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Module Code

--[[ Quick Copy
	[''] = {
		stats = {
			-- any stat values using its 'shortcode' (see Module:Statname/Data)
			-- example: dmg = 10,
		},
		
		type = '',
		name = '',
		rarity = '',
		slots = '',
		
		specialEffect = '',
		
		ia = {
			name = '',
			activation = '',
			desc = '',
			soulflow_cost = ,
			cost = ,
			health_cost = ,
			coin_cost = ,
			cooldown = ,
			charges = ,
			max_souls = ,
		},
		
		ia2 = {
			name = '',
			activation = '',
			desc = '',
			soulflow_cost = ,
			cost = ,
			health_cost = ,
			coin_cost = ,
			cooldown = ,
			charges = ,
			max_souls = ,
		},
	},
]]--

return {
	-------------
	--Swords
	-------------
	['aspect of the jerry'] = {
		type = 'Sword',
		ia = {
			name = 'Parley',
			activation = 'Right Click',
			desc = 'Channel your inner [[Jerry]].',
			cost = 0,
			cooldown = "5s",
		},
		stats = {
			dmg = 1,
		},
		rarity = 'c',
	},
	
	['thick aspect of the jerry'] = {
		type = 'Sword',
		ia = {
			name = 'Parley',
			activation = 'Right Click',
			desc = 'Channel your inner [[Jerry]].',
			cost = 0,
			cooldown = "5s",
		},
		stats = {
			dmg = 1,
			str = 100,
		},
		rarity = 'u',
	},
	
	['fancy sword'] = {
		type = 'Sword',
		rarity = 'c',
		stats = {
			dmg = 20,
		},
		ia = {
			name = 'Bejeweled Blade',
			desc = 'Grants {{G|150%}} damage to mobs on {{Aqua|Mining Islands}}.',
		},
	},
	
	['rogue sword'] = {
		type = 'Sword',
		ia = {
			name = 'Speed Boost',
			activation = 'Right Click',
			desc = 'Grants {{White|+100✦ Speed}} for {{Green|30s}}.',
			cost = 50,
			cooldown = "5s",
		},
		stats = {
			dmg = 20,
		},
		rarity = 'c',
	},
	
	['spider sword'] = {
		type = 'Sword',
		specialEffect = 'Deals {{Green|+100%}} damage to [[Spider]]s, [[Cave Spider]]s, and [[Silverfish]].',
		stats = {
			dmg = 30,
		},
		rarity = 'c',
	},
	
	['undead sword'] = {
		type = 'Sword',
		name = 'Undead Sword',
		specialEffect = 'Deals {{Green|+100%}} damage to [[Pigman|Zombie Pigmen]], [[Skeleton]]s, [[Wither]]s, and [[Zombie]]s',
		stats = {
			dmg = 30,
		},
		rarity = 'c',
	},
	
	['end sword'] = {
		type = 'Sword',
		name = 'End Sword',
		specialEffect = 'Deals {{Green|+100%}} damage to [[Endermite]]s, [[Enderman|Endermen]], and [[Ender Dragon]]s.',
		stats = {
			dmg = 35,
		},
		rarity = 'u',
	},
	
	['cleaver'] = {
		type = 'Sword',
		name = 'Cleaver',
		ia = {
			name = 'Cleave',
			desc = 'When hitting an entity, monsters in a {{Green|3}} block range will be hit for a portion of that damage too.',
		},
		stats = {
			dmg = 40,
			str = 10,
		},
		rarity = 'u',
	},

	['super cleaver'] = {
		type = 'Sword',
		name = 'Super Cleaver',
		ia = {
			name = 'Cleave',
			desc = 'When hitting an entity, monsters in a {{Green|3}} block range will be hit for a portion of that damage too.',
		},
		stats = {
			dmg = 105,
			str = 20,
			cd = 20,
		},
		rarity = 'r',
	},

	['hyper cleaver'] = {
		type = 'Sword',
		name = 'Hyper Cleaver',
		ia = {
			name = 'Cleave',
			desc = 'When hitting an entity, monsters in a {{Green|4}} block range will be hit for a portion of that damage too.',
		},
		stats = {
			dmg = 175,
			str = 100,
			cd = 100,
		},
		rarity = 'e',
	},

	['giant cleaver'] = {
		type = 'Sword',
		name = 'Giant Cleaver',
		ia = {
			name = 'Cleave',
			desc = 'When hitting an entity, monsters in a {{Green|5}} block range will be hit for a portion of that damage too.',
		},
		stats = {
			dmg = 235,
			str = 120,
			cd = 120,
		},
		rarity = 'e',
	},
	
	['flaming sword'] = {
		type = 'Sword',
		name = 'Flaming Sword',
		specialEffect = 'Ignites enemies for <br>{{Green|3}} seconds upon damaging them.',
		stats = {
			dmg = 50,
			str = 20,
		},
		rarity = 'u',
	},
	
	['prismarine blade'] = {
		type = 'Sword',
		specialEffect = 'Deals {{Green|+200%}} Damage while in water.',
		stats = {
			dmg = 50,
			str = 25,
		},
		rarity = 'u',
	},

	['squire sword'] = {
		type = 'Sword',
		stats = {
			dmg = 50,
			str = 10,
		},
		rarity = 'u',
	},
	
	['hunter knife'] = {
		type = 'Sword',
		stats = {
			dmg = 50,
			spd = 40,
		},
		rarity = 'u',
	},
	
	["tactician's sword"] = {
		type = 'Sword',
		specialEffect = 'Gains {{Green|+15}} {{Statname|Damage}} for each [[Combat]]<br> [[Collection]] of {{Aqua|Tier VII}} and over of its wearer.<br/><br/>Collections: {{Red|11}}/{{Red|11}} <b>{{Green|MAXED!}}</b>',
		stats = {
			dmg = 215,
			cc = 20,
		},
		rarity = 'r',
	},
	
	["thick tactician's sword"] = {
		type = 'Sword',
		specialEffect = 'Gains {{Green|+15}} {{Statname|Damage}} for each [[Combat]]<br> [[Collection]] of {{Aqua|Tier VII}} and over of its wearer.<br/><br/>Collections: {{Red|11}}/{{Red|11}} <b>{{Green|MAXED!}}</b>',
		stats = {
			dmg = 215,
			str = 100,
			cc = 20,
		},
		rarity = 'e',
	},
	
	['ember rod'] = {
		type = 'Sword',
		ia = {
			name = 'Fire Blast',
			activation = 'Right Click',
			desc = 'Shoots {{Green|3}} fireballs in front of you in rapid succession in front of you!',
			cost = 150,
			cooldown = "30s",
		},
		stats = {
			dmg = 80,
			str = 35,
		},
		rarity = 'e',
	},
	
	['frozen scythe'] = {
		type = 'Sword',
		ia = {
			name = 'Ice Bolt',
			activation = 'Right Click',
			desc = 'Shoots {{Green|1}} Ice Bolt that deals<br> {{Red|1000}} {{Statname|ability damage}} and slows enemies hit for {{Green|5}} seconds! ',
			cost = 50,
		},
		stats = {
			dmg = 80,
		},
		rarity = 'rare',
	},
	
	['glacial scythe'] = {
		type = 'Sword',
		ia = {
			name = 'Ice Bolt',
			activation = 'Right Click',
			desc = 'Shoots {{Green|1}} Ice Bolt that deals<br> {{Red|1500}} {{Statname|ability damage}} and slows enemies hit for {{Green|5}} seconds! <br>When hitting the ground, also creates an explosion of {{Green|3}} blocks, dealing the same damage.',
			cost = 75,
		},
		stats = {
			dmg = 120,
			int = 30,
		},
		rarity = 'e',
		gemstone_slots = 'Intelligence',
	},
	
