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The Pigman Sword is a Legendary Sword unlocked through the Farming Collection (Raw Porkchop IX). It is overall the most powerful craftable Weapon (that doesn't require a rare drop to craft) in SkyBlock currently.

The Pigman Sword is widely regarded as one of the best swords in the game, and fully maxed out ones with Hot Potato Books and max Enchantments can sell for millions in the Auction House.

It is considered an end-game sword, along with the Aspect of the Dragons, Reaper Scythe, Yeti Sword, and 50 million Midas Sword.

Stats

v · e
Weapon Stats
Pigman Sword
Weapon Rarity: Legendary
Weapon Type: Sword
Weapon Item Ability
Item Ability: Burning Souls
Gain +50 Defense iconDefense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 1,500 damage over 5 seconds
Mana Cost: 150Intelligence iconMana
Weapon Cost in coins: 9M–12M coins (From Auction House)

Tips

  • Its stats can be further boosted by the Pigman Pet with a maximum of 40 additional Damage IconDamage and 20 additional Strength iconStrength. With this setup, It can out damage a 50 million Midas Sword for less of the cost(not including the time/money into leveling up the pet).

The information is outdated. Please be patient while this template is being rebuilt.

Upgrades

Upgrades Used:


Total Projected Cost: 10.1M–13.3M coins

Show/Hide List of Melee Weapon Upgrades
Melee Weapon Upgrade
Damage IconDamage
Strength iconStr
Crit chance iconCr Chnc
Crit damage iconCr Dmg
Intelligence iconInt
Bonus Attack Speed iconAtk Spd
Used Here
Reforges (listed stats are for Legendary Swords)
Spicy Reforge
+5 +1% +50%
+10% Yes Yes
Legendary Reforge
+15 +10% +10% +25 +15% No No
Rich Reforge
+10% +15% +20
No No
Enchantments
Critical V
+50%
Yes Yes
Other Upgrades
Hot Potato Book (10 Uses) +20 +20
Yes Yes
Wood Singularity
(Wooden Swords only,
Also Raises the Rarity By 1)
+100
No No

Listed below is all the Weapon Enchantments. See Enchantments For More Details.

Show/Hide List of Melee Weapon Enchantments
Melee Weapon Enchantment Description Max Level Effect Used Here
Base Damage IconDamage Enchantments
Sharpness I-VI Increases Melee Damage IconDamage dealt by 6-30%.
(A Weapon with this enchant cannot have Script error or Script error)
VI
Increases Base Melee Damage IconDamage Dealt Yes Yes
Giant Killer I-VI Increases Damage IconDamage dealt by 0.1-0.6% for each percent of extra health that your target has above you, up to 25%.
VI
Increases Base Melee Damage IconDamage Dealt Based On How Much more Max health your target has Yes Yes
Execute I-V Increases Damage IconDamage dealt by 0.2%-1% for each percent of health missing on your target.
V
Increases Base Melee Damage IconDamage Dealt for each percent of health missing on your target. Yes Yes
First Strike I-IV Increases Damage IconDamage dealt by 25-100% On your first Hit on a Mob.
IV
You Deal Increased Damage IconDamage on your first hit on a mob. Yes Yes
Critical I-VI Increases Crit damage iconCrit Damage by 10-60%.
VI
Increases The Crit damage iconCrit Damage bonus of the Weapon when applied. Yes Yes
Healing Enchantments
Life Steal I-IV Heals you for 0.1-0.4% of the Damage IconDamage you deal to mobs per level.
IV
You Heal yourself For a Percentage of the Damage IconDamage you deal to mobs whenever you hit them. Yes Yes
Vampirism I-VI Heals You for 1-6% of your missing health whenever you kill an enemy.
IV
You Heal yourself for a percentage of your Missing health whenever you kill an enemy. Does

Stack with Life steal.

