Weapons are used to fight various Mobs in PvE.

There are two main weapon classes:

  • Swords - This includes any melee / magical weapon.
  • Bows - all of which require some kind of ammunition in the inventory/Quiver.

The type of weapon affects what Enchantments and Reforges can be used on it.

Weapons

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Swords


Iron Sword

A Sword is any melee Weapon which has a Sword Tag, regardless of its shape or ability. They can be enchanted and reforged to modify their Stats/effectiveness.

List of swords

Listed from lowest to highest damage

Image Name Rarity Stats Ability
Aspect of the Jerry Aspect of the Jerry Common Damage Icon.pngDamage +1 Item Ability: Parley Channel your inner Jerry. Cooldown: 5s Item Ability: No Parley (Can only be used with the Jerry's Reforge) Consumes all your Intelligence icon.pngMana and adds 10% of it asDamage Icon.pngDamage for your next AOTJ |hit. (Note: This is a joke or meme sword the developers/admins made as a nod to the community).
Thick Aspect of the Jerry Uncommon Damage Icon.pngDamage +1
Strength icon.pngStrength +100
Fancy Sword Fancy Sword Common Damage Icon.pngDamage +20 No ability, but it comes with the enchantments: First Strike I, Scavenger I, Sharpness II, and Vampirism I
Rogue Sword Rogue Sword Common Damage Icon.pngDamage +20 Item Ability: Speed Boost - Increases your movement Speed icon.pngSpeed by +20% for 30 seconds - only +10 if ability already active. Mana Cost: 50
Spider Sword Spider Sword Common Damage Icon.pngDamage +30 Deals +100% damage to Spiders, Cave Spiders, and Silverfish.
Undead Sword Undead Sword Common Damage Icon.pngDamage +30 Deals +100% damage to Skeletons, Withers, Zombies, and Zombie Pigmen.
End Sword End Sword Uncommon Damage Icon.pngDamage +35 Deals +100% damage to Endermites, Endermen, Etc.
Cleaver Cleaver Uncommon Damage Icon.pngDamage +40
Strength icon.pngStrength +10
Item Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too.
Flaming Sword Flaming Sword Uncommon Damage Icon.pngDamage +50
Strength icon.pngStrength +20
Ignites enemies for 3s.
Prismarine Blade Prismarine Blade Uncommon Damage Icon.pngDamage +50
Strength icon.pngStrength +25
Deals +200% damage while in water.
Hunter Knife Hunter Knife Uncommon Damage Icon.pngDamage +50
Speed icon.pngSpeed +40
Tactician's Sword Tactician's Sword Rare Damage Icon.pngDamage +50 (max +200)
Crit chance icon.pngCrit Chance +20%
Gains +15 Damage Icon.pngDamage for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150).
Thick Tactician's Sword Epic Damage Icon.pngDamage +50 (max+ 200)
Strength icon.pngStrength +100
Crit chance icon.pngCrit Chance +20%
Golden Horse Armor Jerry-chine Gun Epic Damage Icon.pngDamage +80

