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Script error: Lua error at line 846: '}' expected (to close '{' at line 844) near 'def'.

--<pre>
--[[Quick Copy
    
    Long
    [''] = {
        
        stats = {
            head = {
                str = ,
                cc  = ,
                cd  = ,
                as  = ,
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                specialEffect = '',      
                pcb_name = '',
                pcb_desc = '',
            },
            chest = {
                str = ,
                cc  = ,
                cd  = ,
                as  = ,
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                specialEffect = '',
                pcb_name = '',
                pcb_desc = '',
            },
            legs = {
                str = ,
                cc  = ,
                cd  = ,
                as  = ,
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                specialEffect = '',
                pcb_name = '',
                pcb_desc = '',
            },
            boots = {
                str = ,
                cc  = ,
                cd  = ,
                as  = ,
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                specialEffect = '',
                pcb_name = '',
                pcb_desc = '',
            },
        
            total = {
                str = ,
                cc  = ,
                cd  = ,
                as  = ,
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                fsb_name = '',
                fsb_desc = '',
            },
        },
    },
    
    Short
    [''] = {
        
        stats = {
            head = {
                int = ,
                spd = ,
                def = ,
                hp  = ,
            },
            chest = {
                int = ,
                spd = ,
                def = ,
                hp  = ,
            },
            legs = {
                int = ,
                spd = ,
                def = ,
                hp  = ,
            },
            boots = {
                int = ,
                spd = ,
                def = ,
                hp  = ,
            },
        
            total = {
                int = ,
                spd = ,
                def = ,
                hp  = ,
                
                fsb_name = '',
                fsb_desc = '',
            },
        },
        source = '',
        collection = '',
        rarity = '',
        materials = {{name='',amount=},{name='',amount=},{name='',amount=}}
    },
--]]
return {
    ['farm suit'] = {
        
        stats = {
            head = {
                def = 15,
            },
            chest = {
                def = 40,
            },
            legs = {
                def = 35,
            },
            boots = {
                def = 15,
            },
        
            total = {
                def = 100,
                
                fsb_name = 'Bonus Speed',
                fsb_desc = 'Increases your {{Statname|speed}} by {{Green|+20%}} while worn near Farming [[Minions]] or in the [[Farm]], The [[Barn]], and [[Mushroom Desert]]',
                
                
                fsb2_name = 'Farmer Aura',
                fsb2_desc = 'Increases the regrowth rate of nearby crops on the public islands, regrowing an extra crop every {{G|3}} seconds. {{Gray|<br>(stacks with the [[Farmer Orb]])}}',
                
            },
        },
        source = 'crafting',
        collection = 'Wheat III',
        rarity = 'c',
        materials = {{name='Wheat',amount=216}}
    },

    ['mushroom armor'] = {
        
        stats = {
            head = {
                hp  = 20,
            },
            chest = {
                def = 10,
                hp  = 10,
            },
            legs = {
                def = 10,
                hp  = 5,
            },
            boots = {
                hp  = 15,
            },
        
            total = {
                def = 55,
                hp  = 15,
                
                fsb_name = 'Night Affinity',
                fsb_desc = 'Grants the wearer with {{G|permanent}} {{PotN|Night Vision}} while worn, and during the night, the stats of the armor pieces are {{G|tripled}}.',
            },
        },
        source = 'Crafting',
        collection = 'Red Mushroom III',
        rarity = 'c',
        materials = {{name='Red Mushroom',amount=24}}
    },

    ['angler armor'] = {
        
        stats = {
            head = {
                def = 15,
            },
            chest = {
                def = 40,
            },
            legs = {
                def = 25,
            },
            boots = {
                def = 10,
            },
        
            total = {
                def = 100,
                
                fsb_name = 'Raw Fish V',
                fsb_desc = 'Take {{g|-30%}} {{stat|damage}} from [[Sea Creatures]]. Increase their spawn rate by {{Yellow|4%}}',
                
                fsb2_name = 'Deepness Within',
                fsb2_desc = 'Gain {{Stat|hp|10}} per [[Fishing]] Level',
            },
        },
        source = 'Crafting',
        collection = 'Raw Fish V',
        rarity = 'c',
        materials = {{name='Raw Fish',amount=24},}
    },