	['golem sword'] = {
		type = 'Sword',
		ia = {
			name = 'Iron Punch',
			activation = 'Right Click',
			desc = 'Punch the ground, {{Red|damaging}} enemies<br> in a hexagon around you for<br> {{Green|250}} base [[Magic Damage|{{Aqua|magic damage.}}]]',
			cost = 70,
			cooldown = "3s",
		},
		stats = {
			dmg = 80,
			str = 125,
			def = 25,
		},
		rarity = 'rare',
	},
	
	['raider axe'] = {
		type = 'Sword',
		specialEffect = 'Earn {{Gold|20}} extra {{Coins}} from monster kills.<br>{{DarkGray|Kills count for mobs above level 10 and above}}<br><br>Gains {{White|+1}} {{Statname|Damage}} for every {{Green|500}} kills with this [[weapon]].<br>{{DarkGray|Max +35 Damage at 17,500 kills}}<br><br>Gains{{Red|+1}} {{Statname|Strength}} for every {{Green|500}} any type of wood in collections.<br>{{DarkGray|Max +100 Strength at 50,000 wood collections}}<br><br>Kills: {{Red|0}}<br>Wood Collections: {{Red|0}}',
		stats = {
			dmg = 115,
			str = 150,
		},
		rarity = 'r',
	},
	
	['revenant falchion'] = {
		type = 'Sword',
		specialEffect = 'Deals {{Green|+150%}} Damage to [[Zombie]]s.',
		stats = {
			dmg = 90,
			str = 50,
			int = 100,
		},
		rarity = 'r',
	},
	
	['silver fang'] = {
		type = 'Sword',
		stats = {
			dmg = 100,
		},
		rarity = 'u',
	},
	
	['shaman sword'] = {
		type = 'Sword',
		specialEffect = [=[Deal {{White|+1}} {{Statname|Damage}} per {{Green|50}} {{Red|max}} {{Statname|Health}}.
        
Receive {{Green|-20%}} Damage from [[wolves]]]=],
		stats = {
			dmg = 100,
			str = 20,
			spd = 5,
		},
		rarity = 'e',
	},
	
	['aspect of the end'] = {
		type = 'Sword',
		ia = {
			name = 'Instant Transmission',
			activation = 'Right Click',
			desc = 'Teleports you {{Green|8}} blocks ahead of you and you gain {{Green|+50}} {{Statname|Speed}} for {{Green|3}} seconds.',
			cost = 50,
		},
		stats = {
			dmg = 100,
			str = 100,
		},
		rarity = 'r',
	},
	
	['scorpion foil'] = {
		type = 'Sword',
		ia = {
			name = 'Heartstopper',
			desc = 'You have {{Yellow|4 Ⓞ tickers}}. Blocking clears {{Yellow|1 Ⓞ}} and heals {{HP|60}}. Once all tickers are cleared, your next attack is empowered for {{Red|+250% damage}}. Tickers refill after {{Green|5}} seconds.',
		},
		specialEffect = 'Deal {{G|250%}} {{Statname|Damage}} against [[Spider]]s.',
		stats = {
			dmg = 100,
			str = 100,
		},
		rarity = 'e',
	},

	['sword of revelations'] = {
		type = 'Sword',
		specialEffect = 'Heal {{hp|15}} per hit.<br><br>Deal {{Green|+200%}} damage to [[Mythological Creatures]] and [[Minos Follower]]s. Receive {{Red|75%}} more damage from them when held.',
		stats = {
			dmg = 180,
			str = 50,
		},
		rarity = 'e',
		name = 'Sword of Revelations',
	},
	
	['zombie sword'] = {
		type = 'Sword',
		ia = {
			name = 'Instant Heal',
			activation = 'Right Click',
			desc = 'Heal yourself for {{Red|120}} + {{HP|5%}} and heal [[Player]]s within {{G|7}} blocks for {{HP|40}}.',
			cost = 70,
			charges = '{{Yellow|4}}/{{Green|15s}}',
		},
		stats = {
			dmg = 100,
			str = 50,
			int = 50,
		},
		rarity = 'r',
	},
	
	['ornate zombie sword'] = {
		type = 'Sword',
		ia = {
			name = 'Instant Heal',
			activation = 'Right Click',
			desc = 'Heal yourself for {{Red|144}} + {{HP|5%}} and heal [[Player]]s within {{G|7}} blocks for {{HP|48}}.',
			cost = 70,
			charges = '{{Yellow|5}}/{{Green|15s}}',
		},
		stats = {
			dmg = 110,
			str = 60,
			int = 50,
		},
		rarity = 'e',
	},

	['florid zombie sword'] = {
		type = 'Sword',
		rarity = 'l',
		ia = {
			name = 'Instant Heal',
			activation = 'Right Click',
			desc = 'Heal yourself for {{Red|168}} + {{HP|5%}} and heal [[Player]]s within {{G|8}} blocks for {{HP|56}}.',
			cost = 70,
			charges = '{{Yellow|5}}/{{Green|15s}}',
		},
		specialEffect = 'Gain {{G|+2}} extra max charges when you play as a {{G|Healer}} in [[Dungeons]].',
		stats = {
			dmg = 150,
			str = 80,
			int = 100,
		},
	},
	
	['end stone sword'] = {
		type = 'Sword',
		ia = {
			name = 'Extreme Focus',
			activation = 'Right Click',
			desc = 'Consumes all your remaining {{Statname|Mana}} to grant Damage Resistance for {{Green|5}} seconds and extra Damage on your next hit {{DarkGray|(within 5 seconds)}} depending on how much {{Statname|Mana}} was consumed!',
			cost = 'All remaining',
		},
		stats = {
			dmg = 120,
			str = 80,
		},
		rarity = 'e',
	},
	
	['recluse fang'] = {
		type = 'Sword',
		ia = {
			name = 'Squash Em\'',
			desc = 'Squash [[Spider]]s to accumulate {{Statname|Strength}}<br> against them. {{Red|+1}} {{Statname|Strength}} per {{Green|40}} squashed.<br><br>Squashed: {{Red|14800}} <b>{{Green|MAXED!}}</b><br>Bonus: {{Green|+370}} {{Statname|Strength}}',
		},
		stats = {
			dmg = 120,
			str = 30,
			cd = 20,
		},
		rarity = 'r',
	},
	
	['reaper falchion'] = {
		type = 'Sword',
		specialEffect = 'Heal {{Red|10}} {{HP}} per hit.<br> Deal {{Green|+200%}} Damage to [[Zombie]]s. <br>Receive {{Green|20%}} less Damage from [[Zombie]]s when held.',
		stats = {
			dmg = 120,
			str = 100,
			int = 200,
		},
		rarity = 'e',
	},
	
	['pooch sword'] = {
		type = 'Sword',
		specialEffect = 'Deal {{Statname|Damage}} per {{Red|50 max}} {{HP}}.<br>Receive {{Green|-20%}} Damage from [[wolf|wolves]].<br>Gain {{Red|+150}} {{Statname|Strength}} against [[wolf|wolves]].',
		stats = {
			dmg = 120,
			str = 20,
			spd = 5,
		},
		rarity = 'l',
	},
	
	['edible mace'] = {
		type = 'Sword',
		ia = {
			name = 'ME SMASH HEAD',
			activation = 'Right Click',
			desc = 'Your next attack deals {{Red|double}} {{Statname|Damage}} and weakens animals, making them deal {{Green|-35%}} Damage for {{Green|30}} seconds.<br>{{DarkGray|(Debuff doesn\'t stack)}}',
			cost = 100,
		},
		stats = {
			dmg = 125,
			str = 25,
		},
		rarity = 'r',
	},
	
	['ink wand'] = {
		type = 'Sword',
		ia = {
			name = 'Ink Bomb',
			activation = 'Right Click',
			desc = 'Shoot an ink bomb in front of you dealing<br/>{{Green|10,000}} damage and giving {{potN|blindness}}!',
			cost = 60,
			cooldown = "30s",
		},
		stats = {
			dmg = 130,
			str = 90,
		},
		rarity = 'e',
	},
	