Intelligence icon.pngIntelligence +200

Item Ability: Rapid-fire - Fires off multiple jerry bombs that create an explosion on impact, dealing up to <varies> damage.
Ember Rod Ember Rod Epic Damage Icon.pngDamage +80
Strength icon.pngStrength +35
Intelligence icon.pngIntelligence +50
Item Ability: Fire Blast Shoots 3 fireballs in rapid succession in front of you! Mana Cost: 150, Cooldown: 30s
Frozen Scythe Frozen Scythe Rare Damage Icon.pngDamage +80 Item Ability: Ice Bolt - Shoots 1 Ice Bolt that deals 1,000 Ability Damage.pngAbility Damage and slows enemies hit for 5 seconds! Intelligence icon.pngMana Cost: 50.
Golem Sword Golem Sword Rare Damage Icon.pngDamage +80
Strength icon.pngStrength +125
Defense icon.pngDefense +25
Item Ability: Iron Punch - Punch the ground, damaging enemies in a hexagon around you for 250 base magical damage. Mana Cost: 70, Cooldown: 3s
Raider Axe Raider Axe Rare Damage Icon.pngDamage +80 (max +115)
Strength icon.pngStrength +50 (max +150)
Earn +20 coins from monster kills
+1 Damage Icon.pngDamage per 500 kills Mobs level 10+ (max +35)
+1 Strength icon.pngStrength per 500 wood (max +100)
Revenant Falchion Revenant Falchion Rare Damage Icon.pngDamage +90
Strength icon.pngStrength +50
Intelligence icon.pngIntelligence +100
Deals +150% damage to Zombies.
Silver Fang Silver Fang Uncommon Damage Icon.pngDamage +100 None
Shaman Sword Shaman Sword Epic Damage Icon.pngDamage +100
Strength icon.pngStrength +20
Speed icon.pngSpeed +5%
Deal +1 Damage Icon.pngDamage per 50 max Health icon.pngHP. Receive -20% damage from wolves.
Aspect of the End Aspect of the End Rare Damage Icon.pngDamage +100
Strength icon.pngStrength +100
Item Ability: Instant Transmission - Teleports you 8 blocks ahead of you and you get +50% Speed icon.pngSpeed for 3 seconds. Mana Cost: 50
Scorpion Foil Scorpion Foil Epic Damage Icon.pngDamage +100
Strength icon.pngStrength +100
Deal +250% damage against Spiders.
Item Ability: Heartstopper - You have 4 Ⓞ tickers. Blocking clears 1 Ⓞ of them and heals 60Health icon.pngHP. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds.
Thick Scorpion Foil Legendary Damage Icon.pngDamage +100
Strength icon.pngStrength +200
Zombie Sword Zombie Sword Rare Damage Icon.pngDamage +100
Strength icon.pngStrength +50
Intelligence icon.pngIntelligence +50
Item Ability: Instant Heal - Heal yourself for 120 + 5%Health icon.png and players within 7 blocks for 40Health icon.png. Mana Cost: 70, Charges: 4 ; 15s to refill a charge
Ornate Zombie Sword Ornate Zombie Sword Epic Damage Icon.pngDamage +110
Strength icon.pngStrength +60
Intelligence icon.pngIntelligence +50
Item Ability: Instant Heal - Heal yourself for 144 + 5%Health icon.png and players within 7 blocks for 48Health icon.png. Mana Cost: 70, Charges: 5 ; 15s to refill a charge
End Stone Sword End Stone Sword Epic Damage Icon.pngDamage +120
Strength icon.pngStrength +80
Item Ability: Extreme Focus - Consumes all your remaining mana to grant Damage Icon.pngDamage Resistance for 5 seconds and extra damage on your next hit (within 5 seconds) depending on how much mana was consumed!
Recluse Fang Recluse Fang Rare Damage Icon.pngDamage +120
Strength icon.pngStrength +30
Crit damage icon.pngCrit Damage +20%
Item Ability: Squash 'em - Squash Spiders to accumulate strength against them. +1 strength per 40 squashed.
Reaper Falchion Reaper Falchion Epic Damage Icon.pngDamage +120
Strength icon.pngStrength +100
Intelligence icon.pngIntelligence +200
Heal 10Health icon.pngHP per hit. Deal +200% damage to Zombies. Receive 20% less damage from Zombies when held.
Pooch Sword Pooch Sword Legendary Damage Icon.pngDamage +120
Strength icon.pngStrength +20
Speed icon.pngSpeed +5
Deal +1 Damage Icon.pngDamage per 50 max Health icon.png.
Receive -20% damage from wolves.
Gain +150Strength icon.pngStrength against wolves.
Edible Mace Edible Mace Rare Damage Icon.pngDamage +125
Strength icon.pngStrength +25
Item Ability: ME SMASH HEAD - Your next attack deals double damage and weakens animals, making them deal -35% damage for 30 seconds. Debuff doesn't stack, Mana Cost: 100
Ink Wand Ink Wand Epic Damage Icon.pngDamage +130

Strength icon.pngStrength +90

Item Ability: Ink Bomb - Shoot an ink bomb in front of you dealing 10,000 Ability Damage.pngAbility Damage and giving blindness! Mana Cost: 60, Cooldown: 30s
Emerald Blade Emerald Blade Epic Damage Icon.pngDamage +130 A powerful blade made from pure Emeralds. This blade becomes stronger as you carry more coins in your purse.
Midas Staff Midas Staff Legendary Damage Icon.pngDamage +130 Item Ability: Molten Wave - Cast a wave of molten gold in the direction you are facing! Deals up to 64,240 damage.

Item Ability: Greed The ability damage bonus of this item is dependent on the price paid in the Dark Auction! The maximum bonus of this item is 16000 if the bid was 100,000,000 coins coins or higher!