    ['pumpkin armor'] = {
        
        stats = {
            head = {
                def = 8,
                hp  = 8,
            },
            chest = {
                def = 14,
                hp  = 14,
            },
            legs = {
                def = 10,
                hp  = 10,
            },
            boots = {
                def = 8,
                hp  = 8,
            },
        
            total = {
                def = 40,
                hp  = 40,
                
                fsb_name = 'Pumpkin Buff',
                fsb_desc = 'Grants {{G|+10.0%}} {{Stat|damage}} reduction against all {{Stat|damage}} sources and {{G|+10.0%}} {{Stat|damage}}',
            },
        },
        source = 'Crafting',
        collection = 'Pumpkin II',
        rarity = 'c',
        materials = {{name='Pumpkin',amount=24}}
    },

    ['cactus armor'] = {
        
        stats = {
            head = {
                def = 10,
                hp  = 5,
            },
            chest = {
                def = 25,
                hp  = 15,
            },
            legs = {
                def = 20,
                hp  = 10,
            },
            boots = {
                def = 10,
                hp  = 5,
            },
        
            total = {
                def = 60,
                hp  = 35,
                
                fsb_name = 'Deflect',
                fsb_desc = 'Rebound {{G|33.0%}} of the {{Stat|damage}} you take back at your enemy.',
            },
        },
        source = 'Crafting',
        collection = 'Cactus II',
        rarity = 'c',
        materials = {{name='Cactus',amount=24}}
    },

    ['leaflet armor'] = {
        
        stats = {
            head = {
                hp  = 20,
                
                name = 'Hat',
            },
            chest = {
                hp  = 35,
                
                name = 'Tunic',
            },
            legs = {
                hp  = 30,
                
                name = 'Pants'
            },
            boots = {
                hp  = 15,
                
                name = 'Sandals'
            },
        
            total = {
                hp  = 100,
                
                fsb_name = 'Energy of the Forest',
                fsb_desc = ' Grants {{G|+10.0%}} {{Stat|damage}} reduction against all {{Stat|damage}} sources and {{G|+10.0%}} {{Stat|damage}}.',
            },
        },
        source = 'Crafting',
        collection = 'Oak Wood III',
        rarity = 'c',
        materials = {{name='Oak Leaves',amount=24}}
    },

    ['lapis armor'] = {
        
        stats = {
            head = {
                def = 25,
                
                specialEffect = '{{G|+50%}} Bonus Experience when mining ores',
                label = 'Lapis Armor Helmet',
            },
            chest = {
                def = 40,
                
                specialEffect = '{{G|+50%}} Bonus Experience when mining ores',
                label = 'Lapis Armor Chestplate',
            },
            legs = {
                def = 35,
                
                specialEffect = '{{G|+50%}} Bonus Experience when mining ores',
                label = 'Lapis Armor Leggings',
            },
            boots = {
                def = 20,
                
                specialEffect = '{{G|+50%}} Bonus Experience when mining ores',
                label = 'Lapis Armor Boots',
            },
        
            total = {
                def = 120,
                
                fsb_name = 'Health',
                fsb_desc = 'Increases the wearer\'s maximum {{Stat|hp}} by {{G|60}}',
            },
        },
        mobSource = 'Lapis Zombie',
        source = 'Drops|Mob Drop',
        rarity = 'u',
        dropChance = 0.5,
    },


    ['miner\'s outfit'] = {
        
        stats = {
            head = {
                def = 15,
            },
            chest = {
                def = 40,
            },
            legs = {
                def = 30,
            },
            boots = {
                def = 15,
            },
        
            total = {
                def = 100,
                
                fsb_name = '',
                fsb_desc = '',
            },
        },
        source = 'Crafting',
        collection = 'Cobblestone VII',
        rarity = 'u',
        materials = {{name='Cobblestone',amount=3840}}
    },


