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Weapons are used to fight Mobs in PvE.

There are two main weapon classes:

  • Swords - This includes any melee / magical weapon.
  • Bows - all of which require some kind of ammunition in the inventory/Quiver.

The type of weapon affects what Enchantments and Reforges can be used on it.

Weapons

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Swords


A sword is a melee weapon which has a "Sword" tag in its tooltip. They can be enhanced with enchantments and reforges for extra stats.

List of swords

Image Name Rarity Stats Ability
Aspect of the Jerry Aspect of the Jerry Common ᚏ Damage +1 Ability: Parley Channel your inner Jerry. Cooldown: 5s
Fancy Sword Fancy Sword Common ᚏ Damage +20 No ability, but it comes with the enchantments: First Strike I, Scavenger I, Sharpness II, and Vampirism I.
Rogue Sword Rogue Sword Common ᚏ Damage +20 Ability: Speed Boost - Increases your movement speed ✦ Speed by +20% for 30 seconds - only +10 if ability already active. ✎ Mana Cost: 50
Spider Sword Spider Sword Common ᚏ Damage +30 Deals +100% damage to Spiders, Cave Spiders, and Silverfish.
Undead Sword Undead Sword Common ᚏ Damage +30 Deals +100% damage to Skeletons, Withers, Zombies, and Zombie Pigmen.
End Sword End Sword Uncommon ᚏ Damage +35 Deals +100% damage to Endermites, Endermen, Etc.
Cleaver Cleaver Uncommon ᚏ Damage +40
❁ Strength +10
Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too.
Squire Sword Squire Sword Uncommon ᚏ Damage +50
❁ Strength +10
Flaming Sword Flaming Sword Uncommon ᚏ Damage +50
❁ Strength +20
Ignites enemies for 3s.
Hunter Knife Hunter Knife Uncommon ᚏ Damage +50
✦ Speed +40
Prismarine Blade Prismarine Blade Uncommon ᚏ Damage +50
❁ Strength +25
Deals +200% damage while in water.
Voidwalker Katana Voidwalker Katana Uncommon ᚏ Damage +80
❁ Strength +40
☠ Crit Damage +10%
Deal +100% to Endermen.
Silver Fang Silver Fang Uncommon ᚏ Damage +100
Sword of Bad Health Sword of Bad Health Uncommon ᚏ Damage: +200
❁ Strength: +50
☠ Crit Damage: +50%
Ability: Bad Health - Use 5% of your max health to gain +5% ❁ Strength for every 5% of total ❤ HP you have. Capped at +100 ❁ Strength. ❤ Health Cost: 5% of max ❤ HP, Cooldown: 5s
Tribal Spear Tribal Spear Rare ❁ Strength +100 Ability: Thwack - Throw the spear like an arrow which will return to you.
Mercenary Axe Mercenary Axe Rare ᚏ Damage +70
❁ Strength +20
Frozen Scythe Frozen Scythe Rare ᚏ Damage +80 Ability: Ice Bolt - Shoots 1 Ice Bolt that deals 1,000 ๑ Ability Damage and slows enemies hit for 5 seconds! ✎ Mana Cost: 50.
Golem Sword Golem Sword Rare ᚏ Damage +80
❁ Strength +125
❈ Defense +25
Ability: Iron Punch - Punch the ground, damaging enemies in a hexagon around you for 250 base magical damage. ✎ Mana Cost: 70, Cooldown: 3s
Raider Axe Raider Axe Rare ᚏ Damage +80 (max +115)
❁ Strength +50 (max +150)
Earn +20 coins from monster kills
+1 ᚏ Damage per 500 kills Mobs level 10+ (max +35)
+1 ❁ Strength per 500 wood (max +100)
Firedust Dagger Firedust Dagger Rare ᚏ Damage: +90
❁ Strength: +45
☠ Crit Damage: +15%
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields.

Deal 1.2x damage to Blazes.
Deal 1.1x damage to Pigmen.

Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement.
Twilight Dagger Twilight Dagger Rare ᚏ Damage: +90
❁ Strength: +45
☠ Crit Damage: +15%
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields.

Deal 1.5x damage to Blazes.
Deal 1.2x damage to Skeletons.

Ability: Wraith Drain - On hit, heal for 200 + 4% after 6s if the Hellion Shield has switched attunement.
Revenant Falchion Revenant Falchion Rare ᚏ Damage +90
❁ Strength +50
✎ Intelligence +100
Deals +150% damage to Zombies.
Aspect of the End Aspect of the End Rare ᚏ Damage +100
❁ Strength +100
Ability: Instant Transmission - Teleports you 8 blocks ahead of you and you get +50% ✦ Speed for 3 seconds. ✎ Mana Cost: 50
Zombie Sword Zombie Sword Rare ᚏ Damage +100
❁ Strength +50
✎ Intelligence +50
Ability: Instant Heal - Heal yourself for 120 + 5% and players within 7 blocks for 40. ✎ Mana Cost: 70, Charges: 4 ; 15s to refill a charge
Recluse Fang Recluse Fang Rare ᚏ Damage +120
❁ Strength +30
☠ Crit Damage +20%
Ability: Squash 'em - Squash Spiders to accumulate strength against them. +1 strength per 40 squashed.
Edible Mace Edible Mace Rare ᚏ Damage +125
❁ Strength +25
Ability: ME SMASH HEAD - Your next attack deals double damage and weakens animals, making them deal -35% damage for 30 seconds. Debuff doesn't stack, ✎ Mana Cost: 100
Voidedge Katana Voidedge Katana Rare ᚏ Damage +125
❁ Strength +60
☠ Crit Damage +20%
✎ Intelligence +50
Deal +150% to Endermen.
Ability: Soulcry Gain +200⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 1, ✎ Mana Cost: 200, Cooldown: 4s
Tactician's Sword Tactician's Sword Rare ᚏ Damage +50 (max +200)
☣ Crit Chance +20%
Gains +15 ᚏ Damage for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150).
Blade of the Volcano Blade of the Volcano Rare ᚏ Damage: +220
❁ Strength: +70
☠ Crit Damage: +20%
Gain +100❁ Strength against enemies who are in lava.
Ragnarock Axe Ragnarock Axe Rare ᚏ Damage: +250
❁ Strength: +70
Ability: Ragnarock - Begin a channel.
After not taking damage for 3s, gain 2x this weapon's strength for 3s. ✎ Mana Cost: 300, Cooldown: 20s
Fire Freeze Staff Fire Freeze Staff Epic ᚏ Damage: +50
❁ Strength: +20
Ability: Firestorm - Creates a circle with a radius of 5 blocks. After 5s, all mobs inside are frozen for 10s. ✎ Mana Cost: 500, Cooldown: 10s
Jerry-chine Gun Jerry-chine Gun Epic ᚏ Damage +80

