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Slayers are missions which involve killing mobs of a specific type to spawn a strong boss, then slaying that boss. Defeating the bosses grants Slayer XP; leveling up in Slayer unlocks rarer and more valuable drops from the boss, and more powerful items to use against the boss, and eventually in general.

Mechanics

Slayer Quests are started by talking to Maddox the Slayer underneath the Tavern at Compass.png-75, 66, -56, which is near the Lumberjack and Graveyard, or talking to him remotely using the Maddox Batphone unlocked at Wolf Slayer LVL 3. Boss quests require Coins to start depending on the tier of the boss. Only 1 Slayer Quest may be active at a time.

Once a quest is started, the specified amount of Combat XP must be earned from killing the corresponding mob type. The current Slayer Quest and the current progress is shown in the sidebar. In Tier III and higher quests, there is a chance to spawn a Slayer mini-boss per Combat XP earned, which grants higher amounts of Combat XP. When the amount is reached, the boss spawns at the location of the last mob killed.

Slayer Bosses are bosses of that Slayer's type. They each have unique abilities, and higher tiers have stronger abilities. These abilities, along with the boss’s Health icon.pngHealth and damage per second, can be viewed in Maddox's GUI. Slayer bosses must be defeated within a certain time after spawning; if the boss is not defeated when the time runs out, the boss will disappear and the quest will fail. They also cannot be within the vicinity of the Village, as the same result will occur.

All Slayer Bosses will perform a critical attack if the Player stands in one place for too long. The damage number is green with an up arrow next to it. A critical attack sound will play to notify the player. The attack sends the targeted player into the air and toward the boss. This attack has unlimited range. Also, all bosses will regenerate Health icon.pngHealth rapidly, if the boss has not hit the Player for a while. All bosses are immune to the effects of the Knockback enchantment.

Each successful quest completion awards Slayer XP, which increases the player's slayer level for that boss. Slayer levels give permanent stat boosts as well as unlocking Slayer item recipes (view unlocked recipes by clicking the book while viewing a specific Slayer).

After fighting a boss, the token drop (Revenant Flesh for the Revenant Horror, Tarantula Web for the Tarantula Broodfather, Wolf Tooth for the Sven Packmaster and Null Sphere for the Voidgloom Seraph) is always Guaranteed(100%), with other drops on a separate drop table, and rare items and runes on yet another drop table. Therefore, it is possible, albeit unlikely, to get 3 different drops from a single slayer boss at higher tiers.

Slayer Types and Requirements

Type Boss Unlock Requirement
Zombie Revenant Horror.png  Revenant Horror Default
Spider Tarantula Broodfather.png  Tarantula Broodfather Defeat a Revenant Horror Tier II
Wolf Angry Wolf.png  Sven Packmaster Defeat a Tarantula Broodfather Tier II
Enderman Enderman.png  Voidgloom Seraph Defeat a Sven Packmaster Tier IV

Leveling Slayer

Each Slayer track requires a certain amount of XP earned from killing the boss to progress. Bosses summoned by another player do count towards the XP requirements. The amount of XP needed is as follows:

LVL 1 LVL 2 LVL 3 LVL 4 LVL 5 LVL 6 LVL 7 LVL 8 LVL 9
Zombie 5 XP 15 XP 200 XP 1000 XP 5,000 XP 20k XP 100k XP 400k XP 1M XP
Spider 25 XP
Wolf 10 XP 30 XP 250 XP 1500 XP
Enderman

Rewards

Players receive various rewards for reaching certain Slayer levels:

  • Slayer Level - Earning levels in each slayer category will award a permanent stat boost.
  • Global Combat XP Buff - Earn extra Combat XP based on unique Slayer boss kills. Beating a new boss on Tier I, Tier II, and Tier III will give a +1% buff, while Tier IV bosses will give a +2% global combat XP buff. Tier V bosses don’t grant a buff. The current maximum bonus is a permanent +20% combat XP.
  • Slayer Bonus Rewards
    • Earn +3 of any slayer boss's main token drop when slaying its mini-bosses. This bonus is unlocked upon reaching LVL 6 in all boss types.
    • Slayers are 4% cheaper. This bonus is unlocked upon reaching LVL 7 in all boss types.
  • Level 8 Perks - Each slayer path unlocks a special perk unique to that path when the player reaches level 8. Enderman Slayer additionally has a level 9 perk.
  • Bartender Mixins - A Mixin from the Bartender is unlocked upon reaching LVL 8 in a slayer. These Mixins can be applied to God Potions to give them bonus special effects.

