Slayer Quests are started by talking to Maddox the Slayer underneath the Tavern at Compass.png-75, 66, -56, which is near the Lumberjack and Graveyard, or talking to him using the Maddox Batphone unlocked at Wolf Slayer LVL 3. Boss quests require Coins to start depending on the tier of the boss. Once a quest is started, the corresponding mobs must be slain to summon the boss.

Each successful quest completion awards Slayer XP which increases that bosses' Slayer level. Slayer levels give permanent stat boosts as well as unlocking Slayer item recipes (view unlocked recipes by clicking the book while viewing a specific Slayer).

After fighting a boss, the "token" Tier I drop (e.g. Revenant Flesh for the Revenant Horror) is always Guaranteed(100%), with other drops on a separate drop table, and rare items and runes on yet another drop table. Therefore, it is possible to get 3 different drops from a single slayer boss at higher tiers (albeit unlikely).

All Slayer Bosses will perform a critical attack if the Player stands in one place for too long, dealing significantly more damage than normal. The damage number is green with an up arrow next to it. A critical attack sound will play to notify the player. The attack sends the targeted player into the air and toward the boss. Also, all bosses will Regenerate Health icon.pngHealth rapidly, if the boss has not hit the Player for a while, likely to prevent those who try and deal damage from a distance where the boss can't reach in order to prevent having their Health icon.pngHealth dropped(including players taking advantage of water), however you can bypass this by letting the boss hit you every once in a while. Another thing to be aware of when camping in an area the boss can't reach is they can still inflict their strong critical attack on players that have not moved for a period of time even if you are out of their typical attack range.

Slayer Bosses

Boss Unlock Requirement
Revenant Horror.png Revenant Horror Default
Tarantula Broodfather.png Tarantula Broodfather Defeat a Revenant Horror Tier II
Wolf.png Sven Packmaster Defeat a Tarantula Broodfather Tier II

Leveling Slayer

Each Slayer track requires a certain amount of XP earned from killing the boss to progress. Bosses summoned by another player do count towards the XP requirements. The amount of XP needed is as follows:

LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9
Zombie 5 XP 15 XP 200 XP 1000 XP 5,000 XP 20k XP 100k XP 400k XP 1M XP
Spider 25 XP
Wolf 10 XP 30 XP 250 XP 1500 XP

Permanent Buffs

There are 4 kinds of buffs:

  • Slayer Level - Earning levels in each slayer category will award a permanent stat boost.
  • Global Combat XP Buff - Earn extra Combat XP based on unique Slayer boss kills. Beating a new boss on every tier except for Tier IV will earn a +1% buff, while Tier IV bosses will give a +2% global combat XP buff. The maximum bonus is a permanent +15% combat XP.
  • Slayer Veteran Bonus - Earn +3 of any slayer boss's main token drop when slaying its mini-bosses. This bonus is unlocked after reaching LVL 6 on any slayer quest chain.
  • Level 8 Perks - Each slayer path unlocks a special perk unique to that path when the player reaches level 8.

Slayer Tracks

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Zombie Slayer


Zombie Slayer is a Slayer Quest that involves killing Zombies and at the end, the Revenant Horror.
Boss Revenant Horror
Main Crafting Resources Revenant Flesh Revenant Viscera

Experience

The following Mobs give experience towards completing an active Zombie Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience.

The amount of base combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Graveyard / Crypt Zombie (6), Zombie Villager (7), Crypt Ghoul (30), Golden Ghoul (60)
Deep Caverns Lapis Zombie (12), Lv. 15 Zombie (20), Lv. 20 Zombie (24)
Any Island Sea Walker (65), Monster of the Deep (350)
Tier III Revenant Sycophant (360)
Tier IV Revenant Champion (600), Deformed Revenant (1200)

Minibosses

The following Minibosses have a chance to spawn when you kill a Zombie while a Revenant Horror slayer quest of Tier III or more is ongoing. These Minibosses provide more combat experience and Zombie experience than naturally spawning zombies, therefore speeding up the process to spawning a Revenant Horror. It is also possible that after killing one of these Minibosses, another one could spawn immediately.