    ['golem armor'] = {
        
        stats = {
            head = {
                def = 45,
                hp  = 45,
            },
            chest = {
                def = 90,
                hp  = 65,
            },
            legs = {
                def = 75,
                hp  = 55,
            },
            boots = {
                def = 40,
                hp  = 40,
            },
        
            total = {
                def = 205,
                hp  = 250,
                
                fsb_name = 'Absorption',
                fsb_desc = 'Grants the wearer {{PotionName|Abs III}} for {{Green|20 seconds}} when they kill an enemy.',
            },
        },
        source = 'Crafting',
        collection = 'Iron Ingot',
        rarity = 'r',
        materials = {{name='Iron Ingot',amount=38400}}
    },


    ['miner armor'] = {
        
        stats = {
            head = {
                def = {5, '+45 Inside of a Mine'},
                
                specialEffect = 'Each piece of this [[armor]] dramatically increases your {{Statname|def}} bonus when inside of a mine',
            },
            chest = {
                def = {5, '+95 Inside of a Mine'},
                
                specialEffect = 'Each piece of this [[armor]] dramatically increases your {{Statname|def}} bonus when inside of a mine',
            },
            legs = {
                def = {5, '+70 Inside of a Mine'},
                
                specialEffect = 'Each piece of this [[armor]] dramatically increases your {{Statname|def}} bonus when inside of a mine',
            },
            boots = {
                def = {5, '+45 Inside of a Mine'},
                
                specialEffect = 'Each piece of this [[armor]] dramatically increases your {{Statname|def}} bonus when inside of a mine.',
            },
        
            total = {
                def = {20, '+255 Inside of a Mine'},
                
                fsb_name = 'Regeneration',
                fsb_desc = 'Regenerates {{Green|5%}} of your max {{Statname|health}} every second if you have been out of combat for the last {{Green|8}} seconds.',
            },
        },
        mobSource = 'Zombie|Diamond Zombie]], [[Skeleton|Diamond Skeleton',
        source = 'Drops|Mob Drop',
        dropChance = 0.5,
        rarity = 'r',
    },


    ['hardened diamond armor'] = {
        
        stats = {
            head = {
                def = 60,
            },
            chest = {
                def = 120,
            },
            legs = {
                def = 95,
            },
            boots = {
                def = 55,
            },
        
            total = {
                def = 330,
            },
        },
        source = 'Crafting',
        collection = 'Diamond VII',
        rarity = 'r',
        materials = {{name='Diamond',amount=3840}}
    },

    ['fairy armor'] = {
        
        stats = {
            head = {
                def = 1,
                hp  = 1,
                spd = 10,
                int = -1,
                
                name = 'Fedora'
            },
            chest = {
                def = 1,
                hp  = 1,
                spd = 10,
                int = -1,
                
                name = 'Polo'
            },
            legs = {
                def = 1,
                hp  = 1,
                spd = 10,
                int = -1,
                
                name = 'Trousers'
            },
            boots = {
                def = 1,
                hp  = 1,
                spd = 10,
                int = -1,
                
                name = 'Galoshes'
            },
        
            total = {
                def = 4,
                hp  = 4,
                spd = 40,
                int = -4,
                
                fsb_name = 'Fairy\'s Outfit',
                fsb_desc = 'Increases {{Statname|speed}} by {{Green|+10%}}. Gain {{Stat|hp|1}} per [[Fairy Soul]] found.',
            },
        },
        mobSource = 'Sea Witch',
        source = 'Fishing|Fishing, Dropping from Sea Witch',
        rarity = 'r',
    },

