Weapons are used to fight Mobs in PvE.
There are two main weapon classes:
- Swords - This includes any melee / magical weapon.
- Bows - all of which require some kind of ammunition in the inventory/Quiver.
The type of weapon affects what Enchantments and Reforges can be used on it.
Weapons
Swords
A sword is a melee weapon which has a "Sword" tag in its tooltip. They can be enhanced with enchantments and reforges for extra stats.
List of swords
Image | Name | Rarity | Stats | Ability |
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Aspect of the Jerry | Common | ᚏ Damage +1 | Ability: Parley Channel your inner Jerry. Cooldown: 5s |
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Fancy Sword | Common | ᚏ Damage +20 | No ability, but it comes with the enchantments: First Strike I, Scavenger I, Sharpness II, and Vampirism I. |
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Rogue Sword | Common | ᚏ Damage +20 | Ability: Speed Boost - Increases your movement speed ✦ Speed by +20% for 30 seconds - only +10 if ability already active. ✎ Mana Cost: 50 |
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Spider Sword | Common | ᚏ Damage +30 | Deals +100% damage to Spiders, Cave Spiders, and Silverfish. |
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Undead Sword | Common | ᚏ Damage +30 | Deals +100% damage to Skeletons, Withers, Zombies, and Zombie Pigmen. |
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End Sword | Uncommon | ᚏ Damage +35 | Deals +100% damage to Endermites, Endermen, Etc. |
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Cleaver | Uncommon | ᚏ Damage +40 ❁ Strength +10 |
Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too. |
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Squire Sword | Uncommon | ᚏ Damage +50 ❁ Strength +10 |
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Flaming Sword | Uncommon | ᚏ Damage +50 ❁ Strength +20 |
Ignites enemies for 3s. |
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Hunter Knife | Uncommon | ᚏ Damage +50 ✦ Speed +40 |
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Prismarine Blade | Uncommon | ᚏ Damage +50 ❁ Strength +25 |
Deals +200% damage while in water. |
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Voidwalker Katana | Uncommon | ᚏ Damage +80 ❁ Strength +40 ☠ Crit Damage +10% |
Deal +100% to Endermen. |
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Silver Fang | Uncommon | ᚏ Damage +100 | |
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Sword of Bad Health | Uncommon | ᚏ Damage: +200 ❁ Strength: +50 ☠ Crit Damage: +50% |
Ability: Bad Health - Use 5% of your max health to gain +5% ❁ Strength for every 5% of total ❤ HP you have. Capped at +100 ❁ Strength. ❤ Health Cost: 5% of max ❤ HP, Cooldown: 5s |
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Tribal Spear | Rare | ❁ Strength +100 | Ability: Thwack - Throw the spear like an arrow which will return to you. |
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Mercenary Axe | Rare | ᚏ Damage +70 ❁ Strength +20 |
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Frozen Scythe | Rare | ᚏ Damage +80 | Ability: Ice Bolt - Shoots 1 Ice Bolt that deals 1,000 ๑ Ability Damage and slows enemies hit for 5 seconds! ✎ Mana Cost: 50. |
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Golem Sword | Rare | ᚏ Damage +80 ❁ Strength +125 ❈ Defense +25 |
Ability: Iron Punch - Punch the ground, damaging enemies in a hexagon around you for 250 base magical damage. ✎ Mana Cost: 70, Cooldown: 3s |
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Raider Axe | Rare | ᚏ Damage +80 (max +115) ❁ Strength +50 (max +150) |
Earn +20 coins from monster kills +1 ᚏ Damage per 500 kills Mobs level 10+ (max +35) +1 ❁ Strength per 500 wood (max +100) |
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Firedust Dagger | Rare | ᚏ Damage: +90 ❁ Strength: +45 ☠ Crit Damage: +15% |
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields. Deal 1.2x damage to Blazes. Deal 1.1x damage to Pigmen. Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement. |
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Twilight Dagger | Rare | ᚏ Damage: +90 ❁ Strength: +45 ☠ Crit Damage: +15% |
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields. Deal 1.5x damage to Blazes. Deal 1.2x damage to Skeletons. Ability: Wraith Drain - On hit, heal for 200 + 4%❤ after 6s if the Hellion Shield has switched attunement. |
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Revenant Falchion | Rare | ᚏ Damage +90 ❁ Strength +50 ✎ Intelligence +100 |
Deals +150% damage to Zombies. |
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Aspect of the End | Rare | ᚏ Damage +100 ❁ Strength +100 |
Ability: Instant Transmission - Teleports you 8 blocks ahead of you and you get +50% ✦ Speed for 3 seconds. ✎ Mana Cost: 50 |
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Zombie Sword | Rare | ᚏ Damage +100 ❁ Strength +50 ✎ Intelligence +50 |
Ability: Instant Heal - Heal yourself for 120 + 5%❤ and players within 7 blocks for 40❤. ✎ Mana Cost: 70, Charges: 4 ; 15s to refill a charge |
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Recluse Fang | Rare | ᚏ Damage +120 ❁ Strength +30 ☠ Crit Damage +20% |
Ability: Squash 'em - Squash Spiders to accumulate strength against them. +1 strength per 40 squashed. |
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Edible Mace | Rare | ᚏ Damage +125 ❁ Strength +25 |
Ability: ME SMASH HEAD - Your next attack deals double damage and weakens animals, making them deal -35% damage for 30 seconds. Debuff doesn't stack, ✎ Mana Cost: 100 |
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Voidedge Katana | Rare | ᚏ Damage +125 ❁ Strength +60 ☠ Crit Damage +20% ✎ Intelligence +50 |
Deal +150% to Endermen. Ability: Soulcry Gain +200⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 1, ✎ Mana Cost: 200, Cooldown: 4s |
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Tactician's Sword | Rare | ᚏ Damage +50 (max +200) ☣ Crit Chance +20% |
Gains +15 ᚏ Damage for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150). |
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Blade of the Volcano | Rare | ᚏ Damage: +220 ❁ Strength: +70 ☠ Crit Damage: +20% |