	['emerald blade'] = {
		type = 'Sword',
		specialEffect = 'A powerful blade made from pure [[Emerald]]s.<br/> This blade gains more damage as you carry more [[Coins|{{Gold|coins}}]] in your [[purse]].<br><br>Receive {{Dark Red|Curse of Greed}} when striking, {{Red|CANCELLING}} any effect modifying your [[Coins|{{Gold|coins}}]] loss on {{Dark Red|death}}!',
		stats = {
			dmg = 130,
		},
		rarity = 'e',
	},
	
	['leaping sword'] = {
		type = 'Sword',
		ia = {
			name = 'Leap',
			activation = 'Right Click',
			desc = 'Leap into the air and deal {{Green|472.5}} base [[Magic Damage|{{Aqua|Magic Damage}}]] to any nearby enemies upon landing on the ground. {{Red|Damaged}} enemies will also be stunned for {{Green|1}} second. ',
			cost = 50,
			cooldown = "1s",
		},
		stats = {
			dmg = 150,
			str = 100,
			cd = 25,
		},
		rarity = 'e',
	},
	
	['yeti sword'] = {
		type = 'Sword',
		ia = {
			name = 'Terrain Toss',
			activation = 'Right Click',
			desc = 'Throws a chunk of terrain in the direction you are facing! Deals up to {{Red|15,000}} {{Statname|ability damage}}. Maximum range of {{Green|32}} blocks.',
			cost = 250,
			cooldown = "1s",
		},
		stats = {
			dmg = 150,
			str = 170,
			int = 50,
		},
		rarity = 'l',
	},
	
	['silk-edge sword'] = {
		type = 'Sword',
		ia = {
			name = 'Leap',
			activation = 'Right Click',
			desc = 'Leap into the air and deal {{Green|400}} base [[Magic Damage|{{Aqua|Magic Damage}}]] <br/>to any nearby enemies upon landing on the ground.<br/> {{Red|Damaged}} enemies will also be stunned for {{Green|1}} second. ',
			cost = 50,
			cooldown = "1s",
		},
		stats = {
			dmg = 175,
			str = 125,
			cd = 25,
		},
		rarity = 'l',
	},
	
	['pigman sword'] = {
		type = 'Sword',
		ia = {
			name = 'Burning Souls',
			activation = 'Right Click',
			desc = 'Gain {{Green|+50}} {{Statname|Defense}} for {{Green|5s}} and cast a vortex of flames towards nearby enemies, dealing up to {{Red|30,000}} damage over {{Green|5}} seconds',
			cost = 400,
			cooldown = "5s",
		},
		stats = {
			dmg = 200,
			str = 100,
			cc = 5,
			cd = 30,
			int = 300,
		},
		rarity = 'l',
	},

	['livid dagger'] = {
		type = 'Sword',
		ia = {
			name = 'Throw',
			activation = 'Right Click',
			desc = 'Throw your dagger at your enemies!',
			cost = 150,
			cooldown = '5s',
		},
		specialEffect = 'Your Critical Hits deal 100% more damage if you are behind your target.',
		
		stats = {
			dmg = 210,
			str = 60,
			cc = 100,
			cd = 50,
			as = 50
		},
		rarity = 'l',
	},

	['shadow fury'] = {
		type = 'Sword',
		ia = {
			name = 'Shadow Fury',
			activation = 'Right Click',
			desc = 'Rapidly teleports you to up to {{Aqua|5}} enemies within {{Yellow|12}} blocks, rooting each of them and allowing you to hit them.',
			cooldown = '15s',
		},
		stats = {
			dmg = 300,
			str = 130,
			cd = 30,
			spd = 30
		},
		rarity = 'l',
	},

	['shadow fury (starred)'] = {
		type = 'Sword',
		rarity = 'l',
		
		ia = {
			name = 'Shadow Fury',
			activation = 'Right Click',
			desc = 'Rapidly teleports you to up to {{Aqua|5}} enemies within {{Yellow|12}} blocks, rooting each of them and allowing you to hit them.',
			cooldown = '15s',
		},
		stats = {
			dmg = 310,
			str = 160,
			cd = 60,
			spd = 40
		},
	},

	['aspect of the dragons'] = {
		type = 'Sword',
		ia = {
			name = 'Dragon Rage',
			activation = 'Right Click',
			desc = 'Deal {{Green|5000}} {{stat|ad}} to all Monsters in front of you. {{Red|Damaged}} Monsters Take Huge Knockback.',
			cost = 100,
		},
		stats = {
			dmg = 225,
			str = 100,
		},
		rarity = 'l',
	},
	
	["midas' sword"] = {
		type = 'Sword',
		ia = {
			name = 'Greed',
			desc = 'The {{Statname|Strength}} and {{Statname|Damage}} bonus of this<br/> item is dependant on the price paid for it at the<br/> [[Dark Auction|{{DarkPurple|Dark Auction}}]]! The maximum bonus of this item is {{Green|120}} if the bid was {{Coins|50m}} or higher!<br/><br/>Price paid: {{Coins|50m|s =y}}<br/>{{Statname|Damage}} Bonus: {{Red|120}}<br/>{{Statname|Strength}} Bonus: {{Red|120}}',
		},
		stats = {
			dmg = 270,
			str = 120,
		},
		rarity = 'l',
	},
	
	['reaper scythe'] = {
		type = 'Sword',
		ia = {
			name = 'Raise Souls',
			activation = 'Right Click',
			desc = [[Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.
{{Aqua|Mana cost}} is based on the power of the monsters that you summon. {{Yellow|Shift right-click}} to view and remove souls from this item. {{Red|IF your summoned monster dies the soul will be removed!}}
{{gray|Max Souls: 3}}]],
			cooldown = "1s",
		},
		stats = {
			dmg = 333,
			spd = 10,
		},
		rarity = 'l',
	},

	['blade of the volcano'] = {
		type = 'Sword',
		specialEffect = 'Gain {{Red|+100}}{{Stat|Str}} against enemies who are in lava.',
		stats = {
			dmg = 220,
			str = 70,
			cd = 20,
		},
		rarity = 'r',
	},

	['fire fury staff'] = {
		type = 'Sword',
		ia = {
			name = 'Firestorm',
			activation = 'Right Click',
			desc = 'Creates a projectile that on impact creates a firestorm, dealing up to {{Red|42,000}} damage over 10 seconds to mobs in a 7 block radius.',
			cost = "1,000",
			cooldown = "20s",
		},
		stats = {
			dmg = 100,
			int = 300,
		},
		rarity = 'e',
	},
	
	['sword of bad health'] = {
		stats = {
			dmg = 200,
			str = 50,
			cd = 50,
		},
		rarity = 'u',
		
		ia = {
			name = 'Bad Health',
			activation = 'Right Click',
			desc = 'Use {{Red|5%}} of your max health to gain {{Red|+5}}{{Stat|str}} for every 5% of total hp you have. Capped at {{Red|+100}}{{Stat|str}}',
			health_cost = '{{Red|5%}} of max {{Stat|short=y|hp}}',
			cooldown = '5s',
		},
	},
	
	["ragnarock axe"] = {
		stats = {
			dmg = "200",
			str = "70",
		},
		rarity = "r",
	
		ia = {
			activation = "Right Click",
			cooldown = "20s",
			cost = "300",
			desc = "Begin a channel.<br>After not taking damage for {{G|3s}}, gain {{G|1.5x}} this weapon's strength for {{G|10s}}.",
			name = "Ragnarock",
		},
	},
	
	["enrager"] = {
		stats = {
			dmg = 270,
			str = 150,
		},
		rarity = "e",
	
		ia = {
			name = "Enrage",
			activation = "On Right Click",
			desc = 'Taunt enemies in a {{g|10 block}} radius and reduce their damage against you by {{red|10%}} for {{g|10s}}.',
			cooldown = "20s",
			cost = "500",
			health_cost = '{{Red|10%}} of {{Stat|short=y|hp}}',
		},
	},
	