    ['farm armor'] = {
        
        stats = {
            head = {
                def = 40,
                hp  = 20,
            },
            chest = {
                def = 75,
                hp  = 20,
            },
            legs = {
                def = 50,
                hp  = 20,
            },
            boots = {
                def = 35,
                hp  = 20,
            },
        
            total = {
                def = 200,
                hp  = 80,
                
                fsb_name = 'Bonus Speed',
                fsb_desc = 'Increases your {{Stat|speed}} by {{G|+25%}} while worn near [[Minions|Farming Minions]] or in the [[Farm]], [[The Barn]], and[[ Mushroom Desert]].',
            },
        },
        source = 'Crafting',
        collection = 'Wheat IX',
        rarity = 'r',
        materials = {{name='Wheat',amount=31104},}
    },


    ['growth armor'] = {
        
        stats = {
            head = {
                def = 30,
                hp  = {50, '+150 With Max Kills'},
                
                specialEffect = '{{Ia|Growth}}<br>Heals the wearer for {{Green|1.0%}} {{Statname|health}} after killing a [[mobs|monster]]. It also increases max {{Statname|health}} bonus for each piece of [[armor]] by {{Green|1}}<br>{{DG|(Maximum bonus of 100)}}<br>{{Cd|4}}.'
            },
            chest = {
                def = 50,
                hp  = {100, '+200 With Max Kills'},
                
                specialEffect = '{{Ia|Growth}}<br>Heals the wearer for {{Green|1.0%}} {{Statname|health}} after killing a [[mobs|monster]]. It also increases max {{Statname|health}} bonus for each piece of [[armor]] by {{Green|1}}<br>{{DG|(Maximum bonus of 100)}}<br>{{Cd|4}}.'
            },
            legs = {
                def = 40,
                hp  = {80, '+180 With Max Kills'},
                
                specialEffect = '{{Ia|Growth}}<br>Heals the wearer for {{Green|1.0%}} {{Statname|health}} after killing a [[mobs|monster]]. It also increases max {{Statname|health}} bonus for each piece of [[armor]] by {{Green|1}}<br>{{DG|(Maximum bonus of 100)}}<br>{{Cd|4}}.'
            },
            boots = {
                def = 25,
                hp  = {50, '+150 With Max Kills'},
                
                specialEffect = '{{Ia|Growth}}<br>Heals the wearer for {{Green|1.0%}} {{Statname|health}} after killing a [[mobs|monster]]. It also increases max {{Statname|health}} bonus for each piece of [[armor]] by {{Green|1}}<br>{{DG|(Maximum bonus of 100)}}<br>{{Cd|4}}.'
            },
        
            total = {
                def = 145,
                hp  = {280, '+680 With Max Kills'},
            },
        },
        source = 'Crafting',
        collection = 'Dark Oak VIII',
        rarity = 'r',
        materials = {{name='Dark Oak Wood',amount=245760},}
    },


    ['monster hunter armor'] = {
        
        stats = {
            head = {
                def = 75,
                
                name = 'Skeleton\'s Helmet',
                specialEffect = '{{Ia|Bone Shield}}<br>A [[Bone]] Shield will surround you, nullifying {{stat|damage}} you take but consuming a [[bone]] in the process. Bones regenerate every {{G|30}} seconds.',
                labelText = '{{Rc|r|Skeleton\'s Helmet}}',
                collection = 'Bone VIII',
            },
            chest = {
                def = 50,
                hp  = 20,
                
                name = 'Guardian Chestplate',
                specialEffect = '{{ia|Block Damage}}<br>If you are at full {{stat|hp}}, the first hit from any mob wil deal no {{Stat|damage}}.<br>{{Cd|60}}',
                labelText = '{{Rc|r|Guardian Chestplate}}',
                collection = 'Prismarine Crystals V',
            },
            legs = {
                def = 65,
                hp  = 200,
                
                name = 'Creeper Pants',
                specialEffect = '{{Ia|Detonate}}<br>Causes an explosion when dropping below {{G|20.0%}} {{stat|HP}}, damaging and knocking back all monsters around you.<br>{{cd|60}}',
                labelText = '{{Rc|r|Creeper Pants}}',
                collection = 'Gunpowder VIII',
            },
            boots = {
                def = 45,
                int = 50,
                spd = 5,
                