Name Health icon.pngHealth Exp Given Upon Death DPS Minimum Tier to Spawn Drops
Revenant Sycophant 24,000 300 850 Tier III
Revenant Champion 90,000 600 2200 Tier IV
Deformed Revenant 360,000 1200 4400 Tier IV

Leveling Rewards

All listed stat bonuses are permanent. See Revenant Horror for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +2 Health icon.pngHealth Wand of Healing Revenant Flesh
I+
Guaranteed(100%) Noob
Foul Flesh
II+
Occasional(20%)
2 +2 Health icon.pngHealth Zombie Ring
Revenant Viscera
Pestilence Rune I
II+
Rare(5%) Novice
3 +3 Health icon.pngHealth
x1 Undead Catalyst
Revenant Falchion
Wand of Mending
Crystallized Heart
Undead Catalyst
II+
Extraordinary(1%) Skilled
4 +3 Health icon.pngHealth Revenant Leggings
Revenant Boots
Travel Scroll to Hub Crypts
Smite VI Book
III+
III: Pray RNGesus(<1%)

IV: Extraordinary(1%)

Destroyer
5 +4 Health icon.pngHealth
x1 Revenant Minion I
Revenant Minion
Revenant Chestplate
Devour Ring
Voodoo Doll
Small Slayer Sack
Beheaded Horror
III+
Pray RNGesus(<1%) Bulldozer
6 +4 Health icon.pngHealth
x1 Revenant Catalyst
Slayer Veteran Bonus (if not unlocked)
Wand of Restoration
Revived Heart
Reaper Falchion
Revenant Catalyst
II+
Extraordinary(1%) Terminator
Snake Rune
IV+
Pray RNGesus(<1%)
7 +5 Health icon.pngHealth Zombie Artifact
Reaper Mask
Reaper Scythe
Scythe Blade
IV+
Pray RNGesus(<1%) Deathripper
8 +5 Health icon.pngHealth
Perk: +50% Natural Health Regen
Noob
9 +6 Health icon.pngHealth Noob
Although listed an Extraordinary(1%) drop, a Smite VI Book obtained from a Tier III Revenant Horror will show the "Crazy Rare Drop" message, meaning it is considered a Pray RNGesus(<1%) drop from Tier III.

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Spider Slayer


Spider Slayer is a Slayer Quest that involves killing Spiders and at the end the Tarantula Broodfather. A Tier II Revenant Horror must be slain to unlock Spider Slayer. See Slayer for specifics. Tarantula Armor is recommended for Spider Slayers past Tier III.
Boss Tarantula Broodfather
Main Crafting Resources Tarantula Web Tarantula Silk

Experience

The following Mobs experience towards completing an active Spider Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience.

The amount of base combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Spider's Den Lvl.3 Weaver Spider (9), Lvl.4-6Weaver Spider(8),Lvl.2Splitter Spider (9),Lvl.4&Lvl.6Splitter Spider(8) Lvl.3 Spider Jockey (9), Lvl.5 Spider Jockey (8), Lvl.4 Dasher Spider (10), Lvl.6 Dasher Spider (8) Voracious Spider (10),Brood Mother (12)
Tier III Tarantula Vermin (150)
Tier IV Tarantula Beast (250), Mutant Tarantula (500)

Minibosses

These are possible Minibosses that could spawn upon killing a Spider when a Tarantula Broodfather Slayer quest is active. It is also possible that after killing one of these minibosses, another could spawn

Name Health icon.pngHealth Exp Given Upon Death Minimum Tier to Spawn Drops
Tarantula Vermin 54,000 150 Tier III
Tarantula Beast 144,000 300 Tier IV
Mutant Tarantula 576,000 500 Tier IV

Leveling Rewards

All listed stat bonuses are permanent. See Tarantula Broodfather for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +1% Crit damage icon.pngCrit Damage Spider Ring Tarantula Web
I+
Guaranteed(100%) Noob
Toxic Arrow Poison
II+
Occasional(20%)
Bite Rune I
II+
Rare(5%)
2 +1% Crit damage icon.pngCrit Damage Recluse Fang
Tarantula Silk
Spider Catalyst
III+
Extraordinary(1%) Novice
3 +1% Crit damage icon.pngCrit Damage Scorpion Bow Skilled
4 +1% Crit damage icon.pngCrit Damage Tarantula Leggings
Tarantula Boots
Bane of Arthropods VI Book
III+
Extraordinary(1%) Destroyer
5 +2% Crit damage icon.pngCrit Damage
x1 Tarantula Minion I
Tarantula Minion
Tarantula Helmet
Tarantula Chestplate
Fly Swatter
III+
Pray RNGesus(<1%) Bulldozer
6 +2% Crit damage icon.pngCrit Damage
Slayer Veteran Bonus (if not unlocked)
Scorpion Foil
Flycatcher
Medium Slayer Sack
Tarantula Talisman
III+
Pray RNGesus(<1%) Terminator
7 +1% Crit chance icon.pngCrit Chance
x1 Survivor Cube
Spider Artifact
Mosquito Bow
Digested Mosquito
IV+
Pray RNGesus(<1%) Pest Control Genius
8 +3% Crit damage icon.pngCrit Damage
Perk: +10% Alchemy XP
Noob
9 +3% Crit damage icon.pngCrit Damage Noob
Although listed an Extraordinary(1%) drop, upon killing the slayer boss, getting a Bane of Arthropods VI Book will display the 'Crazy Rare Drop' message, therefore meaning it is a Pray RNGesus(<1%) drop.

