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A half-vampire, half-thrall, immortal golem creation representing the multiverse coven in combat.
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— Maddox the Slayer

The Riftstalker Bloodfiend is the Slayer Boss in the Vampire Slayer branch. It is unique to the Rift Dimension at the ф Stillgore Château, and does not require any previous Slayer completion to access.

Spawning[]

Tier Cost Stone Sword Combat XP
Required
Requirement
I 2,000 Motes +360 Stone Sword Combat XP Wolf Sprite Sven Packmaster Tier II
II 4,000 Motes +450 Stone Sword Combat XP Riftstalker Bloodfiend Sprite Riftstalker Bloodfiend Tier I
III 5,000 Motes +600 Stone Sword Combat XP Riftstalker Bloodfiend Sprite Riftstalker Bloodfiend Tier II
IV 7,000 Motes +750 Stone Sword Combat XP Riftstalker Bloodfiend Sprite Riftstalker Bloodfiend Tier III
V 10,000 Motes +900 Stone Sword Combat XP Riftstalker Bloodfiend Sprite Riftstalker Bloodfiend Tier IV
Stone Sword Combat XXV (25)

Drops[]

Icon Drop LVL Req Amount Drop Chance
Tier I Tier II Tier III Tier IV Tier V Odds Tier I Tier II Tier III Tier IV Tier V
Coven Seal Coven Seal Coven Seal 0 1-3 9-18 28-48 52-64 64-128 Guaranteed(100%) 100%
Enchanted Book Bundle Enchanted Book Bundle (Quantum) Enchanted Book Bundle (Quantum) 2 1 Occasional(20%) 20%
◆ Soultwist Rune I Soultwist Rune Soultwist Rune I 2 1 Occasional(20%) 20%
Bubba Blister Bubba Blister Bubba Blister 3 1 Occasional(20%) 15%
Fang-tastic Chocolate Chip Fang-tastic Chocolate Chip Fang-tastic Chocolate Chip 3 1 Occasional(20%) 15%
Guardian Lucky Block Guardian Lucky Block Guardian Lucky Block 4 1 Rare(5%) 10%
McGrubber's Burger McGrubber's Burger McGrubber's Burger 5 1 Extraordinary(1%) 2%
Unfanged Vampire Part Unfanged Vampire Part Unfanged Vampire Part 5 1 Extraordinary(1%) 2%
Enchanted Book Bundle Enchanted Book Bundle (The One) Enchanted Book Bundle (The One) 5 1 Rare(5%) 3%
Sangria Dye Sangria Dye Sangria Dye 1 Pray RNGesus(<1%) 0.00067% 0.001% 0.00133% 0.002% 0.004%

Behavior[]

When the Riftstalker Bloodfiend is spawned, all nearby Vampires except the Bloodfiend himself and the Clotgoyles spawned by him are passive against the player who spawn the boss.

Tier ❤ Health ❁ Damage (in ❤ Hearts) Ability Slayer XP Reward
I 625 0.5 Coagulation Deals 0.5/1/1/1/1.5❤ Health of damage every second to whoever spawned the boss. 10 XP
Spectral Form Once in a while or when too far from a player, transforms into a bat and teleports around.
Mania The boss becomes immune for 22s.

During that time, the boss spawns a circle of blocks split into 4 rings.
Stand in the safe ring at the right time or take 2/3/5/6/15 of damage.
Being outside of the 13 blocks circle incurs 3/3/3/6/6 damage every second.

II 1100 1 Twinclaws Every 7s, launch two giant claws. One in front, one behind.

The frontal claw cannot be dodged and deals 3/5/6/8❤ Health of damage.

25 XP
Stonewrath #1 Clotting Spawns 3 Clotgoyles, which each strip a from you while alive. Killing them turns them into cadavers.
#2 Stonewrath The boss flies up and starts aiming at your location. After 2s it will lock in, letting you move out of the target before it explodes. The explosion will destroy any cadaver for good.
#3 Resurrect A few seconds after the explosion, the boss respawns any surviving cadaver.
III 1800 1 Killer Spring The boss launches a spring made of candles to a nearby location.

Compact it by clicking on it while alternating left and right click.
The spring must be fully compacted within 15s or everything explodes and you die.

60 XP
Impel Complete the boss's order within 2.5s or take 4/5/20.
IV 2400 1 120 XP
V 3000 1.5 Blood Ichor Frequently spawns an ichor nearby which must be destroyed within 25s.

Destroy it by having the boss launch Twin Claws at it.