Leaping Sword Leaping Sword Epic Damage Icon.pngDamage +150
Strength icon.pngStrength +100
Crit damage icon.pngCrit Damage +25%
Item Ability: Leap - Leap into the air and deal 350 Ability Damage.pngAbility Damage to nearby enemies upon landing on the ground. Damage Icon.pngDamaged enemies will also be frozen for 1.0 second. Mana Cost: 50, Cooldown: 1s
Yeti Sword Yeti Sword Legendary Damage Icon.pngDamage +150
Strength icon.pngStrength +170
Intelligence icon.pngIntelligence +50
Item Ability: Terrain Toss - Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 Ability Damage.pngAbility Damage. Maximum range of 32 blocks. Mana Cost: 250, Cooldown: 1s
Midas Sword Midas Sword ($100k) Legendary Damage Icon.pngDamage +152
Strength icon.pngStrength +2
Item Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: 50,000,000 coins for +120 Damage Icon.pngDamage and Strength icon.pngStrength
Silk-Edge Sword Silk-Edge Sword Epic Damage Icon.pngDamage +175
Strength icon.pngStrength +125
Crit damage icon.pngCrit Damage +25%
Item Ability: Leap - Leap into the air and deal 400 Ability Damage.pngAbility Damage to nearby enemies upon landing on the ground. Damage Icon.pngDamaged enemies will also be frozen for 1.0 second. Mana Cost: 50, Cooldown: 1s
Sword of Revelations Sword of Revelations Epic Damage Icon.pngDamage +180
Strength icon.pngStrength +50
Heal 15Health icon.png per hit. Deal +200% damage to Mythological Creatures and Minos Followers. Receive 75% more damage from them when held.
Thick Sword of Revelations Legendary Damage Icon.pngDamage +180
Strength icon.pngStrength +150
Daedalus Axe Daedalus Axe (Super Enchanted Egg.png Taming 50) Legendary Damage Icon.pngDamage +200 Gains +4 Damage Icon.pngDamage per Taming level

Copies the stats from your active pet

Earn 35 coins from monster kills

Pigman Sword Pigman Sword Legendary Damage Icon.pngDamage +200
Strength icon.pngStrength +100
Crit chance icon.pngCrit Chance +5%
Crit damage icon.pngCrit Damage +30%
Intelligence icon.pngIntelligence +300
Item Ability: Burning Souls - Gain +300Defense icon.pngDefense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 Ability Damage.pngAbility Damage over 5 seconds. Mana cost: 400
Aspect of the Dragons Aspect of the Dragons Legendary Damage Icon.pngDamage +225
Strength icon.pngStrength +100
Item Ability: Dragon Rage - All Monsters in front of you take 12,000 Ability Damage.pngAbility Damage. Hit monsters take large knockback. Mana Cost: 100
Midas Sword Midas Sword ($50 Mil) Legendary Damage Icon.pngDamage +270
Strength icon.pngStrength +120
Item Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: $50,000,000 for +120 Damage Icon.pngDamage and Strength icon.pngStrength
Reaper Scythe Reaper Scythe Legendary Damage Icon.pngDamage: +333
Speed icon.pngSpeed: +10%
Item Ability: Desecration - Within 3 seconds of killing an enemy, Desecrate their grave to spawn a zombie. Zombies lose 2% HP/s. Zombies copy 30% of your stats. Up to 5 zombies at once. Mana Cost: 150