✎ Intelligence +200

Ability: Rapid-fire Shoots a Jerry bullet, dealing 500+ damage on impact and knocking you back. ✎ Mana Cost: 30 + 30 per shot
Ember Rod Ember Rod Epic ᚏ Damage +80
❁ Strength +35
✎ Intelligence +50
Ability: Fire Blast Shoots 3 fireballs in rapid succession in front of you! ✎ Mana Cost: 150, Cooldown: 30s
Fire Fury Staff Fire Fury Staff Epic ᚏ Damage: +100
✎ Intelligence: +300
Ability: Firestorm - Creates a projectile that on impact creates a firestorm, dealing up to 42,000 damage over 10 seconds to mobs in a 7 block radius. ✎ Mana Cost: 1,000, Cooldown: 20s
Scorpion Foil Scorpion Foil Epic ᚏ Damage +100
❁ Strength +100
Deal +250% damage against Spiders.
Ability: Heartstopper - You have 4 Ⓞ tickers. Blocking clears 1 Ⓞ of them and heals 60❤ HP. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds.
Shaman Sword Shaman Sword Epic ᚏ Damage +100
❁ Strength +20
✦ Speed +5%
Deal +1 ᚏ Damage per 50 max ❤ HP. Receive -20% damage from wolves.
Ornate Zombie Sword Ornate Zombie Sword Epic ᚏ Damage +110
❁ Strength +60
✎ Intelligence +50
Ability: Instant Heal - Heal yourself for 144 + 5% and players within 7 blocks for 48. ✎ Mana Cost: 70, Charges: 5 ; 15s to refill a charge
Aspect of the Void Aspect of the Void Epic ᚏ Damage +120
❁ Strength +100
Ability: Instant Transmission - Teleports you 8 blocks ahead of you and you get +50% ✦ Speed for 3 seconds. ✎ Mana Cost: 45
End Stone Sword End Stone Sword Epic ᚏ Damage +120
❁ Strength +80
Ability: Extreme Focus - Consumes all your remaining mana to grant ᚏ Damage Resistance for 5 seconds and extra damage on your next hit (within 5 seconds) depending on how much mana was consumed!
Reaper Falchion Reaper Falchion Epic ᚏ Damage +120
❁ Strength +100
✎ Intelligence +200
Heal 10❤ HP per hit. Deal +200% damage to Zombies. Receive 20% less damage from Zombies when held.
Emerald Blade Emerald Blade Epic ᚏ Damage +130 A powerful blade made from pure Emeralds. This blade becomes stronger as you carry more coins in your purse.
Ink Wand Ink Wand Epic ᚏ Damage +130

❁ Strength +90

Ability: Ink Bomb - Shoot an ink bomb in front of you dealing 10,000 ๑ Ability Damage and giving blindness! ✎ Mana Cost: 60, Cooldown: 30s
Kindlebane Dagger Kindlebane Dagger Epic ᚏ Damage: +130
❁ Strength: +55
☠ Crit Damage: +20%
⚔ Bonus Attack Speed: +10%
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields.

Deal 1.5x damage to Blazes.
Deal 1.2x damage to Pigmen.

Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement.
Mawdredge Dagger Mawdredge Dagger Epic ᚏ Damage: +130
❁ Strength: +55
☠ Crit Damage: +20%
⚔ Bonus Attack Speed: +10%
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields.

Deal 2.5x damage to Blazes.
Deal 1.5x damage to Skeletons.

Ability: Wraith Drain - On hit, heal for 200 + 4% after 6s if the Hellion Shield has switched attunement.
Leaping Sword Leaping Sword Epic ᚏ Damage +150
❁ Strength +100
☠ Crit Damage +25%
Ability: Leap - Leap into the air and deal 350 ๑ Ability Damage to nearby enemies upon landing on the ground. ᚏ Damaged enemies will also be frozen for 1.0 second. ✎ Mana Cost: 50, Cooldown: 1s
Vorpal Katana Vorpal Katana Epic ᚏ Damage +155
❁ Strength +80
☠ Crit Damage +25%
✎ Intelligence +200
Deal +200% to Endermen.
Ability: Soulcry Gain +300⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 1, ✎ Mana Cost: 200, Cooldown: 4s
Sword of Revelations Sword of Revelations Epic ᚏ Damage +180
❁ Strength +50
Heal 15 per hit. Deal +200% damage to Mythological Creatures and Minos Followers. Receive 75% more damage from them when held.
Thick Tactician's Sword Thick Tactician's Sword Epic ᚏ Damage +50 (max+ 200)
❁ Strength +100
☣ Crit Chance +20%
Gains +15 ᚏ Damage for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150).
Enrager Enrager Epic ᚏ Damage: +270
❁ Strength: +150
Ability: Enrage - Taunt enemies in a 10 block radius and reduce their damage against you by 10% for 10s. ✎ Mana Cost: 500, ❤ Health Cost: 10% of ❤ HP, Cooldown: 20s
Thick Scorpion Foil Thick Scorpion Foil Legendary ᚏ Damage +100
❁ Strength +200
Deal +250% damage against Spiders.
Ability: Heartstopper - You have 4 Ⓞ tickers. Blocking clears 1 Ⓞ of them and heals 60❤ HP. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds.
Pooch Sword Pooch Sword Legendary ᚏ Damage +120
❁ Strength +20
✦ Speed +5
Deal +1 ᚏ Damage per 50 max .
Receive -20% damage from wolves.
Gain +150❁ Strength against wolves.
Midas Staff Midas Staff Legendary ᚏ Damage +130 Ability: Molten Wave - Cast a wave of molten gold in the direction you are facing! Deals up to 6,000 damage.