Gain +100❁ Strength against enemies who are in lava. |
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Ragnarock Axe | Rare | ᚏ Damage: +250 ❁ Strength: +70 |
Ability: Ragnarock - Begin a channel. After not taking damage for 3s, gain 2x this weapon's strength for 3s. ✎ Mana Cost: 300, Cooldown: 20s |
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Fire Freeze Staff | Epic | ᚏ Damage: +50 ❁ Strength: +20 |
Ability: Firestorm - Creates a circle with a radius of 5 blocks. After 5s, all mobs inside are frozen for 10s. ✎ Mana Cost: 500, Cooldown: 10s |
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Jerry-chine Gun | Epic | ᚏ Damage +80
✎ Intelligence +200 |
Ability: Rapid-fire Shoots a Jerry bullet, dealing 500+ damage on impact and knocking you back. ✎ Mana Cost: 30 + 30 per shot |
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Ember Rod | Epic | ᚏ Damage +80 ❁ Strength +35 ✎ Intelligence +50 |
Ability: Fire Blast Shoots 3 fireballs in rapid succession in front of you! ✎ Mana Cost: 150, Cooldown: 30s |
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Fire Fury Staff | Epic | ᚏ Damage: +100 ✎ Intelligence: +300 |
Ability: Firestorm - Creates a projectile that on impact creates a firestorm, dealing up to 42,000 damage over 10 seconds to mobs in a 7 block radius. ✎ Mana Cost: 1,000, Cooldown: 20s |
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Scorpion Foil | Epic | ᚏ Damage +100 ❁ Strength +100 |
Deal +250% damage against Spiders. Ability: Heartstopper - You have 4 Ⓞ tickers. Blocking clears 1 Ⓞ of them and heals 60❤ HP. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds. |
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Shaman Sword | Epic | ᚏ Damage +100 ❁ Strength +20 ✦ Speed +5% |
Deal +1 ᚏ Damage per 50 max ❤ HP. Receive -20% damage from wolves. |
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Ornate Zombie Sword | Epic | ᚏ Damage +110 ❁ Strength +60 ✎ Intelligence +50 |
Ability: Instant Heal - Heal yourself for 144 + 5%❤ and players within 7 blocks for 48❤. ✎ Mana Cost: 70, Charges: 5 ; 15s to refill a charge |
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Aspect of the Void | Epic | ᚏ Damage +120 ❁ Strength +100 |
Ability: Instant Transmission - Teleports you 8 blocks ahead of you and you get +50% ✦ Speed for 3 seconds. ✎ Mana Cost: 45 |
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End Stone Sword | Epic | ᚏ Damage +120 ❁ Strength +80 |
Ability: Extreme Focus - Consumes all your remaining mana to grant ᚏ Damage Resistance for 5 seconds and extra damage on your next hit (within 5 seconds) depending on how much mana was consumed! |
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Reaper Falchion | Epic | ᚏ Damage +120 ❁ Strength +100 ✎ Intelligence +200 |
Heal 10❤ HP per hit. Deal +200% damage to Zombies. Receive 20% less damage from Zombies when held. |
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Emerald Blade | Epic | ᚏ Damage +130 | A powerful blade made from pure Emeralds. This blade becomes stronger as you carry more coins in your purse. |
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Ink Wand | Epic | ᚏ Damage +130
❁ Strength +90 |
Ability: Ink Bomb - Shoot an ink bomb in front of you dealing 10,000 ๑ Ability Damage and giving blindness! ✎ Mana Cost: 60, Cooldown: 30s |
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Kindlebane Dagger | Epic | ᚏ Damage: +130 ❁ Strength: +55 ☠ Crit Damage: +20% ⚔ Bonus Attack Speed: +10% |
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields. Deal 1.5x damage to Blazes. Deal 1.2x damage to Pigmen. Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement. |
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Mawdredge Dagger | Epic | ᚏ Damage: +130 ❁ Strength: +55 ☠ Crit Damage: +20% ⚔ Bonus Attack Speed: +10% |
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields. Deal 2.5x damage to Blazes. Deal 1.5x damage to Skeletons. Ability: Wraith Drain - On hit, heal for 200 + 4%❤ after 6s if the Hellion Shield has switched attunement. |
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Leaping Sword | Epic | ᚏ Damage +150 ❁ Strength +100 ☠ Crit Damage +25% |
Ability: Leap - Leap into the air and deal 350 ๑ Ability Damage to nearby enemies upon landing on the ground. ᚏ Damaged enemies will also be frozen for 1.0 second. ✎ Mana Cost: 50, Cooldown: 1s |
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Vorpal Katana | Epic | ᚏ Damage +155 ❁ Strength +80 ☠ Crit Damage +25% ✎ Intelligence +200 |
Deal +200% to Endermen. Ability: Soulcry Gain +300⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 1, ✎ Mana Cost: 200, Cooldown: 4s |
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Sword of Revelations | Epic | ᚏ Damage +180 ❁ Strength +50 |
Heal 15❤ per hit. Deal +200% damage to Mythological Creatures and Minos Followers. Receive 75% more damage from them when held. |
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Thick Tactician's Sword | Epic | ᚏ Damage +50 (max+ 200) ❁ Strength +100 ☣ Crit Chance +20% |
Gains +15 ᚏ Damage for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150). |
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Enrager | Epic | ᚏ Damage: +270 ❁ Strength: +150 |
Ability: Enrage - Taunt enemies in a 10 block radius and reduce their damage against you by 10% for 10s. ✎ Mana Cost: 500, ❤ Health Cost: 10% of ❤ HP, Cooldown: 20s |
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Thick Scorpion Foil | Legendary | ᚏ Damage +100 ❁ Strength +200 |
Deal +250% damage against Spiders. Ability: Heartstopper - You have 4 Ⓞ tickers. Blocking clears 1 Ⓞ of them and heals 60❤ HP. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds. |
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Pooch Sword | Legendary | ᚏ Damage +120 ❁ Strength +20 ✦ Speed +5 |
Deal +1 ᚏ Damage per 50 max ❤. Receive -20% damage from wolves. Gain +150❁ Strength against wolves. |
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Midas Staff | Legendary | ᚏ Damage +130 | Ability: Molten Wave - Cast a wave of molten gold in the direction you are facing! Deals up to 6,000 damage.
