This is the guide to the tank class. Tanks should have high Effective Health so they can handle many hits from mobs.
Armour
Fundamentals of the Tank
Early Game
You should use Hardened Diamond Armor for early game. This set has high defense and if you add Growth V to it will have a good EHP.
Mid Game
Low Tier Perfect Armor can be used but its fine to stick with the Dragon armours.
Late Game
Growth VI and Protection VI is not neccasary but will gain slight EHP if used. Note that 1 of these books usually go for 5 - 10mil. Perfect Tier XII is a must in late game for being a tank.
End Game
Here a reaper mask is good with the other pieces being Perfect XII. Because it doubles healing and makes you imposible to kill. Must have G6P6.
Healing
Very important to be unbeatable.
Early Game
Here Natural healing should be enough. If not get golden apples or God apples.
Mid Game
Healing Potions should be enough and get a Wand of Healing and Radiant Power Orb if you really need it. Zombie Sword is good for insta healing
Late Game
Ornate Zombie Sword and Mana Flux Power Orb is good enough.
End Game
Overflux Power Orb is a must and get the Reaper Mask
Dungeons
Heavy Armor or Super Heavy Armor.
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