range with a bow. |
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Miner Zombie | [Lv20] | ⏣ Obsidian Sanctuary | 300 ❤ | 275 ❁ | 24 | Attacks with melee with an enchanted diamond sword. Sprints towards the player. Immune to fire. |
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Miner Skeleton | 200 ❁ | Attacks from range with an enchanted bow. Immune to fire. |
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Image | Name | Level | Location | ❤ Health | ❁ Damage | Combat XP | Behavior | Drops |
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Ice Walker | [Lv45] | ⏣ Great Ice Wall | 888 ❤ | 500 ❁ | 40 | Sprints towards the player. Attacks with melee. Takes 45x damage from Pickaxes. |
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Treasure Hoarder | [Lv70] | ⏣ Upper Mines | 22000 ❤ | 750 ❁ | 70 | Sprints towards the player. Throws pickaxes at the player. |
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Goblin | [Lv25] | ⏣ Goblin Holdout | 800 ❤ | 300 ❁ | 20 | Sprints towards the player. Attacks with melee. |
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Knifethrower | 30 | Sprints towards the player. Throws a knife. | ||||||
Fireslinger | 200 ❤ | 20 ❁ | 25 | Sprints towards the player. Shoots a fireball at the player. | ||||
Star Sentry | [Lv50] | Varies | 10 ❤ Hits | 400 ❁ | Runs to the player and attacks with a sword. | |||
Powder Ghast | [Lv1] | 100 ❤ Hits | 1 ❁ | 50 | Flies around. | ᠅ Mithril Powder | ||
Ghost | [Lv250] | ⏣ The Mist | 1000000 ❤ | 1000 ❁ 100 ✷ |
100 | Uses AoE attack with a 4 blocks radius. |
1,000,000 coins |
Image | Name | Level | Location | ❤ Health | ❁ Damage[Confirm] | Combat XP[Confirm] | Behavior | Drops |
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Sludge | [Lv5/10/100] | ⏣ Jungle | 5000/10000/25000 ❤ | 0/700/900 ❁ | 15/1/1 | Jumps on the player to deal damage. Larger versions will split into two smaller ones. |
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Kalhuiki Tribe Member | [Lv100] | ⏣ Jungle Jungle Village |
1B ❤ | 800000 ❁ | 420 | Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close. | ||
Kalhuiki Elder | Jungle Village | Passive unless they or a youngling are attacked. Moves slowly to attack in melee. Will sometimes attack if the player gets too close. | ||||||
Kalhuiki Youngling | 1M ❤ | Does not attack. Runs very fast. | ||||||
Jungle Key Guardian | Key Guardian Temple | 100 ❁ | 60 | Melee attacks the player. Acts like a normal zombie. | 1-3x Jungle Key | |||
Thyst | [Lv20] | Spawns when mining Amethyst | 5000 ❤ | 250 ❁ | 15 | Crawls towards the player and attacks them. | 3-4x Rough Amethyst Gemstone | |
Grunt | [Lv50] | ⏣ Mithril Deposits | 15000 ❤ | 300 ❁ | 25 | Hits the player with their pickaxe. Summons Silvo, a Silverfish to aid them. |
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Executive Sebastian | [Lv100] | 13000 ❤ | 450 ❁ | 35 | Hits the player with their pickaxe. Summons Belle, a Wolf to aid them. | |||
Executive Wendy | Hits the player with their pickaxe. Summons Cavitak, a Cave Spider to aid them. | |||||||
Executive Viper | Hits the player with their pickaxe. Summons Vittomite, an Endermite to aid them. | |||||||
Boss Corleone | [Lv200] | 1M ❤ | 4000 ❁ | 150 | Hits the player with their pickaxe. Summons Smog, a Wither to aid them. |
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Automaton | [Lv100/150] | ⏣ Precursor Remnants | 15000/20000 ❤ | 1000 ❁ | 40/45 | Moves slowly towards the player to melee attack. Also shoots red beams with high damage. |
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Weakling | [Lv5] | ⏣ Goblin Holdout | 200 ❤ | 20 ❁ | 4 | Moves slowly with low damage. | ||
Fireslinger | [Lv5/25] | 200/800 ❤ | 20/300 ❁ | 4/25 | Sprints towards the player. Shoots a fireball at the player. |
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Goblin | [Lv25] | 800 ❤ | 300 ❁ | 20 | Sprints towards the player. Attacks with melee. | |||
Knifethrower | 30 | Sprints towards the player. Throws a knife. | ||||||
Pitfighter | [Lv60] | 30000 ❤ | ? ❁ | 5 | Walks towards the player and melees using an iron axe. | |||
Goblin Flamethrower | [Lv100] | 20000 ❤ | 500 ❁ | 40 | Shoots fire at the player. |
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Creeperlobber | [Lv100] | 20000 ❤ | 10 ❁ | 50 | Throws creepers that explode when near the player. They can be killed in one hit. | |||
Murderlover | [Lv200] | 50000 ❤ | ? ❁ | 60 | Moves towards the player. Attacks frequently using a fishing rod. | |||
Yog | [Lv100] | ⏣ Magma Fields ⏣ Khazad-dûm |
35000 ❤ | 1500 ❁ | 45 | Jumps to the player to attack them. When killed, a countdown will appear, and they will explode, dealing high amounts of damage. |
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Butterfly | ⏣ Fairy Grotto | 100 ❤ | 1000 ❁ | 50 | Passive until killed. Moves quickly towards the player and hits them once on death. |
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Worm | [Lv5] | Spawns when mining a tunnel of any width and height[Confirm] in Hard Stone | 5 ❤ Hits | 30 | Moves back and forth in a straight line. |
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Scatha | [Lv10] | 10 ❤ Hits |
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Slayer[]
Bosses only appear when completing a Slayer quest. Slayer minibosses can also spawn when a Slayer quest is active, and are stronger than normal mobs, but weaker than Slayer bosses.
Dungeons Mobs[]
Dungeon mobs spawn in Dungeons. They have high amounts of ❤ Health, damage and defense compared to regular mobs. Some need to be killed to earn a secret, whilst others protect rooms.
Spooky Mobs[]
Spooky Mobs spawn during the Spooky Festival and have a chance to drop Green Candy or Purple Candy. Collecting candy grants points towards the Spooky Festival.
Sea Creatures[]
Sea Creatures have a chance to spawn when Fishing. α Sea Creature Chance is the chance to fish up a Sea Creature. They drop unique fishing drops.
Mythological Ritual Mobs[]
Mythological Ritual Mobs will spawn when a red Griffin Burrow is dug up with an Ancestral Spade, or a mob is killed during the Mythological Ritual. They spawn with different strengths depending on the rarity of the Griffin Pet equipped.
Trivia[]
- The Phoenix Pet can be obtained from killing any mob. Although, there is a 1 in 5 million chance that it will drop. Additionally, EPIC Phoenix Pet has a 1/6,000,000 chance to drop, and LEGENDARY Phoenix Pet has a 1/30,000,000 chance to drop.
- Mobs that have 1B ❤ Health are the Kalhuiki Tribe Member and the Deathmite. Master Mode Floor Boss's Soul Dragons each have 900M ❤ Health.
- ⏣ Gold Mine is the only public island that does not have any Mobs.
History[]
SkyBlock Prototype | ||
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June 11, 2019 | 0.1 | Added Mobs. |
May 22, 2020 | Mob kills no longer give Combat XP on private island. |