Ability: Greed The ability damage bonus of this item is dependent on the price paid in the Dark Auction! The maximum bonus of this item is 16000 if the bid was 100,000,000 coins coins or higher! |
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Ghoul Buster | Legendary | ᚏ Damage +140 ❁ Strength +90 ☠ Crit Damage +25% |
Ability: Spooktacular - Deal 100% more damage to Spooky enemies during the Spooky Festival. |
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Axe of the Shredded | Legendary | ᚏ Damage +140 ❁ Strength +115 |
Heal 50❤ per hit. Deal +250% damage to Zombies. Receive 25% less damage from Zombies when held. |
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Soul Whip | Legendary | ᚏ Damage +145 ❁ Strength +175 |
Ability: Flay - Flay your whip in an arc, dealing your melee damage to all enemies in it's path. |
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Midas' Sword ($100k) | Legendary | ᚏ Damage +150 | Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: 50,000,000 coins for +120 ᚏ Damage and ❁ Strength |
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Pyrochaos Dagger | Legendary | ᚏ Damage: +160 ❁ Strength: +75 ☣ Crit Chance: +10% ☠ Crit Damage: +25% ⚔ Bonus Attack Speed: +20% |
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields. Deal 2x damage to Blazes. Deal 1.5x damage to Pigmen. Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement. |
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Deathripper Dagger | Legendary | ᚏ Damage: +160 ❁ Strength: +75 ☣ Crit Chance: +10% ☠ Crit Damage: +25% ⚔ Bonus Attack Speed: +20% |
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields. Deal 3.5x damage to Blazes. Deal 2x damage to Skeletons. Ability: Wraith Drain - On hit, heal for 200 + 4%❤ after 6s if the Hellion Shield has switched attunement. |
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Yeti Sword | Legendary | ᚏ Damage +150 ❁ Strength +170 ✎ Intelligence +50 |
Ability: Terrain Toss - Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 ๑ Ability Damage. Maximum range of 32 blocks. ✎ Mana Cost: 250, Cooldown: 1s |
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Silk-Edge Sword | Legendary | ᚏ Damage +175 ❁ Strength +125 ☠ Crit Damage +25% |
Ability: Leap - Leap into the air and deal 400 ๑ Ability Damage to nearby enemies upon landing on the ground. ᚏ Damaged enemies will also be frozen for 1.0 second. ✎ Mana Cost: 50, Cooldown: 1s |
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Florid Zombie Sword | Legendary | ᚏ Damage +180 ❁ Strength +80 ✎ Intelligence +100 |
Ability: Instant Heal - Heal for 168 + 5%❤ and heal players within 8 blocks for 56❤. |
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Thick Sword of Revelations | Legendary | ᚏ Damage +180 ❁ Strength +150 |
Heal 15❤ per hit. Deal +200% damage to Mythological Creatures and Minos Followers. Receive 75% more damage from them when held. |
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Gemstone Gauntlet | Legendary | ᚏ Damage +200 ⸕ Mining Speed +1600 Ⓟ Breaking Power 9 |
Harness the true power of Gemstones! Each gemstone placed in here will boost its associated stat. Can be used as both a sword and a pickaxe (enchantments for both can be applied). |
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Daedalus Axe (![]() |
Legendary | ᚏ Damage +200 | Gains +4 ᚏ Damage per Taming level
Copies the stats from your active pet Earn 35 coins from monster kills Deal +200% damage to Mythological Creatures and Minos Followers. |
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Phantom Rod | Legendary | ᚏ Damage +200 ❁ Strength +125 |
Ability - Terrify hooked enemies pushing them away and dealing massive damage. |
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Pigman Sword | Legendary | ᚏ Damage +200 ❁ Strength +100 ☣ Crit Chance +5% ☠ Crit Damage +30% ✎ Intelligence +300 |
Ability: Burning Souls - Gain +300❈ Defense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 ๑ Ability Damage over 5 seconds. ✎ Mana Cost: 400 |
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Aspect of the Dragons | Legendary | ᚏ Damage +225 ❁ Strength +100 |
Ability: Dragon Rage - All Monsters in front of you take 12,000 ๑ Ability Damage. Hit monsters take large knockback. ✎ Mana Cost: 100 |
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Atomsplit Katana | Legendary | ᚏ Damage +245 ❁ Strength +100 ☠ Crit Damage +30% ✎ Intelligence +300 |
Deal +250% to Endermen. Ability: Soulcry Gain +400⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 2, ✎ Mana Cost: 200, Cooldown: 4s |
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Midas' Sword ($50 Mil) | Legendary | ᚏ Damage +270 ❁ Strength +120 |
Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: $50,000,000 for +120 ᚏ Damage and ❁ Strength |
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Reaper Scythe | Legendary | ᚏ Damage: +333 ✦ Speed: +10% |
Ability: Raise Souls - Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.