Slayer Tracks

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Zombie Slayer


Zombie Slayer is a Slayer Quest that involves killing Zombies and at the end, the Revenant Horror.
Boss Revenant Horror
Main Crafting Resources Revenant Flesh Revenant Viscera

Experience

The following Mobs give experience towards completing an active Zombie Slayer quest. Some of the mobs listed below appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience.

The amount of base combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Graveyard / Crypt Zombie (6), Zombie Villager (7), Crypt Ghoul (30), Golden Ghoul (60)
Deep Caverns Lapis Zombie (12), Lvl 15 Miner Zombie (20), Lvl 20 Miner Zombie (24)
Any Island Sea Walker (65), Monster of the Deep (350)
Tier III Revenant Sycophant (360)
Tier IV Revenant Champion (600), Deformed Revenant (1200)
Tier V Atoned Champion (More Info Needed), Atoned Revenant (More Info Needed)

Minibosses

The following Minibosses have a chance to spawn when you kill a Zombie while a Revenant Horror slayer quest of Tier III or more is ongoing. These Minibosses provide more combat experience and Zombie experience than naturally spawning zombies, therefore speeding up the process to spawning a Revenant Horror. It is also possible that after killing one of these Minibosses, another one could spawn immediately.

Name Health icon.pngHealth Exp Given Upon Death DPS Minimum Tier to Spawn Drops
Revenant Sycophant 24,000 300 850 Tier III
Revenant Champion 90,000 600 2200 Tier IV
Deformed Revenant 360k 1200 4400 Tier IV
Atoned Champion 600k More Info Needed More Info Needed Tier V
Atoned Revenant 2.4M More Info Needed More Info Needed Tier V

Leveling Rewards

All listed stat bonuses are permanent. See Revenant Horror for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +2 Health icon.pngHealth Wand of Healing Revenant Flesh
I+
Guaranteed(100%) Noob
Foul Flesh
II+
Occasional(20%)
2 +2 Health icon.pngHealth Zombie Ring
Revenant Viscera
Pestilence Rune I
II+
Rare(5%) Novice
3 +3 Health icon.pngHealth
x1 Undead Catalyst
Revenant Falchion
Wand of Mending
Crystallized Heart
Undead Catalyst
II+
Extraordinary(1%) Skilled
4 +3 Health icon.pngHealth Revenant Leggings
Revenant Boots
Travel Scroll to Hub Crypts
Smite VI Book
III+
III: Pray RNGesus(<1%)

IV: Extraordinary(1%)

Destroyer
5 +4 Health icon.pngHealth
x1 Revenant Minion I
Revenant Minion
Revenant Chestplate
Devour Ring
Voodoo Doll
Small Slayer Sack
Beheaded Horror
III+
Pray RNGesus(<1%) Bulldozer
6 +4 Health icon.pngHealth
x1 Revenant Catalyst
Slayer Veteran Bonus (if not unlocked)
Wand of Restoration
Revived Heart
Reaper Falchion
Revenant Catalyst
II+
Extraordinary(1%) Terminator
Snake Rune
IV+
Pray RNGesus(<1%)
7 +5 Health icon.pngHealth Zombie Artifact
Reaper Mask
Reaper Scythe
Wand of Atonement
Reaper Chestplate
Reaper Leggings
Reaper Boots
Scythe Blade
IV+
Pray RNGesus(<1%) Deathripper
Revenant Viscera
V
Occasional(20%)
Shard of the Shredded Pray RNGesus(<1%)
Smite VII Book Pray RNGesus(<1%)
Warden Heart RNGesus Incarnate(≪1%)
8 +5 Health icon.pngHealth
Perk: +50% Natural Health Regen
Reaper Orb
Axe of the Shredded
Warden Helmet
Bartender: Zombie Brain Mixin
Necromancer
9 +6 Health icon.pngHealth
x1 Reaper Gem
Bartender: Revenant Minion Tier XII Grim Reaper

Although listed as an Extraordinary(1%) drop, a Smite VI Book obtained from a Tier III Revenant Horror will show the "Crazy Rare Drop" message, meaning it is considered a Pray RNGesus(<1%) drop from Tier III.


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Spider Slayer


Spider Slayer is a Slayer Quest that involves killing Spiders and at the end the Tarantula Broodfather. A Tier II Revenant Horror must be slain to unlock Spider Slayer.
Boss Tarantula Broodfather
Main Crafting Resources Tarantula Web Tarantula Silk

Experience

The following Mobs experience towards completing an active Spider Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience.