Yes Yes
Drop Enchantments
Looting I-IV Increases the Chance of a mob dropping an Item by 15-60%.
IV
Increased mob drops Yes Yes
Luck I-VI Increases the chance for monsters to drop their armor pieces by 5-30%
VI
Increases the chance for monsters to drop the armor they are wearing Yes Yes
Scavenger I-V Enemies drop 0.3-1.5 coins per level times the mob's level.
IV
More Coins Will Drop from Monsters (ex. killing a level 10 mob with Scavenger IV will drop 12 additional coins on top of their normal coin drop). Yes Yes
Experience I-IV Increases the chance for mobs and ores to drop double experience by 12.5-50%
IV
Increased Experience Orbs dropped form mobs Yes Yes
Telekinesis I Blocks and mob drops go directly into your inventory
I
Yes Yes
Specific Mob Damage IconDamage Enchantments
Smite I-VII
Increases Melee Damage IconDamage dealt to zombies, zombie pigmen, skeletons, and withers by 8-56%.
(A Weapon with this enchant cannot have Script error or Script error)
VII
Increases Melee Damage IconDamage dealt to Undead class Mobs. No No
Bane of Arthropods I-VI Increases Melee Damage IconDamage dealt to spiders,cave spiders,and silverfish by 8-48%.
(A Weapon with this enchant cannot have Script error or Script error)
VI
Increases Melee Damage IconDamage dealt to Arthropod class Mobs. No No
Ender Slayer I-VI Increases Melee Damage IconDamage dealt to Ender Dragons and Endermen by 12-72%.
VI
Increases Melee Damage IconDamage dealt to Ender Dragons and Endermen Yes Yes
Dragon Hunter I-V Increases Damage IconDamage dealt to Ender Dragons by 12-60%.
V
Increases Damage IconDamage dealt to Ender Dragons No No
Cubism I-V Increases Damage IconDamage dealt to Creepers, Slimes, and Magma Cubes by 10-50%.
V
Increases Damage IconDamage dealt to Creepers, Slimes, and Magma Cubes Yes Yes
Impaling I-III Increases Damage IconDamage dealt to Sea Guardians and Squids 12.5-37.5%
III
Increases Damage IconDamage dealt to Sea Guardians and Squids Yes Yes
Other Enchantments
Cleave I-V Deal 3-15% of your Melee Damage IconDamage to nearby monsters within 3-4.5 blocks of your target.
V
You deal a portion of your Damage IconDamage to monsters within a range of your target No No
Thunderlord I-V Strikes a monster with thunder every 3 consecutive hits, dealing 10-50% of your strength as Damage IconDamage per level.
V
Deal a portion of your Strength iconStrength every 3 consecutive hits as extra Damage IconDamage |Yes Yes
Lethality I-V Reduces the Targets Armor by 1-5% for 8 Seconds. This Stacks up to 5 times.
V
Reduces the targets armor by a percentage every time you hit them up to 5 times. Yes Yes
Knockback I-II Increases Knockback when damaging mobs by 3-6 blocks.
II
Increases Knockback when damaging mobs No No
Fire Aspect I-II Ignites your enemies upon damaging them for 3 seconds, dealing 15-20 Damage IconDamage per second.
II
Damaging enemies Deals extra Damage IconDamage per second. No No
Venomous I-V Reduces the target's walking speed by 5-25% and deals 5-25 Damage IconDamage per level every second. This effect lasts for 4 seconds.
V
Damaging enemies Deals extra Damage IconDamage per second and slows them down for a time. Yes Yes

Upgraded Stats

List of Used Enchantments Final Stats
Sharpness V, Execute V, First Strike IV, Giant Killer V, Critical V, Life Steal III, Vampirism V, Looting IV, Luck V, Scavenger IV, Experience III, Telekinesis I, Ender Slayer V, Cubism V, Impaling III, Lethality V, Thunderlord V Spicy Pigman Sword

Item Ability: Burning Souls
Gain +50 Defense iconDefense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 1,500 damage over 5 seconds
Mana Cost: 150Intelligence iconMana

Legendary Sword

Tips

  • Its stats can be further boosted by the Pigman Pet with a maximum of 40 additional Damage IconDamage and 20 additional Strength iconStrength. With this setup, It can out damage a 50 million Midas Sword for less of the cost(not including the time/money into leveling up the pet).


The information is outdated. Please be patient while this template is being rebuilt.