✎ Mana Cost is based on the power of the monsters that you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed. Max Souls: 3 |
Dungeon Swords
Image | Name | Rarity | Stats | Ability |
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Super Cleaver | Rare | ᚏ Damage +85 ❁ Strength +20 |
Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too. |
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Bonzo's Staff | Rare | ᚏ Damage +160 ✎ Intelligence +250 |
Ability: Showtime - Shoots balloons that create a large explosion on impact, dealing up to 855 ᚏ Damage. Mana Cost: 100 |
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Dreadlord Sword | Rare, Epic | ᚏ Damage +52-140 ❁ Strength +25-63 ✎ Intelligence +85-249 |
Ability: Dreadlord - Shoots a Skull that does X damage. Mana Cost: 40 |
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Zombie Soldier Cutlass | Rare, Epic | ᚏ Damage +60-120 ❁ Strength +30-60 ⚔ Bonus Attack Speed +100% |
Ability: Love Tap - Heals you for +10❤ Health when you hit an entity! |
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Silent Death | Rare, Epic | ᚏ Damage +100-210 ❁ Strength +44-78 ☣ Crit Chance +2-3% ☠ Crit Damage +13-24% |
Ability: Shadowstep - Teleport behind the enemy you are looking at, gaining +25❁ Strength for 10 seconds. Max range of 20 blocks. Cooldown resets on kills. |
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Conjuring | Rare, Epic | ᚏ Damage +84-158 ❁ Strength +45-84 ✎ Intelligence +109-210 |
Reduces the cooldown of Guided Sheep by 5 seconds and prevents Guided Sheep from spawning randomly when holding this item. |
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Adaptive Blade | Epic | ᚏ Damage: +170 | Weapon created by Scarf, it automatically adapts to its user inside Dungeons. Berserk: +35❁ Strength +5✦ Speed Healer: +20%❤ regeneration and Restore +5❤ Health/s to nearby allies Mage: +200✎ Intelligence Tank: +100❈ Defense +5❂ True Defense Archer: +100☠ Crit Damage |
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Crypt Witherlord Sword | Epic | ᚏ Damage +62 ❁ Strength +50 ✎ Intelligence +113 |
Ability: Witherlord - Shoot 3 Skulls each dealing X damage. |
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Zombie Commander Whip | Epic | ᚏ Damage +65-98 ❁ Strength +5-8 |
Ability: Commander Whip - Every 1 Zombie killed during a dungeon run by this weapon gives the user +1 ❁ Strength. |
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Hyper Cleaver | Epic | ᚏ Damage +145 ❁ Strength +50 |
Ability: Cleave - When hitting an entity, monsters in a 4 block range will be hit for a portion of that damage too. |
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Spirit Sword | Epic | ᚏ Damage +210 ❁ Strength +50 |
Deal +2% more damage to Undead monsters for every 1% of your missing health. Spirit Item: When turned into a ghost, this item becomes a Ghost Ability. Spirit Ability: Spirit Bomb - Shoots a Spirit that deals X damage on impact. Cooldown: 10s |
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Giant Cleaver | Epic | ᚏ Damage +170 ❁ Strength +60 |
Ability: Cleave - When hitting an entity, monsters in a 5 block range will be hit for a portion of that damage too. |
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Zombie Knight Sword | Epic, Legendary | ᚏ Damage +91-167 ❁ Strength +24-48 |
Ability: Zombie Knight - Gains +30❁ Strength when used with Zombie Knight Armor |
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Spirit Sceptre | Legendary | ᚏ Damage +180 ✎ Intelligence +300 |
Ability: Guided Bat - Shoots a guided spirit bat, following your aim and exploding for X damage. Mana Cost: 250 |
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Ice Spray Wand | Rare, Epic | ᚏ Damage +65-120 ✎ Intelligence +153-293 |
Ability: Ice Spray - Produces a cone of ice in front of the caster that deals 17,000-25,500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage! Mana Cost: 50 Cooldown: 5s |
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Livid Dagger | Legendary | ᚏ Damage +210 ❁ Strength +60 ☣ Crit Chance +100% ☠ Crit Damage +50% ⚔ Bonus Attack Speed +100% |
Ability: Throw - Throw your dagger at your enemies! Mana Cost: 150 Cooldown: 5s Your Critical Hits deal 100% more damage if you are behind your target. |
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Shadow Fury | Legendary | ᚏ Damage +300 ❁ Strength +125 ✦ Speed: +30 |
Ability: Shadow Fury
Rapidly teleports you up to 5 enemies within 12 blocks, rooting each of them and allowing you to hit them. Cooldown: 15s |
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Flower of Truth | Legendary | ᚏ Damage +160 ❁ Strength +300 |
Ability: Heat-Seeking Rose - Shoots a rose that ricochets between enemies, damaging up to 3 of your foes! Damage multiplies as more enemies are hit. Mana Cost: 10% of your maximum mana Cooldown: 1s |
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Fel Sword | Epic | ᚏ Damage +190
❁ Strength +135 |
Every 100 kills with this weapon grants an +1 Weapon Damage, up to 100 extra. Dungeon healer bonuses: -Increases healing from your Healing Circle by 10%. -Reduces the cooldown of your Wish ultimate by 10 seconds. Right-click to use your class abilitiy! |
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Wither Cloak Sword | Epic | ᚏ Damage +190 ❁ Strength +135 ❈ Defense +250 |
Ability: Creeper Veil - Spawns a veil around you that grants you immunity from damage. Unable to attack while the shield is active but your creepers deal 200 damage to nearby enemies every second. Click again to de-activate.