The amount of base combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Spider's Den Lvl.3 Weaver Spider (9), Lvl.4-6Weaver Spider(8),Lvl.2Splitter Spider (9),Lvl.4&Lvl.6Splitter Spider(8) Lvl.3 Spider Jockey (9), Lvl.5 Spider Jockey (8), Lvl.4 Dasher Spider (10), Lvl.6 Dasher Spider (8) Voracious Spider (10),Brood Mother (12)
Tier III Tarantula Vermin (150)
Tier IV Tarantula Beast (250), Mutant Tarantula (500)

Minibosses

These are possible Minibosses that could spawn upon killing a Spider when a Tarantula Broodfather Slayer quest is active. It is also possible that after killing one of these minibosses, another could spawn

Name Health icon.pngHealth Exp Given Upon Death Minimum Tier to Spawn Drops
Tarantula Vermin 45kHealth icon.png 150 Tier III
Tarantula Beast 144kHealth icon.png 300 Tier IV
Mutant Tarantula 576kHealth icon.png 500 Tier IV

Leveling Rewards

All listed stat bonuses are permanent. See Tarantula Broodfather for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +1% Crit damage icon.pngCrit Damage Spider Ring Tarantula Web
I+
Guaranteed(100%) Noob
Toxic Arrow Poison
II+
Occasional(20%)
Bite Rune I
II+
Rare(5%)
2 +1% Crit damage icon.pngCrit Damage Recluse Fang
Tarantula Silk
Spider Catalyst
III+
Extraordinary(1%) Novice
3 +1% Crit damage icon.pngCrit Damage Scorpion Bow Skilled
4 +1% Crit damage icon.pngCrit Damage Tarantula Leggings
Tarantula Boots
Bane of Arthropods VI Book
III+
Extraordinary(1%) Destroyer
5 +2% Crit damage icon.pngCrit Damage
x1 Tarantula Minion I
Tarantula Minion
Tarantula Helmet
Tarantula Chestplate
Fly Swatter
III+
Pray RNGesus(<1%) Bulldozer
6 +2% Crit damage icon.pngCrit Damage
Slayer Veteran Bonus (if not unlocked)
Scorpion Foil
Flycatcher
Medium Slayer Sack
Tarantula Talisman
III+
Pray RNGesus(<1%) Terminator
7 +1% Crit chance icon.pngCrit Chance
x1 Survivor Cube
Spider Artifact
Mosquito Bow
Digested Mosquito
IV+
Pray RNGesus(<1%) Pest Control Genius
8 +3% Crit damage icon.pngCrit Damage
Perk: +10% Alchemy XP
Tarantula Exterminator
9 +3% Crit damage icon.pngCrit Damage Spider Annihilator

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Wolf Slayer


Wolf Slayer is a Slayer Quest that involves killing wolves to spawn the Sven Packmaster. The player must first defeat the Tier II Tarantula Broodfather to unlock Wolf Slayer. See Slayer for specifics.
Boss Sven Packmaster
Main Crafting Resources Wolf Tooth Golden Tooth

Experience

The following Mobs give experience towards completing an active Wolf Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience. The amount of base Stone Sword.png Combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
Ruins Wolf (10), Old Wolf (40)
Howling Cave Pack Spirit (15), Howling Spirit (15), Soul of the Alpha (50)
Tier III Pack Enforcer (150)
Tier IV Sven Follower (250), Sven Alpha (500)

Minibosses

These are possible Minibosses that could spawn upon killing a Wolf when a Sven Packmaster Slayer quest is active. It is also possible to spawn another miniboss directly after killing one.

Name Health icon.pngHealth Exp Given Upon Death Minimum Tier to Spawn Drops
Pack Enforcer 45,000Health icon.png 100 Tier III
Sven Follower 125kHealth icon.png 250 Tier IV
Sven Alpha 480kHealth icon.png 500 Tier IV

Leveling Rewards

For Slayer XP amounts needed to obtain certain level, see Slayer.