160 XP

Tier I[]

The Riftstalker Bloodfiend constantly drains 0.5 ❤ Hearts every second. Every few seconds[More Info Needed], or if the player is too far away, it will enter its Spectral Form to move. It will return back to normal once it lands. Once the boss is at half health, it will use its Mania ability, becoming immune for 22 seconds. A circle of red blocks will spawn, along with a green ring inside of it. The player must stand in the green ring to not get their 2 ❤ Hearts taken. Being outside of the 13 blocks circle incurs 3 ❤ Hearts every second. As a vampire, when at or below 125 ❤ Health, it takes +1000 ❁ Rift Damage when attacked by a player with a Steak Stake.

Tier II[]

Instead of draining 0.5 ❤ Hearts every second and taking away 2 ❤ Hearts per failed Mania, the boss now drains 1 ❤ Hearts every second and takes away 3 ❤ Hearts per failed Mania. Now, the Mania phase starts upon the boss reaching 60% health. Every 7 seconds, a pair of Twinclaws spawn, with one in front of the boss and one behind the boss. The frontal claw is shot towards one of the players fighting the boss, and takes away 3 ❤ Hearts upon hitting any players fighting the boss. The boss also spawns Clotgoyles that reduce the player's maximum ❤ Hearts by 1 after their Mania ability. After the Clotgoyles are killed, the hearts are retuned to the player. They will respawn unless hit by the Riftstalker Bloodfiend's Stonewrath. As a vampire, when at or below 220 ❤ Health, it takes +1000 ❁ Rift Damage when attacked by a player with a Steak Stake.

Tier III[]

Instead of taking away 3 ❤ Hearts per Twinclaws attack and 3 ❤ Hearts per failed Mania, the boss now takes away 5 ❤ Hearts per Twinclaws attack and 5 ❤ Hearts per failed Mania. The boss has 2 Mania attacks now, starting at 75% ❤ Health and 40% ❤ Health. During Mania attacks, the boss uses its Impel ability, during which players have to complete the boss's order (one of the following: CLICK UP, CLICK DOWN, JUMP, SNEAK) within 2s, or else 5 ❤ Hearts are taken away. After the first Mania attack, the boss starts the Stonewrath ability. After the second Mania attack, the boss launches a spring made of candles to a nearby location. It can be compacted by clicking on it while alternating left and right click. The spring must be fully compacted within 15s or everything explodes and all players fighting it die. As a vampire, when at or below 360 ❤ Health, it takes +1000 ❁ Rift Damage when attacked by a player with a Steak Stake.

Tier IV[]

Instead of taking away 5 ❤ Hearts per Twinclaws attack, 5 ❤ Hearts per failed Mania and 3 ❤ Hearts when out of the Mania circle, the boss now takes away 6 ❤ Hearts hearts for each of these attacks. The Twinclaws attack can now be used during the Mania attacks. As a vampire, when at or below 480 ❤ Health, it takes +1000 ❁ Rift Damage when attacked by a player with a Steak Stake.

Tier V[]

Instead of taking away 6 ❤ Hearts per Twinclaws attack, 6 ❤ Hearts per failed Mania, 5 ❤ Hearts per failed Impel and draining 1 ❤ Hearts per second, the boss now takes away 8 ❤ Hearts per Twinclaws attack, 15 ❤ Hearts per failed Mania, 20 ❤ Hearts per failed Impel and drains 1.5 ❤ Hearts per second. The boss has a new Blood Ichor attack, which frequently spawns an ichor nearby which must be destroyed within 25s. When Twinclaws are thrown towards the Blood Ichor, it breaks. As a vampire, when at or below 600 ❤ Health, it takes +1000 ❁ Rift Damage when attacked by a player with a Steak Stake.

Trivia[]

  • The Motes dropped from the Riftstalker Bloodfiend can exactly pay off the cost of starting the Slayer Quest.
    • As such, this slayer has potential to guarantee profit both inside the Rift Dimension and out. The Vampiric Melons, Splatter Cruxes dropped by spawning mobs can be sold for Motes. The boss drops and the Hemovibes can be sold outside the Rift Dimension for Coins.
  • The lore of Impels is that after getting bitten by a vampire, the vampire can do mind controls to its target.

History[]

Alpha Hypixel Network
May 4, 2023Riftstalker Bloodfiend Added Riftstalker Bloodfiend.
SkyBlock Prototype
June 20, 20230.19Riftstalker Bloodfiend Added Riftstalker Bloodfiend.
Jan 16, 20240.19.10Fixed the Stonewrath ability incorrectly being listed for the Tier I Riftstalker Bloodfiend.
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