Dungeon Swords

Wiki-Update.png This page contains in-game content which has been recently or is being updated.
Content on this page might be out of date or inaccurate or incorrect.
Image Name Rarity Stats Ability
Super Cleaver Super Cleaver Rare Damage Icon.pngDamage +85
Strength icon.pngStrength +20
Item Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too.
Bonzo's Staff Bonzo's Staff Rare Damage Icon.pngDamage +160
Intelligence icon.pngIntelligence +250
Item Ability: Showtime - Shoots balloons that create a large explosion on impact, dealing up to 855 Damage Icon.pngDamage. Mana Cost: 100
Dreadlord Sword Dreadlord Sword Rare, Epic Damage Icon.pngDamage +52
Strength icon.pngStrength +50
Intelligence icon.pngIntelligence +85
Item Ability: Dreadlord - Shoots a Skull that does X damage. Mana Cost: 40
Zombie Soldier Cutlass Zombie Soldier Cutlass Rare, Epic Damage Icon.pngDamage +52
Strength icon.pngStrength +26
Bonus Attack Speed icon.pngBonus Attack Speed +100%
Item Ability: Love Tap - Heals you for +10Health icon.pngHealth when you hit an entity!
Silent Death Silent Death Rare, Epic Damage Icon.pngDamage +85
Strength icon.pngStrength +31
Crit chance icon.pngCrit Chance +1%
Crit damage icon.pngCrit Damage +9%
Item Ability: Shadowstep - Teleport behind the enemy you are looking at, gaining +25Strength icon.pngStrength for 10 seconds. Max range of 20 blocks. Cooldown resets on kills.
Adaptive_Blade Adaptive Blade Epic Damage Icon.pngDamage: +170 Weapon created by Scarf, it automatically adapts to its user inside Dungeons.
Berserk: +35Strength icon.pngStrength +5Speed icon.pngSpeed
Healer: +20%Health icon.png regeneration and Restore +5Health icon.pngHealth/s to nearby allies
Mage: +200Intelligence icon.pngIntelligence
Tank: +100Defense icon.pngDefense +5True Defense icon.pngTrue Defense
Archer: +100Crit damage icon.pngCrit Damage
Crypt Witherlord Sword Crypt Witherlord Sword Epic Damage Icon.pngDamage +62
Strength icon.pngStrength +50
Intelligence icon.pngIntelligence +113
Item Ability: Witherlord - Shoot 3 Skulls each dealing X damage.
Zombie Commander Whip Zombie Commander Whip Epic Damage Icon.pngDamage +65
Strength icon.pngStrength +5
Item Ability: Commander Whip - Every 1 Zombie killed during a dungeon run by this weapon gives the user +1 Strength icon.pngStrength.
Hyper Cleaver Hyper Cleaver Epic Damage Icon.pngDamage +145
Strength icon.pngStrength +50
Item Ability: Cleave - When hitting an entity, monsters in a 4 block range will be hit for a portion of that damage too.
Spirit Sword Spirit Sword Epic Damage Icon.pngDamage +210
Strength icon.pngStrength +50
Deal +2% more damage to Undead monsters for every 1% of your missing health.
Spirit Item: When turned into a ghost, this item becomes a Ghost Ability.
Spirit Ability: Spirit Bomb - Shoots a Spirit that deals X damage on impact. Cooldown: 10s
Zombie Knight Sword Zombie Knight Sword Epic, Legendary Damage Icon.pngDamage +82
Strength icon.pngStrength +21
Item Ability: Zombie Knight - Gains +30Strength icon.pngStrength when used with Zombie Knight Armor
Spirit Sceptre Spirit Sceptre Legendary Damage Icon.pngDamage +180
Intelligence icon.pngIntelligence +300
Item Ability: Guided Bat - Shoots a guided spirit bat, following your aim and exploding for X damage. Mana Cost: 250
Ice Spray Wand Ice Spray Wand Rare Damage Icon.pngDamage +80 Item Ability: Ice Spray - Produces a cone of ice in front of the caster that deals 19500~20500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage!
Mana Cost: 50
Cooldown: 10s
Livid Dagger Livid Dagger Legendary Damage Icon.pngDamage +210
Strength icon.pngStrength +60
Crit chance icon.pngCrit Chance +100%
Crit damage icon.pngCrit Damage +50%
Bonus Attack Speed icon.pngBonus Attack Speed +100%
Item Ability: Throw - Throw your dagger at your enemies!
Mana Cost: 150
Cooldown: 5s
Your Critical Hits deal  more damage if you are behind your target.
Shadow Fury Shadow Fury Legendary Damage Icon.pngDamage +300
Strength icon.pngStrength +125
Speed icon.pngSpeed: +30
Item Ability: Shadow Fury

Rapidly teleports you up to 5 enemies within 10 blocks, rooting each of them and allowing you to hit them. Cooldown: 15s

Fel Sword Fel Sword Epic Damage Icon.pngDamage +190

Strength icon.pngStrength +135

Every 100 kills with this weapon grants an +1 Weapon Damage, up to 100 extra. Dungeon healer bonuses: -Increases healing from your Healing Circle by 10%. -Reduces the cooldown of your Wish ultimate by 10 seconds. Right-click to use your class abilitiy!

Wither Cloak Sword Wither Cloak Sword Epic Damage Icon.pngDamage +190
Strength icon.pngStrength +135
Defense icon.pngDefense +250
Item Ability: Creeper Veil - Spawns a veil around you that grants you immunity from damage. Unable to attack while the shield is active but your creepers deal 200 damage to nearby enemies every second. Click again to de-activate.

Intelligence icon.pngMana Cost 20% max Intelligence icon.pngMana when you get hit.

Necromancer Sword Necromancer Sword Legendary Damage Icon.pngDamage +250
Strength icon.pngStrength +125
Defense icon.pngDefense +125
Item Ability: Raise Souls - Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.

Mana cost is based on the power of the monsters you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed.

Max Souls: 2

Cooldown: 1s

Giant's Sword Giant's Sword Legendary Damage Icon.pngDamage +500 Item Ability: Giant's Slam - Slam your sword into the ground dealing 120,600 damage to nearby enemies.

Mana Cost: 100

Cooldown: 30s

Necron's Blade (Unrefined) Necron's Blade Legendary Damage Icon.pngDamage +260
Strength icon.pngStrength +110
Intelligence icon.pngIntelligence +50
Deal 50% more damage to Withers.


Right-click to use your class abilitiy!

Hyperion Hyperion Legendary Damage Icon.pngDamage +260 (max +310)

Strength icon.pngStrength +150

Ferocity icon.pngFerocity + 30

Intelligence icon.pngIntelligence +400 (max +500)

Deals 50% damage to withers.