Upgrades

Upgrades Used:


Total Projected Cost: 38M–47M coins

Notes:
  • The Listed Stats here are with a Level 100 Pigman Pet. To find the stats without the pet, subtract 40 Damage IconDamage and 20 Strength iconStrength from what is listed.
  • With the Advent of the Pigman Pet, This Upgrade Setup is now more common
  • The Cost Does not Include Time/coins Spent on the leveling the Pigman Pet
Show/Hide List of Melee Weapon Upgrades
Melee Weapon Upgrade
Damage IconDamage
Strength iconStr
Crit chance iconCr Chnc
Crit damage iconCr Dmg
Intelligence iconInt
Bonus Attack Speed iconAtk Spd
Used Here
Reforges (listed stats are for Legendary Swords)
Spicy Reforge
+5 +1% +50%
+10% Yes Yes
Legendary Reforge
+15 +10% +10% +25 +15% No No
Rich Reforge
+10% +15% +20
No No
Enchantments
Critical VI
+60%
Yes Yes
Other Upgrades
Hot Potato Book (10 Uses) +20 +20
Yes Yes
Wood Singularity
(Wooden Swords only,
Also Raises the Rarity By 1)
+100
No No

Listed below is all the Weapon Enchantments. See Enchantments For More Details.

Show/Hide List of Melee Weapon Enchantments
Melee Weapon Enchantment Description Max Level Effect Used Here
Base Damage IconDamage Enchantments
Sharpness I-VI Increases Melee Damage IconDamage dealt by 6-30%.
(A Weapon with this enchant cannot have Script error or Script error)
VI
Increases Base Melee Damage IconDamage Dealt Yes Yes
Giant Killer I-VI Increases Damage IconDamage dealt by 0.1-0.6% for each percent of extra health that your target has above you, up to 25%.
VI
Increases Base Melee Damage IconDamage Dealt Based On How Much more Max health your target has Yes Yes
Execute I-V Increases Damage IconDamage dealt by 0.2%-1% for each percent of health missing on your target.
V
Increases Base Melee Damage IconDamage Dealt for each percent of health missing on your target. Yes Yes
First Strike I-IV Increases Damage IconDamage dealt by 25-100% On your first Hit on a Mob.
IV
You Deal Increased Damage IconDamage on your first hit on a mob. Yes Yes
Critical I-VI Increases Crit damage iconCrit Damage by 10-60%.
VI
Increases The Crit damage iconCrit Damage bonus of the Weapon when applied. Yes Yes
Healing Enchantments
Life Steal I-IV Heals you for 0.1-0.4% of the Damage IconDamage you deal to mobs per level.
IV
You Heal yourself For a Percentage of the Damage IconDamage you deal to mobs whenever you hit them. Yes Yes
Vampirism I-VI Heals You for 1-6% of your missing health whenever you kill an enemy.
IV
You Heal yourself for a percentage of your Missing health whenever you kill an enemy. Does

Stack with Life steal.

Yes Yes
Drop Enchantments
Looting I-IV Increases the Chance of a mob dropping an Item by 15-60%.
IV
Increased mob drops Yes Yes
Luck I-VI Increases the chance for monsters to drop their armor pieces by 5-30%
VI
Increases the chance for monsters to drop the armor they are wearing Yes Yes
Scavenger I-V Enemies drop 0.3-1.5 coins per level times the mob's level.
IV
More Coins Will Drop from Monsters (ex. killing a level 10 mob with Scavenger IV will drop 12 additional coins on top of their normal coin drop). Yes Yes
Experience I-IV Increases the chance for mobs and ores to drop double experience by 12.5-50%
IV
Increased Experience Orbs dropped form mobs Yes Yes
Telekinesis I Blocks and mob drops go directly into your inventory
I
Yes Yes
Specific Mob Damage IconDamage Enchantments
Smite I-VII
Increases Melee Damage IconDamage dealt to zombies, zombie pigmen, skeletons, and withers by 8-56%.
(A Weapon with this enchant cannot have Script error or Script error)
VII
Increases Melee Damage IconDamage dealt to Undead class Mobs. No No
Bane of Arthropods I-VI Increases Melee Damage IconDamage dealt to spiders,cave spiders,and silverfish by 8-48%.
(A Weapon with this enchant cannot have Script error or Script error)
VI
Increases Melee Damage IconDamage dealt to Arthropod class Mobs. No No
Ender Slayer I-VI Increases Melee Damage IconDamage dealt to Ender Dragons and Endermen by 12-72%.
VI
Increases Melee Damage IconDamage dealt to Ender Dragons and Endermen Yes Yes
Dragon Hunter I-V Increases Damage IconDamage dealt to Ender Dragons by 12-60%.
V
Increases Damage IconDamage dealt to Ender Dragons Yes Yes
Cubism I-V Increases Damage IconDamage dealt to Creepers, Slimes, and Magma Cubes by 10-50%.
V
Increases Damage IconDamage dealt to Creepers, Slimes, and Magma Cubes Yes Yes
Impaling I-III Increases Damage IconDamage dealt to Sea Guardians and Squids 12.5-37.5%
III
Increases Damage IconDamage dealt to Sea Guardians and Squids Yes Yes
Other Enchantments
Cleave I-V Deal 3-15% of your Melee Damage IconDamage to nearby monsters within 3-4.5 blocks of your target.
V
You deal a portion of your Damage IconDamage to monsters within a range of your target No No
Thunderlord I-V Strikes a monster with thunder every 3 consecutive hits, dealing 10-50% of your strength as Damage IconDamage per level.
V
Deal a portion of your Strength iconStrength every 3 consecutive hits as extra Damage IconDamage |Yes Yes
Lethality I-V Reduces the Targets Armor by 1-5% for 8 Seconds. This Stacks up to 5 times.
V
Reduces the targets armor by a percentage every time you hit them up to 5 times. Yes Yes
Knockback I-II Increases Knockback when damaging mobs by 3-6 blocks.
II
Increases Knockback when damaging mobs No No
Fire Aspect I-II Ignites your enemies upon damaging them for 3 seconds, dealing 15-20 Damage IconDamage per second.
II
Damaging enemies Deals extra Damage IconDamage per second. No No
Venomous I-V Reduces the target's walking speed by 5-25% and deals 5-25 Damage IconDamage per level every second. This effect lasts for 4 seconds.
V
Damaging enemies Deals extra Damage IconDamage per second and slows them down for a time. Yes Yes