	["fire freeze staff"] = {
		stats = {
			dmg = 50,
			str = 20,
		},
		rarity = "e",
	
		ia = {
			name = "Fire Freeze",
			activation = "On Right Click",
			desc = 'Creates a circle with a radius of {{g|5 blocks}}. After {{g|5s}}, all mobs inside are frozen for {{g|10s}}.',
			cost = 500,
			cooldown = "10s",
		},
	},
	
	["the alchemist's staff"] = {
		stats = {
			dmg = 50,
			str = 20,
			int = 20,
		},
		rarity = "r",
	
		ia = {
			name = "Coin Conversion",
			activation = "On Right Click",
			desc = 'Spend coins to cast a projectile which deals {{Red|10,000}} damage on hit and knocks enemies back.',
			coin_cost = '100,000'
		},
	},
	
	["staff of the volcano"] = {
		stats = {
			dmg = 60,
			int = 150,
		},
	
		name = "Staff of the Volcano",
		rarity = "r",
	
		ia = {
			name = "Explode",
			activation = "On Right Click",
			desc = 'Creates an explosion around you dealing {{Red|24,000}} damage and setting all mobs on fire in a 4 block radius over {{G|1s}}.',
			cost = 100,
			health_cost = '{{Red|50%}} of max {{Stat|short=y|hp}}',
			cooldown = "30s",
		},
	},
	
	["fire veil wand"] = {
		stats = {
			dmg = 50,
			int = 200,
		},
	
		name = "Fire Veil Wand",
		rarity = "e",
	
		ia = {
			name = "Fire Veil",
			activation = "On Right Click",
			desc = 'Creates a veil of fire around you for {{G|5s}}, dealing {{Red|15,000}} damage per second to mobs within.',
			cost = 300,
			cooldown = "1s",
		},
	},
	
	["hellstorm wand"] = {
		stats = {
			dmg = 120,
			str = 50,
			int = 100,
		},
	
		name = "Hellstorm Wand",
		rarity = "e",
	
		ia = {
			name = "Hellstorm",
			activation = "On Right Click",
			desc = 'Begin a channel; after not taking damage for 20 seconds, unleash a hellstorm dealing {{Red|12,000}} damage and lasting for 20 seconds.',
			cost = '1,000',
			cooldown = "30s",
		},
	},
	
	["wand of strength"] = {
		stats = {
			dmg = 50,
			str = 20,
		},
	
		name = "Wand of Strength",
		rarity = "e",
	
		ia = {
			name = "Life Blood",
			activation = "On Right Click",
			desc = 'Use {{Red|10%}} of your max health to boost your nearby allies by {{Red|+30}} {{Stat|Strength}} for 10 seconds.',
			health_cost = '10',
			cooldown = "1s",
		},
	},

	['firedust dagger'] = {
		stats = {
			dmg = 90,
			str = 45,
			cd = 15,
		},
		
		type = 'Sword',
		name = 'Firedust Dagger',
		rarity = 'r',
		
		specialEffect = 'Deal {{Red|1.2x}} damage to Blazes.<br>Deal {{Red|1.1x}} damage to Pigmen.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{Grey|Ashen}} and {{Yellow|Auric}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Burning Vengeance ﬗ',
			desc = 'On hit, {{Red|repeat}} dealt damage after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},

	['twilight dagger'] = {
		stats = {
			dmg = 90,
			str = 45,
			cd = 15,
		},
		
		type = 'Sword',
		name = 'Twilight Dagger',
		rarity = 'r',
		
		specialEffect = 'Deal {{Red|1.5x}} damage to Blazes.<br>Deal {{Red|1.2x}} damage to Skeletons.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{White|Spirit}} and {{Cyan|Crystal}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Wraith Drain',
			desc = 'On hit, heal for {{Red|200}} + {{Red|4%}}{{HP}} after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},

	['kindlebane dagger'] = {
		stats = {
			dmg = 130,
			str = 55,
			cd = 20,
			bas = 10,
		},
		
		type = 'Sword',
		name = 'Kindlebane Dagger',
		rarity = 'e',
		
		specialEffect = 'Deal {{Red|1.5x}} damage to Blazes.<br>Deal {{Red|1.2x}} damage to Pigmen.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{Grey|Ashen}} and {{Yellow|Auric}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Burning Vengeance ﬗ',
			desc = 'On hit, {{Red|repeat}} dealt damage after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},

	['mawdredge dagger'] = {
		stats = {
			dmg = 130,
			str = 55,
			cd = 20,
			bas = 10,
		},
		
		type = 'Sword',
		name = 'Mawdredge Dagger',
		rarity = 'e',
		
		specialEffect = 'Deal {{Red|2.5x}} damage to Blazes.<br>Deal {{Red|1.5x}} damage to Skeletons.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{White|Spirit}} and {{Cyan|Crystal}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Wraith Drain',
			desc = 'On hit, heal for {{Red|200}} + {{Red|4%}}{{HP}} after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},

	['pyrochaos dagger'] = {
		stats = {
			dmg = 160,
			str = 75,
			cc = 10,
			cd = 25,
			bas = 20,
		},
		
		type = 'Sword',
		name = 'Pyrochaos Dagger',
		rarity = 'l',
		
		specialEffect = 'Deal {{Red|2x}} damage to Blazes.<br>Deal {{Red|1.5x}} damage to Pigmen.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{Grey|Ashen}} and {{Yellow|Auric}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Burning Vengeance ﬗ',
			desc = 'On hit, {{Red|repeat}} dealt damage after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},

	['deathripper dagger'] = {
		stats = {
			dmg = 160,
			str = 75,
			cc = 10,
			cd = 25,
			bas = 20,
		},
		
		type = 'Sword',
		name = 'Deathripper Dagger',
		rarity = 'l',
		
		specialEffect = 'Deal {{Red|3.5x}} damage to Blazes.<br>Deal {{Red|2x}} damage to Skeletons.',
		
		ia = {
			name = 'Attunement',
			activation = 'On Right Click',
			desc = 'Swap between {{White|Spirit}} and {{Cyan|Crystal}} mode in order to attack through Hellion Shields.',
		},
	
		ia2 = {
			name = 'Wraith Drain',
			desc = 'On hit, heal for {{Red|200}} + {{Red|4%}}{{HP}} after {{G|6s}} if the Hellion Shield has switched attunement.',
		},
	},
	
	['aspect of the leech'] = {
		type = 'Wand',
		name = 'Aspect of the Leech',
		rarity = 'r',
		
		ia = {
			name = 'Weird Transmission',
			activation = 'On Right Click',
			desc = 'Teleport {{G|3 blocks}} ahead of you.',
			
			cost = '60',
		}
	},
	
	['aspect of the leech (upgraded)'] = {
		type = 'Wand',
		name = 'Aspect of the Leech',
		rarity = 'r',
		
		ia = {
			name = 'Weird Transmission',
			activation = 'On Right Click',
			desc = 'Teleport {{G|4 blocks}} ahead of you.',
			
			cost = '60',
		}
	},
	
	['leech sword'] = {
		type = 'Sword',
		name = 'Leech Sword',
		rarity = 'r',
		
		stats = {
			rd = 3,
		},
		
		specialEffect = 'Refunds {{Stat|mana|3}} on hit.',
	},

	['great spook sword'] = {
		type = 'Sword',
		name = 'Great Spook Sword',
		rarity = 'l',
		
		specialEffect = 'Gains {{Stat|dmg|+1}} and {{Stat|str|+1}} for every {{stat|Fear}} you have.',
	},

	['void sword'] = {
		type = 'Sword',
		name = 'Void Sword',
		rarity = 'e',
		
		stats = {
			dmg = 125,
		},
		
		specialEffect = 'Gain {{Stat|str|+20}} per piece of {{Purple|End Armor}} worn.',
	},
	