Grants +1 damage and +2 intelligence per Catacombs level.

Valkyrie Valkyrie Legendary Damage Icon.pngDamage +270 (max +320)
Strength icon.pngStrength +120 (max +170)
Ferocity icon.pngFerocity +60
Intelligence icon.pngIntelligence +60
Deals 50% damage to withers.

Grants +1 damage and +1 strength per Catacombs level.

Astraea Astraea Legendary Damage Icon.pngDamage +260 (max + 310)
Strength icon.pngStrength +150
Ferocity icon.pngFerocity +30
Intelligence icon.pngIntelligence +50
Defense icon.pngDefense +210 (max + 260)
Deals 50% damage to withers.

Grants +1 damage and +1 defense per Catacombs level.

Scylla Scylla Legendary Damage Icon.pngDamage +260 (max + 310)

Crit chance icon.pngCrit Chance +12%
Crit damage icon.pngCrit Damage +35% (max + 85%) Strength icon.pngStrength +150

Ferocity icon.pngFerocity +30

Intelligence icon.pngIntelligence +50


Deals 50% damage to withers.

Grants +1 damage and +1 critical damage per Catacombs level.

Vanilla Swords

Grass.png This item is part of vanilla Minecraft. More information can be found at:
Minecraft Wiki: Weapons

All vanilla Minecraft swords exist in SkyBlock, although SkyBlock alternatives are almost always better. The wooden version is used in various Minion recipes.

Icon Material Rarity Damage Icon.pngDamage
Wooden Sword Wooden Common 20
Golden Sword Golden Common 20
Stone Sword Stone Common 25
Iron Sword Iron Common 30
Diamond Sword Diamond Uncommon 35
A "Thick Wooden Sword" can be created by applying a Wood Singularity on a normal Wooden Sword which would give it an additional +100 Strength icon.pngStrength and upgrade its rarity from Common to Uncommon, although due to its cost and better weapons to apply it on, this is not recommended. A better use would be on a Tactician's Sword or Scorpion Foil.

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Bows


Wiki-Update.png This page contains in-game content which has been recently or is being updated.
Content on this page might be out of date or inaccurate or incorrect.
Bow.png

Bows are ranged Weapons that fire arrows/special ammo from the player's inventory (or Quiver) which is consumed on use.

List of Bows

Image Name Rarity Stats Ability
Bow Bow Common Damage Icon.pngDamage +30
Wither Bow Wither Bow Uncommon Damage Icon.pngDamage +30 Deals +100% damage to Withers and Wither Skeletons.
Decent Bow Decent Bow Uncommon Damage Icon.pngDamage +45
Savanna Bow Savanna Bow Uncommon Damage Icon.pngDamage +50 All damage dealt with this bow is doubled
Prismarine Bow Prismarine Bow Uncommon Damage Icon.pngDamage +50
Strength icon.pngStrength +25
Will consume Prismarine Shards in your inventory or your Quiver to deal with +300% damage to Squids, Guardians, and Elder Guardians.
Ender Bow Ender Bow Rare Damage Icon.pngDamage +60 Item Ability: Ender Warp
Shoots an Ender Pearl. Upon landing, you deal damage to all Monsters in an 8.0 block radius for 10.0% of their Health.
Machine Gun Bow Machine Gun Bow Rare or Epic Damage Icon.pngDamage +89-102

Strength icon.pngStrength +25-68 Crit damage icon.pngCrit Damage +0-17%

Item Ability: Rapid Fire
Shoot 5 arrows per second for 8 seconds! Each arrow deals 70% damage
Soulstealer Bow Soulstealer Bow Rare or Epic Damage Icon.pngDamage +~75

Intelligence icon.pngIntelligence +~235

Replaces all shot arrows with Wither Skulls. you can shoot up to 3 skulls before going on a 2-second cooldown.
Explosive Bow Explosive Bow Epic Damage Icon.pngDamage +100
Strength icon.pngStrength +20
Item Ability: Explosive
Creates an explosion on impact! Every Monster caught in this explosion takes the full damage of the weapon!
Magma Bow Magma Bow Epic Damage Icon.pngDamage +100
Strength icon.pngStrength +100
Consumes 1 Magma Cream from the Inventory or Quiver to x2 damage per shot.
Slime Bow Slime Bow Epic Damage Icon.pngDamage +100

