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Ⓢ Swing Range (Ⓢ Sr) is one of the core player statistics. It is equal to the range at which players can hit enemies with melee weapons in blocks, with a base value of 3.

Mechanics[]

Ⓢ Swing Range increases the distance from which you can hit enemies with Swords and Longswords. The stat's value is equal to the distance in blocks.

Increasing Bonus Swing Range[]

Various Longswords increase Swing Range. However, even if Stars are applied, the item's Swing Range does not increase.

Icon Name Effect
Bone Reaver Bone Reaver Grants 0.5 Ⓢ Swing Range
Felthorn Reaper Felthorn Reaper Grants 1 Ⓢ Swing Range
⚚ Felthorn Reaper ⚚ Felthorn Reaper Grants 1.5 Ⓢ Swing Range
Giant's Sword Giant's Sword Grants 1 Ⓢ Swing Range
Dark Claymore Dark Claymore Grants 2 Ⓢ Swing Range
Crimson Chestplate Crimson Armor Grants between 0.1 Ⓢ Swing Range and 1 Ⓢ Swing Range, depending on active dominus stacks.
Berserk Class in Dungeons Grants between 0.1 Ⓢ Swing Range per Berserk level, up to 5 Ⓢ Swing Range, doubled to solo berserks.
Giraffe Pet Giraffe Pet +0.01➡1 Ⓢ Swing Range
[Lvl 1➡100] Golem Golem Pet +0.01➡1 Ⓢ Swing Range
[Lvl 1➡100] Blaze Blaze Pet +0.1➡10%  when on the Crimson Isle

Maximum Ⓢ Swing Range[]

Doing all of the above, alongside the base value, grants 7 Ⓢ Swing Range (12 Ⓢ Swing Range inside Dungeons and 15 Ⓢ Swing Range for solo berserk).

The maximum value for Ⓢ Swing Range is 15.

History[]

SkyBlock
Mar 1, 20220.12.3Added Dark Claymore Dark Claymore, the first item with increased hit range.
Apr 20, 20220.13Added Crimson Helmet Crimson Armor.
Sep 12, 20230.19.4Added Ⓢ Swing Range.
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