	['arack'] = {
		type = 'Sword',
		name = 'Arack',
		rarity = 'e',
		ia = {
			name = 'Venom Mold',
			desc = 'Grants {{Stat|Str|+100}} while poisoned.',
		},
		stats = {
			dmg = 90,
		},
	},
	
	['hollow wand'] = {
		type = 'Wand',
		name = 'Hollow Wand',
		rarity = 'l',
		
		stats = {
			dmg = 150,
			str = 20,
			int = 120,
		},
	
		ia = {
			name = 'Hollow Spirit',
			activation = 'LEFT/Right Click',
			desc = 'Left Click to cast a stack of {{DG|[}}{{Red|✤}}{{DG|]}} and On Right Click to cast a stack of {{DG|[}}{{Aqua|✦}}{{DG|]}}.<br>Combine stacks to cast different spells!<br><br>{{DG|⊳ [}}{{Red|✤}}\'\'\'﹍﹍﹍\'\'\'{{DG|]}} {{Light Purple|Spirit Spark}} {{DG|(}}{{Gold|5 ⚶}}{{DG|)}}<br>{{DG|⊳ [}}{{Aqua|✦}}\'\'\'﹍﹍﹍\'\'\'{{DG|]}} {{Light Purple|Hollowed Shield}} {{DG|(}}{{Gold|5 ⚶}}{{DG|)}}<br>{{DG|⊳ [}}{{Red|✤✤}}{{Aqua|✦}}\'\'\'\'\'\'{{DG|]}} {{Light Purple|Spirit Barrage}} {{DG|(}}{{Gold|20 ⚶}}{{DG|)}}<br>{{DG|⊳ [}}{{Aqua|✦✦}}{{Red|✤}}\'\'\'\'\'\'{{DG|]}} {{Light Purple|Hollowed Barrage}} {{DG|(}}{{Gold|20 ⚶}}{{DG|)}}<br>{{DG|⊳ [}}{{Red|✤✤✤✤}}{{DG|]}} {{Light Purple|Divine Spark}} {{DG|(}}{{Gold|40 ⚶}}{{DG|)}}<br>{{DG|\'\'Type \'/wandinfo\' for detailed ability info.\'\'}}',
			required_pieces = '2+',
		},
	},

	['bingolibur'] = {
		type = 'Sword',
		name = 'Bingolibur',
		rarity = 'r',
		
		stats = {
			dmg = 80,
			str = 80,
		},
	
		specialEffect = 'Gives {{Stat|mf|+1}} for each SkyBlock Level (Max 50).',
	},

	['voidwalker katana'] = {
		type = 'Sword',
		name = 'Voidwalker Katana',
		rarity = 'u',

		stats = {
			dmg = 80,
			str = 40,
			cd = 10,
		},
	
		specialEffect = 'Deal {{G|+150%}} damage to Endermen.<br>Receive {{G|3%}} less damage<br>from Endermen when held.',
	},

	['voidedge katana'] = {
		type = 'Sword',
		name = 'Voidedge Katana',
		rarity = 'r',

		stats = {
			dmg = 125,
			str = 60,
			cd = 20,
			int = 50,
		},
	
		specialEffect = 'Deal {{G|+200%}} damage to Endermen.<br>Receive {{G|6%}} less damage<br>from Endermen when held.',
		
		ia = {
			name = 'Soulcry',
			activation = 'On Right Click',
			desc = 'Gain {{Stat|fer|+200}} against<br>Endermen for {{G|4s}}',
			soulflow_cost = 1,
			cost = 200,
			cooldown = 4,
		},
	},

	['vorpal katana'] = {
		type = 'Sword',
		name = 'Vorpal Katana',
		rarity = 'e',

		stats = {
			dmg = 155,
			str = 80,
			cd = 25,
			int = 200,
		},
	
		specialEffect = 'Deal {{G|+250%}} damage to Endermen.<br>Receive {{G|9%}} less damage<br>from Endermen when held.',
		
		ia = {
			name = 'Soulcry',
			activation = 'On Right Click',
			desc = 'Gain {{Stat|fer|+300}} against<br>Endermen for {{G|4s}}',
			soulflow_cost = 1,
			cost = 200,
			cooldown = 4,
		},
	},
	
	['atomsplit katana'] = {
		type = 'Sword',
		name = 'Atomsplit Katana',
		rarity = 'l',

		stats = {
			dmg = 245,
			str = 100,
			cd = 30,
			int = 300,
		},
	
		specialEffect = 'Deal {{G|+300%}} damage to Endermen.<br>Receive {{G|12%}} less damage<br>from Endermen when held.',
		
		ia = {
			name = 'Soulcry',
			activation = 'On Right Click',
			desc = 'Gain {{Stat|fer|+400}} against<br>Endermen for {{G|4s}}',
			soulflow_cost = 1,
			cost = 200,
			cooldown = 4,
		},
	},

	['tribal spear'] = {
		type = 'Sword',
		ia = {
			name = 'Thwack',
			activation = 'On Right Click',
			desc = 'Throw the spear like an arrow which will return to you.',
		},
		stats = {
			str = 100,
		},
		rarity = 'r',
	},

	['gemstone gauntlet'] = {
		type = 'Gauntlet',
		name = 'Gemstone Gauntlet',
		rarity = 'l',

		stats = {
			dmg = 300,
			str = 50,
			ms = 800,
			bp = 8,
		},
	
		ia = {
			name = 'Reduced To Atoms',
			desc = 'Kill mobs on {{Aqua|Mining Islands}} to charge the {{Red|Gauntlet Meter}}. Mobs killed drop the same {{LightPurple|Gemstone}} type as your filled Gemstone Slots.<br>{{DarkGray|(2s cooldown)}}',
		},
		
		ia2 = {
			name = 'Kinetic',
			desc = 'Killing a mob on a {{Aqua|Mining Island}} reduces all of your {{Gold|Forge Timers}} by {{Green|0s}}.<br>{{DarkGray|(+0.5s per Perfect Gemstone)}}',
		},
	},

	['self-recursive pickaxe'] = {
		type = 'Sword',
		name = 'Self-Recursive Pickaxe',
		rarity = 'r',
		
		stats = {
			rdmg = 5,
		},
	
		specialEffect = 'Allows you to break living metal ore and, potentially, living metal faces.<br><br>Regens {{Aqua|4 Mana}} on hit.',
	},

	['ghoul buster'] = {
		type = 'Sword',
		ia = {
			name = 'Spooktacular',
			desc = 'Deal {{G|100%}} more damage to Spooky enemies during the Spooky Festival.',
		},
		stats = {
			dmg = 140,
			str = 90,
			cd = 25,
		},
		rarity = 'e',
	},

	['wyld sword'] = {
		type = 'Sword',
		name = 'Wyld Sword',
		rarity = 'u',
		
		stats = {
			rd = 2,
		},
	},

	['tactician\'s murder weapon'] = {
		type = 'Sword',
		name = 'Tactician\'s Murder Weapon',
		rarity = 'r',
		
		stats = {
			rd = 4,
		},
		
		specialEffect = 'Refunds {{Stat|mana|4}} on hit.',
	},

	['self-recursive pickaxe'] = {
		type = 'Sword',
		name = 'Self-Recursive Pickaxe',
		rarity = 'r',
		
		stats = {
			rd = 5,
		},
		
		specialEffect = 'Allows you to break living metal, and potentially, living metal faces.<br><br>Refunds {{Stat|mana|4}} on hit.',
	},

	['silver-laced karambit'] = {
		type = 'Sword',
		name = 'Silver-Laced Karambit',
		rarity = 'e',
		
		stats = {
			rd = 5,
			spd = 10,
		},
		
		specialEffect = 'Gain {{Stat|rd|+3}} against {{DarkRed|Vampires}}.<br><br>Refunds {{Stat|mana|5}} and {{Stat|hearts|0.5}} on hit.',
	},