Upgraded Stats

List of Used Enchantments Final Stats
Sharpness VI, Execute V, First Strike IV, Giant Killer VI, Critical VI, Life Steal IV, Vampirism VI, Looting IV, Luck VI, Scavenger IV, Experience IV, Telekinesis I, Ender Slayer VI, Dragon Hunter V, Cubism V, Impaling III, Lethality V, Venomous V, Thunderlord V Spicy Pigman Sword

Item Ability: Burning Souls
Gain +50 Defense iconDefense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 1,500 damage over 5 seconds
Mana Cost: 150Intelligence iconMana

Legendary Sword

Tips

  • Its stats can be further boosted by the Pigman Pet with a maximum of 40 additional Damage IconDamage and 20 additional Strength iconStrength. With this setup, It can out damage a 50 million Midas Sword for less of the cost(not including the time/money into leveling up the pet).


Crafting

The Pigman Sword requires a stick and 48 Enchanted Grilled Pork to craft

Raw Materials:

Time to obtain using a Minion

Days to acquire using a Pig Minion (by tier, no fuel)
If the player has multiple minions, divide the number of days by how many minions will be used.
IIIIIIIVVVIVIIVIIIIXXXI
739739682682625625568568483483369

Trivia

  • There is an achievement named "This is Fair" that requires the player to kill a pig with the Pigman Sword.
  • This is a sword that is directly related to another Hypixel minigame: Mega Walls. The ability of the Pigman class in mega walls is the same as the item ability of the Pigman Sword in SkyBlock.
  • If one were to put all 19,200 stacks of Porkchops to make the sword in double chests, it would take 712 large chests to store all of the Porkchops needed, or 4 large and 1 single chest of Enchanted Porkchops.
  • This sword does very well in killing mass mobs and also mobs with high health as it does a lot of damage to all mobs near it.
  • The Pigman Sword is a good option for new endgame players as it also indirectly gives health from farming levels obtained along the way and it doesn’t need a rare drop.
  • All the Porkchops needed to craft the Pigman Sword will give the player approximately farming level 19.

History

{{History|2020/July 1|Item Ability Intelligence iconMana cost increased (from 70 to 150).|Ability now deals 7500 base damage.}

SkyBlock Prototype
June 11, 20190.1Golden Sword Added Pigman Sword.
Aug 2, 20190.7Ability buffed to 1000 damage over the duration.
Dec 18, 20190.7.5+10% crit damage (from 20 to 30).
The ability now deals 1500 base damage.
Ability does not give Resistance I any more but instead gives +50 Defense for 5 seconds.
July 30, 2020Item Ability Intelligence iconMana cost increased (from 150 to 400).
Item Defense iconDefense increased (from 50 to 200).
Ability now deals 30000 base damage.
Item ability cooldown increased to 5 seconds.
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