✎ Mana Cost 20% max ✎ Mana when you get hit. |
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Necromancer Sword | Legendary | ᚏ Damage +250 ❁ Strength +125 ❈ Defense +125 |
Ability: Raise Souls - Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.
Mana cost is based on the power of the monsters you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed. Max Souls: 2 Cooldown: 1s |
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Giant's Sword | Legendary | ᚏ Damage +500 | Ability: Giant's Slam - Slam your sword into the ground dealing 120,600 damage to nearby enemies.
Mana Cost: 100 Cooldown: 30s |
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Necron's Blade | Legendary | ᚏ Damage +260 ❁ Strength +110 ✎ Intelligence +50 |
Deal 50% more damage to Withers.
Right-click to use your class abilitiy! |
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Hyperion | Legendary | ᚏ Damage +260 (max +310)
❁ Strength +150 ⫽ Ferocity + 30 ✎ Intelligence +350 (max +450)
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Deals 50% more damage to withers.
Grants +1 damage and +2 intelligence per Catacombs level. |
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Astraea | Legendary | ᚏ Damage +270 (max + 320) ❁ Strength +150 ⫽ Ferocity +30 ✎ Intelligence +50 ❈ Defense +250 (max + 350) ❂ True Defense +20 |
Deals 50% more damage to withers.
Grants +1 damage and +1 defense per Catacombs level. |
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Scylla | Legendary | ᚏ Damage +270 (max + 320)
☣ Crit Chance +12% ⫽ Ferocity +30 ✎ Intelligence +50
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Deals 50% more damage to withers.
Grants +1 damage and +1 critical damage per Catacombs level. |
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Valkyrie | Legendary | ᚏ Damage +270 (max +320) ❁ Strength +145 (max +195) ⫽ Ferocity +60 ✎ Intelligence +60 |
Deals 50% more damage to withers.
Grants +1 damage and +1 strength per Catacombs level. |
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Dark Claymore | Legendary | ᚏ Damage +500 ❁ Strength +100 Swing Range 5 |
Vanilla Swords
All vanilla Minecraft swords exist in SkyBlock, although SkyBlock alternatives are almost always better. The wooden version is used in various Minion recipes.
Icon | Type | Recipe | Rarity | ᚏ Damage |
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Wooden | Common | 20 | |
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Golden | Common | 20 | |
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Stone | Common | 25 | |
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Iron | Common | 30 | |
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Diamond | Uncommon | 35 |
A "Thick Wooden Sword" can be created by applying a Wood Singularity on a normal Wooden Sword which would give it an additional +100 ❁ Strength and upgrade its rarity from Common to Uncommon.
Bows
Bows are ranged Weapons that fire arrows (and sometimes other items) from the player's inventory/Quiver.
List of Bows
Icon | Name | Rarity | Stats | Ability |
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Bow | Common | ᚏ Damage +30 | |
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Wither Bow | Uncommon | ᚏ Damage +30 | Deals +100% damage to Withers and Wither Skeletons. |
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Decent Bow | Uncommon | ᚏ Damage +45 | |
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Savanna Bow | Uncommon | ᚏ Damage +50 | All damage dealt with this bow is doubled. |
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Prismarine Bow | Uncommon | ᚏ Damage +50 ❁ Strength +25 |
Will consume Prismarine Shards in your inventory or your Quiver to deal with +300% damage to Squids, Guardians, and Elder Guardians. |
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Artisanal Shortbow | Rare | ᚏ Damage +40 | Shortbow: Instantly Shoots! |
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Ender Bow | Rare | ᚏ Damage +60 | Ability: Ender Warp Shoots an Ender Pearl. Upon landing, you deal damage to all Monsters in an 8.0 block radius for 10% of their Health. |
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Undead Bow | Rare | ᚏ Damage +80 | Deals +100% damage to undead monsters. |
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Machine Gun Bow | Rare or Epic | ᚏ Damage +89-102
❁ Strength +25-68 ☠ Crit Damage +0-17% |
Ability: Rapid Fire Shoot 5 arrows per second for 8 seconds! Each arrow deals 70% damage |
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Sniper Bow | Rare or Epic | ᚏ Damage +94-240
☠ Crit Damage +1-17 |
Allows you to shoot arrows much further! |
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Soulstealer Bow | Rare or Epic | ❁ Strength +50-75
✎ Intelligence +157-389 |
Replaces all shot arrows with Wither Skulls. you can shoot up to 3 skulls before going on a 2-second cooldown. |
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Explosive Bow | Epic | ᚏ Damage +100 ❁ Strength +20 |
Ability: Explosive Creates an explosion on impact! Every Monster caught in this explosion takes the full damage of the weapon! |
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Magma Bow | Epic | ᚏ Damage +100 ❁ Strength +100 |
Consumes 1 Magma Cream from the inventory or Quiver to deal double damage per shot. |
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Slime Bow | Epic | ᚏ Damage +100
☠ Crit Damage +50% |
Will consume Slime Balls in your inventory or Quiver to deal 5x damage to Magma Cubes and Slimes. |
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Super Undead Bow | Epic | ᚏ Damage +220 | Deal +100% more damage to undead monsters. Your arrows have a 25% chance to bounce to another target after hitting an enemy. |
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Scorpion Bow | Epic | ᚏ Damage +110 ❁ Strength +10 |
