Treasure Hoarders are hostile to nearby players. They have a melee attack and can throw their pickaxes, dealing 1,000❁ Damage. They regain their pickaxes after 12 seconds.
Glacite Walkers also use the same skin under their armor.
Much like Goblins and Glacite Walkers, Treasure Hoarders are unstable, meaning if they are killed the first few frames upon spawning, in which they are labeled as Armor Stands, it may result in a game crash. This is due to the spawning of this mob will create a Team that is already existing and is a fatal error to the game program.
Curiously, a lone Treasure Hoarder spawns far away from the others in Far Reserve at specifically -163, 198, 78.