Crit damage icon.pngCrit Damage +50%

Will consume Slime Balls in your inventory or Quiver to deal 5x damage to Magma Cubes and Slimes.
Scorpion Bow Scorpion Bow Epic Damage Icon.pngDamage +110
Strength icon.pngStrength +10
Item Ability: Stinger
Fully charged shots while sneaking. Slows the victim and deal 35x your Strength icon.pngStrength as damage per second for 6s. Mana Cost: 150
Hurricane Bow Hurricane Bow Epic Damage Icon.pngDamage +120
Strength icon.pngStrength +50
Item Ability: Tempest
The more kills you get using this bow the more powerful it becomes! Reach 250 kills to unlock its full potential.
End Stone Bow End Stone Bow Epic Damage Icon.pngDamage +140 Item Ability: Extreme Focus
Consumes all your mana, and your next hit will deal that much more damage!
Death Bow Death Bow Epic Damage Icon.pngDamage +300 Deal +100% more damage to Undead Monsters. Your arrows have a 50% chance to bounce to another target after hitting an enemy.
Runaan's Bow Runaan's Bow Legendary Damage Icon.pngDamage +160
Strength icon.pngStrength +50
Item Ability: Triple Shot
Shoots 3 arrows at the same time! The extra arrows do 40.0% of the damage.
Mosquito Bow Mosquito Bow Legendary Damage Icon.pngDamage +251
Strength icon.pngStrength +101
Crit damage icon.pngCrit Damage +9%
Item Ability: Nasty Bite
Fully charged shots while sneaking
Costs 11% of max Intelligence icon.pngMana, deals +19% more damage, Heal for 2x the Intelligence icon.pngMana cost
Spirit Bow Spirit Bow Legendary Damage Icon.pngDamage +210
Strength icon.pngStrength +100
Deals +2% damage to Undead

monsters for every 1% of your missing health.

Bonemerang Bonemerang Legendary Damage Icon.pngDamage +320
Strength icon.pngStrength +130
Item Ability: Swing
Throw bone a short distance, dealing the damage an arrow would.
Deals double damage when coming back. Pierces up to 10 foes.
Last Breath Last Breath Legendary Damage Icon.pngDamage +180
Strength icon.pngStrength +180
Item Ability: Last Breath
Reduces the defense of your target by 50 on hit. Stacks up to 2 times.

Bow Upgrades

These upgrades can be applied to any bow, increasing its stats.

Bow Upgrades List

Ranged Weapon Upgrade
Damage Icon.pngDamage
Strength icon.pngStr
Crit chance icon.pngCr Chnc
Crit damage icon.pngCr Dmg
Intelligence icon.pngInt
Reforges (listed stats are for Common Bows)
Unreal +2 +2% +2%
Rapid +1 +5%
Deadly +1 +1% +1% +1
Rich +1% +2% +3
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
Damage Icon.pngDamage
Strength icon.pngStr
Crit chance icon.pngCr Chnc
Crit damage icon.pngCr Dmg
Intelligence icon.pngInt
Reforges (listed stats are for Uncommon Bows)
Unreal +4 +4% +4%
Rapid +2 +10%
Deadly +2 +2% +2% +2
Rich +2% +4% +6
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
Damage Icon.pngDamage
Strength icon.pngStr
Crit chance icon.pngCr Chnc
Crit damage icon.pngCr Dmg
Intelligence icon.pngInt
Reforges (listed stats are for Rare Bows)
Unreal +7 +7% +7%
Rapid +4 +18%
Deadly +4 +4% +4% +4
Rich +4% +7% +10
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
Damage Icon.pngDamage
Strength icon.pngStr
Crit chance icon.pngCr Chnc
Crit damage icon.pngCr Dmg
Intelligence icon.pngInt
Reforges (listed stats are for Epic Bows)
Unreal +10 +10% +10%
Rapid +7 +32%
Deadly +7 +7% +7% +7
Rich +7% +10% +15
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
Damage Icon.pngDamage
Strength icon.pngStr
Crit chance icon.pngCr Chnc
Crit damage icon.pngCr Dmg
Intelligence icon.pngInt
Reforges (listed stats are for Legendary Bows)
Unreal +15 +15% +15%
Rapid +10 +50%
Deadly +10 +10% +10% +10
Rich +10% +15% +20
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

  • Editor's Note: You can use the Template {{BowUpData}} to list these Upgrades.