All listed stat bonuses are permanent. See Sven Packmaster for more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +1% Speed icon.pngSpeed Red Claw Talisman Wolf Tooth
I+
Guaranteed(100%) Noob
Hamster Wheel
II+
Occasional(20%)
2 +2 Health icon.pngHealth Radiant Power Orb
Golden Tooth
Spirit Rune I
II+
Rare(5%) Novice
3 +1% Speed icon.pngSpeed
Maddox Batphone
Shaman Sword Skilled
4 +2 Health icon.pngHealth Mastiff Armor Critical VI Book
III+
Extraordinary(1%) Destroyer
5 +1% Crit damage icon.pngCrit Damage Red Claw Ring
Edible Mace
Weird Tuba
Red Claw Artifact
Red Claw Egg
III+
Pray RNGesus(<1%) Bulldozer
6 +3 Health icon.pngHealth
Slayer Veteran Bonus (if not unlocked)
Mana Flux Power Orb
Pooch Sword
Armor of the Pack
Couture Rune I
IV+
Pray RNGesus(<1%) Terminator
7 +2% Crit damage icon.pngCrit Damage Hunter Talisman
Hunter Ring
Overflux Power Orb
Plasmaflux Power Orb
Overflux Capacitor
IV+
Pray RNGesus(<1%) King Hunter
Grizzly Bait
IV+
Pray RNGesus(<1%)
8 +1% Speed icon.pngSpeed
Perk: Lose 5% less coins on death
Large Slayer Sack Pack Leader
9 +5 Health icon.pngHealth Alpha Wolf


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Enderman Slayer


Enderman Slayer is a Slayer Quest that involves killing Endermen and at the end the Voidgloom Seraph. A Tier IV Sven Packmaster must be slain to unlock Enderman Slayer.
Boss Voidgloom Seraph
Main Crafting Resources Null Sphere Null Ovoid

Experience

The following Mobs experience towards completing an active Enderman Slayer quest. Some of the listed mobs appear at random only if the player has a higher tier slayer quest. While some mobs are much tougher, they provide much more experience.

The amount of base combat skill experience a mob gives is marked in the brackets.

Location / Tier Mobs
The End Lvl.42-50 Enderman (40), Zealot (32)
Void Sepulture Voidling Fanatic (100), Voidling Extremist (500[Confirm])
Tier III Voidling Devotee
Tier IV Voidling Radical, Voidcrazed Maniac

Minibosses

The following Mini-Boss have a chance to spawn when you kill an Enderman while a Voidgloom Seraph slayer quest of Tier III+ is ongoing. These Mini-Boss provide more Stone Sword.png Combat experience and Enderman experience than naturally spawning endermen, therefore speeding up the process to spawning a Voidgloom Seraph. It is also possible that after killing one of these Minibosses, another one could spawn immediately.

Name Health icon.pngHealth Exp Given Upon Death Minimum Tier to Spawn Drops
Voidling Devotee 12M More Info Needed Tier III
Voidling Radical 25M More Info Needed Tier IV
Voidcrazed Maniac 75M More Info Needed Tier IV

Leveling Rewards

All listed stat bonuses are permanent. See Voidgloom Seraph for a more detailed breakdown on drops.

LVL Stats / Rewards Recipes Unlocked Boss Drops Unlocked Rank
Drop Boss
Tier
Drop Chance
1 +1 Health icon.pngHealth Voidwalker Katana Null Sphere I+ Guaranteed(100%) Noob
Twilight Arrow Poison II+ Occasional(20%)
◆ Endersnake Rune I III+ Rare(5%)
Summoning Eye II+ Extraordinary(1%)
2 +1 Intelligence icon.pngIntelligence Null OvoidSoulflow PileLesser Soulflow EngineSoulflow Enchanted Book III+ Rare(5%) Novice
3 +2 Health icon.pngHealth Juju ShortbowSoul EsowardVoidedge Katana Transmission Tuner III+ Rare(5%) Skilled
4 +2 Intelligence icon.pngIntelligence Final Destination HelmetFinal Destination ChestplateFinal Destination LeggingsFinal Destination Boots
Voidling Minion ITravel Scroll to the Void Sepulture
Null Atom III+ Rare(5%) Destroyer
Pocket Espresso Machine IV+ Pray RNGesus(<1%)
5 +3 Health icon.pngHealth Soulflow BatterySoulflow EngineVorpal KatanaGloomlock Grimoire Enchanted Book IV+ Extraordinary(1%) Bulldozer
◆ End Rune I IV+ Extraordinary(1%)
Handy Blood Chalice IV+ Pray RNGesus(<1%)
6 +3 Intelligence icon.pngIntelligence Gyrokinetic WandAspect of the VoidAtomsplit KatanaSinseeker Scythe Sinful Dice IV+ Extraordinary(1%) Savage
Exceedingly Rare Ender Artifact Upgrader IV+ Pray RNGesus(<1%)
7 +4 Health icon.pngHealth Soulflow SupercellEtherwarp ConduitEnder RelicTerminator Void Conqueror Enderman Skin IV+ Pray RNGesus(<1%) Voidwracker
Etherwarp Merger IV+ Extraordinary(1%)
Judgement Core IV+ Pray RNGesus(<1%)
◆ Enchant Rune I IV+ Pray RNGesus(<1%)
Ender Slayer VII IV+ RNGesus Incarnate(≪1%)
8 +4 Intelligence icon.pngIntelligence