Ability: Greed The ability damage bonus of this item is dependent on the price paid in the Dark Auction! The maximum bonus of this item is 16000 if the bid was 100,000,000 coins coins or higher!

Ghoul Buster Ghoul Buster Legendary ᚏ Damage +140
❁ Strength +90
☠ Crit Damage +25%
Ability: Spooktacular - Deal 100% more damage to Spooky enemies during the Spooky Festival.
Axe of the Shredded Axe of the Shredded Legendary ᚏ Damage +140
❁ Strength +115
Heal 50 per hit. Deal +250% damage to Zombies. Receive 25% less damage from Zombies when held.
Soul Whip Soul Whip Legendary ᚏ Damage +145
❁ Strength +175
Ability: Flay - Flay your whip in an arc, dealing your melee damage to all enemies in it's path.
Midas' Sword Midas' Sword ($100k) Legendary ᚏ Damage +150 Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: 50,000,000 coins for +120 ᚏ Damage and ❁ Strength
Pyrochaos Dagger Pyrochaos Dagger Legendary ᚏ Damage: +160
❁ Strength: +75
☣ Crit Chance: +10%
☠ Crit Damage: +25%
⚔ Bonus Attack Speed: +20%
Ability: Attunement - Swap between Ashen and Auric mode in order to attack through Hellion Shields.

Deal 2x damage to Blazes.
Deal 1.5x damage to Pigmen.

Ability: Burning Vengeance ﬗ - On hit, repeat dealt damage after 6s if the Hellion Shield has switched attunement.
Deathripper Dagger Deathripper Dagger Legendary ᚏ Damage: +160
❁ Strength: +75
☣ Crit Chance: +10%
☠ Crit Damage: +25%
⚔ Bonus Attack Speed: +20%
Ability: Attunement - Swap between Spirit and Crystal mode in order to attack through Hellion Shields.

Deal 3.5x damage to Blazes.
Deal 2x damage to Skeletons.

Ability: Wraith Drain - On hit, heal for 200 + 4% after 6s if the Hellion Shield has switched attunement.
Yeti Sword Yeti Sword Legendary ᚏ Damage +150
❁ Strength +170
✎ Intelligence +50
Ability: Terrain Toss - Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 ๑ Ability Damage. Maximum range of 32 blocks. ✎ Mana Cost: 250, Cooldown: 1s
Silk-Edge Sword Silk-Edge Sword Legendary ᚏ Damage +175
❁ Strength +125
☠ Crit Damage +25%
Ability: Leap - Leap into the air and deal 400 ๑ Ability Damage to nearby enemies upon landing on the ground. ᚏ Damaged enemies will also be frozen for 1.0 second. ✎ Mana Cost: 50, Cooldown: 1s
Florid Zombie Sword Florid Zombie Sword Legendary ᚏ Damage +180
❁ Strength +80
✎ Intelligence +100
Ability: Instant Heal - Heal for 168 + 5% and heal players within 8 blocks for 56.
Thick Sword of Revelations Thick Sword of Revelations Legendary ᚏ Damage +180
❁ Strength +150
Heal 15 per hit. Deal +200% damage to Mythological Creatures and Minos Followers. Receive 75% more damage from them when held.
Gemstone Gauntlet Gemstone Gauntlet Legendary ᚏ Damage +200
⸕ Mining Speed +1600
Ⓟ Breaking Power 9
Harness the true power of Gemstones! Each gemstone placed in here will boost its associated stat.
Can be used as both a sword and a pickaxe (enchantments for both can be applied).
Daedalus Axe Daedalus Axe (Taming.png Taming 50) Legendary ᚏ Damage +200 Gains +4 ᚏ Damage per Taming level

Copies the stats from your active pet

Earn 35 coins from monster kills

Deal +200% damage to Mythological Creatures and Minos Followers.

Phantom Rod Phantom Rod Legendary ᚏ Damage +200
❁ Strength +125
Ability - Terrify hooked enemies pushing them away and dealing massive damage.
Pigman Sword Pigman Sword Legendary ᚏ Damage +200
❁ Strength +100
☣ Crit Chance +5%
☠ Crit Damage +30%
✎ Intelligence +300
Ability: Burning Souls - Gain +300❈ Defense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 ๑ Ability Damage over 5 seconds. ✎ Mana Cost: 400
Aspect of the Dragons Aspect of the Dragons Legendary ᚏ Damage +225
❁ Strength +100
Ability: Dragon Rage - All Monsters in front of you take 12,000 ๑ Ability Damage. Hit monsters take large knockback. ✎ Mana Cost: 100
Atomsplit Katana Atomsplit Katana Legendary ᚏ Damage +245
❁ Strength +100
☠ Crit Damage +30%
✎ Intelligence +300
Deal +250% to Endermen.
Ability: Soulcry Gain +400⫽ Ferocity against Endermen for 4s. ⸎ Soulflow Cost: 2, ✎ Mana Cost: 200, Cooldown: 4s
Midas' Sword Midas' Sword ($50 Mil) Legendary ᚏ Damage +270
❁ Strength +120
Ability: Greed - The Strength and Damage bonus of this item is dependent on the price paid for it at the Dark Auction! Max bonus: $50,000,000 for +120 ᚏ Damage and ❁ Strength
Reaper Scythe Reaper Scythe Legendary ᚏ Damage: +333
✦ Speed: +10%
Ability: Raise Souls - Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.

