Image | Level | Mob Name | Spawning Requirements | Notes | |
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[Lv1] | Cow | These mobs spawn during the day. | In Forest Biome, they spawn as [Lv10] mobs with double health, and give double drops. While Derpy is mayor, they instead have triple their normal health. [Confirm] | ||
[Lv1] | Pig | ||||
[Lv1] | Chicken | ||||
[Lv1] | Sheep | ||||
[Lv1] | Rabbit | Spawns in Taiga Biome, Desert Biome and Roofed Forest Biome during the day. | |||
[Lv3] | Bat |
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[Lv1] | Mushroom Cow | Spawns on Mycelium. | |||
[Lv80] | Mushroom Bull | Spawns in Mushroom Biome on Mycelium at Combat XXII (22) and above. | |||
[Lv1] | Ocelot | Spawns in Jungle Biome. |
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[Lv1-25] | Skeleton | No requirements other than darkness. | |||
[Lv1] | Creeper | No requirements other than darkness. | |||
[Lv1] | Charged Creeper | Created when a Creeper is struck by lightning either by natural lightning or Celeste Wand. | Creepers can be struck by lightning even if they are under a solid blocks. | ||
[Lv1-25] | Witch |
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[Lv1-15] | Spider | No requirements other than darkness. | |||
[Lv3] | Splitter Spider | Has a 25% chance of replacing Spider spawns at Combat III (3) and above. | |||
[Lv3] | Silverfish | Spawns 2 when a Splitter Spider is killed. | |||
[Lv4-8] | Dasher Spider | Has a 25% chance of replacing Spider spawns at Combat V (5) and above. | |||
[Lv4-8] | Weaver Spider | Has a 25% chance of replacing Spider spawns at Combat V (5) and above. | |||
[Lv9-25] | Voracious Spider | Has a 25% chance of replacing Spider spawns at Combat IX (9) and above. | |||
[Lv100] | Brood Mother | Has a 1% chance of replacing Spider spawns at Combat XI (11) and above. | |||
[Lv6] | Cave Spider | Spawns 4-5 when the Brood Mother is killed. | |||
[Lv80] | Flaming Spider | Spawns above Y level 40 in Nether Biome on Nether Bricks at Combat XXII (22) and above. | |||
[Lv1-13] | Zombie | No requirements other than darkness. | |||
[Lv14-23] | Crypt Ghoul | Has a 25% chance of replacing Zombie spawns at Combat XIV (14) and above.[Confirm] | |||
[Lv24-25] | Golden Ghoul | Has a 20% chance of replacing Zombie spawns at Combat XVIII (19) and above.[Confirm] | Golden Ghouls can drop Ghoul Pets on Stranded profiles. | ||
[Lv7] | Lapis Zombie | Spawns from a Zombie Minion that has a Sea Lantern Hat as a minion upgrade. | |||
[Lv1-25] | Zombie Villager | No requirements other than darkness. | |||
[Lv1-5] | Villager | Created by curing Zombie Villagers. | See § Villagers | ||
[Lv5] | Iron Golem | Spawns when there are at least 6 Villagers on the island. | |||
[Lv1-14] | Enderman | No requirements other than darkness. | |||
[Lv42] | Has a 25% chance of replacing Enderman spawns at Combat XII (12) and above.[Confirm] | ||||
[Lv45] | Has a 25% chance of replacing Enderman spawns at Combat XII (12) and above.[Confirm] | ||||
[Lv50] | Has a 25% chance of replacing Enderman spawns at Combat XII (14) and above.[Confirm] | ||||
[Lv15-25] | Zealot |
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Zealots can drop Enderman Pets on Stranded profiles. | ||
[Lv80] | Voidling Fanatic | Spawns below Y level 40 in End Biome. | |||
[Lv100] | Voidling Extremist | Has a 15% chance of replacing Voidling Fanatic. | |||
[Lv55] | Watcher | Spawns in End Biome. | |||
[Lv55] | Obsidian Defender | Spawns in End Biome. | |||
[Lv45] | Ice Walker | Spawns in Taiga Biome. | Ice Walkers can take increased damage from pickaxes on Stranded. | ||
[Lv1-19] | Wolf | Spawns in Taiga Biome. | |||
[Lv20-25] | Old Wolf | Has a 20% chance of replacing Wolf spawns at Combat XX (20) and above. | |||
[Lv30] | Pack Spirit | Spawns in Birch Forest Biome. | |||
[Lv35] | Howling Spirit | Spawns in Birch Forest Biome. | |||
[Lv55] | Soul of the Alpha | Spawns in Birch Forest Biome. | |||
[Lv1-25] | Slime | Spawns below Y level 30. | |||
[Lv8] | Rain Slime | Spawns instead of Slime while raining. | |||
[Lv5] | Emerald Slime | 40% chance to spawn on emerald blocks. | |||
[Lv10] | 30% chance to spawn on emerald blocks. | ||||
[Lv15] | |||||
[Lv3-9] | Magma Cube |
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[Lv10] | Redstone Pigman | Spawns in Nether Biome. | |||
[Lv90] | Kada Knight | Spawns in Mushroom Biome on Nether Bricks at Combat XXII (22) and above. | |||
[Lv90] | Magma Cube Rider | Spawns above Y level 40 in Nether Biome on Netherrack at Combat XXII (22) and above. | |||
[Lv12-15] | Blaze | Spawns in Nether Biome. | |||
[Lv80] | Bezal | Spawns in Mushroom Biome on Netherrack at Combat XXII (22) and above.[Confirm] | |||
[Lv95] | Smoldering Blaze | Spawns above Y level 40 in Nether Biome at Combat XXX (30) and above. | |||
[Lv110] | Millenia-Aged Blaze | Has a 15% chance of replacing Smoldering Blaze. | |||
[Lv90] | Flare | Spawns above Y level 40 in Nether Biome at Combat XXVIII (28) and above. | |||
[Lv17] | Ghast | Spawns in Nether Biome. | |||
[Lv85] | Spawns in Nether Biome at Combat XXII (22) and above. | ||||
[Lv90] | Dive Ghast | Spawns in Nether Biome at Combat XXII (22) and above. | |||
[Lv70] | Wither Skeleton | Spawns in Mushroom Biome on Nether Bricks at Combat XXII (22) and above. | |||
[Lv70] | Wither Spectre | Spawns in Mushroom Biome on Nether Bricks at Combat XXII (22) and above. | |||
[Lv250] |
Ghost | Spawns in Plains Biome under Y level 40 on Light Gray, Gray or Black Stained Glass at Combat XXX (30) and above.[Confirm] | |||
[Lv50] | Star Sentry | Spawns on Purple Wool or Stained Glass. | Tip: Glass requires less dye than wool to craft, and only allows the desired mob to spawn on it. | ||
[Lv70] | Treasure Hoarder | Spawns on Yellow Wool or Stained Glass. | |||
[Lv25] | Goblin | Spawns on Green Wool or Stained Glass. | |||
[Lv50] | Golden Goblin | Spawns from throwing Goblin Eggs | |||
[Lv500] | Diamond Goblin | Spawns from throwing Goblin Eggs | |||
[Lv1+] | Sea Creatures | Sea Creatures can be spawned from Fishing any body of water or lava. | The following increase the chance for Sea Creatures to be Corrupted when Lava Fishing.
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[Lv30-60] | Spooky Festival |
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Stranded/Mobs
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