                name = 'Spider\'s Boots',
                specialEffect = '{{Ia|Double Jump}}<br>Allows you to double jump!<br>{{mc|50}}',
                labelText = '{{Rc|r|Spider\'s Boots}}',
                collection = 'String VIII',
            },
        
            total = {
                def = 235,
                hp  = 220,
                spd = 5,
                int = 50,
                
                secretFsbName = 'Monster Hunter',
                secretFsbDesc = 'Take {{G|-25%}} {{stat|damage}} when being attacked by Monsters, and deal {{G|+25%}} {{Stat|damage}} when attacking Monsters.',
            },
        },
        rarity = 'r',
        totalLabel = '{{Rc|r|Monster Hunter Armor}}',
        source = 'Crafting',
        materials = {
            {name='Bone',amount=51200},
            {name='Prismarine Crystals',amount=256},
            {name='Prismarine Shard',amount=256},
            {name='Gunpowder',amount=35840},
            {name='String',amount=49152}
            
        }
    },


    ['monster raider armor'] = {
        
        stats = {
            head = {
                def = 75,
                
                name = 'Skeleton\'s Helmet',
                specialEffect = '{{Ia|Bone Shield}}<br>A [[Bone]] Shield will surround you, nullifying {{stat|damage}} you take but consuming a [[bone]] in the process. Bones regenerate every {{G|30}} seconds.',
                labelText = '{{Rc|r|Skeleton\'s Helmet}}',
                collection = 'Bone VIII',
            },
            chest = {
                def = 50,
                hp  = 20,
                
                name = 'Guardian Chestplate',
                specialEffect = '{{ia|Block Damage}}<br>If you are at full {{stat|hp}}, the first hit from any mob wil deal no {{Stat|damage}}.<br>{{Cd|60}}',
                labelText = '{{Rc|r|Guardian Chestplate}}',
                collection = 'Prismarine Crystals V',
            },
            legs = {
                def = 65,
                hp  = 200,
                
                name = 'Creeper Pants',
                specialEffect = '{{Ia|Detonate}}<br>Causes an explosion when dropping below {{G|20.0%}} {{stat|HP}}, damaging and knocking back all monsters around you.<br>{{cd|60}}',
                labelText = '{{Rc|r|Creeper Pants}}',
                collection = 'Gunpowder VIII',
            },
            boots = {
                def = 100,
                hp  = 70,
                int = 50,
                spd = 5,
                
                name = 'Tarantula Boots',
                specialEffect = '{{Ia|Double Jump}}<br>Allows you to double jump!<br>{{mc|40}}',
                labelText = '{{Rc|e|Tarantula\'s Boots}}',
                collection = 'Spider Slayer IV',
            },
        
            total = {
                def = 290,
                hp  = 290,
                int = 50,
                spd = 5,
                
                secretFsbName = 'Monster Raider',
                secretFsbDesc = 'Take {{G|-35%}} {{stat|damage}} when being attacked by Monsters, and deal {{G|+35%}} {{Stat|damage}} when attacking Monsters.',
            },
        },
        source = 'Crafting',
        customRarity = '{{R|r}}-{{R|e}}',
        totalLabel = '{{Rc|r|Monster Hunter Armor}}',
        materials = {
            {name='Bone',amount=51200},
            {name='Prismarine Crystals',amount=256},
            {name='Prismarine Shard',amount=256},
            {name='Gunpowder',amount=35840},
            {name='String',amount=49152},
            {name='Flint',amount=32*160*4},
            {name='Tarantula Web',amount=128*4},
            
        }
    },


    ['perfect armor'] = {
        
        stats = {
            head = {
                def = 110,
            },
            chest = {
                def = 160,
            },
            legs = {
                def = 140,
            },
            boots = {
                def = 90,
            },
        
            total = {
                def = 500,
            },
        },
        source = 'Crafting',
        collection = 'Diamond IX',
        rarity = 'r',
        materials = {{name='Diamond',amount=614400}}
    },