✎ Mana Cost is based on the power of the monsters that you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed.

Max Souls: 3

Dungeon Swords

Image Name Rarity Stats Ability
Super Cleaver Super Cleaver Rare ᚏ Damage +85
❁ Strength +20
Ability: Cleave - When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too.
Bonzo's Staff Bonzo's Staff Rare ᚏ Damage +160
✎ Intelligence +250
Ability: Showtime - Shoots balloons that create a large explosion on impact, dealing up to 855 ᚏ Damage. Mana Cost: 100
Dreadlord Sword Dreadlord Sword Rare, Epic ᚏ Damage +52-140
❁ Strength +25-63
✎ Intelligence +85-249
Ability: Dreadlord - Shoots a Skull that does X damage. Mana Cost: 40
Zombie Soldier Cutlass Zombie Soldier Cutlass Rare, Epic ᚏ Damage +60-120
❁ Strength +30-60
⚔ Bonus Attack Speed +100%
Ability: Love Tap - Heals you for +10❤ Health when you hit an entity!
Silent Death Silent Death Rare, Epic ᚏ Damage +100-210
❁ Strength +44-78
☣ Crit Chance +2-3%
☠ Crit Damage +13-24%
Ability: Shadowstep - Teleport behind the enemy you are looking at, gaining +25❁ Strength for 10 seconds. Max range of 20 blocks. Cooldown resets on kills.
Conjuring Conjuring Rare, Epic ᚏ Damage +84-158
❁ Strength +45-84
✎ Intelligence +109-210
Reduces the cooldown of Guided Sheep by 5 seconds and prevents Guided Sheep from spawning randomly when holding this item.
Adaptive Blade Adaptive Blade Epic ᚏ Damage: +170 Weapon created by Scarf, it automatically adapts to its user inside Dungeons.
Berserk: +35❁ Strength +5✦ Speed
Healer: +20% regeneration and Restore +5❤ Health/s to nearby allies
Mage: +200✎ Intelligence
Tank: +100❈ Defense +5❂ True Defense
Archer: +100☠ Crit Damage
Crypt Witherlord Sword Crypt Witherlord Sword Epic ᚏ Damage +62
❁ Strength +50
✎ Intelligence +113
Ability: Witherlord - Shoot 3 Skulls each dealing X damage.
Zombie Commander Whip Zombie Commander Whip Epic ᚏ Damage +65-98
❁ Strength +5-8
Ability: Commander Whip - Every 1 Zombie killed during a dungeon run by this weapon gives the user +1 ❁ Strength.
Hyper Cleaver Hyper Cleaver Epic ᚏ Damage +145
❁ Strength +50
Ability: Cleave - When hitting an entity, monsters in a 4 block range will be hit for a portion of that damage too.
Spirit Sword Spirit Sword Epic ᚏ Damage +210
❁ Strength +50
Deal +2% more damage to Undead monsters for every 1% of your missing health.
Spirit Item: When turned into a ghost, this item becomes a Ghost Ability.
Spirit Ability: Spirit Bomb - Shoots a Spirit that deals X damage on impact. Cooldown: 10s
Giant Cleaver Giant Cleaver Epic ᚏ Damage +170
❁ Strength +60
Ability: Cleave - When hitting an entity, monsters in a 5 block range will be hit for a portion of that damage too.
Zombie Knight Sword Zombie Knight Sword Epic, Legendary ᚏ Damage +91-167
❁ Strength +24-48
Ability: Zombie Knight - Gains +30❁ Strength when used with Zombie Knight Armor
Spirit Sceptre Spirit Sceptre Legendary ᚏ Damage +180
✎ Intelligence +300
Ability: Guided Bat - Shoots a guided spirit bat, following your aim and exploding for X damage. Mana Cost: 250
Ice Spray Wand Ice Spray Wand Rare, Epic ᚏ Damage +65-120
✎ Intelligence +153-293
Ability: Ice Spray - Produces a cone of ice in front of the caster that deals 17,000-25,500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage!
Mana Cost: 50
Cooldown: 5s
Livid Dagger Livid Dagger Legendary ᚏ Damage +210
❁ Strength +60
☣ Crit Chance +100%
☠ Crit Damage +50%
⚔ Bonus Attack Speed +100%
Ability: Throw - Throw your dagger at your enemies!
Mana Cost: 150
Cooldown: 5s
Your Critical Hits deal 100% more damage if you are behind your target.
Shadow Fury Shadow Fury Legendary ᚏ Damage +300
❁ Strength +125
✦ Speed: +30
Ability: Shadow Fury

Rapidly teleports you up to 5 enemies within 12 blocks, rooting each of them and allowing you to hit them. Cooldown: 15s

Flower of Truth Flower of Truth Legendary ᚏ Damage +160
❁ Strength +300
Ability: Heat-Seeking Rose - Shoots a rose that ricochets between enemies, damaging up to 3 of your foes! Damage multiplies as more enemies are hit.
Mana Cost: 10% of your maximum mana
Cooldown: 1s
Fel Sword Fel Sword Epic ᚏ Damage +190

❁ Strength +135

Every 100 kills with this weapon grants an +1 Weapon Damage, up to 100 extra. Dungeon healer bonuses: -Increases healing from your Healing Circle by 10%. -Reduces the cooldown of your Wish ultimate by 10 seconds. Right-click to use your class abilitiy!