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Wolf Slayer


Wolf Slayer is a Slayer Quest that involves killing wolves to spawn the Sven Packmaster. The player must first defeat the Tier II Tarantula Broodfather to unlock Wolf Slayer. See Slayer for specifics.
Boss Sven Packmaster
Main Crafting Resources Wolf Tooth Golden Tooth

Experience

The following Mobs give experience towards completing an active Wolf Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience. The amount of base Stone Sword.png Combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Ruins Wolf (10), Old Wolf (40)
Howling Cave Pack Spirit (15), Howling Spirit (15), Soul of the Alpha (50)
Tier III Pack Enforcer (150)
Tier IV Sven Follower (250), Sven Alpha (500)

Minibosses

These are possible Minibosses that could spawn upon killing a Wolf when a Sven Packmaster Slayer quest is active. It is also possible to spawn another miniboss directly after killing one.

Name Health icon.pngHealth Exp Given Upon Death Minimum Tier to Spawn Drops
Pack Enforcer 45,000 100 Tier III
Sven Follower 125,000 250 Tier IV
Sven Alpha 480,000 500 Tier IV

Leveling Rewards

For Slayer XP amounts needed to obtain certain level, see Slayer.

All listed stat bonuses are permanent. See Sven Packmaster for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +1% Speed icon.pngSpeed Red Claw Talisman Wolf Tooth
I+
Guaranteed(100%) Noob
Hamster Wheel
II+
Occasional(20%)
2 +2 Health icon.pngHealth Radiant Power Orb
Golden Tooth
Spirit Rune I
II+
Rare(5%) Novice
3 +1% Speed icon.pngSpeed
Maddox Batphone
Shaman Sword Skilled
4 +2 Health icon.pngHealth Mastiff Armor Critical VI Book
III+
Extraordinary(1%) Destroyer
5 +1% Crit damage icon.pngCrit Damage Red Claw Ring
Edible Mace
Weird Tuba
Red Claw Artifact
Red Claw Egg
III+
Pray RNGesus(<1%) Bulldozer
6 +3 Health icon.pngHealth
Slayer Veteran Bonus (if not unlocked)
Mana Flux Power Orb
Pooch Sword
Armor of the Pack
Couture Rune I
IV+
Pray RNGesus(<1%) Terminator
7 +2% Crit damage icon.pngCrit Damage Hunter Talisman
Hunter Ring
Overflux Power Orb

Plasmaflux Power Orb

Overflux Capacitor
IV+
Pray RNGesus(<1%) King Hunter
Grizzly Bait
IV+
Pray RNGesus(<1%)
8 +1% Speed icon.pngSpeed
Perk: Lose 5% less coins on death
Large Slayer Sack Noob
9 +5 Health icon.pngHealth Noob

History

SkyBlock Prototype
Oct 11, 20190.7.2Added Slayer.
Oct 15, 2019Added chat message + sound FX when getting a rare Slayer drop from bosses.

Trivia

  • Occasionally, the mini-bosses that spawn during Slayer quests could despawn if the player disconnected.
  • Reaching Slayer Level 8 or 9 awards the "Noob" title. This is likely a placeholder.
  • There are plans for Tier V bosses and more unique bosses for Slayer.
  • It is known and leaked that a Revenant Horror Tier VI and VII will be added into the game eventually.
  • If the server reboots when the player has an active slayer quest, the boss will despawn, and progress is set to 1 kill away from spawning the boss. For example, if the player needs to kill 57 zombies to spawn a Tier III Revenant Horror, it sets the player's progress to 56 kills when the server reboots.
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