    ['armor of the pack'] = {
        
        stats = {
            head = {
                def = {80, '+130 against animals'},
                hp  = 145,
                td = {0, '+5 against animals'},
            },
            chest = {
                def = {110, '+185 against animals'},
                hp  = 175,
                td = {0, '+5 against animals'},
                
            },
            legs = {
                def = {70, '+120 against animals'},
                hp  = 150,
                td = {0, '+5 against animals'},
            },
            boots = {
                def = {60, '+110 against animals'},
                hp  = 125,
                td = {0, '+5 against animals'},
            },
        
            total = {
                def = {320, '+545 against animals'},
                hp  = 595,
                td = {0, '+5 against animals'},
                
                fsb_name = 'Armor of the Pack',
                fsb_desc = 'Gain {{stat|str|+35}} and {{stat|def|+80}} for each Armor of the Pack wearers within {{G|30}} blocks. Max of {{G|3}} players',
            },
        },
        source = 'Crafting',
        collection = 'Wolf Slayer VI',
        rarity = 'e',
        materials = {{name='Gold Ingot',amount=61440},{name='Mutton',amount=61440},{name='Wolf Tooth',amount=1536}}
    },

    ['armor of magma'] = {
        
        stats = {
            head = {
                def = 50,
                hp  = 15,
            },
            chest = {
                def = 30,
                hp  = 100,
            },
            legs = {
                def = 25,
                hp  = 75,
            },
            boots = {
                def = 15,
                hp  = 45,
            },
        
            total = {
                int = {0, 'Max +200'}
                def = 85,
                hp  = {270, 'Max +470'},
                
                fsb_name = 'Absorb',
                fsb_desc = 'Every {{G|10}} [[Magma Cubes]] killed gives the wearer {{stat|Health|+1}} and {{Stat|Intelligence|+1}} while wearing the set. Max {{G|200}} each stat.<br><br>Magma Cubes Killed: {{G|2134}}<br>Bonus Stats: {{Yellow|+200}}',
            },
        },
        source = 'Crafting',
        collection = 'Magma Cream VII',
        rarity = 'e',
        materials = {{name='Magma Cream',amount=46080}}
    },

    ['emerald armor'] = {
        
        stats = {
            head = {
                def = 50,
            },
            chest = {
                def = 100,
            },
            legs = {
                def = 75,
            },
            boots = {
                def = 45,
            },
        
            total = {
                def = {270, 'Max +620'},
                hp  = {0, 'Max +350'},
                
                fsb_name = 'Tank',
                fsb_desc = 'Increases the wearers maximum {{Stat|Health}} and {{Stat|Defense}} by {{G|+1}} for every {{G|3,000}} [[Emeralds]] in your collection.<br>{{DG|Max +350 each}}',
            },
        },
        source = 'Crafting',
        collection = 'Emerald IX',
        rarity = 'e',
        materials = {{name='Emerald',amount=614400}}
    },

    ['ember armor'] = {
        
        stats = {
            head = {
                def = 35,
                hp  = 40,
                int = 5,
            },
            chest = {
                def = 60,
                hp  = 65,
                int = 10,
            },
            legs = {
                def = 55,
                hp  = 60,
                int = 5,
            },
            boots = {
                def = 30,
                hp  = 35,
                int = 5,
            },
        
            total = {
                def = 180,
                hp  = 200,
                int = 25,
                
                fsb_name = 'Nether Lord',
                fsb_desc = '[[Obsidian]] will be created below you when walking on [[Lava]]. Also increases the chance of Nether monsters dropping an item by {{G|20%}}. Wearing this full set will also prevent you from taking {{Red|Lava}} and {{red|Fire Damage}}.',
            },
        },
        source = 'Mob Drop',
        rarity = 'e',
        dropChance = 100,
        mobSource = 'Magma Cube Boss'
    },

    ['crystal armor'] = {
        
        stats = {
            head = {
                def = 20,
                int = 65,
            },
            chest = {
                def = 35,
                int = 120,
            },
            legs = {
                def = 30,
                int = 100,
            },
            boots = {
                def = 15,
                int = 60,
            },
        
            total = {
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