Wither Cloak Sword Wither Cloak Sword Epic ᚏ Damage +190
❁ Strength +135
❈ Defense +250
Ability: Creeper Veil - Spawns a veil around you that grants you immunity from damage. Unable to attack while the shield is active but your creepers deal 200 damage to nearby enemies every second. Click again to de-activate.

✎ Mana Cost 20% max ✎ Mana when you get hit.

Necromancer Sword Necromancer Sword Legendary ᚏ Damage +250
❁ Strength +125
❈ Defense +125
Ability: Raise Souls - Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.

Mana cost is based on the power of the monsters you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed.

Max Souls: 2

Cooldown: 1s

Giant's Sword Giant's Sword Legendary ᚏ Damage +500 Ability: Giant's Slam - Slam your sword into the ground dealing 120,600 damage to nearby enemies.

Mana Cost: 100

Cooldown: 30s

Necron's Blade (Unrefined) Necron's Blade Legendary ᚏ Damage +260
❁ Strength +110
✎ Intelligence +50
Deal 50% more damage to Withers.

Right-click to use your class abilitiy!

Hyperion Hyperion Legendary ᚏ Damage +260 (max +310)

❁ Strength +150

⫽ Ferocity + 30

✎ Intelligence +350 (max +450)

Deals 50% more damage to withers.

Grants +1 damage and +2 intelligence per Catacombs level.

Astraea Astraea Legendary ᚏ Damage +270 (max + 320)
❁ Strength +150
⫽ Ferocity +30
✎ Intelligence +50
❈ Defense +250 (max + 350)
❂ True Defense +20
Deals 50% more damage to withers.

Grants +1 damage and +1 defense per Catacombs level.

Scylla Scylla Legendary ᚏ Damage +270 (max + 320)

☣ Crit Chance +12%
☠ Crit Damage +35% (max + 85%) ❁ Strength +150

⫽ Ferocity +30

✎ Intelligence +50


Deals 50% more damage to withers.

Grants +1 damage and +1 critical damage per Catacombs level.

Valkyrie Valkyrie Legendary ᚏ Damage +270 (max +320)
❁ Strength +145 (max +195)
⫽ Ferocity +60
✎ Intelligence +60
Deals 50% more damage to withers.

Grants +1 damage and +1 strength per Catacombs level.

Dark Claymore Dark Claymore Legendary ᚏ Damage +500
❁ Strength +100
Swing Range 5

Vanilla Swords

Grass.png This item is part of vanilla Minecraft. More information can be found at Weapons on the Minecraft Wiki.

All vanilla Minecraft swords exist in SkyBlock, although SkyBlock alternatives are almost always better. The wooden version is used in various Minion recipes.

Icon Type Recipe Rarity ᚏ Damage
Wooden Sword Wooden
Jungle Wood Plank
Acacia Wood Plank
Stick
Common 20
Golden Sword Golden
Gold Ingot
Gold Ingot
Stick
Common 20
Stone Sword Stone
Cobblestone
Cobblestone
Stick
Common 25
Iron Sword Iron
Iron Ingot
Iron Ingot
Stick
Common 30
Diamond Sword Diamond
Diamond
Diamond
Stick
Uncommon 35

A "Thick Wooden Sword" can be created by applying a Wood Singularity Wood Singularity on a normal Wooden Sword which would give it an additional +100 ❁ Strength and upgrade its rarity from Common to Uncommon.

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Bows


Bow.png

Bows are ranged Weapons that fire arrows (and sometimes other items) from the player's inventory/Quiver.

List of Bows

Icon Name Rarity Stats Ability
Bow Bow Common ᚏ Damage +30
Wither Bow Wither Bow Uncommon ᚏ Damage +30 Deals +100% damage to Withers and Wither Skeletons.
Decent Bow Decent Bow Uncommon ᚏ Damage +45
Savanna Bow Savanna Bow Uncommon ᚏ Damage +50 All damage dealt with this bow is doubled.
Prismarine Bow Prismarine Bow Uncommon ᚏ Damage +50
❁ Strength +25
Will consume Prismarine Shards in your inventory or your Quiver to deal with +300% damage to Squids, Guardians, and Elder Guardians.
Artisanal Shortbow Artisanal Shortbow Rare ᚏ Damage +40 Shortbow: Instantly Shoots!
Ender Bow Ender Bow Rare ᚏ Damage +60 Ability: Ender Warp
Shoots an Ender Pearl. Upon landing, you deal damage to all Monsters in an 8.0 block radius for 10% of their Health.
Undead Bow Undead Bow Rare ᚏ Damage +80 Deals +100% damage to undead monsters.
Machine Gun Bow Machine Gun Bow Rare or Epic ᚏ Damage +89-102

❁ Strength +25-68 ☠ Crit Damage +0-17%

Ability: Rapid Fire
Shoot 5 arrows per second for 8 seconds! Each arrow deals 70% damage
Sniper Bow Sniper Bow Rare or Epic ᚏ Damage +94-240

☠ Crit Damage +1-17

Allows you to shoot arrows much further!
Soulstealer Bow Soulstealer Bow Rare or Epic ❁ Strength +50-75

✎ Intelligence +157-389

Replaces all shot arrows with Wither Skulls. you can shoot up to 3 skulls before going on a 2-second cooldown.
Explosive Bow Explosive Bow Epic ᚏ Damage +100
❁ Strength +20
Ability: Explosive
Creates an explosion on impact! Every Monster caught in this explosion takes the full damage of the weapon!
Magma Bow Magma Bow Epic ᚏ Damage +100
❁ Strength +100
Consumes 1 Magma Cream from the inventory or Quiver to deal double damage per shot.
Slime Bow Slime Bow Epic ᚏ Damage +100