Bow Enchantments List

Show/Hide List of Ranged Weapon Enchantments
Ranged Weapon Enchantment Description Max Level Effect
Base Damage Enchantments
Power I-VI Increases Bow damage by 8-48%.
VI
Increases Bow Damage Dealt.
Snipe I-III Increases bow damage by +1% per level for every 10 blocks traveled.
V
Increases Bow damage dealt over longer ranges
Drop Enchanments
Telekinesis I Block and mob drops go directly into your inventory
I
Chance I-V Increases chance of a mob dropping an item by 15% per level.
V
Increases the chance of a mob dropping an item
Specific Mob Damage Enchants
Cubism I-V Increases Damage dealt to Creepers, Slimes, and Magma Cubes by 10-50%.
V
Increases Damage dealt to Creepers, Slimes, and Magma Cubes
Dragon Hunter I-V Increases Bow Damage dealt to Ender Dragons by 8-40%.
V
Increases Bow Damage dealt to Ender Dragons
Impaling I-III Increases Damage dealt to Sea Guardians and Squids 12.5-37.5%
III
Increases Damage dealt to Sea Guardians and Squids
Other Enchantments
Aiming I-V Arrow home towards nearby mobs if they are within 2-10 blocks.
V
Arrow home towards nearby mobs if they are within a Certain block range
Flame I Arrow ignites target for 3 seconds, dealing 5 damage every second.
I
Damaging enemies Deals extra damage per second in fire damage
Piercing I Arrows fired will go through enemies. The extra targets hit take 25% of the damage.
I
Arrows fired will go through enemies, Any extra targets after the first take a fraction of the damage
Infinite Quiver I-X Grants a 10-100% Chance to not consume an arrow when firing.
X
Grants a Chance to not consume an arrow when firing your bow.
Punch I-II Increases arrow knockback dealt by 3-6 blocks.
II
Arrows fired will deal increased knockback when striking targets

History

SkyBlock Prototype
June 11, 20190.1Bow.png Added Bow.
Aug 2, 20190.7Bows will not be able to crit anymore if not fully drawn.

Trivia

  • Both the Hurricane Bow and the Runaan's Bow seem to be a homage to the item Runaan's Hurricane from the video game League of Legends.
  • The Bonemerang is a cross between a boomerang and a bone. It is also a Pokémon move, Bonemerang

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Ability-Damage Weapons


Ability Damage.pngAbility Damage is the damage dealt through any given item or weapon when using its ability.

Increasing Base Ability Damage

The Enchantment Table.png Enchanting skill increases ability damage by 0.5% per level, up to 30%. Increasing base Intelligence icon.pngIntelligence and Intelligence icon.pngMana can also indirectly increase ability damage. Base ability damage from Enchanting is rounded up.

Increasing Bonus Ability Damage

Having high Intelligence icon.pngIntelligence and Intelligence icon.pngMana can increase the ability damage of items in the game.

The Sheep Pet can increase ability damage from 0 to 20 depending on the level. The ability goes up by 0.2 every level. If a Minos Relic is applied to the Sheep, then it will be increased to 26 Ability Damage.pngAbility Damage at level 100. If Chimera V is then used on a weapon with ability (usually a Hyperion with three scrolls), then the ability damage will carry over to the weapon which will then be buffed by your Catacombs level and stars inside dungeons. Due to this, Minos Relic as well as Chimera Books are in extremely high demand, selling for many tens of millions of coins each.

The Loving reforge obtained from the Red Scarf Reforge Stone can increase Ability Damage.pngAbility Damage by 5% when applied to chestplates.

With Enchanting 60, a Sheep Pet with Minos Relic, a Hyperion with Chimera 5, Catacombs 50, and Loving chestplate, your ability damage will increase to 215.9 inside dungeons, essentially means any ability damage you do with the weapon will do more than three times as much damage as with zero ability damage. Although the ability damage can be increased further by using full Superior Dragon Armor as well as Renowned reforge on the Helmet, Leggings, and Boots, it is often not worth it as you sarcrifice much Intelligence icon.pngIntelligence for not too much Ability Damage.pngAbility Damage , which eventually leads to dealing less damage.