Ability: Stinger Fully charged shots while sneaking. Slows the victim and deal 35x your ❁ Strength as damage per second for 6s. Mana Cost: 150 |
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Hurricane Bow | Epic | ᚏ Damage +120 ❁ Strength +50 |
Ability: Tempest The more kills you get using this bow the more powerful it becomes! Reach 250 kills to unlock its full potential. |
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End Stone Bow | Epic | ᚏ Damage +140 | Ability: Extreme Focus Consumes all your ✎ Mana, and your next hit will deal that much more damage! |
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Death Bow | Epic | ᚏ Damage +300 | Deal +100% more damage to undead monsters. Your arrows have a 50% chance to bounce to another target after hitting an enemy. |
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Spider Queen's Stinger | Epic | ᚏ Damage +180
(+300 if upgraded) |
Arrows shot using this bow have an aura around them that deals X Damage to nearby enemies. Arrows travel through enemies. |
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Venom's Touch | Epic | ᚏ Damage +200 (+300 if upgraded) ❁ Strength +100 (+180 if upgraded) |
Fires a volley of 5 arrows. Arrows will apply venom to all enemies hit dealing x ᚏ Damage every second for 3 seconds. |
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Souls Rebound | Epic | ᚏ Damage +450 | Your arrows mark enemies you hit for 5 seconds. Marked enemies don't take damage from you, once the mark expires the target will receive a burst of damage equal to all damage dealt during the mark increased by up to 20% |
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Juju Shortbow | Epic | ᚏ Damage +310 ❁ Strength +40 ☣ Crit Chance +10 ☠ Crit Damage +110 |
Shortbow: Instantly Shoots!
Hits 3 mobs on impact. Can damage endermen. |
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Runaan's Bow | Legendary | ᚏ Damage +160 ❁ Strength +50 |
Ability: Triple Shot Shoots 3 arrows at the same time! The extra arrows do 40% of the damage. |
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Mosquito Bow | Legendary | ᚏ Damage +251 ❁ Strength +151 ☠ Crit Damage +39% |
Ability: Nasty Bite Fully charged shots while sneaking Costs 11% of max ✎ Mana, deals +19% more damage, Heal for 2x the ✎ Mana cost |
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Spirit Bow | Legendary | ᚏ Damage +210 ❁ Strength +100 |
Deals +2% damage to undead monsters for every 1% of your missing health. |
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Bonemerang | Legendary | ᚏ Damage +270 ❁ Strength +130 |
Ability: Swing Throw bone a short distance, dealing the damage an arrow would. Deals double damage when coming back. Pierces up to 10 foes. |
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Last Breath | Legendary | ᚏ Damage +200 ❁ Strength +180 ☠ Crit Damage +50% |
Ability: Last Breath Reduces the ❈ Defense of your target by 10% of their max defense, stacking up to 5 times. |
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Terminator | Legendary | ᚏ Damage +335 ❁ Strength +50 ☠ Crit Damage +250 ⚔ Bonus Attack Speed +40 |
Shortbow: Instantly Shoots! Shoots 3 arrows at once. Can damage endermen. Divides your ☣ Crit Chance by 4! Ability: Salvation |
Bow Upgrades
These upgrades can be applied to any bow, increasing its stats.
Bow Upgrades List
Unreal | +3 | +8% | +5% | |||
Rapid | +2 | +5% | ||||
Deadly | +0 | +10% | +5% | +0 | ||
Rich | +1% | +2% | +3 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +7 | +9% | +10% | |||
Rapid | +3 | +10% | ||||
Deadly | +0 | +13% | +10% | +0 | ||
Rich | +2% | +4% | +6 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Unreal | +12 | +10% | +18% | |||
Rapid | +4 | +18% | ||||
Deadly | +0 | +16% | +18% | +0 | ||
Rich | +4% | +7% | +10 | |||
Other Upgrades | ||||||
Hot Potato Book (1-10 Uses) | +2-20 | +2-20 |
Bow Enchantments List
Ranged Weapon Enchantment | Description | Max Level | Effect | |
---|---|---|---|---|
Base Damage Enchantments | ||||
Power I-VII | Increases Bow damage by 8-56%. | Increases Bow Damage Dealt. | ||
Snipe I-IV | Increases bow damage by +1% per level for every 10 blocks traveled. | Increases Bow damage dealt over longer ranges | ||
Drop Enchanments | ||||
Telekinesis I | Block and mob drops go directly into your inventory | |||
Chance I-V | Increases chance of a mob dropping an item by 15% per level. | Increases the chance of a mob dropping an item | ||
Specific Mob Damage Enchants | ||||
Cubism I-VI | Increases Damage dealt to Creepers, Slimes, and Magma Cubes by 10-60%. | Increases Damage dealt to Creepers, Slimes, and Magma Cubes | ||
Dragon Hunter I-V | Increases Bow Damage dealt to Ender Dragons by 8-40%. | Increases Bow Damage dealt to Ender Dragons | ||
Impaling I-III | Increases Damage dealt to Sea Guardians and Squids 12.5-37.5% | Increases Damage dealt to Sea Guardians and Squids | ||
Other Enchantments | ||||
Dragon Tracer I-V | Arrow home towards dragons if they are within 2-10 blocks. | Arrow home towards dragons if they are within a Certain block range | ||
Flame I | Arrow ignites target for 3 seconds, dealing 5 damage every second. | Damaging enemies Deals extra damage per second in fire damage | ||
Piercing I | Arrows fired will go through enemies. The extra targets hit take 25% of the damage. | Arrows fired will go through enemies, Any extra targets after the first take a fraction of the damage | ||
Infinite Quiver I-X | Grants a 10-100% Chance to not consume an arrow when firing. | Grants a Chance to not consume an arrow when firing your bow. | ||
Punch I-II | Increases arrow knockback dealt by 3-6 blocks. | Arrows fired will deal increased knockback when striking targets |
Trivia
- Both the Hurricane Bow and the Runaan's Bow seem to be a homage to the item Runaan's Hurricane from the video game League of Legends.