☠ Crit Damage +50%

Will consume Slime Balls in your inventory or Quiver to deal 5x damage to Magma Cubes and Slimes.
Super Undead Bow Super Undead Bow Epic ᚏ Damage +220 Deal +100% more damage to undead monsters. Your arrows have a 25% chance to bounce to another target after hitting an enemy.
Scorpion Bow Scorpion Bow Epic ᚏ Damage +110
❁ Strength +10
Ability: Stinger
Fully charged shots while sneaking. Slows the victim and deal 35x your ❁ Strength as damage per second for 6s. Mana Cost: 150
Hurricane Bow Hurricane Bow Epic ᚏ Damage +120
❁ Strength +50
Ability: Tempest
The more kills you get using this bow the more powerful it becomes! Reach 250 kills to unlock its full potential.
End Stone Bow End Stone Bow Epic ᚏ Damage +140 Ability: Extreme Focus
Consumes all your ✎ Mana, and your next hit will deal that much more damage!
Death Bow Death Bow Epic ᚏ Damage +300 Deal +100% more damage to undead monsters. Your arrows have a 50% chance to bounce to another target after hitting an enemy.
Spider Queen's Stinger Spider Queen's Stinger Epic ᚏ Damage +180

(+300 if upgraded)

Arrows shot using this bow have an aura around them that deals X Damage to nearby enemies. Arrows travel through enemies.
Venom's Touch Venom's Touch Epic ᚏ Damage +200 (+300 if upgraded)
❁ Strength +100 (+180 if upgraded)
Fires a volley of 5 arrows. Arrows will apply venom to all enemies hit dealing x ᚏ Damage every second for 3 seconds.
Souls Rebound Souls Rebound Epic ᚏ Damage +450 Your arrows mark enemies you hit for 5 seconds. Marked enemies don't take damage from you, once the mark expires the target will receive a burst of damage equal to all damage dealt during the mark increased by up to 20%
Juju Shortbow Juju Shortbow Epic ᚏ Damage +310
❁ Strength +40
☣ Crit Chance +10
☠ Crit Damage +110
Shortbow: Instantly Shoots!

Hits 3 mobs on impact. Can damage endermen.

Runaan's Bow Runaan's Bow Legendary ᚏ Damage +160
❁ Strength +50
Ability: Triple Shot
Shoots 3 arrows at the same time! The extra arrows do 40% of the damage.
Mosquito Bow Mosquito Bow Legendary ᚏ Damage +251
❁ Strength +151
☠ Crit Damage +39%
Ability: Nasty Bite
Fully charged shots while sneaking
Costs 11% of max ✎ Mana, deals +19% more damage, Heal for 2x the ✎ Mana cost
Spirit Bow Spirit Bow Legendary ᚏ Damage +210
❁ Strength +100
Deals +2% damage to undead monsters for every 1% of your missing health.
Bonemerang Bonemerang Legendary ᚏ Damage +270
❁ Strength +130
Ability: Swing
Throw bone a short distance, dealing the damage an arrow would.
Deals double damage when coming back. Pierces up to 10 foes.
Last Breath Last Breath Legendary ᚏ Damage +200
❁ Strength +180

☠ Crit Damage +50%

Ability: Last Breath
Reduces the ❈ Defense of your target by 10% of their max defense, stacking up to 5 times.
Terminator Terminator Legendary ᚏ Damage +335
❁ Strength +50
☠ Crit Damage +250
⚔ Bonus Attack Speed +40
Shortbow: Instantly Shoots!
Shoots 3 arrows at once. Can damage endermen. Divides your ☣ Crit Chance by 4!

Ability: Salvation
Can be casted after landing 3 hits.
Shoot a beam, penetrating up to 5 foes and dealing 2x the damage an arrow would.
The beam always crits.
⸎ Soulflow cost: 1
Cooldown: 2s

Bow Upgrades

These upgrades can be applied to any bow, increasing its stats.

Bow Upgrades List

Ranged Weapon Upgrade
ᚏ Damage
❁ Str
☣ Cr Chnc
☠ Cr Dmg
✎ Int
Reforges (listed stats are for Common Bows)
Unreal +3 +8% +5%
Rapid +2 +5%
Deadly +0 +10% +5% +0
Rich +1% +2% +3
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
ᚏ Damage
❁ Str
☣ Cr Chnc
☠ Cr Dmg
✎ Int
Reforges (listed stats are for Uncommon Bows)
Unreal +7 +9% +10%
Rapid +3 +10%
Deadly +0 +13% +10% +0
Rich +2% +4% +6
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
ᚏ Damage
❁ Str
☣ Cr Chnc
☠ Cr Dmg
✎ Int
Reforges (listed stats are for Rare Bows)
Unreal +12 +10% +18%
Rapid +4 +18%
Deadly +0 +16% +18% +0
Rich +4% +7% +10
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
ᚏ Damage
❁ Str
☣ Cr Chnc
☠ Cr Dmg
✎ Int
Reforges (listed stats are for Epic Bows)
Unreal +18 +11% +32%
Rapid +7 +32%
Deadly +0 +19% +32% +0
Rich +7% +10% +15
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Ranged Weapon Upgrade
ᚏ Damage
❁ Str
☣ Cr Chnc
☠ Cr Dmg
✎ Int
Reforges (listed stats are for Legendary Bows)
Unreal +25 +13% +50%
Rapid +10 +50%
Deadly +0 +22% +50% +0
Rich +10% +15% +20
Other Upgrades
Hot Potato Book (1-10 Uses) +2-20 +2-20