	['silver-twist karambit'] = {
		type = 'Sword',
		name = 'Silver-Twist Karambit',
		rarity = 'e',
		
		stats = {
			rd = 6,
			spd = 15,
		},
		
		specialEffect = 'Gain {{Stat|rd|+5}} against {{DarkRed|Vampires}}.<br><br>Refunds {{Stat|mana|6}} and {{Stat|hearts|0.5}} on hit.',
	},

	['steak stake'] = {
		type = 'Sword',
		name = 'Steak Stake',
		rarity = 'r',
		
		ia = {
			name = 'A bit of Impalement',
			activation = 'Left Click',
			desc = 'Stab a {{DarkRed|Vampire}} at {{HP|20%}} to instantly vanquish it.<br>{{DG|(Does not actually hurt the vampire)}}',
		},
	},

	['conjuring'] = {
		type = 'Sword',
		name = 'Conjuring',
		rarity = 'r',
		
		stats = {
			dmg = 68,
			str = 36,
			int = 85,
		},
	
		specialEffect = 'Reduced the cooldown of Guided Sheep by {{Gold|5}} seconds, and prevents Guided Sheep from spawning randomly while holding this item.',
	},

	['dreadlord sword'] = {
		type = 'Sword',
		name = 'Dreadlord Sword',
		rarity = 'r',
		
		stats = {
			dmg = 52,
			str = 23,
			int = 85,
		},
	
		ia = {
			name = 'Dreadlord',
			activation = 'Right Click',
			desc = 'Shoot a skull that deals {{G|500}} damage.',
			cost = 40,
		},
	},

	['earth shard'] = {
		type = 'Sword',
		name = 'Earth Shard',
		rarity = 'e',
		
		stats = {
			dmg = 105,
			def = 73,
		},
	
		specialEffect = 'This shard automatically adapts to its user inside Dungeons, allowing you to perform your class ability. Reduces the cooldown of {{Blue|Seismic Wave}} by {{G|2s}}.',
	},

	['ice spray wand'] = {
		type = 'Sword',
		name = 'Ice Spray Wand',
		rarity = 'r',
		
		stats = {
			dmg = 65,
			int = 152,
		},
	
		ia = {
			name = 'Ice Spray',
			activation = 'Right Click',
			desc = 'Produces a cone of ice in front of the caster that deals {{Red|17,000}} damage to mobs and freezes them in place for {{Yellow|5}} seconds! Frozen mobs take {{Red|10%}} increased damage!',
			cost = 50,
			cooldown = '5s',
		},
	},
	
	['silent death'] = {
		type = 'Sword',
		name = 'Silent Death',
		rarity = 'r',
			
		stats = {
			dmg = 100,
			str = 37,
			cc = 1,
			cd = 11,
		},
		
		ia = {
			name = 'Shadowstep',
			activation = 'Right Click',
			desc = 'Teleport behind the enemy you are looking at, gaining {{Stat|str|+25}} for {{G|10}} seconds.<br>Max range of 20 blocks. Cooldown resets on kills.',
			cooldown = '60s',
		},
	},

	['zombie knight sword'] = {
		type = 'Sword',
		name = 'Zombie Knight Sword',
		rarity = 'e',
		
		stats = {
			dmg = 91,
			str = 24,
		},
	
		fsb = {
			name = 'Zombie Knight',
			desc = 'Gains {{Stat|str|+30}} when used with the Zombie Knight Armor',
		},
	},

	['zombie soldier cutlass'] = {
		type = 'Sword',
		name = 'Zombie Soldier Cutlass',
		rarity = 'r',
		
		stats = {
			dmg = 52,
			str = 26,
		},
	
		ia = {
			name = 'Love Tap',
			desc = 'Heals you for {{Stat|hp|+10}} when you hit an entity!'
		},
	},

	['zombie commander whip'] = {
		type = 'Sword',
		name = 'Zombie Commander Whip',
		rarity = 'e',
		
		stats = {
			dmg = 65,
			str = 5,
		},
	
		ia = {
			name = 'Commander Whip',
			desc = 'Every {{Blue|1 Zombies killed}} during a dungeon run by this weapon gives the wielder {{Stat|str|+1}}.',
		},
	},

	['bouquet of lies'] = {
		type = 'Sword',
		rarity = 'L',
		ia = {
			name = 'Petal Barrage',
			desc = 'Fires a {{Red|Barrage}} of {{Red|3}} roses that ricochets between enemies, hitting up to {{G|5}} foes. For every {{Red|10%}} of your health missing, your roses deal {{Red|2%}} more damage.',
			health_cost = '10%',
			cooldown = '1s',
		},
		stats = {
			dmg = 220,
			str = 300,
			cd = 50,
		},
	},

	['giant\'s sword'] = {
		type = 'Sword',
		name = 'Giant\'s Sword',
		rarity = 'L',
		
		stats = {
			dmg = 500,
			sr = 1,
		},
	
		ia = {
			name = 'Giant\'s Slam',
			desc = 'Slam your sword into the ground dealing {{Red|100,000}} damage to nearby enemies.',
			cooldown = '30s',
		},
	},

	['dark claymore'] = {
		type = 'Sword',
		rarity = 'L',
		
		stats = {
			dmg = 500,
			str = 100,
			cd = 30,
			sr = 2,
		},
	},

	['hammer'] = {
		type = 'Sword',
		name = 'Hammer',
		rarity = 'c',
		
		stats = {
			dmg = 75,
		},		
		
		ia = {
			name = 'Hammer Time',
			desc = 'Your next hit will knock your enemy far back, along with every other enemy in its paths, dealing damage to all of them. Damage is reduced by {{red|-10%}} for each additional enemy monster hit, down to a minimum of {{red|30%}} damage.',
			cost = 100,
		},
	},
	
	----------------------
	--Vanilla Swords
	----------------------
	['wooden sword'] = {
		type = 'Sword',
		stats = {
			dmg = 20,
		},
		rarity = 'c',
	},
	
	['thick wooden sword'] = {
		type = 'Sword',
		stats = {
			dmg = 20,
			str = 100,
		},
		rarity = 'u',
	},
	
	['stone sword'] = {
		type = 'Sword',
		stats = {
			dmg = 25,
		},
		rarity = 'c',
	},
	
	['golden sword'] = {
		type = 'Sword',
		stats = {
			dmg = 20,
		},
		rarity = 'c',
	},
	
	['iron sword'] = {
		type = 'Sword',
		stats = {
			dmg = 30,
		},
		rarity = 'c',
	},
	
	['diamond sword'] = {
		type = 'Sword',
		stats = {
			dmg = 35,
		},
		rarity = 'u',
	},
	
	---------------
	--Bows
	---------------
	['bow'] = {
		type = 'Bow',
		stats = {
			dmg = 30,
		},
		rarity = 'c',
	},

	['wither bow'] = {
		type = 'Bow',
		specialEffect = 'Deals {{Green|+100%}} damage to [[Wither]]s and [[Wither Skeleton]]s.',
		stats = {
			dmg = 30,
		},
		rarity = 'u',
	},

	['decent bow'] = {
		type = 'Bow',
		stats = {
			dmg = 45,
		},
		rarity = 'u',
	},
	
	['savanna bow'] = {
		type = 'Bow',
		specialEffect = 'All damage dealt with this bow is {{Green|doubled}}.',
		stats = {
			dmg = 50,
		},
		rarity = 'u',
	},

	['prismarine bow'] = {
		type = 'Bow',
		specialEffect = 'Will consume [[Prismarine Shard]]s in your [[inventory]] or your [[Quiver]] to deal {{Green|+300%}} damage to [[Squid]]s, [[Guardian]]s, and Elder Guardians.',
		stats = {
			dmg = 50,
			str = 25,
		},
		rarity = 'u',
	},
	
	['machine gun shortbow'] = {
		type = 'Bow',
		ia = {
			name = 'Rapid Fire',
			activation = 'Left Click',
			desc = 'Shoots {{G|5}} arrows per second for {{G|8}} seconds! Arrows deal {{G|70%}} of what they would normally deal.',
			cooldown = '100s',
		},
		stats = {
			dmg = '75-159',
			str = '21-44',
			cd = '12-26',
		},
		rarity = 'r',
	},
	