- The Bonemerang is likely based off the Pokémon move Bonemerang. It's also a cross between a boomerang and a bone.
History
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | ![]() |
June 26, 2019 | 0.4 | Added Prismarine Bow. |
Added Slime Bow. | ||
Aug 2, 2019 | 0.7 | Added Decent Bow. |
Added End Stone Bow. | ||
Bows will not be able to crit anymore if not fully drawn. | ||
Oct 11, 2019 | 0.7.2 | Added Mosquito Bow. |
Added Scorpion Bow. | ||
July 1, 2020 | 0.7.11 | Added Undead Bow. |
July 7, 2020 | 0.8 | Added Sniper Bow. |
Added Machine Gun Bow. | ||
Added Soulstealer Bow. | ||
July 30, 2020 | Added Bonemerang. | |
Added Spirit Bow. | ||
Added Super Undead Bow. | ||
Sep 17, 2020 | 0.9.1 | Added Last Breath. |
Nov 17, 2020 | 0.9.13 | Added Death Bow. |
Mar 9, 2021 | 0.11.2 | Added Venom's Touch. |
Added Spider Queen's Stinger. | ||
Added Souls Rebound. | ||
May 31, 2021 | 0.11.5 | Added Juju Shortbow. |
Added Terminator. | ||
Sep 7, 2021 | Added Artisanal Shortbow. | |
Alpha Hypixel Network | ||
July 13, 2021 | Added Artisanal Shortbow. |
Bows | ||
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Uncommon | ![]() | |
Rare | ||
Epic | ||
Legendary | ||
Admin-only | ||
Related Features |
Ability-Damage Weapons
๑ Ability Damage (๑ AD) is one of the player Stats. It is the damage dealt through any given item or weapon when using its ability.
Weapons with Intelligence Scaling, or Int Scaling, means that your damage will scale per intelligence point. The higher intelligence scaling, the more damage there is per point of intelligence.
Increasing Base Ability Damage
The Enchanting skill increases ability damage by 0.5% per level, up to 30% at level 60. Increasing base ✎ Intelligence and ✎ Mana can also indirectly increase ability damage. Base ability damage from Enchanting is rounded up.
Increasing Bonus Ability Damage
Having high ✎ Intelligence increases the ability damage of items in the game.
The Sheep Pet can increase ability damage from 0 to 20 depending on the level. The ability goes up by 0.2 every level. If a Minos Relic is applied to the Sheep, then it will be increased to 26 ๑ Ability Damage at level 100. If Chimera V is then used on a weapon with an ability, then the ability damage will carry over to the weapon which will then be buffed by its stars inside Dungeons.
The Loving reforge obtained from the Red Scarf Reforge Stone increases damage done by abilities by 5% when applied to a chestplate.
Formula
See table above for ability scaling
Calculator
calcpage = Calculator:Ability damage template = Template:Calculator/Ability_damage form = abilityDmgCalcForm result = inner param = base|Base Ability Damage|30000|int|0 param = int|Intelligence|100|int|0 param = scaling|Ability Scaling|0.1|number|0
If the calculator fails to load up, please report to a Code Editor.