Bow Enchantments List

Show/Hide List of Ranged Weapon Enchantments
Ranged Weapon Enchantment Description Max Level Effect
Base Damage Enchantments
Power I-VII Increases Bow damage by 8-56%.
VI
Increases Bow Damage Dealt.
Snipe I-IV Increases bow damage by +1% per level for every 10 blocks traveled.
V
Increases Bow damage dealt over longer ranges
Drop Enchanments
Telekinesis I Block and mob drops go directly into your inventory
I
Chance I-V Increases chance of a mob dropping an item by 15% per level.
V
Increases the chance of a mob dropping an item
Specific Mob Damage Enchants
Cubism I-VI Increases Damage dealt to Creepers, Slimes, and Magma Cubes by 10-60%.
V
Increases Damage dealt to Creepers, Slimes, and Magma Cubes
Dragon Hunter I-V Increases Bow Damage dealt to Ender Dragons by 8-40%.
V
Increases Bow Damage dealt to Ender Dragons
Impaling I-III Increases Damage dealt to Sea Guardians and Squids 12.5-37.5%
III
Increases Damage dealt to Sea Guardians and Squids
Other Enchantments
Dragon Tracer I-V Arrow home towards dragons if they are within 2-10 blocks.
V
Arrow home towards dragons if they are within a Certain block range
Flame I Arrow ignites target for 3 seconds, dealing 5 damage every second.
I
Damaging enemies Deals extra damage per second in fire damage
Piercing I Arrows fired will go through enemies. The extra targets hit take 25% of the damage.
I
Arrows fired will go through enemies, Any extra targets after the first take a fraction of the damage
Infinite Quiver I-X Grants a 10-100% Chance to not consume an arrow when firing.
X
Grants a Chance to not consume an arrow when firing your bow.
Punch I-II Increases arrow knockback dealt by 3-6 blocks.
II
Arrows fired will deal increased knockback when striking targets

Trivia

  • Both the Hurricane Bow and the Runaan's Bow seem to be a homage to the item Runaan's Hurricane from the video game League of Legends.
  • The Bonemerang is likely based off the Pokémon move Bonemerang. It's also a cross between a boomerang and a bone.

History

SkyBlock Prototype
June 11, 20190.1Bow.png Added Bows.
June 26, 20190.4Added Prismarine Bow.
Added Slime Bow.
Aug 2, 20190.7Added Decent Bow.
Added End Stone Bow.
Bows will not be able to crit anymore if not fully drawn.
Oct 11, 20190.7.2Added Mosquito Bow.
Added Scorpion Bow.
July 1, 20200.7.11Added Undead Bow.
July 7, 20200.8Added Sniper Bow.
Added Machine Gun Bow.
Added Soulstealer Bow.
July 30, 2020Added Bonemerang.
Added Spirit Bow.
Added Super Undead Bow.
Sep 17, 20200.9.1Added Last Breath.
Nov 17, 20200.9.13Added Death Bow.
Mar 9, 20210.11.2Added Venom's Touch.
Added Spider Queen's Stinger.
Added Souls Rebound.
May 31, 20210.11.5Added Juju Shortbow.
Added Terminator.
Sep 7, 2021Added Artisanal Shortbow.
Alpha Hypixel Network
July 13, 2021Added Artisanal Shortbow.

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Ability-Damage Weapons


๑ Ability Damage (๑ AD) is one of the player Stats. It is the damage dealt through any given item or weapon when using its ability.

Weapons with Intelligence Scaling, or Int Scaling, means that your damage will scale per intelligence point. The higher intelligence scaling, the more damage there is per point of intelligence.

Increasing Base Ability Damage

The Enchantment Table.png Enchanting skill increases ability damage by 0.5% per level, up to 30% at level 60. Increasing base ✎ Intelligence and ✎ Mana can also indirectly increase ability damage. Base ability damage from Enchanting is rounded up.

Increasing Bonus Ability Damage

Having high ✎ Intelligence increases the ability damage of items in the game.

The Sheep Pet can increase ability damage from 0 to 20 depending on the level. The ability goes up by 0.2 every level. If a Minos Relic is applied to the Sheep, then it will be increased to 26 ๑ Ability Damage at level 100. If Chimera V is then used on a weapon with an ability, then the ability damage will carry over to the weapon which will then be buffed by its stars inside Dungeons.

The Loving reforge obtained from the Red Scarf Reforge Stone increases damage done by abilities by 5% when applied to a chestplate.


Formula

See table above for ability scaling

Calculator

 calcpage  = Calculator:Ability damage
 template  = Template:Calculator/Ability_damage
 form      = abilityDmgCalcForm
 result    = inner

 param     = base|Base Ability Damage|30000|int|0
 param     = int|Intelligence|100|int|0
 param     = scaling|Ability Scaling|0.1|number|0
Loading Calculator...

If the calculator fails to load up, please report to a Code Editor.