	['ender bow'] = {
		type = 'Bow',
		ia = {
			name = 'Ender Warp',
			activation = 'Left Click',
			desc = 'Shoots an [[Ender Pearl]]. Upon landing, you deal damage to all Monsters in an {{Green|8.0}} block radius for {{Green|10.0%}} of their {{Statname|Health|s =yes}}.',
			cost = 50,
			cooldown = "5s",
		},
		stats = {
			dmg = 60,
		},
		rarity = 'r',
	},
	
	['explosive bow'] = {
		type = 'Bow',
		ia = {
			name = 'Explosive',
			desc = 'Creates an explosion on impact! Every Monster caught in this explosion takes the full damage of the [[weapon]]!',
		},
		stats = {
			dmg = 100,
			str = 20,
		},
		rarity = 'e',
	},
	
	['magma bow'] = {
		type = 'Bow',
		specialEffect = 'Consumes {{Green|1}} [[Magma Cream]] from the [[Inventory]] or [[Quiver]] to {{Green|x2}} damage per shot.',
		stats = {
			dmg = 100,
			str = 100,
		},
		rarity = 'e',
	},
	
	['slime bow'] = {
		type = 'Bow',
		specialEffect = 'Will consume [[Slime Ball]]s in your [[inventory]] or [[Quiver]] to deal {{Green|5x}} damage to [[Magma Cube]]s and [[Slime]]s.',
		stats = {
			dmg = 100,
			cd = 50,
		},
		rarity = 'e',
	},
	
	['scorpion bow'] = {
		type = 'Bow',
		ia = {
			name = 'Stinger',
			desc = 'Fully charged shots while sneaking. Slows the victim and deal {{Green|35x}} your {{Statname|Strength}} as damage per second for {{Green|6s}}.',
			cost = 150,
		},
		stats = {
			dmg = 110,
			str = 10,
		},
		rarity = 'e',
	},
	
	['hurricane bow'] = {
		type = 'Bow',
		ia = {
			name = 'Tempest',
			desc = 'The more kills you get using this bow the more powerful it becomes! Reach {{Green|250}} kills to unlock its full potential',
		},
		stats = {
			dmg = 120,
			str = 50,
		},
		rarity = 'e',
	},
	
	['end stone bow'] = {
		type = 'Bow',
		ia = {
			name = 'Extreme Focus',
			activation = 'Left Click',
			desc = 'Consumes all your {{Statname|Mana}}, and your next hit will deal that much more {{Statname|Damage}}!',
			cost = 'All',
		},
		stats = {
			dmg = 140,
		},
		rarity = 'e',
	},
	
	["runaan's bow"] = {
		type = 'Bow',
		ia = {
			name = 'Triple Shot',
			desc = 'Shoots 3 arrows at the same time! The 2 extra arrows do {{Green|40%}} of the damage and home to targets.',
		},
		stats = {
			dmg = 160,
			str = 50,
		},
		rarity = 'l',
	},
	
	['mosquito bow'] = {
		type = 'Bow',
		ia = {
			name = 'Nasty Bite',
			desc = '{{DarkGray|Fully charged shots while sneaking}}<br>Costs {{Aqua|11%}} of max {{Statname|Mana}}, deals {{Red|+19%}} more damage, Heal for {{Green|2x}} the {{Statname|Mana}} cost',
			cost = '11% of max',
		},
		stats = {
			dmg = 251,
			str = 151,
			cd = 39,
			vt = 20,
		},
		rarity = 'l',
	},

	['sulphur bow'] = {
		type = 'Bow',
		specialEffect = 'Consumes 1 {{Gold|Sulphur}} in your {{Yellow|Inventory}} or your {{G|Quiver}} to deal {{G|double}} the damage per shot.',
		stats = {
			dmg = 200,
			str = 100,
		},
		rarity = 'e',
		gemstone_slots = 'Combat',
	},

	['dragon shortbow'] = {
		type = 'Bow',
		rarity = 'e',
		ia = {
			name = 'Dragon Stalker',
			desc = 'Deal {{G|15%}} more bonus damage to Dragons.',
		},
		stats = {
			dmg = 120,
			str = 40,
			cc = 15,
			cd = 50,
		},
	},

	['soulstealer bow'] = {
		type = 'Bow',
		name = 'Soulstealer Bow',
		rarity = 'r',
		
		stats = {
			str = 50,
			int = 157,
		},
	
		specialEffect = 'Replaces the arrows that you shoot with exploding wither skulls!',
	},

	['sniper bow'] = {
		type = 'Bow',
		name = 'Sniper Bow',
		rarity = 'r',
		
		stats = {
			dmg = 94,
			cd = 1,
		},
	
		specialEffect = 'Allows you to shoot arrows much further!',
	},

	['juju shortbow'] = {
		type = 'Bow',
		name = 'Juju Shortbow',
		rarity = 'e',
		
		stats = {
			dmg = 310,
			str = 40,
			cc = 10,
			cd = 110,
		},
	
		specialEffect = 'Hits {{Red|3}} mobs on impact.<br>Can damage endermen.',
	},
	
	---------------
	--Fishing Rods
	---------------
	['fishing rod'] = {
		type = 'Fishing Rod',
		stats = {
			dmg = 10,
			str = 5,
		},
		rarity = 'c',
	},
	
	['prismarine rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Extra {{Blue|25%}} chance to catch [[Prismarine Shard]]s or [[Prismarine Crystals]]',
		stats = {
			dmg = 15,
			str = 10,
			fs = 15,
		},
		rarity = 'c',
	},
	
	['sponge rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Extra {{Blue|20%}} chance to catch [[Sponge]]s',
		stats = {
			dmg = 20,
			str = 15,
			fs = 30,
		},
		rarity = 'c',
	},
	
	['speedster rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Hitting a mob gives a burst of {{Statname|Speed}}!',
		stats = {
			dmg = 30,
			str = 15,
			fs = 45,
		},
		rarity = 'u',
	},
	
	['ice rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Grants a {{G|25%}} chance of catching [[Ice|ice blocks]].',
		stats = {
			dmg = 30,
			fs = 15,
		},
		rarity = 'r',
	},
	
	['winter rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Increases your chance to find [[Sea Creatures]] by {{Green|5%}} while fishing on the [[Winter Island]]',
		stats = {
			dmg = 50,
			str = 50,
			fs = 75,
		},
		rarity = 'r',
	},
	
	["farmer's rod"] = {
		type = 'Fishing Rod',
		specialEffect = 'Chance to fish up Farm Animals!',
		stats = {
			dmg = 50,
			str = 20,
			fs = 60,
		},
		rarity = 'u',
	},
	
	['challenging rod'] = {
		type = 'Fishing Rod',
		stats = {
			dmg = 60,
			str = 60,
			fs = 75,
			scc = 2,
		},
		rarity = 'r',
	},
	
	['auger rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Breaks nearby [[Ice|ice blocks]] where it lands. <br><br> Triples the chance of the [[Sea Creature]]s that you spawn to be winter [[Sea Creature]]s.',
		stats = {
			dmg = 135,
			str = 90,
			fs = 110,
		},
		rarity = 'l',
	},
	
	['rod of champions'] = {
		type = 'Fishing Rod',
		stats = {
			dmg = 90,
			str = 80,
			fs = 90,
			scc = 4,
		},
		rarity = 'r',
	},
	
	['rod of legends'] = {
		type = 'Fishing Rod',
		stats = {
			dmg = 130,
			str = 120,
			fs = 105,
			scc = 6,
		},
		rarity = 'e',
	},
	