Weapons which cause ability Damage
Icon | Item | Item Ability | Ability Scaling |
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Yeti Sword | Ability: Terrain Toss Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 ๑ Ability Damage. Maximum range of 32 blocks. Mana Cost: 250✎ Mana Cooldown: 1 Second. |
0.3 |
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Frozen Scythe | Ability: Ice Bolt Shoots 1 Ice Bolt that deals 1,000 ๑ Ability Damage and slows enemies hit for 5 seconds! Mana Cost: 50✎ Mana |
0.3 |
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Golem Sword | Ability: Iron Punch Punch the ground, damaging enemies in a hexagon around you for 250 base ๑ Ability Damage. Mana Cost: 70✎ Mana Cooldown: 3 Seconds |
1 |
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Ink Wand | Ability: Ink Bomb Shoot an ink bomb in front of you dealing 10,000 ๑ Ability Damage and giving Blindness! Mana Cost: 60✎ Mana Cooldown: 30 Seconds |
1 |
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Leaping Sword | Ability: Leap Leap into the air and deal 350 base ๑ Ability Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 second.Mana Cost: 50✎ Mana Cooldown: 1 Second |
1 |
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Silk-Edge Sword | Ability: Leap Leap into the air and deal 400 base ๑ Ability Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 secondMana Cost: 50✎ Mana Cooldown: 1 Second |
1 |
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Pigman Sword | Ability: Burning Souls Gain +200❈ Defense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 ๑ Ability Damage over 5 seconds. Mana Cost: 400✎ Mana Cooldown: 5 Seconds |
0.1 |
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Aspect of the Dragons | Ability: Dragon Rage All Monsters in front of you take 12,000 ๑ Ability Damage. Hit monsters take large knockback. Mana Cost: 100✎ Mana |
0.1 |
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Voodoo Doll | Ability: Acupuncture Monsters Hit by at least one arrow are slowed and receive 1,500 ᚏ Damage/s for 10s. Mana Cost: 200✎ Mana Cooldown: 5 Seconds |
1 |
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Dreadlord Sword | Ability: Dreadlord Shoots a Skull that deals (Rare: 500/Epic: 750) ๑ Ability Damage. Mana Cost: 40✎ Mana |
0.3 |
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Bonzo's Staff | Ability: Showtime Shoots balloons that create a large explosion on impact, dealing up to 1,000 ๑ Ability Damage. Mana Cost: 100✎ Mana |
0.2 |
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Spirit Sceptre | Ability: Guided Bat Shoots a guided spirit bat, following your aim and exploding for 2,000 ๑ Ability Damage. Mana Cost: 250✎ Mana |
0.2 |
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Giant's Sword | Slam your sword into the ground dealing 100,000 ๑ Ability Damage to nearby enemies. Mana Cost: 250✎ Mana Cooldown: 30 Seconds |
0.05 |
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Midas Staff | Cast a wave of molten gold in the direction you are facing! Deals up to 6,000 ~ 32,000 ๑ Ability Damage.
Mana Cost: 500✎ Mana |
0.3 |
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Necron's Blade, Valkyrie, Hyperion, Astraea, Scylla |
Ability: Implosion Implode dealing 10,000 ๑ Ability Damage to nearby enemies. Mana Cost: 300✎ Mana Ability: Wither Impact |
0.3 |
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Jerry-chine Gun | Ability: Rapid-fire Fires off multiple jerry bombs that create an explosion on impact, dealing up to 500 ๑ Ability Damage. Mana Cost: 30✎ Mana |
0.2 |
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Ice Spray Wand | Ability: Ice Spray Produces a cone of ice in front of the caster that deals 17,000-25,500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage! Mana Cost: 50✎ Mana |
0.1 |
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Staff of the Rising Sun | Ability: Ray of Hope Channels your energy towards the target location, exploding on impact for 750 damage. Costs 10% of your total ✎ Mana to use. This is the only item that can deal damage to Dante. Mana Cost: 10%✎ Mana |
0.2 |
Notes
- Some abilities deal Magic Damage that ignore the target's Armor stat.
- Dungeon Mobs takes less Magic Damage.
- Melee Dungeon Mobs have 10% Magic Resistance.
- Ranged Dungeon Mobs have 30% Magic Resistance.
- Chaos Guardian has 80% Magic Resistance.
- Magic-type Dungeon Mobs(like the Withermancer) have 90% Magic Resistance.
- Selective Dungeon bosses and mini-bosses have some Magic Resistance.
- Necron has 99% Magic Resistance.[Confirm]
- Ability damage can be copied from a Sheep Pet onto a weapon with the Chimera enchantment
- Minos Relic will also boost Ability Damage.
- The Sheep Pet is the only pet that gives ability damage, making it the pet that gives the most ability damage as well.
๑ Ability Damage's name might be a reference to "Ability Power" from the game League of Legends
Maximum ๑ Ability Damage
Highest possible ๑ Ability Damage can be acquired by combining all of the following:
- A level 100 Sheep Pet with Minos Relic equipped (26.6)
- Daedalus Axe with Chimera 5 applied to it (+200% ๑ Ability Damage on a pet)
- Wither Goggles upgraded to at least 5 dungeon stars (49.5) and reforged to Renowned (1% to all stats), any chestplate reforged to Loving (5) and any Leggings and Boots reforged to Renowned (2% to all stats)
- Mayor Jerry being elected mayor with Barry as a secondary mayor (15 ๑ Ability Damage and +10% to all stats)
- Enchanting level 60 (30)
Combining all of the above will result in 202 ๑ Ability Damage, this setup however is not recomended because Daedalus Axe has no ability to be boosted by said stat and because Necrotic Reforge results in higher damage output
History
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | Added Ability Damage. |
July 1, 2020 | 0.7.11 | Ability Damage now correctly scales with ✎ Intelligence. |
Aug 7, 2020 | Added Magic resistance to many Dungeon mobs. | |
Dec 4, 2020 | 0.10 | ๑ Ability Damage is now a player stat, displayed in the profile menu. |
Mar 31, 2021 | ๑ Ability Damage is no longer boosted by ![]() |
Stats | ||
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Normal | ![]() ![]() ![]() ![]() | |
Special (Listed) | ||
Special (Non-Listed) | ||
Related |
Trivia
- Some weapons in SkyBlock are references to other games, either on the Hypixel network (most being from Mega Walls) or from external games (such as League of Legends).
History
SkyBlock Prototype | ||
---|---|---|
June 11, 2019 | 0.1 | Added Weapons. |