Weapons which cause ability Damage

Note: Values are in this table are for 0 ✎ Intelligence.
Icon Item Item Ability Ability Scaling
Yeti Sword Yeti Sword Ability: Terrain Toss
Throws a chunk of terrain in the direction you are facing! Deals up to 15,000 ๑ Ability Damage. Maximum range of 32 blocks.
Mana Cost: 250✎ Mana
Cooldown: 1 Second.
0.3
Frozen Scythe Frozen Scythe Ability: Ice Bolt
Shoots 1 Ice Bolt that deals 1,000 ๑ Ability Damage and slows enemies hit for 5 seconds!
Mana Cost: 50✎ Mana
0.3
Golem Sword Golem Sword Ability: Iron Punch
Punch the ground, damaging enemies in a hexagon around you for 250 base ๑ Ability Damage.
Mana Cost: 70✎ Mana
Cooldown: 3 Seconds
1
Ink Wand Ink Wand Ability: Ink Bomb
Shoot an ink bomb in front of you dealing 10,000 ๑ Ability Damage and giving Blindness!
Mana Cost: 60✎ Mana
Cooldown: 30 Seconds
1
Leaping Sword Leaping Sword Ability: Leap
Leap into the air and deal 350 base ๑ Ability Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 second.
Mana Cost: 50✎ Mana
Cooldown: 1 Second
1
Silk-Edge Sword Silk-Edge Sword Ability: Leap
Leap into the air and deal 400 base ๑ Ability Damage to nearby enemies upon landing on the ground. Damaged enemies will also be frozen for 1 second
Mana Cost: 50✎ Mana
Cooldown: 1 Second
1
Pigman Sword Pigman Sword Ability: Burning Souls
Gain +200❈ Defense for 5s and cast a vortex of flames towards nearby enemies, dealing up to 30,000 ๑ Ability Damage over 5 seconds.
Mana Cost: 400✎ Mana
Cooldown: 5 Seconds
0.1
Aspect of the Dragons Aspect of the Dragons Ability: Dragon Rage
All Monsters in front of you take 12,000 ๑ Ability Damage. Hit monsters take large knockback.
Mana Cost: 100✎ Mana
0.1
Voodoo Doll Voodoo Doll Ability: Acupuncture
Monsters Hit by at least one arrow are slowed and receive 1,500 ᚏ Damage/s for 10s.
Mana Cost: 200✎ Mana
Cooldown: 5 Seconds
1
Dreadlord Sword Dreadlord Sword Ability: Dreadlord
Shoots a Skull that deals (Rare: 500/Epic: 750) ๑ Ability Damage.
Mana Cost: 40✎ Mana
0.3
Bonzo's Staff Bonzo's Staff Ability: Showtime
Shoots balloons that create a large explosion on impact, dealing up to 1,000 ๑ Ability Damage.
Mana Cost: 100✎ Mana
0.2
Spirit Sceptre Spirit Sceptre Ability: Guided Bat
Shoots a guided spirit bat, following your aim and exploding for 2,000 ๑ Ability Damage.
Mana Cost: 250✎ Mana
0.2
Giant's Sword Giant's Sword Slam your sword into the ground dealing 100,000 ๑ Ability Damage to nearby enemies.
Mana Cost: 250✎ Mana
Cooldown: 30 Seconds
0.05
Midas Staff Midas Staff Cast a wave of molten gold in the direction you are facing! Deals up to 6,000 ~ 32,000 ๑ Ability Damage.

Mana Cost: 500✎ Mana
Cooldown: 1 Second

0.3
Necron's Blade (Unrefined) Necron's Blade,
Valkyrie,
Hyperion,
Astraea,
Scylla
Ability: Implosion
Implode dealing 10,000 ๑ Ability Damage to nearby enemies.
Mana Cost: 300✎ Mana

Ability: Wither Impact
Teleport 10 blocks ahead of you. The implode dealing 10,000 ๑ Ability Damage to nearby enemies. Also applies the wither shield scroll ability reducing damage taken and granting an absorption shield for 5 seconds.
Mana Cost: 300✎ Mana

0.3
Jerry-chine Gun Jerry-chine Gun Ability: Rapid-fire
Fires off multiple jerry bombs that create an explosion on impact, dealing up to 500 ๑ Ability Damage.

Mana Cost: 30✎ Mana

0.2
Ice Spray Wand Ice Spray Wand Ability: Ice Spray
Produces a cone of ice in front of the caster that deals 17,000-25,500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage!

Mana Cost: 50✎ Mana
Cooldown: 5 Seconds

0.1
Staff of the Rising Sun Staff of the Rising Sun Ability: Ray of Hope
Channels your energy towards the target location, exploding on impact for 750 damage. Costs 10% of your total ✎ Mana to use. This is the only item that can deal damage to Dante.

Mana Cost: 10%✎ Mana

0.2

Notes

  • Some abilities deal Magic Damage that ignore the target's Armor stat.
  • Dungeon Mobs takes less Magic Damage.
    • Melee Dungeon Mobs have 10% Magic Resistance.
    • Ranged Dungeon Mobs have 30% Magic Resistance.
    • Chaos Guardian has 80% Magic Resistance.
    • Magic-type Dungeon Mobs(like the Withermancer) have 90% Magic Resistance.
    • Selective Dungeon bosses and mini-bosses have some Magic Resistance.
      • Necron has 99% Magic Resistance.[Confirm]
  • Ability damage can be copied from a Sheep Pet onto a weapon with the Chimera enchantment
  • Minos Relic will also boost Ability Damage.
  • The Sheep Pet is the only pet that gives ability damage, making it the pet that gives the most ability damage as well.

๑ Ability Damage's name might be a reference to "Ability Power" from the game League of Legends

Maximum ๑ Ability Damage

Highest possible ๑ Ability Damage can be acquired by combining all of the following:

Combining all of the above will result in 202 ๑ Ability Damage, this setup however is not recomended because Daedalus Axe has no ability to be boosted by said stat and because Necrotic Reforge results in higher damage output

History

SkyBlock Prototype
June 11, 20190.1Added Ability Damage.
July 1, 20200.7.11Ability Damage now correctly scales with ✎ Intelligence.
Aug 7, 2020Added Magic resistance to many Dungeon mobs.
Dec 4, 20200.10๑ Ability Damage is now a player stat, displayed in the profile menu.
Mar 31, 2021๑ Ability Damage is no longer boosted by The Catacombs.png Catacombs levels.

Trivia

  • Some weapons in SkyBlock are references to other games, either on the Hypixel network (most being from Mega Walls) or from external games (such as League of Legends).

History

SkyBlock Prototype
June 11, 20190.1Added Weapons.
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