	['yeti rod'] = {
		type = 'Fishing Rod',
		specialEffect = 'Doubles your chance of the sea creatures that you spawn to be winter sea creatures. Increase your walk {{Statname|Speed}} by {{Green|1%}} for every {{Yellow|10}} fish that you catch using this rod! Maximum increase of {{Green|100%}}<br><br>Fish Caught: {{Green|1194}}<br>Walk {{Statname|Speed}} Bonus: {{White|100}}',
		stats = {
			dmg = 150,
			str = 130,
			fs = 75,
		},
		rarity = 'e',
	},
	
	['shredder'] = {
		type = 'Fishing Rod',
		specialEffect = 'Gives {{Statname|Strength}} every 50 [[Fishing Bait|bait]] used + {{Statname|damage}} per 10 fish caught.<br><br>{{Red|Bonus {{Statname|Strength}} (15 cap):}} 0<br>{{Red|Bonus {{Statname|damage}} (115 cap):}} 0',
		stats = {
			dmg = 120,
			fer = 50,
			fs = 115,
		},
		rarity = 'l',
	},
	
	['phantom rod'] = {
		type ='Fishing Rod',
		specialEffect = '{{Gold|Item Ability: Phantom Impel}} {{Bold|{{Yellow|LEFT CLICK}}}}<br> Terrify hooked enemies pushing them away and dealing massive damage.',
		stats = { 
			dmg = 200,
			str = 125,
			fs = 100,
	   },
		rarity = 'l',
	},
	
	['rod of the sea'] = {
		type ='Fishing Rod',
		stats = { 
			dmg = 150,
			str = 150,
			scc = 7,
			fs = 110,
	   },
		rarity = 'l',
	},
	
	['starter lava rod'] = {
		stats = { 
			dmg = 100,
			str = 50,
			fs = 8,
		},

		type ='Fishing Rod',
		rarity = 'u',
	},

	['polished topaz rod'] = {
		stats = { 
			dmg = 100,
			str = 100,
			fs = 40,
		},

		type = 'Fishing Rod',
		rarity = 'u',
		
		specialEffect = 'Catching a Lava [[Sea Creature]] reduces your {{Stat|Heat}} by {{Red|2}}.',

	},
	
	['magma rod'] = {
		stats = { 
			dmg = 150,
			str = 150,
			scc = 6,
			fs = 40,
		},
		
		type ='Fishing Rod',
		name = 'Magma Rod',
		rarity = 'r',
		
		specialEffect = 'Increases the chance to catch {{Gold|Trophy Fish}} by {{G|10%}}',
	},
	
	['inferno rod'] = {
		stats = { 
			dmg = 170,
			str = 170,
			scc = 10,
			fs = 60,
		},
		
		type ='Fishing Rod',
		name = 'Inferno Rod',
		rarity = 'e',
		
		specialEffect = 'Increases the chance to catch {{Gold|Trophy Fish}} by {{G|15%}}',
	},
	
	['hellfire rod'] = {
		stats = { 
			dmg = 180,
			str = 180,
			scc = 14,
			fs = 75,
		},
		
		type ='Fishing Rod',
		name = 'Hellfire Rod',
		rarity = 'l',
		
		specialEffect = 'Increases the chance to catch {{Gold|Trophy Fish}} by {{G|20%}}',
	},
	
	['giant fishing rod'] = {
		stats = {
			dmg = 20,
			str = 10,
			fs = 20,
		},
		
		type = 'Fishing Rod',
		name = 'Giant Fishing Rod',
		rarity = 'l',
		
		specialEffect = 'When fishing a sea creature, you have a {{G|50%}} chance to fish it twice.',
	},
	
	['dirt rod'] = {
		stats = {
			fs = 15,
		},
		
		type = 'Fishing Rod',
		name = 'Dirt Rod',
		rarity = 'u',
		
		specialEffect = 'This rod allows you to fish on dirt.',
	},
	
	['chum rod'] = {
		stats = {
			dmg = 55,
			str = 40,
			scc = 2,
			fs = 70,
		},
		
		type = 'Fishing Rod',
		name = 'Chum Rod',
		rarity = 'r',
		
		specialEffect = 'Materialize a {{G|Chum}} in your inventory whenever you fish anything.'
	},

	['bingo lava rod'] = {
		type = 'Fishing Rod',
		name = 'Bingo Lava Rod',
		rarity = 'r',
		
		stats = {
			dmg = 100,
			str = 100,
			scc = 15,
			fs = 100,
		},
	},

	---------------
	--Vacuums
	---------------
	['skymart vacuum'] = {
		type = 'Vacuum',
		stats = {
			dmg = 100,
		},
		rarity = 'c',
		ia = {
			name = 'Vacuum',
			activation = 'Hold Right Click',
			desc = 'Aim and hold in the direction of a nearby [[Pest|{{Gold|Pest}}]] within {{Yellow|5}} blocks to suck it in, dealing {{Red|100}} damage per second.',
		},
	
		ia2 = {
			name = 'Pest Tracker',
			activation = 'Left Click',
			desc = 'Leads you in the direction of the nearest [[Pest|{{Gold|Pest}}]].',
			cooldown = '1s',
		},
	},

	['skymart turbo vacuum'] = {
		type = 'Vacuum',
		stats = {
			dmg = 120,
		},
		rarity = 'u',
		ia = {
			name = 'Vacuum',
			activation = 'Hold Right Click',
			desc = 'Aim and hold in the direction of a nearby [[Pest|{{Gold|Pest}}]] within {{Yellow|7.5}} blocks to suck it in, dealing {{Red|120}} damage per second.',
		},
	
		ia2 = {
			name = 'Pest Tracker',
			activation = 'Left Click',
			desc = 'Leads you in the direction of the nearest [[Pest|{{Gold|Pest}}]].',
			cooldown = '1s',
		},
	},

	['skymart hyper vacuum'] = {
		type = 'Vacuum',
		stats = {
			dmg = 150,
		},
		rarity = 'r',
		ia = {
			name = 'Vacuum',
			activation = 'Hold Right Click',
			desc = 'Aim and hold in the direction of a nearby [[Pest|{{Gold|Pest}}]] within {{Yellow|10}} blocks to suck it in, dealing {{Red|150}} damage per second.',
		},
	
		ia2 = {
			name = 'Pest Tracker',
			activation = 'Left Click',
			desc = 'Leads you in the direction of the nearest [[Pest|{{Gold|Pest}}]].',
			cooldown = '1s',
		},
	},

	['infinivacuum™'] = {
		type = 'Vacuum',
		stats = {
			dmg = 200,
		},
		rarity = 'e',
		ia = {
			name = 'Vacuum',
			activation = 'Hold Right Click',
			desc = 'Aim and hold in the direction of a nearby [[Pest|{{Gold|Pest}}]] within {{Yellow|12.5}} blocks to suck it in, dealing {{Red|200}} damage per second.',
		},
	
		ia2 = {
			name = 'Pest Tracker',
			activation = 'Left Click',
			desc = 'Leads you in the direction of the nearest [[Pest|{{Gold|Pest}}]].',
			cooldown = '1s',
		},
	},

	['infinivacuum™ hooverius'] = {
		type = 'Vacuum',
		stats = {
			dmg = 250,
		},
		rarity = 'l',
		ia = {
			name = 'Vacuum',
			activation = 'Hold Right Click',
			desc = 'Aim and hold in the direction of a nearby [[Pest|{{Gold|Pest}}]] within {{Yellow|15}} blocks to suck it in, dealing {{Red|250}} damage per second.',
		},
	
		ia2 = {
			name = 'Pest Tracker',
			activation = 'Left Click',
			desc = 'Leads you in the direction of the nearest [[Pest|{{Gold|Pest}}]].',
			cooldown = '1s',
		},
	
		ia3 = {
			name = 'Stereo Harmony',
			activation = 'Sneak Left Click',
			desc = 'Plays vinyls at a frequency only [[Pest|{{Gold|Pests}}]] can hear. Certain Pests are more likely to appear when certain vinyls are playing.',
		},
	},
}
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