Formula

See table below for ability scaling

Weapons which cause ability Damage

Note: Values are in this table are for 0 Intelligence icon.pngIntelligence.
Icon Item Item Ability Ability Scaling
Iron Sword.png
Yeti Sword Item Ability: Terrain Toss
Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 Ability Damage.pngAbility Damage. Maximum range of 32 blocks.
Mana Cost: 250Intelligence icon.pngMana
Cooldown: 1 Second.
0.3
Iron Hoe.png
Frozen Scythe Item Ability: Ice Bolt
Shoots 1 Ice Bolt that deals 1,000 Ability Damage.pngAbility Damage and slows enemies hit for 5 seconds!
Mana Cost: 50Intelligence icon.pngMana
0.3
Iron Sword.png
Golem Sword Item Ability: Iron Punch
Punch the ground, damaging enemies in a hexagon around you for 250 base Ability Damage.pngAbility Damage.
Mana Cost: 70Intelligence icon.pngMana
Cooldown: 3 Seconds
1
Enchanted Stick.png
Ink Wand Item Ability: Ink Bomb
Shoot an ink bomb in front of you dealing 10,000 Ability Damage.pngAbility Damage and giving Blindness!
Mana Cost: 60Intelligence icon.pngMana
Cooldown: 30 Seconds
1
Golden Sword.png
Leaping Sword Item Ability: Leap
Leap into the air and deal 350 base Ability Damage.pngAbility Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 second.
Mana Cost: 50Intelligence icon.pngMana
Cooldown: 1 Second
1
Golden Sword.png
Silk-Edge Sword Item Ability: Leap
Leap into the air and deal 400 base Ability Damage.pngAbility Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 second
Mana Cost: 50Intelligence icon.pngMana
Cooldown: 1 Second
1
Golden Sword.png
Pigman Sword Item Ability: Burning Souls
Gain +200Defense icon.pngDefense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 Ability Damage.pngAbility Damage over 5 seconds.
Mana Cost: 400Intelligence icon.pngMana
Cooldown: 5 Seconds
0.1
Diamond Sword.png
Aspect of the Dragons Item Ability: Dragon Rage
All Monsters in front of you take 12,000 Ability Damage.pngAbility Damage. Hit monsters take large knockback.
Mana Cost: 100Intelligence icon.pngMana
0.1
Enchanted Pufferfish.png
Voodoo Doll Item Ability: Acupuncture
Monsters Hit by at least one arrow are slowed and receive 1,500 Damage Icon.pngDamage/s for 10s.
Mana Cost: 200Intelligence icon.pngMana
Cooldown: 5 Seconds
1
Iron Sword.png
Dreadlord Sword Item Ability: Dreadlord
Shoots a Skull that deals (Rare:500/Epic:750) Ability Damage.pngAbility Damage.
Mana Cost: 40Intelligence icon.pngMana
0.3
Enchanted Blaze Rod.png
Bonzo's Staff Item Ability: Showtime
Shoots balloons that create a large explosion on impact, dealing up to 1,000 Ability Damage.pngAbility Damage.
Mana Cost: 100Intelligence icon.pngMana
0.2
Allium.png
Spirit Sceptre Item Ability: Guided Bat
Shoots a guided spirit bat, following your aim and exploding for 2,000 Ability Damage.pngAbility Damage.
Mana Cost: 250Intelligence icon.pngMana
0.2
Iron Sword.png
Giant's Sword Slam your sword into the ground dealing 100,000 Ability Damage.pngAbility Damage to nearby enemies.
Mana Cost: 250Intelligence icon.pngMana
Cooldown: 30 Seconds
0.05
Golden Shovel.png
Midas Staff Cast a wave of molten gold in the direction you are facing! Deals up to 16,000 ~ 32,000 Ability Damage.pngAbility Damage. 0.3
Iron Sword.png
Necron's Blade,

Valkyrie,

Hyperion, Astraea,

Scylla

Item Ability: Implosion
Implode dealing 10,000 Ability Damage.pngAbility Damage to nearby enemies.
Mana Cost: 250Intelligence icon.pngMana

Item Ability: Wither Impact
Teleport 10 blocks ahead of you. The implode dealing 10,000 Ability Damage.pngAbility Damage to nearby enemies. Also applies the wither shield scroll ability reducing damage taken and granting an absorption shield for 5 seconds.
Mana Cost: 250Intelligence icon.pngMana

0.3
Golden Horse Armor.png
Jerry-chine Gun Item Ability: Rapid-fire
Fires off multiple jerry bombs that create an explosion on impact, dealing up to 500 Ability Damage.pngAbility Damage.

Mana Cost: 10Intelligence icon.pngMana

0.2

Calculator

 template  = Template:Calculator/Ability_damage
 form      = abilityDmgCalcForm
 result    = abilityDmgCalcResult

 param     = base|Base Ability Damage|30000|int|0
 param     = int|Intelligence|100|int|0
 param     = scaling|Ability Scaling|0.1|number|0
The calculator failed to load

Notes

  • Some abilities deal Magic Damage that ignore the target's Armor stat.
  • Dungeon Mobs takes less Magic Damage.
    • Melee Dungeon Mobs have 10% Magic Resistance.
    • Ranged Dungeon Mobs have 30% Magic Resistance.
    • Chaos Guardian has 80% Magic Resistance.
    • Magic-type Dungeon Mobs(like the Withermancer) have 90% Magic Resistance.
    • Selective Dungeon bosses and mini-bosses have some Magic Resistance.
      • Necron has 99% Magic Resistance.
  • Ability damage is able to be copied from a Sheep Pet onto a weapon with the enchantment Chimera, and is also able to be multiplied by a dungeon bonus for dungeon weapons.

Trivia

Ability Damage.pngAbility Damage's name might be a reference to "Ability Power" from the game League of Legends


Trivia

  • Some weapons in SkyBlock are references to other games, either on the Hypixel network (most being from Mega Walls) or from external games (such as League of Legends).
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