Perk: +15% chance to find RNGesus enchants in Superpairs

Bartender: End Portal Fumes.png  End Portal Fumes Tall Purple Hater
9 +5 Health icon.pngHealth

Perk: +15% chance to find rare creatures (Zealots, Inquisitor, Elusive)

Definition of End

Auto-Slayer

Auto Slayer forum.png

Auto-Slayer is a mechanic that allows users to automatically start another slayer quest of the same type upon finishing one. It will only restart the quest if the player has sufficient coins in their purse or bank to begin another quest.

Auto-Slayer can be toggled on and off in Maddox’s GUI. Auto-Slayer is unlocked upon reaching LVL 6 in all Slayers.

RNGesus Meter

RNGesus Meter forum.png

RNGesus Meter is unlocked for an individual boss-type upon slaying the Tier III boss. The RNGesus Meter takes 200,000 Slayer XP of its type to fill and is reset upon receiving a drop of Pray RNGesus(<1%) rarity or higher. Upon filling up, the subsequent boss killed is guaranteed to drop a Pray RNGesus(<1%) or rarer drop, with the different drop chances proportional to their normal drop chances, as well as to the tier of Slayer boss killed to fill the meter.[1] For example, Warden Hearts will drop less often than Snake Runes, and have a higher chance of dropping the more Tier V bosses were killed to fill the meter.

Trivia

  • The mini-bosses that spawn during Slayer quests despawn if they are not defeated for a while.
  • Contributing 24 times to the Bartender's Brewery project grants a 5% discount on Slayers. It overrides and does not stack with the 4% discount at all Slayers level 7. This discount is no longer available.
  • There are plans for more unique bosses for Slayer, as well as Tier V bosses for Tarantula Broodfather, Sven Packmaster and Voidgloom Seraph.
  • If the server reboots when the player has an active slayer quest, the boss will despawn, and progress is set to 1 Combat XP away from spawning the boss. The next mob killed will immediately spawn the boss again.
  • When Enderman Slayer was released, all players lost access to Auto-Slayer due to not having Enderman Slayer LVL 6. However, players who had it on before the update would be able to use it, and would not be able to disable it.
  • Without any external bonuses, 2000 Tier IV Slayer quests are required in order to get a Slayer to LVL 9. This costs 100,000,000 coins per Slayer not counting failed quests.

History

SkyBlock Prototype
Oct 11, 20190.7.2Added Slayer.
Oct 14, 2019+100 Tier IV XP yield (from 400 to 500).
-25% Tier IV kill requirement.
Fixed boss aggro mechanic "so it doesn't start running way out".
Fixed the boss teleporting way too much on the player under certain conditions.
Mini-bosses now correctly stop following the player at some point.
Oct 15, 2019Added chat message + sound FX when getting a rare Slayer drop from bosses.
Mini-bosses now spawn more consistently during slayer quests.
Oct 17, 2019Changed Spider and Wolf slayer level requirements to be the same as Zombie.
Halved damage of Revenant Champion, Mutant Tarantula and Sven Alpha.
+1 minute time limit on Sven Packmaster (from 3:00 to 4:00).
Dec 3, 2019Slayer token drops are now guaranteed, with other drops and runes on their own separate tables.
Added slayer level leaderboards.
Added NPC sell prices to Occasional(20%) drops.
Mar 12, 2021Added Tier V Revenant Horror.
Added Auto-Slayer, RNGesus Meter, and slayer bartender brews.
May 31, 20210.11.5Added Enderman Slayer.
Players must now have killed a slayer boss at least once to damage bosses and minibosses of that tier which other players spawn.
Slayer minibosses now award their Combat XP to up to 5 players who deal damage to them.
Increased Tier I start cost from 100 to 2000.
Increased Tier II start cost from 2000 to 7500.
Increased Tier III start cost from 10000 to 20000.
Knockback no longer works on slayer bosses.
Aug 17, 2021Fixed being able to bypass Slayer level requirements on items when the item is dungeonized and used within Dungeons.


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